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Performance details are out, game is extremely cpu intensive


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#26
Navasha

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Whatever.   At least be honest with the readers of the OP.   You are attempting to make that article sound like its a NEGATIVE based wholly on your presumption that the anti-tamper mechanism is to blame.   

 

There is nothing in that article that makes me believe that they aren't substantial impressed with the games performance.   With graphical levels magnitude orders better than BF4, they are surprised it does so well.

 

Better brace for the fact that the 'ultra' settings on next gen games going forward aren't going to give you the same level of FPS that your old games used to.


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#27
Jaron Oberyn

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You have heard of LOD scaling right? This allows them to have more highly detailed models closer while having less detailed ones further away.

 

Of course their game is built around supporting large crowds, however that does not mean it has low detail models for npcs, unless you think these are "low detail" even compared to DA:I:

 

 

https://farm8.static...b7a9226d2_o.png

https://farm8.static...4e7440703_o.png

LODs (both textures and models) are a given in any properly optimized game. That does not mean that the base LOD for a multiplayer game will be as high as one in a singleplayer game. Those screens you provided look like actual characters, not crowd npcs. 



#28
escapePlan

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**** I'll cancel my preorder then..

...said no-one ever.
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#29
Snook

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After watching some comparisons and seeing that low still looks pretty damned good...don't really have much concern if I need to crank it down ever so slightly. Don't imagine I'll really have to though, after they patch the SLI problems. 



#30
Stiler

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I'm surprised how low the system requirements are. I gonna bet DA:I will perform better than Watch Dogs on my notebook while not looking much worse.

 

Oh, someone did not watch totalbiscuit's video "Let's not play Assassins Creed: Unity yet" :D

The game is poorly optimized, has performance issues even on consoles, graphical issues like NPCs and objects popping in, glitches, ugly textures and so on.

If that is your "bar for next gen graphics", it's actually not that high. Well, yeah, on screenshots maybe, but i think people want to play games, not slide shows.

 

I said the game does have issues (I've fell through the world and had other weird glitches).

 

However as far as performance goes, after a few days a lot of people that had problems with fps tinkered around and found good ways around it.

 

I am running a 2600k/780 I am able to play it ok with just turning the AA to fxaa and shadows to high instead of PCSS or whatever it's called.

 

The game is getting a lot of flak (and rightfully so , it shouldn't have been released so buggy) however when it's working/running ok, when people have it cranked max it is seriously a beautiful game and to me so far it's probably the best looking "next" gen game out there as far as details and the things it does with physics on clothing/hair and the lightning.

 

You can see a lot of people posting screens in this thread (that's where I pulled those two images from that I linked):

 

http://www.neogaf.co...3547&highlight=



#31
Jaron Oberyn

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^ I will say that AC unity has some of the best game hair I have seen since Final Fantasy. 



#32
Giantdeathrobot

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Unity has a wide disparity in model quality, however. Sure, Elise (dat hair) and Arno look gorgeous, main characters look good, but side characters and random NPCs just look OK even up close. It also uses different graphics in cutscenes (the hair is especially lower quality in gameplay). Inquisition has every model using the same chargen, I think, so it doesn't have that. Maybe the game will prove me wrong, however, DA2 certainly did.

 

Unity also has a ridiculous optimization problem. With the latest drivers, my AMD Phenom six cores @ 2.9 GHz and R7 260 graphic cards (not top of the line hardware, but mid-range or above) barely manage an acceptable (for me, 40+) framerate on medium, no SSAO and no AA, and in some cutscnes it tanks to 20 for no apparent reason. Meanwhile, I can max Black Flag (which apart from character models looks better than Unity at those settings) except for anti-aliasing, and the comparable-looking Shadow of Mordor I can go on High or Very High on most setting with a very smooth framerate that never goes below 50. Something is fishy here.

 

As for Inquisition, that article actually praises the graphics overall, and says it's also CPU intensive (it's a Frostbite game before driver updates, what does anyone expect?). It also doesn't mention that mythical FPS-tanking DRM anywhere. For that to be proved, you would need to have a good CPU tank in framerate even on lower settings, proving the DRM is indeed holding it back and, not, you know, trying to play a cutting edge game on max before drivers and multi-card support.



#33
Dreamer

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I love the part where you can't actually prove the claim that Denuvo is causing a performance loss.


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#34
Jaron Oberyn

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I love the part where you can't actually prove the claim that Denuvo is causing a performance loss.

All this outrage over a single post from a random steam user. People today are so credulous. 


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#35
TheJediSaint

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I wonder if DAI will run better with Mantle.

#36
Zjarcal

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"Game/Version: Dragon Age: Inquisition Retail, Steam"

Well there's the answer, EA totes sabotaged the steam version with poor performance!
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#37
Sidian

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AC:U looks pretty damn good on screenshots hat ultra settings, i won't argue with that. But as i said before, people don't want to play screenshots. The game suffers not only from performance issues but also from the techniques which you can't see on screenshots e.g. the noticeable npc and object pop-ups. That is not a bug. It's intended.



