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Official Dragon Age: Inquisition PC Performance Thread (Please See OP)


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#801
Verrenus

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Yes, that's exactly what I'm experiencing. Sometimes I play 6-8 hours without a hiccup but sometimes it eats up all the ram I have in an hour or so.

 

There was a very similar memory leak when BF4 released and some people tracked the source of the leak and found out it's amd driver. I'm not sure if it's same now though but I have a Radeon 7870.

 

What's your gpu?

 

Well, I run an Nvidia GTX 780 with the latest drivers, so it might be that the memory leak comes from somewhere else. Something else to note: yesterday I played for 2+ hours around Skyhold and I did not encounter any choppiness throughout the entire session, so maybe it's got something to do with loading assets on the bigger maps?

 

Dunno. How can I check that? And if it does how can I guide it to use the right one?

 

Go into Nvidia Control Panel and make sure your GTX 780M is selected as your primary GPU.



#802
The Fire Cat

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It's set as primary and the GeForce experience suggests ultra-high settings for me... I really hope some one can figure what could be wrong otherwise I will have no choice but to wait for developers w/e to fix if they ever look into this problem.

Well, I run an Nvidia GTX 780 with the latest drivers, so it might be that the memory leak comes from somewhere else. Something else to note: yesterday I played for 2+ hours around Skyhold and I did not encounter any choppiness throughout the entire session, so maybe it's got something to do with loading assets on the bigger maps?

 

 

Go into Nvidia Control Panel and make sure your GTX 780M is selected as your primary GPU.



#803
Verrenus

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It's set as primary and the GeForce experience suggests ultra-high settings for me... I really hope some one can figure what could be wrong otherwise I will have no choice but to wait for developers w/e to fix if they ever look into this problem.

 

Your laptop could be throttling due to unusually high temps or not enough power if you play on battery - monitor your temps by alt-tabbing from the game and running something like CPUID HWMonitor (http://www.cpuid.com...wmonitor.html), make sure you have the "High Performance" power plan selected and always play with the power cord plugged into a wall socket.

 

Do report back after trying these things, something is clearly not OK with your performance!



#804
supertramp

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Well, I run an Nvidia GTX 780 with the latest drivers, so it might be that the memory leak comes from somewhere else. Something else to note: yesterday I played for 2+ hours around Skyhold and I did not encounter any choppiness throughout the entire session, so maybe it's got something to do with loading assets on the bigger maps?

 

 

Go into Nvidia Control Panel and make sure your GTX 780M is selected as your primary GPU.

 

Yes, then something else causing this memory leak. And yes i don't get this very often as well. Sometimes 6-8 hours without a hiccup but sometimes it pops up in an hour and becomes unplayable. When I checked what's using all those ram, I found out it's 12-13 gb of memory in non-paged pool. So it's definitely a memory leak. Never seen something like this in any other game before. 



#805
texhnolyze

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So, apparently the game has been cracked by a certain group. People starting to claim that the DRM (Denuvo) is indeed making an impact on DAI performance. Perhaps we'll see some comparison & results by next week. If it's true, will you crack the game?



#806
Dreamer

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So, apparently the game has been cracked by a certain group. People starting to claim that the DRM (Denuvo) is indeed making an impact on DAI performance. Perhaps we'll see some comparison & results by next week. If it's true, will you crack the game?

 

If true, there will be a storm bigger than anything the Elder One could cook up; we were told Denuvo is strictly anti-tamper and that any performance impact is negligible (if not untestable).


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#807
Farangbaa

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So, apparently the game has been cracked by a certain group. People starting to claim that the DRM (Denuvo) is indeed making an impact on DAI performance. Perhaps we'll see some comparison & results by next week. If it's true, will you crack the game?


People also claimed it killed your SSDs.

lulzzz

#808
texhnolyze

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People also claimed it killed your SSDs.

lulzzz

 

I never believe that. Just let's wait and see then. There's no harm in waiting, right?

 

Anyway, back on topic.

It seems that get 2x performance by using Mantle rather than DX11. I've been using Mantle since I started playing the game, but last night I tried some tweaks so I can get more stable performance. After switching to DX11 and restarting the game, my fps dips to about half from what I get by using Mantle.

 

One more finding. Shadows seem to give noticeable impact on my performance. Tesselation, on the other hand, gives little impact. I can't also seem to notice the difference between low and high post-process AA. Any comparison pics?



#809
bisr

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I've tried upgrading to WIndows 8.1 x64 Professional from Win7x64 Home Premium because people suggested Frostbite 3 games perform better.

