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Canonized ME3 ending choice versus "Ark Theory" versus anything else: The ongoing debate continues ITT!


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#451
Vazgen

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You've just demonstrated that you didn't read (or understand) a single word of my post you quoted. I never suggested the activation of a dormant relay. Nothing I've suggested requires the rewriting of any of the existing lore. You actually are clearly assuming that the Council knows all there is to know whenever anything becomes known to anybody.

 

 

And their compentence has been highly doubtful since ME1. That is established lore.

I've read what you've written. I just left it without comment, thinking you missed something. Now tell me, how do you introduce new systems without having to activate dormant mass relays? Simply stick a few more circles with advanced species on the galaxy map? I suppose yeah, they can do it. Just as they can remove mass relays and set the game in an entirely new galaxy. 



#452
Mcfly616

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I've read what you've written. I just left it without comment, thinking you missed something. Now tell me, how do you introduce new systems without having to activate dormant mass relays? Simply stick a few more circles with advanced species on the galaxy map? I suppose yeah, they can do it. Just as they can remove mass relays and set the game in an entirely new galaxy. 

You assume the only unexplored space is behind dormant relays. All 99% of it. That's beyond far fetched. Not to mention ships are capable of FTL space flight without relays.

 

 

Also, you seem to forget the Leviathan DLC. They managed to stay hidden under everybody's noses for possibly a billion years. On  a planet, within a system that was just starting to get surveyed. Not saying the new species would have the exact same circumstances.....but Leviathan certainly proved that it's absolutely possible to exist unbeknownst to the rest of the galaxy.



#453
Nitrocuban

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 If we leave the Milky Way, it won't be Mass Effect. Can't be Mass Effect without Mass Relays....

I wouldn't say Mass Relays are what defined the mass effect games, maybe biotics. But relays are just a gameplay construct to expalin fast travel. Wouldn't change much if our ships just FTL through the map gameplaywise, would it? Traveling via relays is faster, but that does not matter if the map is scaled accordingly.

And don't forget: We do not know for sure if Leviathans are really the only species in the universe that developed mass relay technology ;-)



#454
Vazgen

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Distance is too long for 'conventional' FTL. Cryo cameras will be required. That's why Mass Relays exist.

 

Leviathans stayed hidden due to their mind control. When someone got close to discovering them - "the darkness should not be breached".

 

It is what they shown. Nothing indicates that there is more to the mass relay network than we see in the trilogy. It is possible, yes. It is also clearly possible that we've explored all the mass relay network and we'll need something else to travel the galaxy. Pretty much anything at this point is possible. 

 

I can see now how exploration can work with a prequel. I don't like it but the possibility is there.



#455
Han Shot First

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I guess the point Vazgen makes is: how can we discover new races before the end of the Reaper War? Doesn't make much sense.

 

Assuming for a moment that the Ark Theory is correct...

 

What if the ship doesn't use the Mass Effect relays, and instead travels at conventional FTL with its human and alien cargo in cryo? That might make some sense, as relay traffic can be tracked. So the game could potentially start during the Reaper War, but when the protagonist awakes and gets involved in the events that make up the plot, it could be many years (even centuries or millenia) after the launch of the ark ship.


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#456
Mcfly616

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Distance is too long for 'conventional' FTL. Cryo cameras will be required. That's why Mass Relays exist.

 

Leviathans stayed hidden due to their mind control. When someone got close to discovering them - "the darkness should not be breached".

 

It is what they shown. Nothing indicates that there is more to the mass relay network than we see in the trilogy. It is possible, yes. It is also clearly possible that we've explored all the mass relay network and we'll need something else to travel the galaxy. Pretty much anything at this point is possible. 

 

I can see now how exploration can work with a prequel. I don't like it but the possibility is there.

 Keep in mind that there are systems outside of the systems with mass relays. Also, each game in the series adds a new blip on the galaxy map that wasn't there in the previous game. It doesn't mean that the system wasn't previously charted, it just means the devs didn't make it a place that we as players were able to go during the course of the campaign.

 

 

I'm aware of the Leviathans power being the main reason they weren't discovered. However, that doesn't mean other unknown species couldn't achieve the same result by different means. That concept art for one of the new species homeworlds looks a lot like a Dyson sphere to me. Not hard to keep a secret with one of those.



