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Official Dragon Age: Inquisition PC Performance Thread (Please See OP)


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#651
NightmareJoe

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GTX 760 2gb with latest 340.75 drivers

16 gb of RaM

AMD FX 8120 3.1 Ghz

 

Benchmark shows avrg - 39 FPS; min 27 with everyting on high, tessalation normal, msaa off, on 1080p.

But In reality in the first locations of the game my frames occasionaly drop bellow 20. :(

Any other AMD FX processor users feel that they are is experiencing CPU bottlenecks?

Guys! I have found a possible solution for some of you.  
 
At first I had the game installed on my hard drive. Still had problems with performance plus I had to wait a huge amount of time at the loading screen. So I decided to re-install it on my SSD which I only use for Windows OS and Windows based applications. And BOOM! After reinstalling I launched the benchmark and I got an average of 49 FPS and min of 38 FPS on high settings(textures Ultra). And in game the performance boost has doubled!!! In heavy areas I rarely drop below 30 frames and the GPU load is also high at that time (which is a good news). Not to mention that the loading is 10 times faster!  
 
So If you have the option than try installing Inquisition on an SSD. I'm pretty sure that the result will be worth it. :)
After all this fuss, I'm going to buy a separate Solid State Drive just for mah gamez. :D


#652
libindi1989

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I5 2300,12GB RAM,GTX750TI 2G VRAM,344.75 driver,play on AUTO setting,the microstutter(hitching)is everywhere,even trun everything to low its still there,it seems this game keep loading thing from hard disk when you are moving,this should be the problem,please fix the performance,i really like this game。



#653
Dreamer

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Guys! I have found a possible solution for some of you.  
 
At first I had the game installed on my hard drive. Still had problems with performance plus I had to wait a huge amount of time at the loading screen. So I decided to re-install it on my SSD which I only use for Windows OS and Windows based applications. And BOOM! After reinstalling I launched the benchmark and I got an average of 49 FPS and min of 38 FPS on high settings(textures Ultra). And in game the performance boost has doubled!!! In heavy areas I rarely drop below 30 frames and the GPU load is also high at that time (which is a good news). Not to mention that the loading is 10 times faster!  
 
So If you have the option than try installing Inquisition on an SSD. I'm pretty sure that the result will be worth it. :)
After all this fuss, I'm going to buy a separate Solid State Drive just for mah gamez. :D

 

 

I've been considering this, but I'm worried about the load it would put on the SSD; they have shorter lifespans than traditional drives, and I don't want to artificially shorten its life.



#654
NightmareJoe

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I've been considering this, but I'm worried about the load it would put on the SSD; they have shorter lifespans than traditional drives, and I don't want to artificially shorten its life.

I don't see how it is supposed to shorten an SSD lifespan. Windows itself should have a larger impact on SSD's than games. It's common knowledge SSD are worn off If you're constantly writing or overwriting data on them, reading from an Solid State Drive (or running an application in our case) shouldn't be anywhere near the load that writing does.

 

But it's your SSD after all.


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#655
bisr

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Update:

I just spent several hours on the phone with Bioware tech support, trying everything under the sun. I was eventually elevated up the chain. Elevated support also failed to help, so I sent a bunch of data their way and the support technician said he was fairly certain that the issue I was having was related to the game (and would need to be patched). He also let me know that he'd check back with me if he heard of any fixes, so I'll make sure to drop you guys a line if I get any solutions.

 

 

It's good people like you who are going to be the difference in getting these issues fixed, thank you. I wanted to pass along some data too but I don't know who to send it to...



#656
bisr

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Guys! I have found a possible solution for some of you.  
 
At first I had the game installed on my hard drive. Still had problems with performance plus I had to wait a huge amount of time at the loading screen. So I decided to re-install it on my SSD which I only use for Windows OS and Windows based applications. And BOOM! After reinstalling I launched the benchmark and I got an average of 49 FPS and min of 38 FPS on high settings(textures Ultra). And in game the performance boost has doubled!!! In heavy areas I rarely drop below 30 frames and the GPU load is also high at that time (which is a good news). Not to mention that the loading is 10 times faster!  
 