 

I haven't noticed anything in that regard, the only thing that actually noticeably improves performance is changing the Resolution Scaling. It may noticeably reduce the detail, but if I set it at 80% I don't drop below 40fps, and average about 60 something. It's the only setting that actually scales. The game is actually playable now at the optimised settings for my machine (somewhere between 'High' and 'Ultra' according to GeForce Experience, which is what I would have expected).

 

I'm still only using a fraction of my GPU and CPU. Maybe they will release patches and driver updates, maybe they won't. This is EA, look at what happened with Battlefield 4; it's silly to expect anything from them at all. I will never pre-order a game again because of this. But at least I can play it without the low framerate getting in the way of the experience of playing the game.

 

I'm using the latest Nvidia drivers, fwiw.

 

 



#810
Deepsetsoul

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I have a

 

i7 4790k

Geforce 780 ROG Poseidon

840 EVO SSD

16 gig 2400 ram

I get about 50 FPS running around the hinterlands, 35 fps in the crossroads.

120 fps in the desert zone.

Is it my video card that is the problem, or the game? I saw TB was using a single 980 and getting 70 fps in crossroads on ultra.

Also, please dont make me load up the game and test things. I mean I will, but I currently have the banter bug on 2 saves, and I refuse to play this shitty bug filled game until Bioware fixes it.



#811
Verrenus

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Yes, then something else causing this memory leak. And yes i don't get this very often as well. Sometimes 6-8 hours without a hiccup but sometimes it pops up in an hour and becomes unplayable. When I checked what's using all those ram, I found out it's 12-13 gb of memory in non-paged pool. So it's definitely a memory leak. Never seen something like this in any other game before. 

 

I really wish BioWare would give us some information on what the first patch will aim to fix and when it will become available. While the game runs ok for me, I've been plagued by the "wrong gender" bug from the start because I did not want to waste any more time in the character creator trying to replicate my current Inquisitor, so I do hope that bug will be fixed soon!  :angry:

 

So, apparently the game has been cracked by a certain group. People starting to claim that the DRM (Denuvo) is indeed making an impact on DAI performance. Perhaps we'll see some comparison & results by next week. If it's true, will you crack the game?

 

Well, this is not unexpected, given that Lords of the Fallen also suffered from significant performance issues that people attributed to Denuvo. It's not the first time DRM is not so much anti-pirate as it is anti-consumer...  <_<

 

I have a

 

i7 4790k

Geforce 780 ROG Poseidon

840 EVO SSD

16 gig 2400 ram

I get about 50 FPS running around the hinterlands, 35 fps in the crossroads.

120 fps in the desert zone.

Is it my video card that is the problem, or the game? I saw TB was using a single 980 and getting 70 fps in crossroads on ultra.

Also, please dont make me load up the game and test things. I mean I will, but I currently have the banter bug on 2 saves, and I refuse to play this shitty bug filled game until Bioware fixes it.

 

I have an MSI 780 GTX Gaming Edition myself and the latest drivers did nothing to improve my performance. I can only get "locked" 60 FPS everywhere except the Crossroads/Redcliffe on the following settings:

 

- Tesselation: Off

- Shadow Quality: Medium

- Mesh Quality: Medium

- Vegetation Quality: Medium

- MSAA: Off

 

Everything else is on High, not even on Ultra! I never imagined DA:I would be so hard on my system, given that I am also running the game on the following:

 

Intel i5-3570K overclocked to 4.4 GHz

8 GB DDR3 2133 MHz

Samsung 830 Pro SSD

 

It would seem that only the GTX 900-series got a significant boost in FPS with the 344.75 drivers...  :(


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#812
Tron

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I've tried upgrading to WIndows 8.1 x64 Professional from Win7x64 Home Premium because people suggested Frostbite 3 games perform better.

 

I haven't noticed anything in that regard, the only thing that actually noticeably improves performance is changing the Resolution Scaling. It may noticeably reduce the detail, but if I set it at 80% I don't drop below 40fps, and average about 60 something. It's the only setting that actually scales. The game is actually playable now at the optimised settings for my machine (somewhere between 'High' and 'Ultra' according to GeForce Experience, which is what I would have expected).

 

I'm still only using a fraction of my GPU and CPU. Maybe they will release patches and driver updates, maybe they won't. This is EA, look at what happened with Battlefield 4; it's silly to expect anything from them at all. I will never pre-order a game again because of this. But at least I can play it without the low framerate getting in the way of the experience of playing the game.

 

I'm using the latest Nvidia drivers, fwiw.

 

Hey bisr what specs are you running on your rig?

 

I upgraded to win 8.1 and it completed fixed my FPS drops in towns with lots of NPCs (eg redcliffe, crossroads etc).

