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Official Dragon Age: Inquisition PC Performance Thread (Please See OP)


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#501
SGMRock

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So as I mentioned way early on in this thread I'm able to run this game with everything set to max but MSAA set to 2x res 1440p.  I have Vsync on and it stays at 60 almost ways.  never see it drop below 55 accept when sometimes it does this freezing thing it seems to only happen at night and I see people in other parts of the internet saying its due to the connection to Dragonagekeep.  Not sure on that will have to confirm.

 

So having said all of the above I will say this game is just like Crysis 3 and other high end graphics games.  It runs my graphics card very hot compared most games.  Crysis 3 is another game that does this.  Its basically using a 100% gpu the whole time and in a Crossfire setup the main card always runs hotter, its hitting the 90-94C mark which is still in spec on the R295X cards but its the high end of the safe temperature of that GPU which is 95C. 

 

Granted my cards factory OC cards, clocked at 1050/5400 by Asus where the default is 1000/5000.



#502
Cooperb21

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It's not just a problem with nvidia.

Yes most of problems are Nvidia only like SLI and texture issues is all sli.
 

 

I have heard almost no  issues with amd cards and game is optimized for amd not nvidia.



#503
krol146

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GTX 980 with newest driver

4790K CPU

16GB RAM

 

Running the game with everything maxed except MSAA at x2 and 1080P. I get 60FPS almost constantly so far, only time it dropped to 50-55 was when i was looking over a big vista in the Hinterlands.



#504
silverignika

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This.. You need to select it manually otherwise it will default to the igp.

 

I manually selected it in the Nvidia Control Panel, and it was already using the Nvidia card. Still the exact same performance (or lack thereof).

 

Might run a virus scan just in case. Is there anything else I should do? I really would like to play this game at a level that doesn't look like a kid's stop-motion video.



#505
Nordic Glow

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disable origin overlay,it helps too

 
Open up Origin, make sure you're logged in if you're not already
At the top left click Origin>Account
In the Notifications tab, disable all of them
Switch to the In Game tab, uncheck Enable Origin in Game


#506
Willhe67

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4770k@4.2ghz. 32gb pc2400 ram. 2-840 evo's in raid 0. 7970's in xfire 1150/1600mhz. All watercooled.

 

1080p on a lightboost monitor. Ultra on everything but no msaa, fxaa on high.

 

I get 50-120 fps. Varies on where you are and where you are looking but it does not stutter. Very smooth in fact. I am blown away by the visuals. The ice looks amazing, even the walls look amazing, great use of tessellation, everything has depth, the rocky paths, tiles etc..

 

 

FYI. I have a g19 and the lcd screen monitors all my temps, ram, gpu and cpu usage, clocks and voltages. This game has the biggest cpu utilization I've ever seen. GPU's don't hit 100% much at all but all 8 cpu cores (physical and hyperhtread) are firing like mad, almost like I'm running  prime 95 torture test. It also uses about 8gb of ram, most I've seen a game use yet too.

 

Load times are still very long, way longer than I'm used to with this rig.



#507
Fiery Phoenix

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Regarding the framerate stutters, Mark posted this earlier:
 

Testing has revealed that the cutscene stutters may be caused by terrain streaming. On PC try dropping terrain quality a bit. More soon.

 

Link

 

Not sure if this has been noted in the thread already. It's only a workaround as he says they're looking for a 'real fix'.



#508
Amphibian

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I have:

 

i5 3570K

16 gb RAM

GeForce GTX 780 3gb with the latest drivers

Windows 8.1

 

My settings are 1080p, mix of high mostly and some ultra, HBAO full, no MSAA, Origin overlay disabled. Runs at 60 fps for the most part, but there is some pretty annoying random stuttering while exploring the Hinterlands, Redcliffe village is the worst area so far where the fps drops to low 40s when looking in certain directions.  :wacko: Eh, could've been worse, I guess.



#509
RainyNguyen

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I get a big bug: if i go to inventory (equi, craft,.. something ) then return main game, fps will drop ~ 10-20 frames all time ( from 4x-60 to 2x -4x). This issue will be gone after returning to main menu then reloading the save. 



#510
natalscar

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Just got the game, AMD fx8350 4.0ghz CPU (non overclocked), gigabyte windforce r9 290, avexir 2133 16gb RAM. I'm using mantle and am getting most of the time 60 - 90ish fps, but with mantle the game seems to stutter quite abit, not a lot though. With dx11 the game seems to be able to run at a stable frame rate, but at some points a lot lower than mantle. Other than the stuttering with mantle, I've only got one major problem with this game... WHY IS IT SO INTENSIVE, it stresses out my cpu like im running prime 95 or something, and my gpu gets as hot as 82 degrees which i have never seen it get to. Is the game suppose to be this demanding?? Or do you guiys reckon its something that they should fix? I also heard that the DRM being used with this game is apparently very cpu intensive. Maybe that is why?