#457
Mcfly616

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Assuming for a moment that the Ark Theory is correct...

 

What if the ship doesn't use the Mass Effect relays, and instead travels at conventional FTL with its human and alien cargo in cryo? That might make some sense, as relay traffic can be tracked. So the game could potentially start during the Reaper War, but when the protagonist awakes and gets involved in the events that make up the plot, it could be many years (even centuries or millenia) after the launch of the ark ship.

 Not a fan of Ark Theory....but damn this^ is a cool concept.

 

 

I would love to play a game where you wake out cryo, hundreds or thousands of years into the aftermath of a galactic war. Trying to piece together what happened. Experiencing the culture shock....



#458
Iakus

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Assuming for a moment that the Ark Theory is correct...

 

What if the ship doesn't use the Mass Effect relays, and instead travels at conventional FTL with its human and alien cargo in cryo? That might make some sense, as relay traffic can be tracked. So the game could potentially start during the Reaper War, but when the protagonist awakes and gets involved in the events that make up the plot, it could be many years (even centuries or millenia) after the launch of the ark ship.

The problem is that ships build up a static charge the longer they are in ftl.  If it can't discharge (by coming into contact with a planet or other large magnetic field) it will cook the crew and/or the ship's electronics.

 

There is nothing in the space between the galaxies that would allow this.



#459
Jimbo_Gee79

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I think Bioware need to stop with the pointless options. If they have a story ending in mind then play it out. Don't give the player a choice in how it ends and then stamp all over it by making one of the other options lore. I've just purchased the trilogy so I'm gonna have to play through it again and refresh my memory.

 

Anyways I agree with the clean slate. I really enjoyed the 3 games and was sad they came to an end. Hopefully they will absolutley blow us away with the frostbite engine and a brand new story and be able to get back to the glory days of Mass Effect 1&2. (Possibly even 3 depending on where you stand)



#460
Nitrocuban

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Distance is too long for 'conventional' FTL.

 

Is it? Why not make the distances shorter then? (That's what I meant with scale the world map right)

Or just add something similar to mass relays that looks a litte different. Cause exporation and stuff.



#461
Mcfly616

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I think Bioware need to stop with the pointless options. If they have a story ending in mind then play it out. 

 I hope they don't give us a multiple choice ending again (a la ridiculous endings like Far Cry). They can do much better than that concept.

 

 

 

But I certainly think the ending and world state should vary based on the specific choices you make. Hell, I wish the whole final act of a game would be unpredictably and drastically varied based on the sum of seemingly meaningless choices (like The Witcher 2). I would like to have to play the next game multiple times in order to experience all the different main narrative threads, instead of choices boiling down to simple individual moments.



#462
Iakus

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Is it? Why not make the distances shorter then? (That's what I meant with scale the world map right)

Or just add something similar to mass relays that looks a litte different. Cause exporation and stuff.

 

What the Council's gonna learn how to enter an eighth chevron into the relay?  :P



#463
Nitrocuban

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Yeah that was what I was thinking off, you totally got me.

:D



#464
Vazgen

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Assuming for a moment that the Ark Theory is correct...

 

What if the ship doesn't use the Mass Effect relays, and instead travels at conventional FTL with its human and alien cargo in cryo? That might make some sense, as relay traffic can be tracked. So the game could potentially start during the Reaper War, but when the protagonist awakes and gets involved in the events that make up the plot, it could be many years (even centuries or millenia) after the launch of the ark ship.

Spoiler

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#465
Mcfly616

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Lol ^



#466
Nitrocuban

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OMG that's amazing!!!



#467
Drone223

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The problem is that ships build up a static charge the longer they are in ftl.  If it can't discharge (by coming into contact with a planet or other large magnetic field) it will cook the crew and/or the ship's electronics.

 

There is nothing in the space between the galaxies that would allow this.

Not to mention they'll need to bring resources to fix the ship if something bad happens since they'll be no shipyards between galaxies to stop at. Also if something catastrophic will happen to the ship then they're screwed, there are a lot more logistical reason's why "ark theory" won't work.



#468
Element Zero

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That cartoon is amazing. Well done!

#469
Vazgen

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That cartoon is amazing. Well done!

Not my work, it's by Izolde on DeviantArt. She has a lot of awesome stuff, check it out ;)



#470
MrFob

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Figgin' love that cartoon! The only thing missing is that Shep tells the Varren lady that she used to pit her pet Varren against others in fights to the death. :) Javik would be proud.

