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This Game is bad. vote


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#1
Xaerth

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This gmae strait sucks.

 

Controls

Graphics

Playstyle

UI

 

All terrible to a level that seems amateure at best.

 

So far it is hard to say what is not an utter failure about this game. It crashes for no reason, its clunky and looks awful.

What an absolute failure and dissapointment after really liking the first two games. I am done with this company and Origins.

 

It feals like a rushed out mess to hit a deadline and I feal cheated for actually paying for this.

 

Anyone else? Speak up! Paying players deserved a lot better.

 


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#2
Tookah45

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This gmae strait sucks.

 

 

Meh. Disagree. It has issues- like being a glaring, poorly-done port of a console title. But I won't give it an overall "sucks."

 

Controls

 

Yep, probably 75% of my issue with the game as it stands now. That's the glaring, poorly-done, console port shining like a polished turd.

 

Playstyle

 

The amount of micro needed to issue the simplest of commands to your followers is an issue. The complete and total lack of tactics means that party control is limited to saying "you can never use this skill, ever" or "use this skill any time it's off cooldown, always." And nothing in between. I've also noticed that it's as likely as not that a given companion will do what you tell them to until you no longer have them selected, and then go right back to whatever it is they feel like, which is rarely what you want or need- such as piling up in front of the AOE having thing or standing in a pool of hurt or otherwise being very bad PvE players, even for robots.

 

So far it is hard to say what is not an utter failure about this game. It crashes for no reason, its clunky and looks awful.

What an absolute failure and dissapointment after really liking the first two games. I am done with this company and Origins.

 

It feals like a rushed out mess to hit a deadline and I feal cheated for actually paying for this.

 

Anyone else? Speak up! Paying players deserved a lot better.

The stuttering in cutscenes is a major issue, as is all PCs being referred to with female pronouns, even when male. I'm astonished such a glaring bug could make it to release. Did nobody roll a male PC at ANY point during development? Or did they just not test it after porting to PC from whichever console they designed the controls for?

 

I haven't had any crashes, infinite loading screens, or any of that. My ONLY performance issue is stuttering of the audio/video during cutscenes/dialogue. While that's annoying, I find it much less so than a 400lb 7'10 behemoth being called "milady" every 15 seconds by some shrimpy elf on the sidewalk that comes all the way up to his waist and could be easily beaten to death by said behemoth's penis.

 

I also think the game is gorgeous.



#3
Guest_Cat Blade_*

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I'm on 360 and DA2's graphics are better than this b.s.

sigh

#4
Guest_Cat Blade_*

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I'm on 360 and DA2's graphics are better than this b.s.

sigh

#5
Deezyisme

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Highly disagree. Next!
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#6
Kantr

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I think the controls work very well.


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#7
Warden Majere

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You're starting the hate-fest already? Why don't you give the game a chance. Sure, it could use some updates, but that doesn't make it terrible! I just hope that this doesn't turn into another DA2 thing, where it's always "this game sucks, screw you bioware"..... Where's the love guys?

#8
Boydsan

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So far i am not overly impressed with it. 
 
I am playing on Nightmare difficulty and picked a dwarf 2 handed warrior as my character and the first boss (slight spoilers here) is not too tough to defeat but there is a trick to it... I need to close the rift at specific times. Two things messing me up.
 
First, I have to click on the rift which is hard to do... the camera controls are really BAD. The rift is so high and half the fight i am too close to it, so i have to run away to see it with my main and click it. Then, if I select a different character - my main character decides NOT to close the rift and attack the invulnerable boss that stays invulnerable until I can click on the Rift.
 
Second, I decided to get a charge as my first ability. My character always uses all their abilities... even ones I do NOT want him to use. I do not want him to use the auto taunt, and WHAM he does. My companion tank uses all her abilities to no effect as well... UGH
 
Unlike DA:O i can not figure out away to disable them spamming their abilities. Then the mage will auto cast his protective spell on party members who have no threat... UGH.
You have no control, that I can see, in preventing your party members spamming abilities. As a result, you can not control which ones to do... or to wait on unless you take them over... and then if you take them over the other three members go wild and use up all their mana and abilities without your say ... EVEN ON TACTICAL MODE.
 
WTF
 
I want to hold that attack so we can combo... but no he spams it. My main character wants to close a rift - but if i am not in control of that character; he abandons the task and it does not close because he did not complete it. 
 
It is a tactical miss! Hate to say this, but Dragon Age 2 felt better than this... minus the graphics and story (so far). Then there is the Auto attack and the lack of binding mouse buttons to controls... so if you want to use the mouse wheel or other mouse buttons... for something else... TOUGH LUCK. No way to bind them... not even in the bind keyboard section.

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#9
Boboverlord

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To fix the stuttering in cut-scenes, go to here

 

For discussing the PC control, let's go this link

 

http://forum.bioware...estions-thread/



#10
OnePageMemory

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You're starting the hate-fest already? Why don't you give the game a chance. Sure, it could use some updates, but that doesn't make it terrible! I just hope that this doesn't turn into another DA2 thing, where it's always "this game sucks, screw you bioware"..... Where's the love guys?

 

Well... I don't purchase any other product when it's released in hope in a couple month it can be playable... What's the point of that? If you're going to relase a game that's the final product and it should be judged on what it is...

 

Do you purchase a car that won't start and wait couple of month for them to fix it and reserve judgement? No.. You would be extremely upset you got ripped off..

 

I loved Dragon Age Origins because it was a great game... I don't love Bioware for making one of my favourite series into a unplayable heap...


