Aller au contenu

Photo

Keep Import Verification (Very Minor Spoilers)


  • Veuillez vous connecter pour répondre
14 réponses à ce sujet

#1
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

I apologize in advance if this has been covered, but I tried searching the forums and did not find anything specifically regarding this.  I am wondering how the player will know that his / her choices have successfully been imported into DAI from the Keep.  Since I didn't have early access, I have not played the game at all yet and am not entirely sure if those who did have early access were able to import from The Keep into DAI.  If they could, did they have some sort of Journal Information or hear rumors about who the HoF was, who Hawke was, who rules Ferelden, etc.

 

My main concern is if we get some in-game verification (very early on) that our imported world-state is correct.  I am also concerned because the last time I accessed The Keep was 7 days ago.  At that time, I had selected that 'Connor was alive but possessed'.  When I logged on earlier tonight, to double-check my choices in preparation for exporting decisions to DAI, that choice had been changed to 'Connor was dead'.  I know for a fact that I did not make that change.  When I tried to change it back, I was told there was a conflict.  The conflict was apparently who my Grey Warden / HoF was, which quite frankly made no sense to me.  So, I could either keep 'Connor was alive but possessed' and change who my Grey Warden / HoF was OR choose 'Connor was dead' or 'Connor was alive and not possessed'.  I chose the last option.

 

TLDR; If it doesn't already exist, please provide a way for the player to verify (very early on and in-game), that his / her world-state matches what he / she imported into DAI from The Keep.  This could be something as simple as some sort of pop-up / journal / codex entry that mentions who the HoF was and who Hawke was (Race and Class for HoF, Class for Hawke) and perhaps even who rules Ferelden.  If anybody has any suggestions, please feel free to comment.  Thanks!


  • Noelemahc et Rixatrix aiment ceci

#2
andy6915

andy6915
  • Members
  • 6 590 messages

We need something like ME had where it shows all the major choices you made in the previous game so you know it's probably the right one.


  • Zveroferma, Rixatrix et Harlot aiment ceci

#3
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

We need something like ME had where it shows all the major choices you made in the previous game so you know it's probably the right one.

 

Something like that would work too, although I don't know if that would be too elaborate or time or resource consuming to be added at this point.  Even a journal / codex entry with all of the major decisions would suffice.  I just want the player to be able to avoid having to restart, go thru the process of Character Creation again, if he / she finds out that his / her world-state does not match what was imported from The Keep into DAI.


  • Rixatrix aime ceci

#4
Kawagatam

Kawagatam
  • Members
  • 9 messages

there will probably be a choice between the regular loadout and you imported one. if you don't get a choice(or it doesn't have the name you gave it, i called mine "templar save") it probably didn't work. however, there have been lots of reports of it working, so i wouldn't worry your pretty little heads just yet



#5
thanotos omega

thanotos omega
  • Members
  • 202 messages

Was your Warden a mage? because only a mage warden can let the demon stay, everyone else kills it,



#6
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

there will probably be a choice between the regular loadout and you imported one. if you don't get a choice(or it doesn't have the name you gave it, i called mine "templar save") it probably didn't work. however, there have been lots of reports of it working, so i wouldn't worry your pretty little heads just yet

 

From one of the gameplay videos I saw (for Xbox 360), the person playing the game was simply asked if he wanted to import from The Keep.  He could either Press A for Yes or B for No.  He was not given a list of names to import, since it automatically imports into DAI the file you chose to export from The Keep.  IIRC, he chose A and it simply said something to the effect of 'Importing from The Keep' not 'Importing Specific File from The Keep'.  So, there is no way to verify (in DAI itself) that the correct world-state file was actually imported.  Also, this isn't the first time one of the choices I made in The Keep mysteriously changed on its own and The Keep is still listed as being a Beta, despite the fact that the game will be releasing very soon.  Therefore, I think I have at least some cause to be concerned.  As I stated earlier, something as simple as a very early Journal / Codex entry referencing the HoF (Race and Class), Hawke (Class) and who rules Ferelden would suffice.


  • Rixatrix aime ceci

#7
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

Was your Warden a mage? because only a mage warden can let the demon stay, everyone else kills it,

 

Yes, see below:

 

Spoiler



#8
thanotos omega

thanotos omega
  • Members
  • 202 messages

Yes, see below:

 

Spoiler

Huh I just checked, and it let me make that change, Wonder what happened with yours, The only thing i can say is check and make sure the world state you want to use has that green check mark right before starting the game, it does appear to reject the exported state if it's had any changes at all, or even had an option clicked on,



#9
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

Huh I just checked, and it let me make that change, Wonder what happened with yours, The only thing i can say is check and make sure the world state you want to use has that green check mark right before starting the game, it does appear to reject the exported state if it's had any changes at all, or even had an option clicked on,

 

Yes, I will definitely double-check right before starting DAI.  However I would still like a way to verify, very early on and in-game, that the "proper" world-state was imported from The Keep into DAI.  The aforementioned journal / codex entries would likely suffice, since you should be able to access that information as soon as you gain direct control of your character.  I want to avoid potentially playing for a few hours only to find out that something went amiss with the world-state import.  At that point, the only option would be to either continue on with an incorrect world-state or start over from the very beginning, which would include having to re-create your character.  Given that many players (myself included) are likely to spend a good amount of time in the CC, perfecting their character's appearance as much as possible, it would be beneficial for all if we could avoid a restart (especially considering that, as of now ,there are no ME style codes for your character's appearance). 



