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Canonized ME3 ending choice versus "Ark Theory" versus anything else: The ongoing debate continues ITT!


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#226
Heimdall

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It's funny how initially everybody said the endings are all the same - "just different colors" - and now they are sooooooooo different for some, that history can't go on. I'll bet that for the writers the endings are not that different.

1. Destruction of the Geth and crippling of the galaxy's advanced technology
2. New galactic order headed by GodShepard and the Reapers guiding the Galaxy.
3. Transhuman society advancing at an unprecedented rate.

Yeah, those are all the same... (This isn't even taking into account variation within the endings) The people who complained about them being the same we're talking about the pre-EC visual payoff, in which the only difference was the color of the energy wave.
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#227
T-Raks

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1. Destruction of the Geth and crippling of the galaxy's advanced technology
2. New galactic order headed by GodShepard and the Reapers guiding the Galaxy.
3. Transhuman society advancing at an unprecedented rate.

Yeah, those are all the same... (This isn't even taking into account variation within the endings) The people who complained about them being the same we're talking about the pre-EC visual payoff, in which the only difference was the color of the energy wave.

I'm not saying they are the same, never did. I'm saying it is amusing that we go from "all endings are the same" to "even the destroy ending variations are too different to have a game set after them".


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#228
ZipZap2000

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LOL that actually proves a few points T-Raks not only in this thread but every thread made since the original catalyst ending leaked a few days before launch.


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#229
Iakus

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I'm not saying they are the same, never did. I'm saying it is amusing that we go from "all endings are the same" to "even the destroy ending variations are too different to have a game set after them".

All the endings feel bleak, just different kinds of bleak.


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#230
Mcfly616

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Not necessarily, we see the Crucible energy being distributed through the active Mass Relays but there's a loop here that the writers can use if they say the waves didn't activate dormant MRs so it has not affected certain areas of the galaxy who are completely dettached from the galactic society.

No...

 

First of all, the Crucible doesn't discriminate based on where our galactic society is. Second, the energy spreads out in all directions for thousands of lightyears after hitting each relay. Third, the Crucible is integrated with the main hub/control center of the entire relay network. The Citadel. The waves didn't activate anything. The Citadel did, so that the energy passes through the network.


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#231
crashsuit

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people on this forum will be upset no matter what they choose to do


If I were in BioWare's shoes, and I had a segment of 'fans' that seemed impossible to please, that would be the group I'd worry least about trying to cater to.
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#232
Sion1138

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It's funny how initially everybody said the endings are all the same - "just different colors" - and now they are sooooooooo different for some, that history can't go on. I'll bet that for the writers the endings are not that different.

 

That is a valid criterion of sameness though, or it would be if the quality of being unusable as a basis for continuation applied to all of them.

 

It does apply to at least one, arguably two.

 

But if it applies to even one then it applies to all since you can only use one, but if you do then everybody who chose different will be dissatisfied.

 

Hence, they're all unusable.

 

----------------------------------------------

 

Also, the predominant reason why there still are people who will say that all three endings are the same, is that with regards to one or more criteria which are of greatest importance to them, they are the same.

 

It's just that others don't agree with the chosen criteria, so then there's a lot of arguing between people of drastically different tastes and world-views.



#233
Revan Reborn

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The galaxy will live on. The Mass Relays will be repaired. Any and all technology can be rebuilt. I think it's better for all parties concerned if the Reapers go back into dark space (if you picked Synthesis or Control). As far as individuals glowing green, BioWare can argue that was a temporary, initial symptom of the Citadel's discharge of Mass Effect energy that eventually wears off. Refuse is as much of a legitimate choice as Shepard dying in ME2, so that won't even be considered going forward.

 

There. All issues resolved and BioWare can go on their merry way making the next epic story in the Mass Effect franchise. Everybody wins, and the new game can even have nods to the events that happened in the original trilogy. Perfect.


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#234
PinkysPain

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The trilogy was retconned to be about the organic/synthetic conflict and the Truth of the starchild ... with control the conflict is continuously repressed by shepard/reaper presence in the galaxy as an alternative to cyclic reaping. They can't just retreat.



#235
DextroDNA

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Reverse engineered by who?  Most of the galaxy at this point has been wiped out.  And those that are left are cut off from each other.

That's exactly what happened to the Protheans. The small group of scientists on Ilos managed to build their own mini-Mass Relay connecting to the Citadel. I'm sure if a group of Prothean scientists can build their own Relay then the survivors in our cycle could easily repair the Relays.

