Canonized ME3 ending choice versus "Ark Theory" versus anything else: The ongoing debate continues ITT!
#351
Posté 04 décembre 2014 - 08:47
I say p*ss people off and do what you want to do, devs, because they're going to play it anyway.
- dead_goon, Drone223 et KrrKs aiment ceci
#352
Posté 04 décembre 2014 - 09:27
Who cares? BioWare games receive "outcry" no matter what.
I say p*ss people off and do what you want to do, devs, because they're going to play it anyway.
Yep. I think BioWare's greatest strength and greatest weakness is community feedback. I believe if they try and appease those who speak for the "fans," who are generally a vocal minority anyways, they are quickly going to destroy their franchise. BioWare could learn a thing or two from BGS. Their philosophy is to make games they'd actually want to play. They may occasionally look to fans for ideas, but by in large most of what they do is what they want to do. 20 million copies later, I'd say that philosophy worked quite well for Skyrim. BioWare has never had that kind of success with one title, so hopefully they will just take ME in a direction they want to go and make it as awesome as possible.
Forget the Ark theory. Forget this nonsense about some region of the galaxy not being affected by ME3's endings. It's all likely wrong and ridiculous anyways. I want to hear BioWare's story and what they plan to do with the franchise. So far with the return of the Mako and the focus on exploration, I'm already liking this new direction.
#353
Posté 05 décembre 2014 - 04:11
I hope BW does not underestimate the precarious situation of ME4.
Pissing of too many players could very well lead to a critical mass of negative reception right from the start ending the Mass Effect franchise all together.
If enough people start saying ME4 is s***t at day 1, others will joing, spreading it exponentially and ME4 will flop.
Nerd rage is a wild beast and one should not poke with a stick.
#354
Posté 05 décembre 2014 - 07:33
I hope BW does not underestimate the precarious situation of ME4.
Pissing of too many players could very well lead to a critical mass of negative reception right from the start ending the Mass Effect franchise all together.
If enough people start saying ME4 is s***t at day 1, others will joing, spreading it exponentially and ME4 will flop.
Nerd rage is a wild beast and one should not poke with a stick.
You've just described the way word-of-mouth works for any and all pieces of fiction, especially those that are subject to "nerd rage". And BioWare will draw that kind of ire no matter what.
They'll be fine. Do your thing, Montreal.
- chris2365 aime ceci
#355
Posté 05 décembre 2014 - 08:07
Who cares? BioWare games receive "outcry" no matter what.
I don't know...DA:I seems to be receiving relative praise...so far so good. Hell, even I (a very disgruntled former fan) have their interest peaked.
Though...when it comes to Mass Effect...lol well that may well be a different matter.
#356
Posté 05 décembre 2014 - 08:16
I don't know...DA:I seems to be receiving relative praise...so far so good.
Have you popped over into the DA:I section? Complaints can be found in every which direction.
Plot points are resolved too quickly, the Inquisitor's rise to notoriety happens too fast, the open world hurt the short main narrative, the side-quests are monotonous and bland, the main villain is weak and unconvincing, the ending is abrupt, the romances aren't satisfying, blah blah blah. And that's just narrative stuff.
The cycle continues.
- Drone223 aime ceci
#357
Posté 05 décembre 2014 - 08:24
Have you popped over into the DA:I section? Complaints can be found in every which direction.
Plot points are resolved too quickly, the Inquisitor's rise to notoriety happens too fast, the open world hurt the short main narrative, the side-quests are monotonous and bland, the main villain is weak and unconvincing, the ending is abrupt, the romances aren't satisfying, blah blah blah. And that's just narrative stuff.
The cycle continues.
And the outcry is but a pale shadow compared to ME3's.
- chris2365 aime ceci
#358
Posté 05 décembre 2014 - 08:33
And the outcry is but a pale shadow compared to ME3's.
Doesn't matter. It's still the same moaning and complaining that follows BioWare around. The cycle will continue, so I say go full-throttle and ignore the teary eyes and bleeding hearts.
You should be specific there: ME3's ending, not ME3. Look at the main feedback thread and you'll see that most people approved of ME3 until that point. Anything beyond that is the same nitpicky bull droppings that can be lobbed at all three games.
- Drone223 aime ceci
#359
Posté 05 décembre 2014 - 08:35
It isn't going to get any better with the new lead writer.....
Unless people value romantic subplots over the main narrative.
#360
Posté 05 décembre 2014 - 09:36
Doesn't matter. It's still the same moaning and complaining that follows BioWare around. The cycle will continue, so I say go full-throttle and ignore the teary eyes and bleeding hearts.
You should be specific there: ME3's ending, not ME3. Look at the main feedback thread and you'll see that most people approved of ME3 until that point. Anything beyond that is the same nitpicky bull droppings that can be lobbed at all three games.
SUre, if the ending was great, or at least acceptable, the outcry would have been far less. I'm not denying it and in fact I have said it before.
But the thing is, with choices that carry over, this stinker of an ending is going to bleed into he next game in some capacity. That is going to cause a lot of outcry. And they will have to be very, very careful about it if they want to minimize that.
It isn't going to get any better with the new lead writer.....
Unless people value romantic subplots over the main narrative.
I know nothing of the new lead writer. I don't play Halo. SO I can't comment one way or the other about him.
#361
Posté 05 décembre 2014 - 09:42
If they are too careful they can mess up because they were too afraid of messing up. You know like how some people do with worying about messing up a relationship so much they ruin it anyway.