#10
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

With the game being available just after midnight (12:01 AM 11/18/2014), anyone else have any feedback, thoughts or concerns?



#11
Lledrak

Lledrak
  • Members
  • 58 messages

Yeah on PC: It asked me if I wanted to import my keep information and I naturally chose yes because I had exported everything beforehand. It just faded to loading and the game started. Its kinda bothersome to not know IF the importing even worked at all. (Only have 1 state)

 

So far Ive only come across one thing that tells me it didnt import properly:

Spoiler



#12
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

Yeah on PC: It asked me if I wanted to import my keep information and I naturally chose yes because I had exported everything beforehand. It just faded to loading and the game started. Its kinda bothersome to not know IF the importing even worked at all. (Only have 1 state)

 

So far Ive only come across one thing that tells me it didnt import properly:

Spoiler

 

Hmm, I saw another newer thread about this.  So, it seems we may have cause to be concerned.  That is unfortunate to say the least...



#13
thruaglassdarkly

thruaglassdarkly
  • Members
  • 210 messages

You can verify the world state you are using for your games in keep.  This reddit post explains how:

 

http://www.reddit.co..._your_imported/

 

I'm not sure how it all translates into the plot and dialogue because its still early in the game for me, but at very least you can verify this way which world state your Inquisition game is pulling from and make sure it is not a default state.  The only change I noticed on mine was default characters replaced my custom characters.  Character decisions, LIs, and nature were all the same in the reference file.



#14
Poisd2Strike

Poisd2Strike
  • Members
  • 379 messages

You can verify the world state you are using for your games in keep.  This reddit post explains how:

 

http://www.reddit.co..._your_imported/

 

I'm not sure how it all translates into the plot and dialogue because its still early in the game for me, but at very least you can verify this way which world state your Inquisition game is pulling from and make sure it is not a default state.  The only change I noticed on mine was default characters replaced my custom characters.  Character decisions, LIs, and nature were all the same in the reference file.

 

Unfortunately, my data imported from The Keep into DAI is not entirely accurate.  This is even after I verified that what was in the Keep is accurate (prior to exporting) and that it matched the time and date stamp of the Custom World state I imported when I initially started playing DA:I on my Xbox 360.  Everything initially seemed to be OK.  The correct people ruled and some other things I heard from Varric (and other sources) made sense...until I got to Redcliffe and unlocked the Codex entry for the Hero of Ferelden.  According to my HoF in-game Codex Entry, my Hero of Ferelden was supposedly a Male Noble Dwarf.  In my actual gamesave and in The Keep, my HoF was a Female Elf Mage. So, I am actually glad the HoF doesn't appear in DA:I and doubt a patch would be able to fix this error.  However, I am now very concerned that my Hawke will also not be accurate.  Since we actually meet Hawke in DA:I, I will be more than a little upset if my Hawke isn't the proper Gender and Class.  Incidentally, The Keep is still showing that it is a Beta despite the game having been out since 11/18/2014. 



#15
Storvacker

Storvacker
  • Members
  • 157 messages

Unfortunately, my data imported from The Keep into DAI is not entirely accurate.  This is even after I verified that what was in the Keep is accurate (prior to exporting) and that it matched the time and date stamp of the Custom World state I imported when I initially started playing DA:I on my Xbox 360.  Everything initially seemed to be OK.  The correct people ruled and some other things I heard from Varric (and other sources) made sense...until I got to Redcliffe and unlocked the Codex entry for the Hero of Ferelden.  According to my HoF in-game Codex Entry, my Hero of Ferelden was supposedly a Male Noble Dwarf.  In my actual gamesave and in The Keep, my HoF was a Female Elf Mage. So, I am actually glad the HoF doesn't appear in DA:I and doubt a patch would be able to fix this error.  However, I am now very concerned that my Hawke will also not be accurate.  Since we actually meet Hawke in DA:I, I will be more than a little upset if my Hawke isn't the proper Gender and Class.  Incidentally, The Keep is still showing that it is a Beta despite the game having been out since 11/18/2014. 

You should check in the Keep and make sure that the hero there isn't the dwarf. Even if you didn't play it in Origins, you could still have clicked it in the Keep, and perhaps that is why the game wouldn't let you keep Connor as possessed. The dwarf is not the default world state hero, so it is unlikely that your world state failed to import.