Also, I hope for a cameo of the shifty looking space cow in part 2.


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#471
Heimdall

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Not to mention they'll need to bring resources to fix the ship if something bad happens since they'll be no shipyards between galaxies to stop at. Also if something catastrophic will happen to the ship then they're screwed, there are a lot more logistical reason's why "ark theory" won't work.

Presumably the ship in question would be designed for the length of the journey and carry the supplies it was likely to need for it. As to the static build up, perhaps they could bend some brilliant minds to create some sort of high tech "ballast" where the charge would be stored and then ejected. Or maybe they could reverse engineer something from the Reapers, they don't seem to have that problem while traveling vast distances.

Well duh, of course they'd be screwed if something catastrophic happened to the ship. Nobody ever said Ark Theory was the safest or least risky idea.

#472
Drone223

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Presumably the ship in question would be designed for the length of the journey and carry the supplies it was likely to need for it. As to the static build up, perhaps they could bend some brilliant minds to create some sort of high tech "ballast" where the charge would be stored and then ejected. Or maybe they could reverse engineer something from the Reapers, they don't seem to have that problem while traveling vast distances.

Well duh, of course they'd be screwed if something catastrophic happened to the ship. Nobody ever said Ark Theory was the safest or least risky idea.

Except the protheans tried to pull of something similar on Ilos and look how that turned out and it only took a few hundred years for something catastrophic to happen, a ftl trip to another galaxy would take thousands of years, and there would be no way such a project would go noticed by the galaxy at large. Not to mention that they can't reverse engineer something from the reapers since they have to kill one first and even then there is still a risk from indoctrination as seen with the cerberus team recovering the reaper IFF.

 

The reaper's don't travel to other galaxy's  and lack the technology to do so, they use the citadel trap to get to the (milky way) galaxy and only used regular ftl which is only 14 light years a day (correct me if I'm wrong) to try and reach the alpha rely in arrival. The technology in to travel to other galaxies has never been established in the ME franchise and adding it without any previous build up is just bad writing.



#473
Mcfly616

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I'd bet just about anything that we will not be leaving the Milky Way....

 

My pinky, an eyeball.....my left nut. Not gonna happen.


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#474
PinkysPain

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Destroy lends itself very well to a sequel. Control and Synthesis...not so much. You need to get the Reapers out of the way first to make for new villains.

 

Control is ideal in a way ... we can finally get the ending we wanted (destroy the bloody reapers, this time without space magic). Which is of course the reason why it's even less likely than a destroy canon sequel. Not giving us what we want is integral to the artistic integrity of the McCasey ending.

 

We'll get a pre/mid/interquel and not like it, I don't see how you can come to a different conclusion if you look at the artistic intent of the ME3 ending (a scorched earth approach if there ever was one, canon endings AND alternative galaxies making a liar out of the starbrat would both rob that ending of any punch it might have had) and the interview with the new writer ("how does it add to the way we look at the Mass Effect trilogy"). I think there was a battle inside Bioware over it, but it seems over and Mac has won and everyone else lost.



#475
Kabooooom

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Except the protheans tried to pull of something similar on Ilos and look how that turned out and it only took a few hundred years for something catastrophic to happen, a ftl trip to another galaxy would take thousands of years, and there would be no way such a project would go noticed by the galaxy at large. Not to mention that they can't reverse engineer something from the reapers since they have to kill one first and even then there is still a risk from indoctrination as seen with the cerberus team recovering the reaper IFF.

The reaper's don't travel to other galaxy's and lack the technology to do so, they use the citadel trap to get to the (milky way) galaxy and only used regular ftl which is only 14 light years a day (correct me if I'm wrong) to try and reach the alpha rely in arrival. The technology in to travel to other galaxies has never been established in the ME franchise and adding it without any previous build up is just bad writing.


Yeah you're off on this a little bit. The current state of galactic FTL tech is roughly 12 ly per day. The Reapers can travel at least twice that, with one in game statement being 30 ly per day. And they dont have to discharge. Ever. So, presumably they actually COULD travel between galaxies solely because of that fact alone. But it would take forever. Roughly 250 years to Andromeda if I ballpark it without actually calculating. Which is nothing for a Reaper, of course.