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Official Dragon Age: Inquisition PC Performance Thread (Please See OP)


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#526
Esteed789

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Even after more tweaking with the settings, I'm still getting the same problem with stuttering/poor fps/dramatic slowdown.  I'm starting to notice a pattern with mine, though I'm not sure if this is relevant or me just grabbing at every possible straw that could save me from having to drop a bunch of money I really shouldn't be dropping on a new laptop that can handle this game better.  It seems I get decent gameplay in the mornings and early afternoon, but usually around 5pm-5:30pm EST, the performance takes a swift and sharp nosedive into unplayable.  This is after doing all the driver updating I can, setting every setting to low, making sure nothing else is running at the same time, making sure it's running with my GTX 675M and not the integrated graphics, and just about everything else I can think of short of sacrificing a small child to Cthulhu.  The only thing I can think is that maybe my CPU just ain't quite up to snuff even though Can You Run It said it should be.  Having said that I'm not even remotely technically gifted, so can anybody tell me if it's possible that my CPU could be causing the problem?  I'm running an Intel Core i7-3630QM @ 2.40GHz.

 

Edit:  Just tried turning off the Origin overlay and I got maybe 10 minutes of smooth before dropping back to the same slowdown.

 

Just wondering if anyone with a little more technical know-how than I have could maybe toss an opinion my way regarding the bolded question?  I've pretty much run dry of things to try and am still getting the problem.



#527
Scoobydooby

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Just wondering if anyone with a little more technical know-how than I have could maybe toss an opinion my way regarding the bolded question?  I've pretty much run dry of things to try and am still getting the problem.

 

Sounds like you've already tried a lot of things.. 

 

When you play are you making sure that you're plugged in with your adapter? I find that games like this are power hungry and performance can usually suffer when playing off of battery alone. 

 

Is there anything else that is plugged into your laptop such as a pen drive, or wireless adapter that could be a culprit?



#528
Esteed789

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Sounds like you've already tried a lot of things.. 

 

When you play are you making sure that you're plugged in with your adapter? I find that games like this are power hungry and performance can usually suffer when playing off of battery alone. 

 

Is there anything else that is plugged into your laptop such as a pen drive, or wireless adapter that could be a culprit?

 

I'm absolutely sure I'm plugged in at all times.  Even outside of game troubles I'm pretty obsessive about that.  My last laptop had a really terrible battery that would lose charge way too fast, and I gave up on getting it fixed after the 10th customer service call, so I just got in the habit of checking that every half hour or so.  The only things plugged in are headphones, into a standard headphone jack, and my mouse.



#529
Maverick827

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GPU: GTX Titan @ 344.75 drivers

CPU: Core i5 3570k

RAM: 8GB

Resolution: 1440p

 

I just finished the tutorial with everything set as high as possible except for MSAA, which was turned off.  I was getting around 30 - 40 FPS in combat and anywhere from 10 -  35 FPS during cutscenes (I have -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+ set).

 

I don't mind the 40 FPS in combat, but the cutscene FPS is pretty unbearable.  The lowest parts seemed to be during cutscenes involving fire and/or fade rifts.  However, as soon as I excited the cut scene, my FPS climbed back up.

 

Turning any of the settings that don't require a restart from Ultra to Low barely affected things, and I didn't have the patience to keep relogging to try others.  I did set it to automatic, but that did nothing to help.  Going down to 1080p did nothing, either.  Fullscreen, windowed, fullscreen windowed, no change.  Vsync, no change on or off.

 

Now that I'm done with the tutorial, I'm in an area where there are about 60 NPCs all in a row (literally the first thing you see after the tutorial).  My FPS drops to about 23 here, though this might not be the best place to judge performance.  Where should I go to start trying to mess with settings for a good "average" load?

 

To update,

 

Running around Haven was still a solid 30 - 40 FPS.  Unfortunately, the minute I teleported to the Hinterlands, it shot back down to 25 FPS.  If I turn everything down to Low, I can just barely get 60 FPS.

 

This is pretty unacceptable.



#530
Primula Nightfall

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I fear I have to say that this game, in its current state, is an insult to PC players.

 

It has ALL the typical elements of a bad console port:

 

- Abysmal optimization;

- Stupid interface and UI if using mouse and keyboard;

- Typical 30 fps cap on cutscenes;

- Classic oversized font for EVERYTHING, clearly optimized for big TV screens.