 

Also, it seems that all of your arguments are in relation to a low-EMS Destroy ending. What about high-EMS Destroy? Earth survives, Relays are only damaged (not destroyed) and easily fixed and the only casualties are the Geth. Hell, we don't even know if the Geth were completely destroyed - perhaps only the Reaper code is destroyed and so they go back to how they used to be. They were pretty intelligent before they got the Reaper upgrades. In the case that they ARE destroyed - then what difference does it make? They didn't play a part in society before ME1 and they won't after ME3.

 

And we can stop the talk about how the Relays and Citadel are irreparable/would take too long to repair. The ending tells us the Citadel and Relays were repaired - and even further advancements were made. We see characters we know alive on their home planets, so it's obvious it doesn't take centuries to rebuild everything otherwise they'd all be dead. This can't even really be speculated on, because we're told it's happened in the game.


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#236
Drone223

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That's exactly what happened to the Protheans. The small group of scientists on Ilos managed to build their own mini-Mass Relay connecting to the Citadel. I'm sure if a group of Prothean scientists can build their own Relay then the survivors in our cycle could easily repair the Relays.

^This, not to mention Aethyta suggested that they build their own relay.



#237
SolNebula

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This is my opinion:

 

I think there are two ways to deal with the ME3 ending:

 

The easy way(the BAD way for me): Build NME as nothing happened previously, ignoring and minimizing our decisions so that they won't matter that much and tell the new story they have in mind.

 

The hard way (the GOOD one for me): They reason about what kind of universe they want for the next game, they choose to make an ending canon and then brace for the impact of fan backslash. It will eventually pass and later they can tell the story they want without immolating the lore and what was made in the previous game thus building the game on stable basis

 

This is what will make or break the next game for me.



#238
SimonTheFrog

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I don't think there is an actual issue with the perceived sameness vs. variety of the endings.

 

Visually they are incredibly same.

Storywise they lead to very different situations.

 

Its all "tell, don't show".



#239
Nitrocuban

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This is my opinion:

 

I think there are two ways to deal with the ME3 ending:

 

The easy way(the BAD way for me): Build NME as nothing happened previously, ignoring and minimizing our decisions so that they won't matter that much and tell the new story they have in mind.

 

The hard way (the GOOD one for me): They reason about what kind of universe they want for the next game, they choose to make an ending canon and then brace for the impact of fan backslash. It will eventually pass and later they can tell the story they want without immolating the lore and what was made in the previous game thus building the game on stable basis

 

This is what will make or break the next game for me.

 

The problem of both your option is: they make the players' choices irrelevant. And BW told us for 10 years now how important the players' choices are. I'd say even without all the hassle about ME3's endings that was not the way BW wanted to go anyway.



#240
Sion1138

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The problem of both your option is: they make the players' choices irrelevant. And BW told us for 10 years now how important the players' choices are. I'd say even without all the hassle about ME3's endings that was not the way BW wanted to go anyway.

 

Escaping the Galaxy kind of does the same thing, perhaps worse.



#241
SimonTheFrog

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Escaping the Galaxy kind of does the same thing, perhaps worse.

 

Well, they CAN in theory just tell a story about something somewhere in the galaxy and just never ever mention anything related to Shep and Reapers. The sheer fact that some races we know are somewhere doing something doesn't actually mean anything, especially if the even "forget" to mention what year we are in in the next ME.

 

If that is a desirable thing to do, now that is a different question.



#242
DextroDNA

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The hard way (the GOOD one for me): They reason about what kind of universe they want for the next game, they choose to make an ending canon and then brace for the impact of fan backslash. It will eventually pass and later they can tell the story they want without immolating the lore and what was made in the previous game thus building the game on stable basis

 

This is what needs to happen. They need to make one of the endings canon (preferably high-EMS Destroy) and just deal with whatever gets thrown at them from the vocal minority. Because, eventually, they'd get over it and enjoy the game. Then BioWare can just carry on without having to worry about it and continue building the Universe, though they'd have to make sure they don't end any of the new games with decisions that radically change the Galaxy.



#243
goishen

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This is what needs to happen. They need to make one of the endings canon (preferably high-EMS Destroy) and just deal with whatever gets thrown at them from the vocal minority. Because, eventually, they'd get over it and enjoy the game. Then BioWare can just carry on without having to worry about it and continue building the Universe, though they'd have to make sure they don't end any of the new games with decisions that radically change the Galaxy.

 

 

Meh. 

 

At first they'd have the backlash of all the people that chose different endings.  And questions about, "Why don't my choices matter?"  And then you'd have all the backlash from the low EMS - destroy option.  And questions about, "It should be different."  I mean, there really is no good "cut your foot off to save your leg" option here.

 

There are still people to this day who are still spouting off about the indoctrination theory.  Two and a half years after the game was released. 



#244
DextroDNA

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Meh. 

