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The Last Court - How many viands/trophies/secrets for best ending?


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24 réponses à ce sujet

#1
Dwarva

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I know the number 30 combined of the above was mentioned but wondered if anyone who's finished the game could confirm?

 

And, if so, do you need equal amounts of all three?



#2
katerinafm

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I don't know, I just know that I didn't even pay attention to how many I had and was doing pretty bad at the game as far as I could tell and I still got a good ending.



#3
dklancer02

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you spend them in sets of 3/6/9. If you have 30+ you should be fine outside of certain events that the game will warn you about beforehand.



#4
Sardart

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I know the number 30 combined of the above was mentioned but wondered if anyone who's finished the game could confirm?

 

And, if so, do you need equal amounts of all three?

 

30 for Most satisfactory ending.
The Divine will ask them in bundles of 3 each and multiples, so you should stockpile in multiples of 3.

If you entered the chantry and fail a check with the Divine, you'll lose minimum one favor.
If you let the Horned knight and fail a check you'll probably lose even an other favor.



#5
Dwarva

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Excellent. Thanks all! So it doesn't matter how many of each you have as long as they're in those multiples? Just because I've got loads more secrets than anything else!  :lol:



#6
Natureguy85

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There is no answer to that question because earning favors is still based on succeeding in challenges. So if you fail, you won't get favor and might even lose some. However, using more on each card will yield better rewards so it's easier.

As far as how many to have as each, still as many as possible. Different cards will ask for one of the three.



#7
Fardreamer

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I completed the game with 20 secrets, 12 trophies, and 12 viands.  I got the "most satisfactory" ending.  I succeeded in lying to the Divine about breaking into the Chantry.  I failed in the challenge to convince the Horned Knight to show me his gift before he gave it to the Divine, but it didn't seem to matter since you still don't allow the gift to be given to her, the Horned Knight just gets mad at you thinking you're trying to keep the gift for yourself.  You get the unwelcome in the forest thing, but it doesn't matter because after the feast the game is over.

 

As for the feast.. I had the option to spend 9 secrets to mention to the Divine that I knew her real name before she become known as Justina.  (Margoline reference!) And 6 more secrets on giving the Divine useful information about her rivals and enemies. I spent 6 trophies to display the Wyvern I successfully hunted, 6 more to display armor made with the beserkarn spines.  6 viands were spent on making doves fly out of a cake or something. 

 

I don't think I even spent all my Viands or Secrets before the feast ended and gave me the end of the game message.

 

EDIT:  One more thing no one else seems to have mentioned... during the feast you draw cards like normal.  The cards have RNG on which options they let you use.  Some cards are for spending secrets, some are for spending trophies, some are for viands, some are for allowing a petitioner to address the divine, and at least 1 involves the Horned Knight.



#8
Big I

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I know the number 30 combined of the above was mentioned but wondered if anyone who's finished the game could confirm?

 

And, if so, do you need equal amounts of all three?

I have finished the game.

 

You need 10 favours from the Divine to get the best ending. Items are turned in in increments of 3 to get one favour (e.g. 3 trophies for 1 favour, 9 trophies for 3). Items must be of the same type; you cannot turn in 2 secrets and 1 viand for example.

 

If you opened the Chantry the Divine will notice. You can lie to her with a cunning check (you need 100 cunning to have a 100% chance of passing that one) to avoid the consequences, hand over the Anchoress to avoid the consequences (must have decided to do so when dealing with the Anchoress), or pass a high scholarship to repent your actions and lose favours from the Divine (I believe you lose 2). If you fail a check you lose an amount of viands, secrets and trophies ( I don't know how many). I believe you can also brazenly state what you did, which may be an autofail (the game ends).

 

If you invited the Horned Knight to the feast he'll want to present a gift to the Divine. If you let him do that without inspecting the gift (a rulership check) you autofail the game.

 

You can also allow other characters to petition the Divine, up to 3 times. The options are a poor orphan child, the Acerbic Dowager, the Smiling Guildmistress, the Dashing Outlaw (who asks the Divine for a pardon), and the Purveyor of Tea. The Dowager, Guildmistress and Outlaw petitions all give you a favour. I don't know what the orphan or the Purveyor give you.

 

The feast ends when you run out of items to turn in for favours.



#9
Natureguy85

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Excellent. Thanks all! So it doesn't matter how many of each you have as long as they're in those multiples? Just because I've got loads more secrets than anything else!  :lol:

No, it matters because only some cards will use secrets. Others will ask for viands and others for trophies. You just a choice on how many (3, 6, or 9) you spend and on what.



#10
Sardart

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No, it matters because only some cards will use secrets. Others will ask for viands and others for trophies. You just a choice on how many (3, 6, or 9) you spend and on what.

 

Cards stop appearing when you are outh of each trophies or Viands or secrets, leaving only the card of the corresponding resource you still have left.
Having spread resources you can complete the Divine event with less actions, Having a bulk of one trophy/viand/secret will force you to draw more cards, but in the end it's the same.

Also you can NOT fail in getting her favor, with multiples of 3 of the same resource.
It's not a check.
Your actions, the people you let speak with the Divine have no consequence on the result, besides the Chantry and Horned Knight checks.



#11
TheRaccoon

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There seems to be a rulership check on the three petitions? I have 50+20 rulership and it is a 84% success rate (if I remember correctly). Not sure what will happen if you fail the petitions though. Each successful petition yields a favor from the Divine and a 'favor' from whoever spoke to the Divine, e.g. a smile from the Guildmistress. Not sure what are the effects though. Also, there are multiple options on how to spend your resources, e.g. there are 3 options to spend 3 viands, 3 options for 6 viands and some options for 9 viands. All options gives you the same amount of favor (1 favor per 3 resources). There is no difference between the options. I have tried all 3-resources options and all options for trophies.



