roleplay vs playing as you vs perfection
#1
Posté 17 novembre 2014 - 12:47
These days, however, i tend to play as me and strive for perfection (choosing the right decisions)
I'm sure I'm not the only one with this compulsion. How do others prevent themselves from choosing the right decision and instead RP and choose the right rp decision?
- robotnist aime ceci
#2
Posté 17 novembre 2014 - 12:51
Because I enjoy creating different stories.I used to roleplay. I could do it no problem.
These days, however, i tend to play as me and strive for perfection (choosing the right decisions)
I'm sure I'm not the only one with this compulsion. How do others prevent themselves from choosing the right decision and instead RP and choose the right rp decision?
While Not my canon, I roleplayed a Colonist/SS Shepard who lost every friends, mentors and lovers in the trilogy. It was an interesting Playthrough.
#3
Posté 17 novembre 2014 - 12:52
Thankfully, my ideal self emphasizes the strong thirst for knowledge, mutual cooperation, and essence of leadership I strive to build toward IRL; these components typically lend me toward the "right" decisions, haha.
- Cigne, robotnist et Murloc Knight aiment ceci
#4
Posté 17 novembre 2014 - 12:54
I love creating characters and backstories for TES/Bethesda FO games, but DA:O and 2 I never did, I just played them. I'll have to wait and see if I do that on my other playthroughs, first playthrough is just to get the feel of the game and see what does what
No matter how if I RP or not though, I always play a majority moral person on the side of good. I have a problem with playing a purely evil character.
#5
Posté 17 novembre 2014 - 12:55
I used to roleplay. I could do it no problem.
These days, however, i tend to play as me and strive for perfection (choosing the right decisions)
I'm sure I'm not the only one with this compulsion. How do others prevent themselves from choosing the right decision and instead RP and choose the right rp decision?
I tend to create a personality and add in details to the history bioware provides us. This makes it so that I can for a number of events know the better outcome to his/her view of 'best'. for my main inquistor, she is pro-chantry and devoted to Andraste, she leans is also pro-templar and pro-circle. Those concepts due to her background and history guide her ideas of what is right and wrong.
The thing that I like about DA is that there is no alignment system, so I or my character can come up with what is best.
#6
Guest_StreetMagic_*
Posté 17 novembre 2014 - 12:56
Guest_StreetMagic_*
I'm the opposite. I played a little more like me and with my own conscience when I was a little newer to RPGs. As time went by, I mix it up and use different concepts.
#7
Posté 17 novembre 2014 - 01:03
Bioware games are really good at this, because there usually ISN'T a right decision, and it's all down to personal preference. You can generally achieve your goal regardless of the decisions you make - it's everything else that changes.
My first playthrough, playing blind without any foreknowledge of what is to come, I always play making 'my' decisions. Whatever happens happens, and I stick with it. I try to do what I think is right, in the context of the story - but not with any metagaming in mind.
Then I roleplay a 'super douche' playthrough, and finally a 'super paragon' playthrough.
I've never really tried for a 'perfect' playthrough, because what is that anyway? Most decisions we make in the game have pros and cons, so it's personal preference. Or do you mean perfect in terms of the most compelling story? Again, that's subjective. Personally I just play with my own morality, play as 100% antihero, and as 100% hero, and enjoy seeing the differences.
- Cigne, MonkeyLungs et Ms .45 aiment ceci
#8
Posté 17 novembre 2014 - 01:07
Bioware games are really good at this, because there usually ISN'T a right decision, and it's all down to personal preference. You can generally achieve your goal regardless of the decisions you make - it's everything else that changes.
My first playthrough, playing blind without any foreknowledge of what is to come, I always play making 'my' decisions. Whatever happens happens, and I stick with it. I try to do what I think is right, in the context of the story - but not with any metagaming in mind.
Then I roleplay a 'super douche' playthrough, and finally a 'super paragon' playthrough.
I've never really tried for a 'perfect' playthrough, because what is that anyway? Most decisions we make in the game have pros and cons, so it's personal preference. Or do you mean perfect in terms of the most compelling story? Again, that's subjective. Personally I just play with my own morality, play as 100% antihero, and as 100% hero, and enjoy seeing the differences.
I consider a perfect playthrough as collected, or seen, everything that is possible or that could be missed. One time only items, or anything. Then again it could just be an excuse so I don't feel bad about hording.
- TanithAeyrs aime ceci
#9
Posté 17 novembre 2014 - 01:11
I like to roleplay as different characters rather than myself. Though some parts of my personality and views on society, politics, etc are integrated.
#10
Posté 17 novembre 2014 - 01:19
bhelen instead of harrowmont just because Its a better outcome.
Peace between elves and dwarves.
Saving Connor.
For example if i was rping i probably wouldn't have risked the time to save Connor but i did because i always try to do the right thing.
I would prefer to rp but i always end up just trying to make the right decision
#11
Posté 17 novembre 2014 - 01:22
- Cigne aime ceci
#12
Posté 17 novembre 2014 - 01:27
I consider a perfect playthrough as collected, or seen, everything that is possible or that could be missed. One time only items, or anything. Then again it could just be an excuse so I don't feel bad about hording.
Oh yes, I do that too. But that's not affected by roleplaying really, is it?
Perfect to me means every right decision. So ..
bhelen instead of harrowmont just because Its a better outcome.
Peace between elves and dwarves.
Saving Connor.
For example if i was rping i probably wouldn't have risked the time to save Connor but i did because i always try to do the right thing.