So If you have the option than try installing Inquisition on an SSD. I'm pretty sure that the result will be worth it. :)
After all this fuss, I'm going to buy a separate Solid State Drive just for mah gamez. :D

 

 

 

Dude, I appreciate the enthusiasm, but it's not the bottleneck. Got more than one SSD, never install a big game on anything but an SSD, got a great rig. If it was the issue, BioWare would just say so and wash their hands of the problem. In any case it would never be the problem because no console platform comes with a solid state drive and anyway that's just not how programs work - the entire contents of a level (or any program data, for that matter) has to be loaded into memory because even a solid state drive is too slow. This is computer architecture 101 and operating systems and parallel architectures 335 talking - you store data in disks, you never read data from it. No program anywhere does that unless there is insufficient RAM and you have to use virtual memory. The load times are to load the program data into memory.

 

As has been pointed out, the CPU and GPU are not being fully utilised in the rendering of frames. This has nothing to do with disk access. It is entirely an engine <---> driver issue. 

 

I am glad you have found a performance boost. Aside from cutting the load times I would say that the other improvements are probably coincidental... Seriously, there isn't a programming language you could do that in. The program creates a process/thread which the OS adds to a process queue for the CPU which then requests a block of memory which the OS tries to allocate for said process/thread. A program doesn't know about your physical hardware nor communicate with it directly at all. Either the OS can provide the resources that a process/thread requests or it can't. And either it can load the program data into memory, or you don't have enough RAM and the OS has to use virtual memory on physical disk. I'm feeling nauseous just thinking about it and I can promise you that isn't happening because that's why games have system requirements.  unless BioWare has done some really really really really really god-awful system design which no paid programmer would ever ever ever ever ever do. In fact, I can't even think how you would set that up without completely ripping up how the game engine loads texture and program data. The fact that you had those long load times before you installed the game on your SSD suggests they haven't done so. Remember, it's the same engine as Battlefield 3 and 4, and I run those at Ultra.

 

And anyway I've got 16GB of RAM, it's not the bottleneck :-)


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#657
NightmareJoe

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Dude, I appreciate the enthusiasm, but it's not the bottleneck. Got more than one SSD, never install a big game on anything but an SSD, got a great rig. If it was the issue, BioWare would just say so and wash their hands of the problem. In any case it would never be the problem because no console platform comes with a solid state drive and anyway that's just not how programs work - the entire contents of a level (or any program data, for that matter) has to be loaded into memory because even a solid state drive is too slow. This is computer architecture 101 and operating systems and parallel architectures 335 talking - you store data in disks, you never read data from it. No program anywhere does that unless there is insufficient RAM and you have to use virtual memory. The load times are to load the program data into memory.

 

As has been pointed out, the CPU and GPU are not being fully utilised in the rendering of frames. This has nothing to do with disk access. It is entirely an engine <---> driver issue. 

 

I am glad you have found a performance boost. Aside from cutting the load times I would say that the other improvements are probably coincidental... Seriously, there isn't a programming language you could do that in. The program creates a process/thread which the OS adds to a process queue for the CPU which then requests a block of memory which the OS tries to allocate for said process/thread. A program doesn't know about your physical hardware nor communicate with it directly at all. Either the OS can provide the resources that a process/thread requests or it can't. And either it can load the program data into memory, or you don't have enough RAM and the OS has to use virtual memory on physical disk. I'm feeling nauseous just thinking about it and I can promise you that isn't happening because that's why games have system requirements.  unless BioWare has done some really really really really really god-awful system design which no paid programmer would ever ever ever ever ever do. In fact, I can't even think how you would set that up without completely ripping up how the game engine loads texture and program data. The fact that you had those long load times before you installed the game on your SSD suggests they haven't done so. Remember, it's the same engine as Battlefield 3 and 4, and I run those at Ultra.

 

And anyway I've got 16GB of RAM, it's not the bottleneck :-)

 

Thanks for the insight. But, then I have no idea what else could have triggered the performance boost on my rig. :)


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#658
lehmanndemon

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For those of you who currently have an unplayable game due to low fps, I have a suggestion that might help you. It does mean sacrificing slightly on the visuals, but I didn't find the results too distracting (at least not enough where I can't get on with the game until BioWare or NVIDIA come up with proper solutions - and I hope they do: I play Skyrim on this rig at 1920x1080 on high/ultra with texture mods with no problem and to be honest it is very nice to look at compared to DA:I).

