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Older Bioware games had much of what's hated about ME3, Where did it go wrong?


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#51
SporkFu

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Uh ...
... que?

YES. I am disappoint in myself.

I'm definitely gonna have to clear some time to play Alpha Protocol again. Kung-fu master Mike Thorton was awesome. 



#52
ZipZap2000

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The game wasn't finished, everything after Rannoch was just rushed and that's not how you end an epic story. Even that would have been forgivable imo had they ended it 'Best seats in the house' but they rushed it after Rannoch and over cooked the ending and ended it all on an emotional flat note. That left players feeling like they had been through the emotional rollercoaster ride for no reward, other than the ending and some minor details toward the end it was a great game.


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#53
Cobwebmaster

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The game wasn't finished, everything after Rannoch was just rushed and that's not how you end an epic story. Even that would have been forgivable imo had they ended it 'Best seats in the house' but they rushed it after Rannoch and over cooked the ending and ended it all on an emotional flat note. That left players feeling like they had been through the emotional rollercoaster ride for no reward, other than the ending and some minor details toward the end it was a great game.

Yes it is almost like they (Bioware) had abandoned a carefully planned and terrific story in favour of meeting a deadline or new budget restrictions, so instead of having a game >= Baldurs Gate II we ended up with a puncture


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#54
Linkenski

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The intro aside, the more times I've played ME3 the more it stood out to me that the entire final bit right after Rannoch is where the game truly starts showing how rushed it was, or at least it just goes downhill from there fast.

 

I think a similar case was (maybe or maybe not) with KotOR 2 which I'm just playing for the first time now btw. Many say it got rushed and similarly Obsidian Ent. only had a year to make it and like ME3 it's in the final portions that it started to go downhill even though the story still held together.

 

ME3 had problems right off the bat storywise but ít's not really until the final part of the game that it truly starts showing and I'd bet Bioware would've been able to do something about that and a lot of things had they been given at least 2.5 years to make the game.

 

It clearly had rushed writing since they had to postpone their script from August to November (that's quite the delay for some script changes) which Martin Sheen said when asked if he'd recorded the last TIM dialogue in an interview from Summer 2011.


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#55
SporkFu

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Kotor II was a fantastic game, with one of the best villains, and some of the most interesting characters, I've ever come across in a RPG. But it was broken, no question. Such a shame.  :(



#56
ZipZap2000

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You know what was broken? GoldenEYE. Everybody played the sh*t out of it anyway and nobody complained about OHK's in MP either. I think maybe gaming has come so far now that the bar is always set three rungs too high. Never played KOTOR but I hear nothing but praise for it, so it was obviously great for it's time. I think i'll probably feel that way about Mass Effect soon.


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#57
Barquiel

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I really can't call ME3 rushed (DA2 and KotoR2 were rushed... luckily there is a restored content mod)

I mean, the ending is one of the worst video game endings I've ever seen, but I think that's due to creative choice - a lousy one - and not due to a lack of resources. And missions like Cronos or Horizon were not worse than the cerberus coup or mars imo. The leaked script (the complete one...not the early draft) also has in 90% cases turned out to be true. They didn't cut much.

#58
Cobwebmaster

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I really can't call ME3 rushed (DA2 and KotoR2 were rushed... luckily there is a restored content mod)

I mean, the ending is one of the worst video game endings I've ever seen, but I think that's due to creative choice - a lousy one - and not due to a lack of resources. And missions like Cronos or Horizon were not worse than the cerberus coup or mars imo. The leaked script (the complete one...not the early draft) also has in 90% cases turned out to be true. They didn't cut much.

There is always the possibility of a deliberate "leak". To be honest from a writing point of view I really don't buy the idea that the ME ending "end product" was thoroughly thought out or well written



#59
ImaginaryMatter

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I really can't call ME3 rushed (DA2 and KotoR2 were rushed... luckily there is a restored content mod)

I mean, the ending is one of the worst video game endings I've ever seen, but I think that's due to creative choice - a lousy one - and not due to a lack of resources. And missions like Cronos or Horizon were not worse than the cerberus coup or mars imo. The leaked script (the complete one...not the early draft) also has in 90% cases turned out to be true. They didn't cut much.

 

Priority: Earth has a lot of little rough spots and a ton of minimalist design. To me, at least, that mission was an unpolished mess.



#60
Cobwebmaster

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Priority: Earth has a lot of little rough spots and a ton of minimalist design. To me, at least, that mission was an unpolished mess.

Well the combat was good, but the end sequence? I know many of us keep coming back to that but the idea that only Shepard and Anderson get to be beamed to the Citadel? That just defies credibility on it's own let alone what follows. For a game that has an age entry level of 15+ it has a surprisingly poor opinion of the ability of college students to recognise when they are being patronised. I still think the whole game could have used  more of a mature approach in the style of ME2 where  all of the resources that Shewpard collected were utilised. For example if you managed the Rannoch mission(s) properly you get the Geth as well as the  the Quarians. By everyone's admission the Geh are the finest infantry force around yet we see no contribution from them at all other than being stuck aboard their fleet involved in the mess above earth! Shepard gets to issue atack orders to the galaxy's fleet? Who's idea was it for Shepard to command the galactic fleet? That's way above his pay grade and a poor use of his skills! Maybe we saw Shepard having a daydream in that cut scene?



#61
Linkenski

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Kotor II was a fantastic game, with one of the best villains, and some of the most interesting characters, I've ever come across in a RPG. But it was broken, no question. Such a shame.  :(

I just played it for the first time ever with the Restored Content Mod on Steam and I had no issues whatsoever, and the game was just as functional as KOTOR 1. The ending wasn't as abrupt as in the orignal version either (but still too little closure)



#62
SporkFu

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I just played it for the first time ever with the Restored Content Mod on Steam and I had no issues whatsoever, and the game was just as functional as KOTOR 1. The ending wasn't as abrupt as in the orignal version either (but still too little closure)


I never played it again with the restored content mod. I always meant too, but ... I dunno, maybe someday. I still have good memories of my darkside exile zapping everyone in sight, and bad memories of poor Atton going up against the twi'lek twins... which wasn't as much fun as it sounds.

#63
Linkenski

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I never played it again with the restored content mod. I always meant too, but ... I dunno, maybe someday. I still have good memories of my darkside exile zapping everyone in sight, and bad memories of poor Atton going up against the twi'lek twins... which wasn't as much fun as it sounds.

Yeah... they didn't actually fix that part. I think I gladly forgot about that.



#64
XAN

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BG was still a very deep RPG with you know... RPG elements. Mass Effect 3 was a generic sensationalist shooter with a couple of downgraded RPG elements.



#65
Jorji Costava

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YES. I am disappoint in myself.

 

If we're talking about Alpha Protocol here, then I have to include this e-mail from Steven Heck.

 

4-Email31.jpg

 

Some of the responses you can give are pretty hilarious as well, but I can't find screenshots of them right now.