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There's something wrong in DAI PC


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#301
tjentom

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by luck, I got it to work!

 

System: Surface pro 3 i7, windows 8.1pro

 

problem: game could load IF you had another screen active. I started the game, and then switched to IE. It could get to the 'click to continue' screen. Once you click on it, it attempts to go full screen and then crashes the program.

 

solution: Started the game from origin. Immediately after clicking 'play' I switched to the metro native mail app. I could no longer see the old style desktop. Did a few emails that coincidently took long enough for the game to get to the 'click to continue' screen. then I went back to the desktop and the game was in a window as usual waiting for me to click it, and crash like usual. This time when I clicked it, it remained in a small window and didn't crash!

 

WTF? yay, but WTF?



#302
Guest_Hander Wayne_*

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Who said there is no disc (physical copy) of DAI? I'll be picking mine up at GameStop this weekend....Dragon Age Inquisition Deluxe Edition by Electronic Arts for PC

That's good news, because I have an awful internet connection!



#303
luna1124

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My son told me if you buy from GameStop and it does not work on your system, you are out the money. so, I am going back to my digital download again this weekend.



#304
Doggie

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The problem is Bioware needs to go back to making PC games instead of console games. :/



#305
nremies1

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By way of update, I was one of the people having what was apparently a thermal shutdown of my CPU while sitting on the main menu. Decided to try ignoring it and just playing the game, and I was surprised to find that the game itself actually plays just fine - no crashes, no overheating, no problems at all. It's just that when on the menu or loading screens my CPU is screaming. The loading screens are short enough for me to be a non-issue. So apparently sitting on the main menu screen of DAI s the most CPU-intensive operation my computer has ever undertaken.
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#306
Lady Luminous

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By way of update, I was one of the people having what was apparently a thermal shutdown of my CPU while sitting on the main menu. Decided to try ignoring it and just playing the game, and I was surprised to find that the game itself actually plays just fine - no crashes, no overheating, no problems at all. It's just that when on the menu or loading screens my CPU is screaming. The loading screens are short enough for me to be a non-issue. So apparently sitting on the main menu screen of DAI s the most CPU-intensive operation my computer has ever undertaken.

 

I found the same. As long as I've got my cooling pad running I'm totally safe. 



#307
nremies1

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I found the same. As long as I've got my cooling pad running I'm totally safe.


I'm playing on a desktop with good case ventilation and three minutes of main menu was all she could take. Otherwise heat's not a problem at all when actually playing.

#308
Lady Luminous

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I'm playing on a desktop with good case ventilation and three minutes of main menu was all she could take. Otherwise heat's not a problem at all when actually playing.

 

Mine freezes and crashes after too long on the main menu, but no temperature change. Actual playthrough is seamless, it's just the menus for whatever weird reason.



#309
Ammianus Marcellinus

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Works on my DUAL core Razer Edge tablet (although it will freeze if I dally in the main menu), at least for the hour or two I played last night. Would not even open the game until I updated Nvidia drivers (twice) and did some optional Windows updates.

 

My character is WAY too shiny on low graphics settings, may have to mess around and see what I can bump up without a performance hit.



#310
Pootmatoot

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Works on my DUAL core Razer Edge tablet (although it will freeze if I dally in the main menu), at least for the hour or two I played last night. Would not even open the game until I updated Nvidia drivers (twice) and did some optional Windows updates.

 

My character is WAY too shiny on low graphics settings, may have to mess around and see what I can bump up without a performance hit.

 

 

It's the Mesh preference you want to tweak to de-slime everyone's heads.

 

That's clearly a ****-up in the specular setting on the meshes though, and I'm sure will be patched.

 

I'm guessing playing with the graphics preferences had even less QA than the tactical camera on PC. Everyone being slathered in grease isn't exactly subtle.



#311
lduchek

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There are many things wrong with DAI for PC, #1 being that it's not for PC, it's a console game designed for controllers and about the only thing they did for PC was add a hotbar to the main window - beyond that, the entire UI is a suckfest of console design that blows on PC.

 

Having to click and click and click to get simple things like weapon mods done since there's zero drag and drop because the everything is designed for lame controllers.

 

The way characters move is not precise because of controllers.

 

Inventory screen showing 4-5 items at once with a ton of scrolling is just sad.

 

Even sadder is character screen not even fitting all attributes on the screen at once and having to scroll when there's only 6 attributes?  Wow.

 

It's like the UI is designed for 640x480...or maybe for ancient consoles that should not be a consideration anymore...or like there's next to no consideration of mouse/keyboard/pc even though they clearly spent a ton of time and money developing the game.