 

At first they'd have the backlash of all the people that chose different endings.  And questions about, "Why don't my choices matter?"  And then you'd have all the backlash from the low EMS - destroy option.  And questions about, "It should be different."  I mean, there really is no good "cut your foot off to save your leg" option here.

 

There are still people to this day who are still spouting off about the indoctrination theory.  Two and a half years after the game was released. 

But those people still spouting about the Indoctrination Theory will probably still buy ME4 no matter what. BioWare needs to make a tough decision if they want to continue growing and expanding the MEU. It has so much potential and it shouldn't be wasted by essentially rebooting the series.



#245
Nitrocuban

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Escaping the Galaxy kind of does the same thing, perhaps worse.

Would it?

The galaxy is still there, you know. With all yor decissions and free for you to headcanon the future of whatever choices you made.

It's not running away, it's moving on.

Sooner or later we have to let go and make peace with the old trilogy. And give ME4 the chance to start samthing new, something on its own, to be more than just the next iteration of Mass Effect for next gen consoles.

When if not now?



#246
goishen

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Would it?

The galaxy is still there, you know. With all yor decissions and free for you to headcanon the future of whatever choices you made.

It's not running away, it's moving on.

Sooner or later we have to let go and make peace with the old trilogy. And give ME4 the chance to start samthing new, something on its own, to be more than just the next iteration of Mass Effect for next gen consoles.

When if not now?

 

 

I mean, it is feasible that ME:N would have a couple'a connected planets with our own "galaxy".  Reason that I'm putting galaxy in quotes is because the galaxy's a big place, and I don't wanna have any confusion.  I still hold onto the idea that we're gonna be on a ship heading towards something...  And then have it connect us in with a whole new citadel and races.

 

Stranger in A Strange Land, if you will.



#247
T-Raks

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Why are some people so focused on one ending choice they made, instead of being excited about all the story possibilities that got created? Maybe we get different games set after different endings, maybe we get one game where many endings can be acknowledged in different states of the galaxy that are not central to the main plot of that game, maybe some ending variations will never be acknowledged.

 

But so what? Isn't the most important thing that we get a great new story in an exciting setting that acknowledges the history of ME? Maybe that setting fits perfectly as continuation of one or all of your playthroughs, maybe it doesn't fit with a particular one and is in a different timeline. Couldn't it still be interesting to ask "what happens in the ME universe if my Shep had made decision A instead of B"? I mean isn't that question the reason why many players have multiple playthroughs to create multiple timelines in the trilogy in the first place?

 

I could write a wall of text about how control should basically be the same for the survivors as destroy, so IMO those two fit perfectly into the setting for one new game (in short: because the threat of someone taking control away from catalyst-Shep with the goal to dominate the galaxy is too big, it is probably not the best idea to influence the galaxy in the open with Reapers flying around - if it is even a good idea to influence the galaxy going forward at all). But even if the writers have totally different futures for both ending situations in mind and want to make for example one game after each of those endings, I am saying again that I would be interested to play through both possibilities. And I am saying this even though my Shepards always take the destroy choice - after an accidentally control choice in my very first playthrough that is. Who was I to think that I would make my final choice using the dialogue wheel?  ;)

 

So I ask, why not simply accept, that in the next game there will be a new conflict that happens after you made your decision in ME3? Whether you took destroy, control or synthesis. There will be a conflict that your Shep has no influence on. Even if you for example thought that your Shep would solve all future problems with his decision at the end of ME3, aren't you still interested to see, what happens in the ME universe, when in fact you are not able to do that? Is one person really THAT important, that all future problems have to be solved in your head canon? Isn't solving the Reaper problem enough?


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#248
T-Raks

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Would it?

The galaxy is still there, you know. With all yor decissions and free for you to headcanon the future of whatever choices you made.

It's not running away, it's moving on.

Sooner or later we have to let go and make peace with the old trilogy. And give ME4 the chance to start samthing new, something on its own, to be more than just the next iteration of Mass Effect for next gen consoles.

When if not now?

The Ark theory going to someplace without ever recognizing what happened at the end of the Reaper war IS of course running away. Going forward in history after the Reaper war with all or some of your decisions is moving on.

 

BTW: To see what happens in different timelines AFTER the endings sounds very interesting to me, creating a parallel timeline before them not so much. 



#249
Drone223

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The Ark theory going to someplace without ever recognizing what happened at the end of the Reaper war IS of course running away. Going forward in history after the Reaper war with all or some of your decisions is moving on.

 

 

^This not to mention they may as well make refuse canon since the galaxy is abandoned for good so why bother saving it or just start a new IP instead since most of the lore is being ditched.



#250
Vazgen

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The key is to both move somewhere else and acknowledge player decisions in some way.