I tried turning down resolution scaling to 90 and also forcing FXAA X2 (fast approximate AA which I understand to be lighter on the GPU) in my NVIDIA settings. The result was a ~20 fps boost. I average 40 fps now instead of 20 or so. It does make things a little more blurred but this only really noticeable on effects.

If you're getting fed up then give it a try. My understanding is that turning the resolution scale down from 100 makes the GPU sample at less than your full resolution and then scale it up to your chosen resolution. Basically it saves a bit of GPU juice.

My other settings are all medium except for meshes which are high (the results of lowering meshes on character hair is awful). I turn AO off and AA is NVIDIA forced FXAA as I mentioned. I also have motion blur disabled in the console as per my previous post. I play at 1920x1080. I can confirm that an SSD will do wonders for load times as well.

My gaming laptop:
i7-4700mq
16gb DDR3 1600
GTX 765m 2gb
256gb SSD + 1tb HDD + 1tb HDD
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#659
GuyCastle

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Hi, hoping someone here can help me out. Got my pay check,and I was all set to go and buy the game tomorrow, but while checking the system requirements I read some conflicting things about the cpu requirements. Now, I generally don't pay much attention to those, it's usually more something that affects performance than an absolute requirement like. say, a GPU requiring DX11 or whatever. But from reading threads and posts, the game really requires a quad-core processor, while some posters are saying that a dualcore processor that supports hyperthreading works as well.

 

The oldest part in my computer's the cpu; I've got an Phenom II X3 720 and, while it is a bottleneck, it hasn't really been a noticeable bottleneck. I've been playing Shadows of Mordor just fine on high for example. Don't really care about performance (I know, I say that now... ;)), I just want to play the game. Can anyone tell me whether or not I'll actually be able to run the game?

 

Thanks.

 

EDIT: Should have checked the OP more carefully, and not bothered posting this, so never mind.



#660
ImperialAuthority

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Can anyone please answer this?

 

SSDs is faster than HDDs which is good, but as far as I know they are more vulnerable to shock/shake effects?

for a example: if electrics down my SSD is more likely become a potato? or just simply if my PC case shakes...

 

EDIT: jaysus my broken english is killing me



#661
TheGreatAl

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Can anyone please answer this?

 

SSDs is faster than HDDs which is good, but as far as I know they are more vulnerable to shock/shake effects?

for a example: if electrics down my SSD is more likely become a potato? or just simply if my PC case shakes...

 

EDIT: jaysus my broken english is killing me

 

No, definitely not. An SSD has no moving parts, so not only is it faster, but if you shake it nothing will happen, because there is nothing that can move.


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#662
ImperialAuthority

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No, definitely not. An SSD has no moving parts, so not only is it faster, but if you shake it nothing will happen, because there is nothing that can move.

 

ok thanks



#663
Sabor

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Specs:
Phenom II X4 955
Radeon HD 6950 (2 GB) OC@880 through MSI AB (latest beta catalyst driver)
8 GB RAM
 
 
Nearly everything on high, except:
  • Textures: "Fade touched"
  • AA: Medium
  • Post-processing: Low
  • MSAA: Disabled
  • Tessellation: Disabled
  • SSAO
 
I get around 45 FPS on average, and never really get below 30 (resolution: 1920x1080)
Had micro-stuttering before, but not much in the last hours of gameplay.

 

I've got the same processor, an HD7850, and 4Gb of RAM.  The framerate is perfectly fine on pretty much any settings (Minus MSAA).  But the stuttering I get is impossible to deal with.  Have the same issue with BF4, but BF4 has a 32bit executable that completely eliminates it that Inquisition does not have.

 

I'll upgrade to 8GB soon and pray that it helps.  If not, I'll just put the game in the bin until a patch or two come out and solves it (It won't, this problem is specific to the engine)  I need to upgrade anyway



#664
OfficerHalf

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I'm getting awful framerate drops (where it drops even lower than it runs normally, which is already pretty bad) in a lot of areas, all settings on low. Tried turning the resolution down to 1600x900, but that didn't really help either. Not sure where my bottleneck is. I should be able to run this better than this. My guess is a software issue somewhere, but I'm not sure where.