I'm scared, but glad you posted; I have almost the same exact setup except R290X and wondering if I should wait to play until issues resolved mostly?

#511
cypress88

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Still no stutters on my 5930K and 780 Ti GHz in the Hinterlands maxed ultra less AA. Solid 60FPS, I have had a hitch or 2 down to ~56FPS at a campsite but that is it. Stable too. No problems with temps, GPU is at 70 celsius or under. The game is CPU heavy, it is using all 6 cores at a 3.7GHz consistently in game - and these are 6 actual cores not hyperthreaded cores that you get on a 4770 or 4790. RAM on this 16GB DDR4 2133MHz system hit 4.4GB, less 1.5GB for Win 8, 3GB is just for this game which is actually pretty lite (so far), Advanced Warfare used 4GB+.

 

If you are running an FX processor it will bottleneck, it doesn't have the IPC and single threaded grunt of Intel - you will experience dips and stutters. The DRM people are mentioning is apparently rather bloated and can push your CPU usage too.



#512
SGMRock

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I'm scared, but glad you posted; I have almost the same exact setup except R290X and wondering if I should wait to play until issues resolved mostly?

 

Other games do this like I said in my post at the a few post back before this.  Crysis 3 will work your cards just as hard.  This game is using your full GPU power you could maybe scale it down if you turned down some of the options. I have 2 Asus R290X DCII OC cards.  These have way better heatsinks and coolers than the stock R290X cards.  If I run a single card without Crossfire enabled the single card will run 100% GPU utilization and about 85C the whole time.  If I run Crossfire the main card will run up to 90-94C which 95C is what the top safe temp is on this GPU.  The secondary card will run much cooler though between 74-78C.  

 

The cards never throttle though they run the full factory OC speed of 1050MHz the whole time.  

 

I'm also using DX11 and not Mantle, Mantle causes the game to freeze completely ever 20 seconds or so for me.



#513
sH0tgUn jUliA

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Well this answered my question..... 360 version for me.



#514
brianw55

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Q9650 @3.6Ghz

4GB RAM DDR800

GTX 580 with nVidia latest drivers

 

All settings High, SSAO, FXAA medium, no MSAA, Tessellation OFF, 1080p

 

I'm getting between 40 - 60 fps, with occasional stuttering. Most impressive for such an old rig.

 

The worst part are the extremely long loading times, maybe due to the amount of RAM. Other than that, I'm happy with the performance. No crashes so far.

Very similar to my rig, Q9650 @ 3.2, 4GB ram, GTX 570. 18fps - 25fps on high with same settings. Interesting. 



#515
IcyThalus

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The performance in this game is really odd for me. Everything is set to ultra with 2xMSAA at 1080p. I get apx 60FPS about 30%, get some random drops to the 30's (assuming that is due to HDD reads), and then FPS in the 40-50's for the rest of the time. I wanted to get 60FPS locked, so I turned MSAA OFF, and got no boost in FPS. Turned MSAA all the way up to 4x, and got the same performance. Turned EVERYTHING to low, same performance.

 

 

I am running:

290x (OC 1080mhz)

FX 8350

8gb RAM

installed on HDD

 

I am currently running mantle, haven't tried DX yet.

 

PS. The in game benchmark tool is terrible.



#516
SpiritSharD93

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EVGA GTX 980 SC

i5-4670k

8GB RAM

Installed on a Western Digital Black HDD

 

Performance seems all over the place. 60fps in others, dropping down to 30 elsewhere. I'd hope for better, really, but it's decent enough. Here's hoping for more optimization! I've tried turning down AA, Post Process etc and it seems to have minimal impact. I shall try on High settings later.

 

Regardless, is it me or does this game look slightly pixelated and have very high contrast?



#517
Scoobydooby

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The performance in this game is really odd for me. Everything is set to ultra with 2xMSAA at 1080p. I get apx 60FPS about 30%, get some random drops to the 30's (assuming that is due to HDD reads), and then FPS in the 40-50's for the rest of the time. I wanted to get 60FPS locked, so I turned MSAA OFF, and got no boost in FPS. Turned MSAA all the way up to 4x, and got the same performance. Turned EVERYTHING to low, same performance.

 

 

I am running:

290x (OC 1080mhz)

FX 8350

8gb RAM

installed on HDD

 

I am currently running mantle, haven't tried DX yet.

 

PS. The in game benchmark tool is terrible.

 

Agreed, actually in my case the tool is hilarious because the sound starts to a black screen, then the benchmark rips through at 3x the regular speed, then it turns off, the audio glitches and freezes, and then poof, it shows me my score lol

 

I find the same with settings.. turning up and down has zero effect on framerate at all.. 

 

I'm not surprised that the game has issues, I mean most games released do to an extent, but I'm a bit shocked that the game is in this condition what with the issues mentioned above, stuttery cutscenes, weird controls. 