 

Seriously, how can they think even for a second that PC players are going to buy the "PC lead platform" statement?

 

My specs are all into the "deep green" of the original post and yet i am around 20 fps in the Hinterlands. This is just ridiculous.

 

I will wait for a proper patch before starting this game up again.


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#531
StElmo

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Really enjoying the game. Technical issue though: Hinterlands has a significant drop after I do the first major quest point there, where lots of NPC's are. I have an HD6850 and AMD 965BE 3.4Ghz playing at 720P on many low settings makes it playable again min 18fps for a split second hear and there, otherwise 25-30. Any others with the same gear experiencing such problems?



#532
BlueOne

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What are your specs?

 

GTX 760

i5 4570

8GB Ram



#533
anrock

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Still can't play the multiplayer on PC. Seriously Bioware...



#534
c3lix

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I have

i5 2500k@4,2Ghz

8GB 1600Mhz RAM

GTX690

Samsung SSD

 

Doesn't run like I want it. Hinterland and the town is a stutter fest with around ~42 fps at lowest. It's mostly between 50 to 60, but I have shadow and terrain flickering with SLI on. Disabling SLI tanks my fps down to 30ish like I would play on a console lol. I also already tried some SLI bit tweaks and nvidia control panel tweaks but that's the best I can get from it.

I really hope NVIDIA releases a miracle driver for this game and the devs also maybe get some **** together and fix the fps issues on PC.

My game also randomly freezes into menus without an error message.

I also noticed that some cut scenes are really smooth even for 30fps and some look like 15fps but they also run in 30fps.



#535
Skeevley

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From what I saw before I got my refund and could no longer play the game, I was able to run everything on the highest settings at 1080p without any framerate problems except in cut scenes. In those there was obvious choppiness no matter what settings I tried, nothing made a difference. I think there is something wrong with their framerate limiter for cut scenes, and instead of capping at a nice smooth 30fps (which is fine for a cut scene), it is limiting to a random rate slightly lower than 30 fps causing these issues. That's just a theory, but if we could turn off fps capping in cut scenes I bet we would see that particular problem go away...



#536
PlanetSicle

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Nvidia GTX Titan Black 6GB
8GB DDR3 Corsair Dominator Platinum 2133mhz
i7 3770k @ 4.5ghz
Samsung Evo 840 SSD


Dropping down to 30 in the Hinterlands using the Ultra preset and no MSAA.

I don't think it'd be out of place to say this needs some optimization.


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#537
Arkwright99

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Rather surprisingly, to me at least, I'm managing to run the game on an Intel i5-3320M CPU (2.60GHz) with 12GB RAM and an Intel HD Graphics 4000 card. Of course, I've everything set to 'Low' or turned off graphicswise and I'm running the game Windowed at 1600x900(?), and I daresay visually it looks pretty crappy compared to people with superduper gaming rigs but right now I'm just happy I can play the game. Could it be better? Of course, and when I can afford a decent i7 desktop with a decent graphics card then I'm sure it will be a vast improvement but for now I'll live with what I can get.

#538
dddaaannnhhh

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Nvidia GTX Titan Black 6GB
8GB DDR3 Corsair Dominator Platinum 2133mhz
i7 3770k @ 4.5ghz
Samsung Evo 840 SSD


Dropping down to 30 in the Hinterlands using the Ultra preset and no MSAA.

I don't think it'd be out of place to say this needs some optimization.

 

 

I agree. I have the same problem. The fps tanks for no apparent reason when looking in certain directions (i.e. just looking towards a mountain wall, nothing visible but the wall). I was able to get a smoother experience running settings between medium and high but it felt so stupid to have a highend rig and resorting to lower settings. This is the first next-gen game that my computer can't run properly. Kinda contemplating locking the fps to 30 somehow, for the first time in years. Frankly a bit disappointed with the performance.

 

My rig:

780Ti @ 1200 mhz

i7 4770k @ 4.2ghz

8GB DD3

Installed on SSD

edit: playing on 1080p G-sync:ed

 

Also, is there a guide somewhere as to what settings are the most taxing? It's so tedious to go through every setting one by one when you have to quit the game to see the difference.