#362
Posté 05 décembre 2014 - 10:18
I've always said that fan service is a detriment to creativity (and usually overall quality). Imo I don't think they should consider any fan feedback during the development process other than feedback pertaining to what's available to the player from a gameplay perspective (such as race, class, linear or openworld level/mission design).
Narrative, chronology, and characters are better off as completely original ideas and/or creations of the developers themselves, and shouldn't be influenced by the likes of fans.
#363
Posté 05 décembre 2014 - 10:25
Have you popped over into the DA:I section? Complaints can be found in every which direction.
Plot points are resolved too quickly, the Inquisitor's rise to notoriety happens too fast, the open world hurt the short main narrative, the side-quests are monotonous and bland, the main villain is weak and unconvincing, the ending is abrupt, the romances aren't satisfying, blah blah blah. And that's just narrative stuff.
The cycle continues.
Right, but that happens with every game.
#364
Posté 05 décembre 2014 - 10:26
But the thing is, with choices that carry over, this stinker of an ending is going to bleed into he next game in some capacity. That is going to cause a lot of outcry. And they will have to be very, very careful about it if they want to minimize that.
Or, they can just do their thing and realize that folks are going to complain regardless while they are, indeed, playing the new Mass Effect game. They don't need to be nearly as "careful" as you're suggesting. They need to have confidence in their production, in fact, and they absolutely have that right to do so without trembling at the mercy of folks who are going to whine and exacerbate nitpicks anyway.
Outcry? Same cow patties, different day. The cycle continues.
#365
Posté 05 décembre 2014 - 10:26
If they are too careful they can mess up because they were too afraid of messing up. You know like how some people do with worying about messing up a relationship so much they ruin it anyway.
On the other hand, going in assuming everything they touch will turn to gold leads to disaster too. As we've seen.
I've always said that fan service is a detriment to creativity (and usually overall quality). Imo I don't think they should consider any fan feedback during the development process other than feedback pertaining to what's available to the player from gameplay (such as race, class, linear or openworld level/mission design).
Narrative, chronology, and characters are better off as completely original ideas and/or creations of the developers themselves, and shouldn't be influenced by the likes of fans.
To a certain degree, I agree. I think save imports have become a drag on the franchise (both Mass Effect and Dragon Age) forcing fan-servicy cameos and making choices "matter" across multiple games, which more often than not have proven less than feasible.
Just make the choices matter in this game. Let it stand on its own, and let the next game stand on its own, and so forth. Don't force people to play previous games or read outside material to understand what's happening.
#366
Posté 05 décembre 2014 - 10:26
This is Mass Effect I try to avoid looking at anything in it as magic, but rather just science beyond our comprehension.
That way you can get away with anything.
There has got to be some standard.
#367
Posté 05 décembre 2014 - 10:31
Or, they can just do their thing and realize that folks are going to complain regardless while they are, indeed, playing the new Mass Effect game. They don't need to be nearly as "careful" as you're suggesting. They need to have confidence in their production, in fact, and they absolutely have that right to do so without trembling at the mercy of folks who are going to whine and exacerbate nitpicks anyway.
Outcry? Same cow patties, different day. The cycle continues.
Are you seriously saying the outcry over ME3 and DAI are equivalent? BEcause I've been here for both, and they're not.
I mean, yeah, people will complain no matter what. It will happen no matter what. But do you seriously think the intensity of the anger over ME3 is a) inevitable
commonplace or c) inconsequential?
Yeah, they do have to be careful. Bioware has something to prove now. Especially with their Mass Effect franchise. Because you cn bet that as soon as MENext is announced, ME3 will be at the forefront of a lot of people's minds.
#368
Posté 05 décembre 2014 - 10:31
That way you can get away with anything.
There has got to be some standard.
That is also true about space magic point of view though.I don't understand?
#369
Posté 05 décembre 2014 - 10:32
That way you can get away with anything.
There has got to be some standard.
Yep
I've read high fantasy with more science and rationality behind the magic systems than Mass Effect has with its technology.
#370
Posté 05 décembre 2014 - 10:32
K, well, let's do the percentage breakdown for this guy.
Four choices at the end, correct? So, what you're saying is that by making 25% of the players happy, and thereby torching the other 75% of players choices, that will make this game more popular?
Are you insane?
#371
Posté 05 décembre 2014 - 10:33
I believe it's clear that there will be outcry, no matter what Bioware does. What they need to do is 1) figure out what direction feels the best for them and how much outcry they can allow for the game to be successful 2) endlessly polish and improve everything else. There should be no (or very few) bugs, game should feel and look great on all platforms, gameplay has to be fun etc.
- chris2365 aime ceci
#372
Posté 05 décembre 2014 - 10:33
#373
Posté 05 décembre 2014 - 10:37
On the other hand, going in assuming everything they touch will turn to gold leads to disaster too. As we've seen.
Just saying they are walking a thin line of worrying enogh but not too much.
#374
Posté 05 décembre 2014 - 10:40
There is no standard, really, and ME has always been rather soft sci-fi at times. Usually with its bigger plot devices, like the Cipher and Lazarus.
Lazarus, yes.
The cipher doesn't bother me that much. Rearrangement of neural patterns. Unlikely but not outrageously so.
But then the method by which it's transferred is very bunkish. So yeah...
- Kabooooom aime ceci
#375
Posté 05 décembre 2014 - 10:43
Is a canonized ending even a good idea? It will definitely anger people who chose another ending and wanted to continue the story from there.
I think there should be a game based in the past of all species. Before space travel, before knowing other species. Imagine a hack-and-slasher with nimble Krogan! Or a dating game based on Asari!
Maybe it's not such a good idea.





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