Aller au contenu

Photo

Rogue Warrior?


  • Veuillez vous connecter pour répondre
10 réponses à ce sujet

#1
TJByrum

TJByrum
  • Members
  • 134 messages

I am torn right now.

 

I'm not to hot on sneaking around and such.  I'm more of the warrior type, but not like tanking.  I'm not the knight or barbarian type, more like the dodgy type warrior.  I like fighting melee, but rather than relying on huge health reserves and hefty defense, I prefer fighting up close and personal, but utilizing speed and agility in place of defense.

 

In other words, how you would expect a Rogue to fight if placed in a Warrior's position.

 

What do you suggest?  Should I go Rogue anyway and use Dual Wield?  I might feel like getting my bow if I feel it's necessary also, but I won't specialize to far into that.  Or should I go Warrior and use Dual Wield, putting points in Dex instead of Str and whatnot?

 

Right now I'm pretty hot on Duncan's dual wielding, so I will probably go sword+dagger.



#2
Kenshen

Kenshen
  • Members
  • 2 107 messages

I go dual daggers because for me faster is better.  Get your tank to taunt and then backstab at your leisure.  I find most swords to be to slow for my liking but Maric's Blade is fairly quick and it doesn't have any STR requirements.  I also prefer a dex/cunning build over a STR build but that is me.  Why not try both out and see what you like.



#3
TJByrum

TJByrum
  • Members
  • 134 messages

I'm going Warrior with high Dexterity, see how it turns out.  I probably won't be playing this anyhow seeing as I am getting DA:I tomorrow.  At least I'll have an idea of what type of character I want if I ever come back to Origins.



#4
Pokehollow

Pokehollow
  • Members
  • 3 messages

Both warrior and rouge have big up and downs however warrior gets good during awaking while rouge is better during origins.I'm doing rouge first but i want to try a DW warrior myself in the future to see if there is any big difference.As for weapons i would probably go with 2 swords for damage true i attack slower but i would still attack at a good pace and have great DPS.



#5
andy6915

andy6915
  • Members
  • 6 590 messages

A rogue who fights like a warrior isn't difficult. Get evasion and pump dexterity way up, get that power of blood talent from the Warden's Keep DLC, put on some really good armor... And you'll do fine. That's how I play rogues. They can fight face to face as well as a warrior, and actually out damage warriors significantly. Rogues are exactly what it sounds like you want, being a precise dodger instead of just taking the hits. And actually, a strength rogue using Cailan's armor is the best combination in the entire game. Not even kidding, you became pretty much a physical god even on nightmare. I don't do it because a rogue wearing massive armor is kinda... Stupid. But I have done it before, and I was basically unkillable. Highest armor you can get, high health regen, the boots give a dodge bonus, the gauntlets give a critical and backstab bonus. It's ridiculous how overpowered that combination is, if you don't mind a rogue wearing massive armor from a roleplaying perspective.

 

"utilizing speed and agility instead of defense"

 

Uh... Defense is exactly that in DA.  Defense is the dodge stat, the higher it is the more likely you are to dodge an attack. Armor is what reduces actual damage. Are you new to this series to make that confusion?

 

Truly, I do think a rogue matches what you want. And if you're new to the series, I suggest reading the combat mechanics guide.

 

http://dragonage.wik...anics_(Origins)



#6
KaiserShep

KaiserShep
  • Members
  • 23 783 messages

My last Warden was a str-based rogue, which turned out to be my absolute favorite of the lot, since it's essentially a "warrior" that can detect traps, pick locks and backstab better than anything. Seems like this would be your best bet.



#7
Mike3207

Mike3207
  • Members
  • 1 714 messages

I saw a rogue build a while back I really liked: 31 strength, 36 dexterity, all other points cunning. 36 Dex for dual weapon mastery letting you wield 2 weapons as one handed and 31 strength so you can equip Veshialle in both hands. Something like that would let you do a lot of damage by the time you made it to Awakening, especially if you had 3 rogues with Song of Courage. I think a build like that might be best with Assassin/Bard, although other specs might be viable.



#8
Duelist

Duelist
  • Members
  • 5 271 messages

A rogue who fights like a warrior isn't difficult. Get evasion and pump dexterity way up, get that power of blood talent from the Warden's Keep DLC, put on some really good armor... And you'll do fine. That's how I play rogues. They can fight face to face as well as a warrior, and actually out damage warriors significantly. Rogues are exactly what it sounds like you want, being a precise dodger instead of just taking the hits. And actually, a strength rogue using Cailan's armor is the best combination in the entire game. Not even kidding, you became pretty much a physical god even on nightmare. I don't do it because a rogue wearing massive armor is kinda... Stupid. But I have done it before, and I was basically unkillable. Highest armor you can get, high health regen, the boots give a dodge bonus, the gauntlets give a critical and backstab bonus. It's ridiculous how overpowered that combination is, if you don't mind a rogue wearing massive armor from a roleplaying perspective.

"utilizing speed and agility instead of defense"

Uh... Defense is exactly that in DA. Defense is the dodge stat, the higher it is the more likely you are to dodge an attack. Armor is what reduces actual damage. Are you new to this series to make that confusion?

Truly, I do think a rogue matches what you want. And if you're new to the series, I suggest reading the combat mechanics guide.

http://dragonage.wik...anics_(Origins)


I've never done a strength based rogue but my dexterity based rogue managed to do the same thing (although I'm a backstabber anyway).

That said on the rare occasion he got hit, it hurt.

#9
Mike3207

Mike3207
  • Members
  • 1 714 messages

nm



#10
andy6915

andy6915
  • Members
  • 6 590 messages

I've never done a strength based rogue but my dexterity based rogue managed to do the same thing (although I'm a backstabber anyway).

That said on the rare occasion he got hit, it hurt.

 

My cun rogues were DPS and dodge monsters that rarely got hit and it did indeed hurt when they did get hit. But strength rogues are pretty broken. Take the dodge rate of your cun rogue and add 42 armor to them on top of health regen... Pretty much invincible. Strength rogues are a little less damaging than cun rogues, but they are the biggest non-aggro-drawing tanks in the entire series (as in they can pretty much last forever in a fight without worry of being brought down). No warrior you can make can be as impossible to take down as a strength rogue.

 

While I prefer cun rogues for roleplaying, I do suggest trying a strength rogue at least once. Put them in dragonbone Cailan's armor, and watch as nothing short of a mage enemy hitting you with everything they got can even begin to bring you down... Even on nightmare. You won't be killing quite as fast, but you'll nearly unkillable yourself.



#11
thruaglassdarkly

thruaglassdarkly
  • Members
  • 210 messages

I've had pretty good success with what you described with Dual Weapon warrior with points invested in Dex and Str rather than Constitution.  Its risky for the first half of the game, but by the end the health shortage tends to be belayed by the fact that the character is really hard to hit.  You don't get the backstab or crit bonus of the rogue, but I find with the right abilities that damage is a little more consistent overtime.  This about the only way that I enjoy playing a warrior.

 

And as a few people have mentioned above, a melee rogue is actually really viable build in this game. I don't think you'll be disappointed either way.