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who is the new enemy going to be?


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#26
LisuPL

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A new super powerful race with advanced tech - like The Enginners from Prometheus - would be promising, if a bit overplayed in general aspect in games/movies.

 

Anyway it has to be an entity/group/race which is able to pose a threat to all Citadel Races combined.



#27
Heimdall

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There are two possibilities as I see it. Either a new decidedly alien threat from the outside, or political/conspiracy turmoil. Given the art we've seen, I'm leaning towards the former.

#28
Nitrocuban

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I guess a big part of exploration will be fighting "ruthless mercs", a mixed group of different races and bots and nothing more than cannon fodder for our new hero.



#29
Malanek

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There doesn't have to be a single main enemy. I think there is plenty of room for multiple conflicts with the political state the galaxy was left in at the end of ME3. The galactic economy is in tatters, different resources are now more valuable, the balance of power has shifted with different species losing control while others become much more dangerous.

 

Having said that from a creative gameplay point of view we do want some new enemies. There would need to be some explanation on how they avoided the Reapers. They could do something like coming through a previously dormant relay, someone (salarians, leviathans etc) could have elevated the Yahg, a low intelligence level parasitic species could break out, Quarians rebuild the Geth, the species that originally designed the crucible awakens etc etc I don't want the new enemy omnipotent, I don't even think it has to be the major focus of the story.



#30
Leematon

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I hope it's something that isn't remotely like husks. God I hated those little critters!



#31
DextroDNA

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Something more alien than everything we've seen before.

 

We'll probably end up finding some new alien threat on our exploration journey, and from the looks of the concept art it'll be synthetic. I'd prefer we end up finding an already established society between other races, similar to what we already know. A dictatorship lead by a single species, this new society would really change things up in galactic politics. Would they form a coalition with the Council or what?



#32
Nitrocuban

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How about a close-to-singularity AI?



#33
Vespervin

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An extra-galactic threat might be interesting. Imagine another galaxy with many species, but ruled by a triumvirate of the three most dominating species. Either we find their galaxy or they find ours, and there is an un-easy confrontation between the two. The Triumvirate wants to dominate our galaxy and add it to their Empire or whatever they have, and our galaxy wants to either end their rule and "free" the species they subvert or we want to wipe them all out. I guess that's where our characters paragon/renegade path can come in.

 

Maybe our character and her/his team are exploring our galaxy and theirs looking to achieve this goal? I dunno, just something I thought of a few minutes ago.  



#34
wiyazzie

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An extra-galactic threat might be interesting. Imagine another galaxy with many species, but ruled by a triumvirate of the three most dominating species. Either we find their galaxy or they find ours, and there is an un-easy confrontation between the two. The Triumvirate wants to dominate our galaxy and add it to their Empire or whatever they have, and our galaxy wants to either end their rule and "free" the species they subvert or we want to wipe them all out. I guess that's where our characters paragon/renegade path can come in.

 

Maybe our character and her/his team are exploring our galaxy and theirs looking to achieve this goal? I dunno, just something I thought of a few minutes ago.  

as cool as it sounds i don't think its going to happen because Bioware said that they were going to be adding only two more races and what your suggesting would be difficult to do with only 2 races but with that said it could be that when we get into this new galaxy we get caught in the crossfire between these two races and are forced to choose who we are going to fight along side with.



#35
goishen

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I hope it's something that isn't remotely like husks. God I hated those little critters!

 

 

When I first started playing ME2, I chose a sentinel because it had Throw that recharged quickly.  PONG!   PONG!   PONG!  It was so satisfying seeing them go flying over cliffs.  

 

Back on topic.   I think we're gonna see a return of everything.  Reapers, collectors, cerberus, geth...   For one simple reason.   Multi-player.   It's either that or they are gonna have to come up with four or five new races.   I very truthfully think that we're gonna see another citadel with entirely new races.  And we've gotta convince them the reapers are coming.  No, wait, what?

 

I dunno.  I like the idea about the new citadel, though.   Mass Relays hooked up to systems that ours aren't.  Our mass relays can't work with their mass relays, because of technical problems.  It takes about 20 years to get there even through FTL travel.  Wow, kick ass!   Damn, I'm good at this.



#36
TruthSerum

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Judging by the N7 day leaked photos I'm going with the dark and mysterious new alien race.