#539
Mercurio

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FPS drop 22 to 26 in Hinterland also some textures in the background make me a drop to 14 to 19 fps in future zones.

 

I'm very dissapointed. I dont think Bioware cares.

 

Some ZONES in the game are broken, is not possible i can't get 19 FPS suddenly and teleport to another area and get 54-76 FPS. I put everything in LOW, the FPS still consist in 19 FPS. So please Bioware, this textures: ROCKS and GREEN NATURE, they are doing something.

 

i5-3550 CPU @ 3.30GHz

660ti OC MSI

8GB Ram

Windows 7 (all updates)

Nvidia 344.75

 

There is an effect or some texture doing something wrong and it's not in the options menus to config. I set everything in DEFAULT, i use the Nvidia Optimization, still NOTHING.

 

The game should run fine in MEDIUM but i can't do it, still 19 FPS in zones. You should check this out, because this is a 660ti, is not an old machine, my cousin has an 8800GT im gonna test this.

 

EA give us the chance to REFUND this game. I invest more than 14hs. PLEASE, dont make to refund this game, i wanna support your product like always, check the textures, test some Nvidia series 600, the game is not working fine, some people play it a 26 FPS, thats not acceptable.


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#540
chrcol

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I got a gtx 970 after I realised thw wtachdogs situation would be come the norm pos tnext gen consoles.

 

By pure coincidence every AAA game I have got for the pc lately is apparently not optimised, its starting to feel like thats not the problem but rather people are over estimating pc hardware.

 

Anyway here is my figures.

 

On 344.16 drivers avg 47fps

on 344.75 drivers avg 54fps

 

Settings were what was autopicked.

 

1050p res

fade out texture

ultra everything else

 

However in game, the inconsistent frame rates plus the fac tI prefer 30fps for gaming meant I capped it to 30fps, and it is a constant 30fps.  This also I feel makes the cutscenes ok as I am playing in 30fps anyway.

 

I want to go back to the 344.16 drivers tho as 344.75 has somehow broken evga precion x 4.2.1.

 

Is 344.16 stable for this game?  I even had a crash on the menu using 344.75.  Windows didnt crash just the game did.  I was able to still go back to the desktop.



#541
chrcol

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Everything maxed except MSAA OFF: 55-60 FPS, MSAA 2x: 45-60 FPS, MSAA 4x: 38-60 FPS.

 

Something needs to be done with that MSAA or also add an option for SMAA.

 

CPU: Intel i7 4790k 4 GHz

RAM: 12 GB DDR3 1600 MHz

VGA: ASUS STRIX GTX 970 4 GB

OS Windows 8.1 Pro X64

Res: 1920x1080

Nvidia shot themselves in the foot they removed CSAA on maxwell cards, CSAA is almost MSAA quality but at much lower resource usage.  I asked on the nvidia forums why it got removed and no answer.

 

Those using non Maxwell I would try overiding the MSAA using nvidia panel and make it CSAA instead, should run better.



#542
texhnolyze

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It's not that bad on my PC:

 

PhenomII x4 955 BE 3,2Ghz

HD 7870 Ghz Edition 2Gb

8 Gb of RAM

Mantle mode

 

The game auto-detect my system with high setting (with ultra texture). It runs great in the tutorial (50ish), but as soon as I hit Haven & Hinterlands, it drops to 30ish. Then I tweak it so the game still have the beauty without much fps loss. 60 fps at exploring and 30-40 fps in town. Good enough for me.

Edit: I also use the motion blur & 60 fps cutscene trick.



#543
bisr

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Sitting on

i7-3930 3.20GHz

GTX Titan

16GB RAM

Win7

 

With SMAA off and everything else on max I'm averaging on anything between 30 - 60 FPS depending on where I am and what I look at; having SMAA on makes my FPS dip to as low as 24 occasionally. Especially in the Hinterlands the FPS like to change *a lot* depending on what's in my view, during the prologue it stayed above 50 for the most part.

 

I have a similar rig (only different card - GTX 770 OC) and that level of performance is unacceptable. As the EA rep said, this is a serious engine issue. 