 

Win 8.1 Pro

Intel i7-3610QM @ 2.30GHz

nvidia quadro K2000m (2gb)

8gb ram

500gb HDD



#665
HozzMidnight

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Guys! I have found a possible solution for some of you.  
 
At first I had the game installed on my hard drive. Still had problems with performance plus I had to wait a huge amount of time at the loading screen. So I decided to re-install it on my SSD which I only use for Windows OS and Windows based applications. And BOOM! After reinstalling I launched the benchmark and I got an average of 49 FPS and min of 38 FPS on high settings(textures Ultra). And in game the performance boost has doubled!!! In heavy areas I rarely drop below 30 frames and the GPU load is also high at that time (which is a good news). Not to mention that the loading is 10 times faster!  
 
So If you have the option than try installing Inquisition on an SSD. I'm pretty sure that the result will be worth it. :)
After all this fuss, I'm going to buy a separate Solid State Drive just for mah gamez. :D

 

 

I actually had a similar experience but had not posted it because I changed a few things at once.

 

Config was:

 

i5 750+ P7H55

Win7 64bit

4G RAM

Asus  970

7200 RPM drive

 

I lost a DIMM so I was down to an effective 4G of RAM, used to be 8G.  Installed DAI...game benchmarked ok (in game bench), but the playability was very bad.  Crazy load times and, upon loading and getting into the game panning the camera was super laggy.  I didn't have FRAPs on, because there was obviously some kind of problem, FPS numbers were not gonna help me solve it.  So, I cleared out a ton of **** out of registry, reinstalled drivers, etc.  None of that helped.

 

I had been wanting an SSD for a while and pulled the trigger on a Samsung 840 EVO and also ordered some RAM to take the system to 16G.  I moved the entire system off the 7200 RPM drive onto the SSD and installed the RAM.

 

Now the game runs great, relative to the way it was running.  Load times are probably 3-4x faster (though loading DAI still takes me longer than getting logged into Windows from a cold boot, lol) I use Ultra settings with 4XMSAA at 1920x1080.  The lag is gone completely.  FRAPs puts the game at 30-50FPS depending on what is going on.

 

So, don't know if that helps anyone and really this is a lot of hardware to throw at a game that runs pretty good on $400 consoles.  Honestly with anything i5 up, 8G of RAM and a card like a 970, let alone a 980 or some SLI configs, I would think this game should be throwing 60FPS across the board, but 30+ works for me.


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#666
jdellamalva

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For those following I just wanted to confirm that I am playing on an SSD as well. I should have also mentioned in my last post that the elevated EA support tech took one look at my system specs and said my rig was way better than his own, and that he was getting 50 to 60fps. I will try Lehmanndemon's suggestion and report back with my results.

(Also, go niners, lol)

Edit: didn't work. Absolutely no FPS gain. Actually, if anything my fps right now are worse than they were before, at sub 10 fps. I'm curious if you guys think anything related to internet connectivity could be causing the fps issue?



#667
Lollermancer

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Why are powerful rigs struggling to get stable frames.

Cpu 8350 4.2ghz
Gpu 295x2
8gig ram
Win764bit
1440p
Ultra With no MSAA i get 20-35fps. 

I feel that with these specs I could get 60fps everywhere. Could I be wrong?

Ive seen people with comparible specs and resolutions running this game better than my rig. Any many powerful rigs reporting what I am.



#668
eastkaraturcompany

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This game is just weird :blink:

 

With my feeble cpu (phenom ii) I originally started with low settings then dared to raise a few (like the essential meshes to high).

 

Then I decided to see what I'm missing and went for the default "high" settings and just turned down ao to ssao and tesselation to low (I didn't even have either of these on at all before)... and my fps are better wtf???

 

Not that I am complaining, the game hasn't dropped below 30fps so far; mostly above 45 which is appreciably smoother.



#669
Thy Majestie

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Thought I'd post here in case anyone else has the same. I have seen a number of posts mentioning micro stuttering in cutscenes, which I do get sometimes and haven't bothered to force against it yet. But I've noticed I get a brief stutter during game play every few moments. I'll have 50-60fps on high settings and 60-100 when I lower them as well as turning AA/v-sync off. But every 10-15 seconds it will give me something around 13 or 25fps even on the lowest settings. Which is really noticeable because it skips for a fraction of a second.