I will add to this. I am basically a mouse user, and there is nothing worse than a game console game that is ported to PC for mouse and Keyboard. It just plain sucks. When moving my character, my mouse cursor disappears (not to mention it is so tiny, it's hard to see even when it shows up). And then a battle starts, and I have no idea where the damn cursor is. I wind up clicking on a bunch of things I never wanted to click on and then my character dies. I spend more time looking for my cursor position than I do fighting. I have tried every mouse setting that the game offers, which isn't much, and the game ignores any mouse settings done through control panel. I am so fed up with this, I am about ready to throw the damn game out.

 

Why program down to the lowest denominator? PCs have better video capabilities, smoother graphics, more flexibility, and a whole host of other benefits over a game console. Why not program for the more flexible PC environment and port to the simpler game console environment. I know the answer...  time, money, and larger user base. Game consoles are simpler to program, faster to program, cheaper to program, and have more users than PCs because they are less expensive to purchase. And that means PC game players have to settle for a pitiful port.

 

Another gripe I have is the lack of documentation. I've got red skulls on some of my enemies and they blast the **** out of me. Nowhere is there a lick of documentation that says what those red skulls mean (other than deadly and invincible, in my experience). Sure, I can spend hours in the forums looking for answers to simple questions, but I'd rather be trying to play this clumsy game. For the money I paid for this game, I would think BioWare/EA could provide a little something more than the 10 pages (most of which are disclaimers and acknowledgements for the tools the developers used) of useless crap they put on their website as documentation.

 

And last but not least, if your going to have a setting for "easy, for those who want to focus more on the story" how about making it easy. I hate the frustration that I am going through right now because I can't defeat things with the stupid red skulls to close a rift. Why couldn't these developers take a page from ME3, where easy really was easy?

 

I'm probably naive, hoping that Inquisition might get better with playing. After 40 hours of play time, it hasn't improved, yet. I'm just so angry that after all of the BioWare hype, I get this mediocre mess of a game console port foisted on me. The console payers will probably blast me for this rant, but PC game players deserved better than a poorly done game console port.


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#312
humanspectre

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It's apparently laggy in bits on the PS4, so it's by no means perfect on the console, either. And I hear it's a mess on the 360, too. I'm really disappointed in Bioware, here. I had faith in them during the red-blue-green debacle, and I sincerely enjoyed DA2, when I abandoned Ubisoft to the wolves after AC3. I'm hoping that they're taking how many issues people have seriously, and are working on quickly correcting it.



#313
dumbo

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By way of update, I was one of the people having what was apparently a thermal shutdown of my CPU while sitting on the main menu. Decided to try ignoring it and just playing the game, and I was surprised to find that the game itself actually plays just fine - no crashes, no overheating, no problems at all. It's just that when on the menu or loading screens my CPU is screaming. The loading screens are short enough for me to be a non-issue. So apparently sitting on the main menu screen of DAI s the most CPU-intensive operation my computer has ever undertaken.

 

You may want to try entering this into the console (I assume you could put it into a config file somewhere):

gametime.maxvariablefps 61

 

[not sure what the number should be - 60 seems more logical to me]



#314
Kestral

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I will add to this. I am basically a mouse user, and there is nothing worse than a game console game that is ported to PC for mouse and Keyboard. It just plain sucks. When moving my character, my mouse cursor disappears (not to mention it is so tiny, it's hard to see even when it shows up). And then a battle starts, and I have no idea where the damn cursor is. I wind up clicking on a bunch of things I never wanted to click on and then my character dies. I spend more time looking for my cursor position than I do fighting. I have tried every mouse setting that the game offers, which isn't much, and the game ignores any mouse settings done through control panel. I am so fed up with this, I am about ready to throw the damn game out.

 

Why program down to the lowest denominator? PCs have better video capabilities, smoother graphics, more flexibility, and a whole host of other benefits over a game console. Why not program for the more flexible PC environment and port to the simpler game console environment. I know the answer...  time, money, and larger user base. Game consoles are simpler to program, faster to program, cheaper to program, and have more users than PCs because they are less expensive to purchase. And that means PC game players have to settle for a pitiful port.

 

Another gripe I have is the lack of documentation. I've got red skulls on some of my enemies and they blast the **** out of me. Nowhere is there a lick of documentation that says what those red skulls mean (other than deadly and invincible, in my experience). Sure, I can spend hours in the forums looking for answers to simple questions, but I'd rather be trying to play this clumsy game. For the money I paid for this game, I would think BioWare/EA could provide a little something more than the 10 pages (most of which are disclaimers and acknowledgements for the tools the developers used) of useless crap they put on their website as documentation.