#38
ashwind

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I wonder if DAI will run better with Mantle.

 

General statistics indicates that it will. Although that really depends on how powerful a CPU you have. In general, the more powerful your CPU, the less you get out of Mantle.



#39
Stiler

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I love the part where you can't actually prove the claim that Denuvo is causing a performance loss.

 

This whole issue could be solved if the Denuvo people (or the devs) could just benchmark the game with it off and on and show the difference.

 

What most people are getting is that one of the Lords of the Fallen developers said on a stream that it could have a 1-5% performance affect, that is what most people quote and why some people are so up in arms over it, I mean a 5% performance dip could mean a lot if you are already at the lower end.



#40
Dreamer

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This whole issue could be solved if the Denuvo people (or the devs) could just benchmark the game with it off and on and show the difference.

 

What most people are getting is that one of the Lords of the Fallen developers said on a stream that it could have a 1-5% performance affect, that is what most people quote and why some people are so up in arms over it, I mean a 5% performance dip could mean a lot if you are already at the lower end.

 

And countless others have proven that the Lords of the Fallen developer was rationalizing the game's poor performance by blaming it on untestable anti-tamper software.



#41
Teh Chozen Wun

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http://translate.goo...36/&prev=search

 

 

On a gtx 780ti with i74790k, you get max 45 fps, maybe 60 fps when nvidia drivers release. Are you guys joking?  this is the engine bf4 uses, which I get over 100fps with on max settings with 4xmsaa with explosions going on constantly with a gtx 780 and core i74770k.

 

But ofcourse there is nothing going on with denuvo (which is known for being system intensive in LOTF, and causing 75% cpu usage in fifa 15) or anything right guys? The anti tampering software that constantly encrypts and decrypts access to exe with massive hard drive writes, hogs memory for security purposes and takes up cpu overhead.

I'm pretty sure it's not CPU intensive, it has more to do with the GPU drivers.



#42
Mr.House

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I like how the OP didn't even properly read the article and just posted non-context stuff.


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#43
chris2365

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I hope the drivers increase perform performance by a lot. I was hoping to build a new PC in December so that I could play DAI (my current rig doesn't even meet minimum requirements) and I was hoping that it would max out all games for at least a year or two. Now I read even the latest hardware can't handle DAI maxed out at 60 FPS.

 

I was hoping to get something like a NVIDIA GTX 970 with 8 GB of RAM. With the CPU I'm still undecided. When is the i5-5xxx series releasing? I know the i7-5xxx series is already out, but for gaming it's not worth the extra price. Otherwise I'll just settle for an i5-4xxx.



#44
Almostfaceman

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This whole issue could be solved if the Denuvo people (or the devs) could just benchmark the game with it off and on and show the difference.

 

What most people are getting is that one of the Lords of the Fallen developers said on a stream that it could have a 1-5% performance affect, that is what most people quote and why some people are so up in arms over it, I mean a 5% performance dip could mean a lot if you are already at the lower end.

 

No, then people would just say the devs are lying. 

 

It's pirates driving this conversation, because they're butt-hurt they can't get a free game they're trying to hurt sales by crying about this made-up problem. Nobody has any proof whatsoever that Denuvo has caused any substantial problems with Dragon Age Inquisition. It's a made up fairy tale driven by pure speculation.


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#45
WolfofRockies

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People said DA2 graphics sucked.

Bioware makes graphics better. People complain.

x.x

You just can't win....

 

::Shrug:: 

 

I say, enjoy the ride before you freak out.



#46
deuce985

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When does Bioware games not have terrible performance on Nvidia cards? I remember needing to wait for DA2 in order to get about a whopping 30-40% FPS boost with the Nvidia drivers in that game. I'm sure it will be fine once the drivers drop.



#47
LS2GTO2006

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I like 60 frames per second as much as the next person, but only having 45 certainly isn't the end of the world...


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#48
grumpymooselion

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I'd really need to see a more in depth analysis, not just one, several actually, to compare and contrast against each other. Once the PC version is out, and in the weeks, months and years that follow, we'll have a clear picture of what's actually going on, and what isn't. In the present, all that we really need is for the developers to take note of any issues that pop up, if they pop up (preferably none pop up) and fix them through patches, and learn from the experience to improve on games in the future.

 

As for what DA:I will actually handle like, well, we only have a day and some hours until we find out first hand.



#49
pdusen

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What myself and a few extremely gullible people that take me seriously are getting is that one of the Lords of the Fallen developers said on a stream that it could have a 1-5% performance affect, that is what myself and those same extremely gullible people quote and why some people are so up in arms over it, I mean a 5% performance dip could mean a lot if you are already at the lower end.

 

ftfy



#50
grombie

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Mate, just wait until you've got the game. There's too many variables when it comes to PC builds to regard this review as the be-all-end-all when it comes to in-game performance. I'm sure with your specs, you'll be happy.

 

I've only really seen this article mentioned when it comes to PC performance. Honestly, I'd like to see a lot more reviews - especially from someone like TB, etc before I start worrying.