 

From what I can gather, these areas are CPU bound and no top of the line graphics card will help (I'm running a 295x2). Unless you have a 6-core i7 you will notice serious drops around those areas as the games optimisation on win 7 is seriously lacking.

 

Moving to win 8.1 fixes this and this I think is what people are referring to with respect to the performance boost.



#813
DemGeth

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Nice over clock on the 3570k :)

You are much better at putting in a cooling system than me.

#814
DemGeth

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If it's a memory leak why wouldn't it effect more people though. That's usually a pretty universal thing.

Maybe some weird coding on when to use x amount of vram on some drivers?

Just so weird the issues with this game I've no idea...
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#815
Hsien

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Hi

 

I am wondering if anyone can help me, I am using a GTX 670 on windows 7 (64bit) have played the game for 130hrs with no problem up till now, however since last night i have been hit by sudden fps drops after a short while of playing. The FPS drops to around 10 and makes playing impossible. I have previously played that part of the game with no issues at all and i am at a loss on what to do.
 

I have tried uninstalling and reinstalling my game, updating the drivers, reducing my settings but the problem persists.  The game runs perfectly fine for the first few mins of loading up the game but after about 5mins in the fps drop starts to hit.

 

 

Any assistance is greatly appreciated

 

regards



#816
DemGeth

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What's your msaa set at?

#817
Hsien

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MSAA is off



#818
Hsien

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These are my current settings

 

Resolution 100

Mesh Quality Ultra

Tessallation Quality High

Texture Quality High

Shadow  Medium

Terrain   Medium

Vegetation  Medium

Water   High

Post Process Quality Medium

Ambient Collusion  HBAO

Effects Quality High

Post Process Anti-Aliasing High

MultiSample Antialiasing Off

 

 

 

And i don't know if this will help but i am also experiencing game crashes due to a DirectX error occasionally which i previously did not get

 

I took down the message from the latest crash

 

DirectX function "getdeviceremovedreason" failed with DXGI_ERROR_DEVICE_HUNG ("the application's device failed due to badly formed commands sent by the application. This is a design-time issue that should be investigated and fixed.") GPU: Nvidia GEforce GTX 670" Driver 34475



#819
Ferretinabun

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So is the general consensus that AMD is better than NVidia for DA:I?



#820
Daggerville

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Greetings,

While my laptop (http://www.cnet.com/...0-gb-hdd/specs/) is absolutely trash for any recent gaming, I've been playing DA:I and it performs decently enough even if all is on low settings (except meshes for obvious reasons).

Now my problem is as follows: every two hours the game's image freezes along with the sound (it basically goes rrrrrrrrrrr) and after a couple of seconds it either shuts down my laptop or I have to turn it off myself. Is there any way to minimise this or fix it? Thank you.

#821
Dreamer

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Greetings,

While my laptop (http://www.cnet.com/...0-gb-hdd/specs/) is absolutely trash for any recent gaming, I've been playing DA:I and it performs decently enough even if all is on low settings (except meshes for obvious reasons).

Now my problem is as follows: every two hours the game's image freezes along with the sound (it basically goes rrrrrrrrrrr) and after a couple of seconds it either shuts down my laptop or I have to turn it off myself. Is there any way to minimise this or fix it? Thank you.

 

Not sure, but it sounds like you might be overheating.



#822
Verrenus

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Nice over clock on the 3570k :)

You are much better at putting in a cooling system than me.

 

Why, thank you! I'm using a Noctua NH-C14 as my CPU cooler and it does a very good job - I'm usually getting below 60 °C while playing games and I can barely hear the fans spinning, they're that quiet! A really good investment if you ask me!  :P

 

If it's a memory leak why wouldn't it effect more people though. That's usually a pretty universal thing.

Maybe some weird coding on when to use x amount of vram on some drivers?

Just so weird the issues with this game I've no idea...

 

Yeah, the game appears to perform differently for every other person you ask, so something is definitely wrong with the way Frostbite 3 has been modified for DA:I.  :huh:

 

So is the general consensus that AMD is better than NVidia for DA:I?

 

DA:I is an AMD sponsored title because it runs on the Frostbite 3 engine. Therefore, it theoretically should run better on AMD GPUs, since then you can use Mantle as the graphics renderer, which frees up a lot of CPU overhead compared to DirectX 11.  ;)

 

Greetings,

While my laptop (http://www.cnet.com/...0-gb-hdd/specs/) is absolutely trash for any recent gaming, I've been playing DA:I and it performs decently enough even if all is on low settings (except meshes for obvious reasons).