 

And last but not least, if your going to have a setting for "easy, for those who want to focus more on the story" how about making it easy. I hate the frustration that I am going through right now because I can't defeat things with the stupid red skulls to close a rift. Why couldn't these developers take a page from ME3, where easy really was easy?

 

I'm probably naive, hoping that Inquisition might get better with playing. After 40 hours of play time, it hasn't improved, yet. I'm just so angry that after all of the BioWare hype, I get this mediocre mess of a game console port foisted on me. The console payers will probably blast me for this rant, but PC game players deserved better than a poorly done game console port.

 

I am a console player, and have ordered the game both for pc and the console. I do feel your frustration, for I play Skyrim on the pc with 110 mods, but use a wired controller for I cannot get the mouse and keyboard controls to work right with Uncle Arthur in my hands. I will receive the game today, and can only hope that it will play better one the xbox 1 than all the complaints I have read on these forums with those who are using the pc. I will probably send my pc version back, and just use the console version, for it does not seem as though the game would improve even with mods. But I for one, will not blast you for when one waits for a game to come out that is supposed to be good, to read nothing but pages after pages of complaints, it makes me doubtful that I will continue to purchase any further games concerning Dragon Age, even though I loved DA Origins.



#315
Patchwork

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I was hoping to get away with just updating my graphics card but no such luck, unless officially being able to play DAI in 5 hours makes that black screen go away but I doubt it. Can someone recommend a cheap quad processor? 



#316
dokii22

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Despite a few minor crashes in various menus (most often: options, occasionally gets stuck on load game option). once I get into the game I am able to play it seamlessly. So for my purposes, it works! Yay. 
 
Specs in case anyone is interested: 
 
Intel Core i5-3317U CPU, 1.7ghz
RAM: 6144MB
DirectX: Version 11
Graphics: Intel R HD Graphics 4000 & NVIDIA GeForce 740 M 
Windows 8.1

Hy I have similiar specs like you only HD 7670m 2GB and i5 2450m ( dual core hyprethreading ).

Most important,I'm planning to buy game but I'm worried I'll have problems running it with this system,even I'll be able to run it.

What settings and resolution do you play ? How much fps do you have ? Thanks in advance and question to all,do you think I'll be able to run this game ?



#317
Lady Luminous

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Hy I have similiar specs like you only HD 7670m 2GB and i5 2450m ( dual core hyprethreading ).

Most important,I'm planning to buy game but I'm worried I'll have problems running it with this system,even I'll be able to run it.

What settings and resolution do you play ? How much fps do you have ? Thanks in advance and question to all,do you think I'll be able to run this game ?

 

Ultra or high for most settings, no idea how to check FPS but I don't notice any issues with dialogue or cutscenes. 

 

I find it works as long as I'm patient with the loading times and enter the game asap once it does load. 


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#318
dokii22

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Ultra or high for most settings, no idea how to check FPS but I don't notice any issues with dialogue or cutscenes. 

 

I find it works as long as I'm patient with the loading times and enter the game asap once it does load. 

GT 740m is I think almost as same when in comes to perfomance to HD 7670m ( your bandwith is 30GB/s,check with gpuz,version gddr3&128 bit ).

You also have i5 dual core with HT technology at lower clock but newer architecture ( 1.7 versus 2.5-comes to 3.0 with turbo boost ) 

Thanks man,made my day,buying this game next week,I was worried about graphic and processor support because it isnt quad core,but it has HT so I read it runs well.

I didnt want to buy game and have it to play on low so all my worries are gone :D



#319
AdanMartinBPM

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Fack you Bioware!! I give you my money and what do I get from you? An unusable game and also you have the facking balls to banned me from the "Technical Suport" forum. You Suck in too many ways!! This is the last time you'll get my money motherfackers! .l. 



#320
bEVEsthda

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Just a few random thoughts to this thread that pops up in my head.

 

Yes, you will get banned if you break the forum rules. There's nothing that is communicated in a better way with verbal abuse.

 

A requirement on quad cores is puzzling. There's no immediate theoretical reason why quad should be required for software to function. 