#544
bisr

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Right now the game is not running my CPU at even half capacity and my GPU doesn't get above the low 80's (i.e. 80-83%) in load. My rig can run BF4 with Ultra Settings @ 1080p no problem - on DAI I have to use Medium. Now, I accept that there is significantly more to be rendered withe the much greater depth of view than you get in a first-person shooter, so even if I had to run it on High instead of Ultra I would be perfectly happy. But when you see quite clearly that the game itself is not making use of the available hardware this is a significant problem.

 

To sum up:

Not all CPU cores are being used, nearly half the logical cores are at 0% load.

Of the logical cores that are being used, they are mostly under 50% load.

The GPU load hovers around 80% load.

 

The resulting poor framerates is all to predictable.

 

 

Specs:

i7-3930k @ 4.33Ghz (OC)

16GB RAM

GTX770 OC 4GB VRAM

Win 7 x64

 

That said, however, I'm loving the game and I can see what an amazing effort it has been. I don't have any buyers remorse, I just expect the correct performance out of the game which is a perfectly reasonable assumption as a customer.

 

If anyone requires more specific info including screencaps, reports, logging, etc, please ask.



#545
chimpdaddy121

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I used to be getting the terrible microstutter in game, but ive disabled origin in game overlay and stuck the -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+ fix and the game runs smooth as butter, getting no dips lower than 50,

 

settings all on ultra @1080P 

I7 2600K

8gb Ram

gtx 970 SLI

 

I am still getting the flickering tessellation glitch in Haven though



#546
Cyberninjazero

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I Have a Nvidia 680 GTX I7 3770K and i have the same problem as http://www.tomshardw...00-cpu-ram.html REGARDLESS of Graphic settings i get the same problems PLEASE HELP!!!!


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#547
kingsims

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Things that helped me

 

  • Turn off MSAA
  • Disable origin in game overlay (disable from game properties via origin).
  • Use Full Screen Windowed Borderless instead of Full Screen mode.
  • Turn on Vsync from the game or enable it from the driver to eliminate screen tearing.
  • Use the high pre-set and not auto or ultra and go from there.
  • Installed AMD 14.11.2 with clean install.
  • Enabled Mantle API from default DX11 (280x GPU)
  • Overlocked CPU (2500k) from stock 3.3 Ghz to @ 3.98 ghz.
  • Avoid running apps like Mozilla firefox or flash embedded content in the background.
  • Install the game to SSD.

I hope the above points help people.

50-60 fps capped with vsync @ High settings w/1080p.

 

Specs

2500k @ 3.98ghz

Asus 280x

8Gb ram

Samsung 840 256 gb SSD


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#548
Lamppost In Winter

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 I was terrified when I first opened it because it wouldn't let me play, saying my graphics card didn't have enough memory (NVIDIA GeForce 9800GT). After installing the 9800's latest drivers, the game started. Everything is on lowest settings on account of my old system (4GB ram, 2.7 GHz Intel Core 2 Quad), and resolution scaled to 70%. This brings the graphics down to about Origins level, with some noticeably flat or pixellated textures, but even so, it's still a shockingly good looking game.
 FPS varies from very good in small rooms to stuttery in densely populated regions, but still playable.
 Bugs so far: subtitles only show up sometimes unless I hit spacebar at the start of the conversation, lost the ability to switch characters (rectified by reloading an earlier save) and, one time, flying 10 feet into the air when trying to attack.



#549
Gshen33

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With 12GB RAM and an intel core i7 I tend to be able to run any game I want with ease on the highest settings - but Dragon Age Inquistion is unplayable on the lowest settings - I've turned everything off or to low. I've updated my Nvidia driver and done almost everything I can but nothing works and I don't know why. I've been waiting for this game for two years and I'm trying really hard to be objective but the disappointment is getting to me :(


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#550
ratticus

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Intel QX9560

GTX 280 SLI

6GB ram

 

Well my 6 year old system is still managing medium  @ around 30-40 fps. Sli is more unstable (get the occaisional freeze)  Strangley can't get it to work on my plamsa at the mo keeps freezing much better on my monitor. Looks pretty good to me - imagine I'd be jealous if I saw ultra at 60 fps but i'm pretty content as I was worried my lack of DX11 could screw me. Ahh i remember the heady days of playing whatever i wanted at Ultra but I don't play many games now so not much point in upgrading. Would be nice for nvidia to release a dragonage driver for older cards but I can understand them not wanting to support 6 year old cards.