My gut feeling is that a fully TAC Combat list is very awkward with a console controller.. and so........
It's awkward with keyboard and mouse... cursor acts like a character so your camera zooms around it and it can't go through or over some things. Clicking on characters zooms you to focus on that character (and I've found no way to turn that off). You have to click, move the camera back to enemies, click next character, move the camera back to the enemies, click next character, move the camera back to enemies... Would it have been so hard to freaking just make it stay where it is and have double click on portrait be the zoom focus shortcut?
Please understand I am not ripping on it, I am trying to be objective and realistic. I came in expecting the tactical cam to be something like the kind of systems used in Divinity Original Sin, Baldur's Gate, ect, but it comes off feeling weird and not nearly as smooth...
I think the most annoying thing is that coming out of tac cam (as opposed to just unpausing while in tac cam) skews the camera so you can hardly see **** when it jumps back to over the shoulder. Why it doesn't center behind you automatically is anyone's guess... I have to either stay in tactical view the entire battle or if I'm not feeling lazy rezoom on my character, realign the camera over the shoulder, then hit the tac cam hotkey to "get out" of tac cam.
The actual combat itself is really good though, and I say that having mostly disliked DA2's combat. I love seeing a plan come together (when everyone actually listens) and the game is, thus far, not unfair, though it is unforgiving of mistakes on nightmare. You can't just skip along the open zones doing whatever you want, I act like I'm in Hell itself, eyes darting to every corner of the horizon watching for patrols and when we find bogies it's like fracking Navy Seals **** going down.