I would prefer to rp but i always end up just trying to make the right decision
I'm guessing you meant werewolves instead of dwarves.
Interestingly all of my characters brokered a piece deal there, the paragon and the renegade - although the latter slaughtered all the human ex-wolves afterwards. He didn't save Connor though. If it helps, consider your first/optimum playthrough your 'canon' one, and the subsequent roleplay playthroughs as 'just seeing what happens'. After all, only your first one was canon, right? These ones don't count, so you may as well just have a look at what happens if you let Connor die...
#13
Posté 17 novembre 2014 - 01:28
I try not to fight the narrative of the game too much though - if it clearly wants me to become a hero then I'll try and work within that boundary. With DA2 on the other hand it seemed like being a total jerk was a legit option, so my canon playthrough was a total jerk mage Hawke who hated all other mages and sided with the Templars at every opportunity. It worked surprisingly well! My Hawke is legitimately partly responsible for the Mage Templar war and doesn't care at all.
#14
Posté 17 novembre 2014 - 01:38
Oh yes, I do that too. But that's not affected by roleplaying really, is it?
I'm guessing you meant werewolves instead of dwarves.
Interestingly all of my characters brokered a piece deal there, the paragon and the renegade - although the latter slaughtered all the human ex-wolves afterwards. He didn't save Connor though. If it helps, consider your first/optimum playthrough your 'canon' one, and the subsequent roleplay playthroughs as 'just seeing what happens'. After all, only your first one was canon, right? These ones don't count, so you may as well just have a look at what happens if you let Connor die...
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It could be affected by roleplaying, if you're playing as someone who's materialistic or someone who's more for emotional rewards then physical. Then there's the part in Skyrim where anytime I kill someone in the DB, I soul trap them, then use that Black Gem to enchant a piece of their clothing, changing the name of it to their name.
#15
Posté 17 novembre 2014 - 01:41
I never play as myself. Never. The way to roleplay a character is quite simple. You simply make up a few bullet points about how your character is going to view and respond to the world.
Obviously, I as a player still end up influencing the ideas of good and evil as my characters understand them.
#16
Posté 17 novembre 2014 - 01:43
I never play as myself. Never. The way to roleplay a character is quite simple. You simply make up a few bullet points about how your character is going to view and respond to the world.
Obviously, I as a player still end up influencing the ideas of good and evil as my characters understand them.
I use note cards for this, my characters name, race, sex, then certain parts of their backstory, followed by what they will or won't do/will or won't train.
https://twitter.com/...162870817144832
#17
Posté 17 novembre 2014 - 01:49
#18
Posté 17 novembre 2014 - 02:05
I like to think I'm playing a fantasy version of myself. It's not me, but it's not altogether different, either.
#19
Posté 17 novembre 2014 - 02:33
I know my first character in Origins was pretty much a loose self-insert but I've been distancing myself away from that habit. While I'm ultimately the one making the decisions, I feel that just recreating various iterations of myself over and over makes things linear and restrictive.
I know that my first playthrough will have my Inquisitor trying their best to do what they think is right (which fits in with my own interpretation of things because I will have no idea about what's going on/how x action will bring about y result, etc). I'm pretty much going to wing it the first time I play. Once I've played through the story, I'll shake things up a bit.
Do what makes you happy. You're the one playing, after all.
- s3v4n5 aime ceci
#20
Posté 17 novembre 2014 - 03:42
First run is always a self-insert, with modifications as necessary to fit the character's background. I want to imagine how I would actually handle the situations the character is thrust into.
After that, I try to come up with characters with a variety of motivations and personalities. It's fun because they end up making different combinations of choices that always make perfect sense to them, like a generally good Warden who killed the werewolves and then betrayed Zathrian because you can't trust spirits or blood mages.
I did perfectionist runs in KOTOR because of the morality system, but I could never do one in Dragon Age because it's so much more interesting to redefine the spectrum of good and evil each time, and because I'm pretty good at separating my own knowledge from what the character is supposed to know.
- teh DRUMPf!! aime ceci
#21
Posté 17 novembre 2014 - 03:44
Ahhh I never do self-inserts. My initial playthrough tend to be heavy role-play missions then after that I usually alternate between trying to get the "perfect" playthrough and just trying to do "the good guy" playthrough or the "bad guy" playthrough. Ie more roleplaying.
TBH I'd be happier if there was no such thing as a "perfect playthrough" in my mind. It'd give me more opportunities to roleplay.
#22
Posté 17 novembre 2014 - 03:46
I roleplay. I usually have a set of traits and personal rules for my character and I follow them good or bad. I have even refused quests because of it. For example, I usually have my character hate beggers. A begger approaches me asking for help, I kick them in the face and skip the quest.
#23
Posté 17 novembre 2014 - 03:48
My decisions are always perfect, because that's what I chose. That said I cannot roleplay myself due to lack of decisions, so I roleplay as close as possible.
#24
Posté 17 novembre 2014 - 03:56
I play myself for one playthrough then I decide who is going to fill the role of this character.
The Warden? Not "me".
Hawke? LOL... no not "me".
We'll see how the Inquisitor holds up.
#25
Posté 17 novembre 2014 - 04:01
What is the right decision exactly?
I always play one game as myself, then subsequent playthroughs i usually play as characters from a story a wrote. I never play a 'type' of character though, for example I just never play 'cutthroat' or something like that or a player who makes takes every 'evil' choice, or every 'good' choice like a full paragon or full renegade in ME games.





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