 

...Unless the software does its own scheduling. But I suppose that's quite possible, since multicore consoles may have gotten developers into that habit. It may be that Frostbite does that. It is consistent with getting the system locked on less cores. But it seems strange, considering that XB360 has only three cores. So shouldn't it work on 3 cores? If it's the same scheduling system? Then, maybe it's not quite. But it seems that something that can work on three cores on the XB360, should also be possible to make work on three cores in a PC? But of course, it's not entirely the same Frostbite.

 

Anyway, dual cores with hyper threading should work. In that case the CPU itself schedules two additional threads, so it will look and behave like a quad core from the outside.

 

(There are philosophical and mathematical reasons, why delving into such low levels is not a great idea. But try tell a game developer that.)



#321
Prophet2233

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There is something very wrong in this game.



#322
Xapy

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Well, gave my money for nothing ... I sure hope they make it somehow playable on dual core pcs, cause this is just stupid lol. We can't get to main menu but we can pass logo screen and loading screen xD. Yea, you people are probably rigth, we can't whine now cause of the min specs requirement, but the only porblem here can be that there is something stoping us from even getting in to the game, no metter of our system, cause if these cores were so important we wouldnt even be able to start the game. It's just stupid not beeing able to run a game on you super PC just cause you have a dual core, and you can run it on your crapy laptop cause its i5 (dual core). And the sad thing is that i had money only to buy a CD-key over some third site cause i really wanted to suport them in their epic work over the years on every DA game ( I adored even DA:II and had no complaints) and no refund for me now. Well, take my money, i don't care, it's ment to be spent, but logic here is just stupid. 


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#323
WhiteCastle

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I still find funny when people says "didn't you looked at the requirements? It says there that you need a quad core to play it.", Yeah minimum requirementes are bullshit.

Minimum requirements for Dragon Age: Inquisition?
Minimum: AMD quad core CPU @ 2.5 GHz, Intel quad core CPU @ 2.0 GHz
i can't even see the menu using a AMD Phenom™ II X2 555 Processor 3.2 GHz (black screen after autosave thingy)

***************************************************************************************************************************************************

Minimum requirements for AC black flag?
Minimum: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
I can ran it using a AMD Phenom™ II X2 555 Processor 3.2 GHz

And it plays rather well.

***************************************************************************************************************************************************

Minimum requirements for Ryse: Son of Rome?

Minimum: Dual core with HyperThreading technology or quad core CPU (4+ logical processors)
i can ran it using a AMD Phenom™ II X2 555 Processor 3.2 GHz

In Ryse it will run like **** but it will enter the game.

Hell in Dark Souls 2 my pc won't appear in minimum or recommended but i can play the game with everything on high.

***************************************************************************************************************************************************

Minimum requirements for Middle-earth: Shadow of Mordor?

Minimum: Intel Core i5-750 or AMD Phenom II X4 965
i can ran it using a AMD Phenom™ II X2 555 Processor 3.2 GHz

I can play it on the low setting but i can play it.

***************************************************************************************************************************************************

Minimum for the The Evil Within?
Minimum: Core-i7 or an equivalent 4+ core processor

i can ran it using a AMD Phenom™ II X2 555 Processor 3.2 GHz

I got so much lag that i won't play it, but i can still get into the game.

***************************************************************************************************************************************************

Minimum for Watch_Dogs?

Minimum: Intel Core 2 Quad Q8400 @ 2.66Ghz or AMD Phenom II X4 940 @ 3.0Ghz

i can ran it using a AMD Phenom™ II X2 555 Processor 3.2 GHz
I got so much lag that i won't play it, but i can still get into the game.

 

***************************************************************************************************************************************************

Minimum requirements for Dead Rising 3?

Minimum: Intel Core i3-3220 @ 3.30GHz (or Intel Core 2 Quad Q9550 @ 2.83GHz) / AMD Phenom II X4 945 @ 3.00 GHz

i can ran it using a AMD Phenom™ II X2 555 Processor 3.2 GHz
I got so much lag that i won't play it, but i can still get into the game.

***************************************************************************************************************************************************



#324
lduchek

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Not to be naive but how does one tell if their CPU is a dual or quad core. I know I have an Intel Core i7-4770 CPU @ 3.40 GHz with 16 MB RAM. but I can't find anything that says if it is a dual or quad processor. I'm guessing it's dual.

 

I'm also puzzled at how a game console plays this game, if a well-configured PC cannot. Are game consoles that powerful, and if they are, why aren't the graphics better in console games. In the DAI trailers, it is relatively easy to spot the screen shots done on a game console compared to those done on a PC. Not trying to be insulting... just curious.



#325
AlanC9

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Um.... did you try plugging "i7-4770" into Google?