They will be super high tech and it will take more than one game to figure them out. They will be kind of like the Collectors but cleaner and sleeker looking.

#37
Revan Reborn

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I would love to see the Yahg more fleshed out. They were heavily alluded to with respect to their future dominance in ME2 as well as ME3 and I would like to see where BioWare can take that species. They are bigger and more ruthless than krogans, while having the intellect and cunning of a salarian. Their rise in the galaxy would create interesting new tensions as the Council races try and figure out a way to co-exist with this new rising power in the galaxy. I'd rather BioWare try to avoid another "highly advanced species with incomprehensible intentions. We've already gone down that road before.



#38
Iakus

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Space Illuminati Cerberus



#39
HydroFlame20

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Maybe a volus Gangster Squad lol.
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#40
spinachdiaper

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I'd bet if Bioware wants to go the lazy route and then it would be the Reapers all over again with the hook that the Reapers aren't foolish enough to have all their eggs in one basket, so that means there were plenty of them hanging back outside of the range of the mass effect relays' destroy wave.

 

Another thought would be the Collectors/Protheans reascendancy. Which could work out a few different ways. One would be the plain Collectors in high volume as the new big threat. Another would be if the Collectors were reengineering themselves into Protheans and reestablishing galactic domination. The other one is if the Protheans just return from some plot revision or loophole, with or without Collectors as minions.



#41
LisuPL

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Maybe a volus Gangster Squad lol.

*Tshhhhhht - We own You... *Tshhhhhhht... and everything You possess *Thhhhhhhst....


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#42
StealthGamer92

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I would prefer not to have a clear enemy but rather an unkown group pushing conflicts from the backgroud or just no enemy but average conflicts that we must resolve.



#43
Phoenix_Also_Rises

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Based on what we know so far, my guess is this:

 

a) the dialogue with StarBrat regarding the builders of the Crucible: "you would not know them". Now that Reapers are dispensed with, they come out of the woodwork and crash the galactic party. BioWare having mentioned them before, if only so evasively, would mean they have an established place in the universe and its lore - you are expanding upon the familiar setting without it looking like too much of an asspull; or

 

b. the Triumvirate/group idea mentioned above - never having played Halo, but knowing SOME of its lore as well as the fact that a Halo writer is head writer on ME:N, I think that a faction/group could be a viable idea. Also refreshing. Also allows for multiplayer variety; or

 

c) all of the above. Old Gods, er, Precursors, er, previous species are a part of the "Triumvirate". This, by the way, is my personal favorite. There is little that can go wrong with pitting to factions against each other (as opposed to a super-galactic mega-threat), and it presents ground for moral ambiguity and interesting storytelling (who is really in the wrong here? WHO IS THE REAL MONSTER?). The merits of this have been proven time and time again, most recently with Blizzard who learned that the value of creating a rich world populated with complex characters on both sides of its "versus" mentality is exactly all of the money, ever. And I KNOW that there is a difference between a space-opera shooter RPG and an MMO, but I know that if you say "for the Alliance" in my vicinity, I *WILL* kick you until you stop moving and then kick you some more. I am aiming at storytelling here - despite being the "pretty" and supposedly "good" ones, in the lore, Alliance are not that noble and the Horde, despite being "ugly" and thus "evil" are not all bloodthirsty savages.  



#44
goishen

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Well, I don't care who it's gonna be.  But I think that once it finally hits, Bioware's gonna have a backlash against the "un-deepness"  of the antagonist's voice.   This is compared to Sovereign and Harbinger.

 

Talk about scary?  Whew.



#45
SolNebula

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Just as long as they are not silly like cerberus and you can actually fight and win them unlike the reapers. Smaller scale is the key here.
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#46
Glockwheeler

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Just as long as they are not silly like cerberus and you can actually fight and win them unlike the reapers. Smaller scale is the key here.

 

This is the reason I liked the general concept of the Collectors in ME2 (wish they had not been related to the Reaper cause in any way). They were powerful and mysterious enough to be interesting, but not all powerful, near god-like entities.



#47
wiyazzie

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hopefully who ever the enemy is, they can be fought the conventional way so we can have one or two awesome battle scenes of hundreds of ships going at it and on the planet surfaces we have to battle in ghost cities that used to be inhabited but are now heaps of rubble.