Has anyone else encountered this yet? It's hard to find anything when most mention stuttering in the cinematics only.

I shouldn't have any issues with my hardware:

XFX 7950 DD 3gb
AMD FX 6300
16gb Corsair Vengeance RAM

#670
Sabor

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Thought I'd post here in case anyone else has the same. I have seen a number of posts mentioning micro stuttering in cutscenes, which I do get sometimes and haven't bothered to force against it yet. But I've noticed I get a brief stutter during game play every few moments. I'll have 50-60fps on high settings and 60-100 when I lower them as well as turning AA/v-sync off. But every 10-15 seconds it will give me something around 13 or 25fps even on the lowest settings. Which is really noticeable because it skips for a fraction of a second.

Has anyone else encountered this yet? It's hard to find anything when most mention stuttering in the cinematics only.

I shouldn't have any issues with my hardware:

XFX 7950 DD 3gb
AMD FX 6300
16gb Corsair Vengeance RAM

Very similar problem, though mine is probably worse. There's an area or two in the Hinterlands where my framerate will tank, but usually it's at 30 to 60.  But it stutters so much it's unplayable.  I keep saying it, but I had this same problem with Battlefield 4, which is also on Frostbite 3.  And you can google BF4 stuttering and see nothing but people complaining about it, and then having it solved by choosing to run it in x86 mode.   It makes me wonder if Frostbite isn't messed up in some way with managing memory.   I also have the game on a SSD.  And even if I am running out of memory and it has to dump stuff then pull it off the SSD again, the stutters shouldn't last 2 and 3 seconds at a time.   Something somewhere is wrong



#671
Lazarillo

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Uninstalled the game from my HD, reinstalled onto SSD, and that seems to have fixed the problem of full-on computer crashing.  "Seems" because I didn't have a whole lot of time to play still and I'm not tech savvy enough to know if that's the sort of thing that would really make a difference, but so far...



#672
Gigito84

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Hello,

anyone can help me finding a way to play the game decently?

I play on a dell laptop:

i7-4702HQ  2.20ghz

ram 16GB

SSD (no HDD)

NVIDIA GT750m 2GB DDR5 + intel HD 4600 (i've already checked that the game is using the nvidia card)

 

with all settings set to low/disable and res at 1024x768 it's just barely playble, with very low fps (15-20 avg fps), lower fps in crowded zone and cinematics that sometimes are at 4 fps (also if i put in the shortcut maxfps 60 as i found suggested on some posts)...

I've already installed the latest nvidia driver.

 

Note that i can play shadow of mordor and skyrim with almost all settings to high/very high in 1600x900 with very high fps.

 

Thank you!



#673
A.G.85

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I'll have 50-60fps on high settings and 60-100 when I lower them as well as turning AA/v-sync off.

 

XFX 7950 DD 3gb
AMD FX 6300
16gb Corsair Vengeance RAM

May I ask you something?..  can you play on ultra with Tesellation, Anti-Aliasing, V-sync off?? Could you try and tell me the frame rate, please?

I want to buy something like r9 285 or r9 280 ( which is 7950 ), and I want to know what frame rate I should expect on the settings I mentioned..Thank you.



#674
PnXMarcin1PL

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I can play on maximum ultra with fade touched on my laptop with average of 35 fps and minimum of 21. On High the difference is only 5fps on average and minimum -.-



#675
Strah

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My rig is:
AMD FX 6100 3.3 ghz

GTX 660

8 GB RAM

 

As soon as i loaded the game i had about 15 fps on average (even on low settings) . I did 3 clean reinstalls, nothing helped until i disabled my geforce experience, which raised my fps to a stable 50 on high. I've played for 39 hours like that and the problem came back. I've literally got no processes running but google chrome, origin and Inquisition and it still gives me between 13 and 17 fps. 

Even in menu it's still 15 fps, but in the loading screen it's like 150.

 

I am now tempted to do a windows reinstall, but i really, really don't want to do that.

 

I just don't understand how this game works.

 

 

EDIT:
I didn't notice i also had Steam running. I disabled it and my FPS went back to 60.

 

WHY THE HELL?