As a PC gamer to the core, I feel like once again we were overlooked and this game was really only properly tested on console. Real shame.. I was a huge Bioware supporter up until now.. but this, hmm. makes me take pause a bit. 



#518
JR1911

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4770K @ 4,2GHz

2x 290X 1030/1250MHz, Catalyst 14.11.2 Beta

16GB 1866/CL8 RAM

Samsung 840 Pro 250GB

Win 8.1

2560x1600

 

So far after about 4 hours of playing everything seems to run smoothly. Haven't measured the exact framerate but neither have I noticed any distracting FPS dips (apart from the cutscenes but for me those are only a minor annoyance). These are the settings I'm using, might have to turn them down when I reach the more demanding areas of the game:

 

API - Mantle

Mesh - Ultra

Tesselation - Ultra

Texture - Fade Touched

Shadows - Ultra

Terrain - Ultra

Vegetation - Ultra

Water - Ultra

Post-Process - Medium

Ambient Occlusion - HBAO Full

Effects - Ultra

Post-Process AA - Off

Multisample AA - 4x MSAA



#519
Etragorn

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i7-4790 (OC'ed to 4.4 GHz)
ASRock Fatality Z97 MB
EVGA 980 GTX SC ACX 2.0
16 GB DDR3 OC 2133/CL8
Plextor M.2 256 GB SSD (10 GB/s, 2x PCI-E interface)
Windows 8.1 Pro

I have everything maxed out in game and in the NVIDIA Control Panel, and I'm using Dynamic Super Resolution rendered @ 2880x1620 and its running smooth as butter, consistently 60 FPS. I get that weird stuttering in cutscenes, but we know that's due to the 30 FPS lock in cutscenes

If I try to up the DSR any higher, I start getting FPS dropping below 60, but I would imagine I could push it higher if I actually took the time to really push the overclock for the CPU and GPU to its limit, but I don't see a point. It looks awesome with no performance issues as is.

#520
Maverick827

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GPU: GTX Titan @ 344.75 drivers

CPU: Core i5 3570k

RAM: 8GB

Resolution: 1440p

 

I just finished the tutorial with everything set as high as possible except for MSAA, which was turned off.  I was getting around 30 - 40 FPS in combat and anywhere from 10 -  35 FPS during cutscenes (I have -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+ set).

 

I don't mind the 40 FPS in combat, but the cutscene FPS is pretty unbearable.  The lowest parts seemed to be during cutscenes involving fire and/or fade rifts.  However, as soon as I excited the cut scene, my FPS climbed back up.

 

Turning any of the settings that don't require a restart from Ultra to Low barely affected things, and I didn't have the patience to keep relogging to try others.  I did set it to automatic, but that did nothing to help.  Going down to 1080p did nothing, either.  Fullscreen, windowed, fullscreen windowed, no change.  Vsync, no change on or off.

 

Now that I'm done with the tutorial, I'm in an area where there are about 60 NPCs all in a row (literally the first thing you see after the tutorial).  My FPS drops to about 23 here, though this might not be the best place to judge performance.  Where should I go to start trying to mess with settings for a good "average" load?



#521
FireW4lker

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Noticed there aren't too many GTX 760 reports out here so here's mine: 

CPU: core i7 4770 @3.4Ghz 

GPU: inno3D GTX 760 2GB 

RAM: 8 GB

1080p 

 

After playing around with the graphics options for a little bit I figured out the most optimal settings for my rig. I have everything on high except for AA post-processing and shadows which are on medium, with tesselation on low or off and AA off ( I have FXAA forced through Nvidia Control Panel as that seems to eat up less fps than MSAA). I have it Vsync-ed so as far as FPS goes, I get solid 60fps most of the time, but it drops to around 45 when in a hub area or during intense combat. Cutscenes are capped at 30 fps since there's this micro-stutter everyone is complaining about. Overall, not a bad performance. It's just a shame for all the bugs and glitches I keep coming across. 



#522
ArthurDayne

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I have Amd Phenom II x4 970 3.5 ghz,Radeon HD 6850 Cyclone Power Edition,8 gb ddr3 1600 mhz ram,Asus M5a97 anakart,600+80 W PSU,which settings i should use?

HELP



#523
UniformGreyColor

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HELP

 

Start with Automatic and adjust from there. It kind of a trial and error process, you just turn things down if you game is crashing. MXAA is a VRAM hog and the game itself takes about 3 GB of RAM to run.

 

Here is a video I made using Shadow Play:

 



#524
Gerrod82

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How do you people handle the FXAA option, a.k.a the post processing AA? I find it painfully blurry, and MSAA robs so many FPS' that it's not an option...And no AA is never an option for me. I have a GTX 770 2GB and there is not many games that won't let me use 4xMSAA. But DA:I becomes a bad joke with even 2xMSAA on. 



#525
Lazzerus

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Both my 980s are running up to 99% which shows some decent optimization. temps are peaking around 75 deg with stock coolers even with my overclocks.