Now my problem is as follows: every two hours the game's image freezes along with the sound (it basically goes rrrrrrrrrrr) and after a couple of seconds it either shuts down my laptop or I have to turn it off myself. Is there any way to minimise this or fix it? Thank you.

 

Yes, this sounds very much like overheating since I've had the same happening to my old Dell XPS 1640 whenever I tried playing graphics-intensive games on it. Please monitor your system's temperatures while playing DA:I (I can recommend CPUID HWMonitor: http://www.cpuid.com...hwmonitor.html)and report back with your results so we can figure out what's going on!  ;)



#823
igneous.sponge

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Asus G75VX Gaming Notebook
i7-3630QM
8GB DDR3
Nvidia GTX 670MX (3GB GDDR5)
Samsung 850 Pro SSD
Windows 8.1 (x64)

I'm getting decent performance considering my laptop can't compare to a desktop rig with any halfway decent graphics card.

Running at about 1440x900 windowed. Meshes, textures, terrain, vegetation, and effects at ultra. Tesselation, shadows, and water at high. HBAO. Post-processing medium, post-process AA low, MSAA off.

Average 30fps. Higher indoors and with less complex scenes, lower with numerous NPCs and large complex scenes.

Driver is 344.75 WHQL. GPU utilisation is maximum.

Load times run less than 25s. Quick load from the same area is 5s, which is nice.

Had to increase mouse smoothing by two notches from default to minimise hitching when mouse-panning the camera. Also set maximum pre-rendered frames to 1 from the Nvidia Control Panel to reduce input latency.

Other notes: I've found the post-process AA does introduce some noticeable blurring of textures at medium and above. Nothing serious, but setting to low seems to mostly eliminate any blur while still providing a fair level of smoothing. This setting seems to work well in tandem with MSAA x2, but even that level of MSAA kills performance on my laptop. I can also confirm that memory leakage is a thing over long play sessions. I haven't got past the Hinterlands yet, but it definitely happens in that area for me.



#824
Verrenus

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Asus G75VX Gaming Notebook
i7-3630QM
8GB DDR3
Nvidia GTX 670MX (3GB GDDR5)
Samsung 850 Pro SSD
Windows 8.1 (x64)

I'm getting decent performance considering my laptop can't compare to a desktop rig with any halfway decent graphics card.

Running at about 1440x900 windowed. Meshes, textures, terrain, vegetation, and effects at ultra. Tesselation, shadows, and water at high. HBAO. Post-processing medium, post-process AA low, MSAA off.

Average 30fps. Higher indoors and with less complex scenes, lower with numerous NPCs and large complex scenes.

Driver is 344.75 WHQL. GPU utilisation is maximum.

Load times run less than 25s. Quick load from the same area is 5s, which is nice.

Had to increase mouse smoothing by two notches from default to minimise hitching when mouse-panning the camera. Also set maximum pre-rendered frames to 1 from the Nvidia Control Panel to reduce input latency.

Other notes: I've found the post-process AA does introduce some noticeable blurring of textures at medium and above. Nothing serious, but setting to low seems to mostly eliminate any blur while still providing a fair level of smoothing. This setting seems to work well in tandem with MSAA x2, but even that level of MSAA kills performance on my laptop. I can also confirm that memory leakage is a thing over long play sessions. I haven't got past the Hinterlands yet, but it definitely happens in that area for me.

 

Thank you for taking the time to write! So you based on your experience setting maximum pre-rendered frames to 1 really does improve input latency? I tried the setting before, but didn't found to have any effect on the stuttering I was getting in the Hinterlands. If it did help you though, I might add it to the tweaks and fixes thread.  ;)

 

It's also good to hear that I'm not the only one experiencing degrading performance over long play sessions, particularly on big maps such as the Hinterlands. Those patches can't come soon enough!  <_<



#825
bisr

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Hey bisr what specs are you running on your rig?

 

I upgraded to win 8.1 and it completed fixed my FPS drops in towns with lots of NPCs (eg redcliffe, crossroads etc).

 

From what I can gather, these areas are CPU bound and no top of the line graphics card will help (I'm running a 295x2). Unless you have a 6-core i7 you will notice serious drops around those areas as the games optimisation on win 7 is seriously lacking.

 

Moving to win 8.1 fixes this and this I think is what people are referring to with respect to the performance boost.

 

Too bad I actually do have a 6-core i7, then ;-)

 

i7-3930k

Gigabyte X79 UP4 Motherboard

16GB Quad-Channel DDR3

Gigabyte GTX770 Windforce OC 4GB

27-inch DELL 2713 2560x1440 Display