#12
Umbar

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I had 21 secrets, 16 viands and 15 trophies and I got the best ending. I did not break into the Sealed Chantry and I sent the Horned Knight's gift to the Abbess instead of the Divine. I had 20 favors from the Divine at the end. 



#13
Sardart

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There seems to be a rulership check on the three petitions? I have 50+20 rulership and it is a 84% success rate (if I remember correctly). Not sure what will happen if you fail the petitions though. Each successful petition yields a favor from the Divine and a 'favor' from whoever spoke to the Divine, e.g. a smile from the Guildmistress. Not sure what are the effects though. Also, there are multiple options on how to spend your resources, e.g. there are 3 options to spend 3 viands, 3 options for 6 viands and some options for 9 viands. All options gives you the same amount of favor (1 favor per 3 resources). There is no difference between the options. I have tried all 3-resources options and all options for trophies.

 

 

Pretty sure petitions don't yield ANY favor from the Divine, it's just post game content with no other effect.
Otherwise you would NEVER need 30 resources, just 27. 

You can even refuse to petition anyone to the Divine. If you deplete your resources, while milling cards, without completing any petion, the game ends and that's that.
They can not fail either. They just go to the Divine, and come back happy.

 

Stats like freedom, prosperity and Dignity don't come in hand either.
There are some petitions that instead of yielding a "smile" from the appointed people, just raise those stats. ( Like Freedom raised by petitioning the starving child ), but in the end there's no effect at all.



#14
Ranadiel Marius

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Pretty sure petitions don't yield ANY favor from the Divine, it's just post game content with no other effect.
Otherwise you would NEVER need 30 resources, just 27. 

You can even refuse to petition anyone to the Divine. If you deplete your resources, while milling cards, without completing any petion, the game ends and that's that.
They can not fail either. They just go to the Divine, and come back happy.

 

Stats like freedom, prosperity and Dignity don't come in hand either.
There are some petitions that instead of yielding a "smile" from the appointed people, just raise those stats. ( Like Freedom raised by petitioning the starving child ), but in the end there's no effect at all.

Pretty sure I recall my petitions having a rulership check and them giving me 1 favor each. Mind you I had 100 rulership, so there was 0 chance of my petitions failing, do I dunno what happens if you fail them but there was a check involved.


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#15
Degs29

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From what I could tell, you need 15 for The Divine to forgive Serault her shame, and 30+ for the best ending.  I say 30+, because you earn one favour for every three secrets, trophies or viands you use, but you must use them in blocks of three.  You can't mix and match.  So 15 trophies yields 5 favours; but so does 16 and 17 trophies.  So it may take as many as 34 for the best ending.



#16
SomberXIII

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At least 15. I had these:

20 Secrets

2 Trophies

3 Viands

And achieved the most satisfactory ending.



#17
Natureguy85

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Cards stop appearing when you are outh of each trophies or Viands or secrets, leaving only the card of the corresponding resource you still have left.
Having spread resources you can complete the Divine event with less actions, Having a bulk of one trophy/viand/secret will force you to draw more cards, but in the end it's the same.

 

Ah, ok I didn't know that. Very cool.

 

 

Also you can NOT fail in getting her favor, with multiples of 3 of the same resource.
It's not a check.
Your actions, the people you let speak with the Divine have no consequence on the result, besides the Chantry and Horned Knight checks.

 

I lost a favor when I let the poor child speak to her after failing whatever check it was.



#18
maddeninggamer

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I had 58 total. I lost 6 when the Divine noticed that the chantry seals were tampered with and I had to beg for forgiveness, but with a total remainder of 52 I was able to get a "most satisfactory ending" with the mask of Serault returned, Serault unshamed, Serault being comissioned to redo all the windows at Val Royeaux, and gained an overall total of 17 Favors of the Divine.

 

Now the only question really remaining is that "What would happen if you got the optimum number of divine favors with the highest possible freedom, dignity, and prosperity while your Rumors of Revolution, Peril, and Twilight are at 0?"



#19
Gascogne

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How does one end the game when one have all trophies etc. that one needs?  :huh:



#20
shadowclasper

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THis is just one man's opinion. But if you open up the chantry, you need to have around 40ish total I think. Otherwise a bare minimum of 15 if you manage to nail everything else PERFECTLY.



#21
Natureguy85

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How does one end the game when one have all trophies etc. that one needs?  :huh:

 

You have to wait for the Divine to show up, which happens after all the Market Days have passed. I believe it is one every 24 hours, but can be sped up by spending Dawn.



#22
Weltnoir

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You can also allow other characters to petition the Divine, up to 3 times. The options are a poor orphan child, the Acerbic Dowager, the Smiling Guildmistress, the Dashing Outlaw (who asks the Divine for a pardon), and the Purveyor of Tea. The Dowager, Guildmistress and Outlaw petitions all give you a favour. I don't know what the orphan or the Purveyor give you.
 
The feast ends when you run out of items to turn in for favours.


For the Purveyor's Petition:

Spoiler


#23
Shinobu

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The orphan gives you a favor.



#24
Natureguy85

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The orphan gives you a favor.

That jerk cost me one.



#25
TheRaccoon

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That jerk cost me one.

So I guess you can earn 1 favor from the Divine if you pass the rulership check and lose 1 favor if you fail (no matter who is petitioning)