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#11
Klory

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I think the controls work very well. Honestly you all are entitled whiny people

The problem is that consoles and pc's are different platforms, with different requirements, and different circumstances. An interface and controlls that work on console often don't work on pc and vice versa.The problem is that every developer says:" Yes we also developed this game for the PC". Instead they developed it for the current gen console and just ported it. I know its extra work for developers but I shouldn't feel as though my interface was crippled because its too difficult to take things any further on a console. I have nothing against consoles and console users but now that the PC has become the dominant platform of the dedicated gaming market (after a long time being the semi-forgotten child) that they'll stop this lazy coding

To the last gen console users: In part your game would always have looked worse: the consoles and their hardware can't do what current gen and medium to ultra pc's can do, but on the other hand feel what its like to be forgotten by a developer who wants your money, but doesn't have the time,money or desire to optimise your game so that it works properly.

You can't call us entitled when we were left out of the loop and another segment of gamers were specifically catered to ahead of us, perhaps even at our expense.

This is a very general criticism though. Many, many developers do the same things and while I understand that it would have been difficult to code for three different platforms, at least don't lie and tell me you kept pc players in mind and that you optimised it for pc. There have been far buggier games with worse engines. For the most part playing on Ultra for me is fine, but that doesn't mean I don't understand what low,medium and last gen users aren't going through. It should run better with additional settings. Reducing the draw distance (with sliders for pc) and actor and object fades would have been the easiest choice.

 

As for the way the game behaves. THIS IS NOT SKYRIM. Stop turning your game more actiony and then removing other components. To be frank , despite Skyrims great success I thought it was the worst Elder Scrolls I've ever played (and I've played all of them). Lots and lots of action with even less interesting quests.less magic, no atmosphere improvements (towns still tiny,no patrols or trade or contact with cities, no real villages or activity.99% of the world are monsters - some in caves under your city,don't even bother to do interesting stuff with your engine, just hack and slash) You can have visceral combat with tactics and roleplaying. Its been done before. Nobody can say they're happy with how stupid the AI is


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#12
10K

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I'm on 360 and DA2's graphics are better than this b.s.
sigh

Well of course the graphics are better in DA2. That game was smaller in comparison, there's alot less shoved into it. I don't understand why people keep bringing this up. The simple fact is it's a new engine being used for this game, plus it's so much bigger than both origins and DA2 and people expect the last-gen version to look good. I'm surprised it was even released for last-gen consoles. There had to be sacrifices somewhere so that there would be the same amount of content across the board.
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#13
Klory

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Well of course the graphics are better in DA2. That game was smaller in comparison, there's alot less shoved into it. I don't understand why people keep bringing this up. The simple fact is it's a new engine being used for this game, plus it's so much bigger than both origins and DA2 and people expect the last-gen version to look good. I'm surprised it was even released for last-gen consoles. There had to be sacrifices somewhere so that there would be the same amount of content across the board.

DA2 had many small self contained area's. Unless Bioware forced lower draw distance or changed the whole layout for ps3 , this would always be an issue. Doesn't mean that I think that our last gen brethren couldn't have gotten a better optimised product. Bioware just used their finite time to favour next gen>pc>last gen like almost every other game company would :(



#14
Guest_Cat Blade_*

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DA2 had many small self contained area's. Unless Bioware forced lower draw distance or changed the whole layout for ps3 , this would always be an issue. Doesn't mean that I think that our last gen brethren couldn't have gotten a better optimised product. Bioware just used their finite time to favour next gen>pc>last gen like almost every other game company would :(


They charged 70 bucks for the 360 version of the game. I'm sorry but that is terrible customer service, considering the quality. At least knock it down to 40 bucks. Christ, that isn't even considered "cheap."

#15
Pen-N-Paper

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On the plus side, watching DA2 Let's Play on Youtube, at least the opponents are not exploding in response to sword stikes as they were in DA2. That turned me right off.

 

I never had a problem with the DA:O graphics. I have not played DA3 but the one thing I liked about DA:O was that I did not have to micromanage my party after I set the strategy in tactics. I cannot speak to the criticisms of that loss to the DA3 game but, if the party does act like a spastic octopus, I would not find it an enjoyable play. And I would be nagatively surprised were it true.

 

https://www.youtube....o0LILGJBSb6zP6S

 

It is nice to see codex entries. It is nice not to see Prima-Strategy-Guide-call-outs how to defeat everything.



#16
Ares_mito

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EDIT from a post i previously did

 

I personally like the world, the story, dialogs, missions variety, contents and also graphics differently from other players. I don't like game mechanics because after the evolution done from DAO to DAII in terms of tactics management and action I hope to see the best of those experiencies in DA:I instead I have to use a barriers and guards before the fight then either I pause continuously the game to control companions actions or let them do what they want because of the gameplay simplifications that took away also healing spells and character stats personalization. The mechanics now are more similar to an MMO than to a Bioware game.



#17
Drogo45

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The game is AMAZING on the PS4!!


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#18
Blisscolas

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This gmae strait sucks.

 

Controls

Graphics

Playstyle

UI

 

All terrible to a level that seems amateure at best.

 

 

(bolded part by me)

 

Are you for real? There is absolutely no way whatsoever that this game could be made by amateurs. I would have you know also that every single piece of coding you produce ever in this world that has a few layers of complexity will have some bug by the date you have to publish it because you just couldn't account for every single possible way your users would handle your code. You can push back the deadline all you want, you need to deliver at some point and the new objectives you set for your extra time will not be met.

 

I respect you not being happy about how many bugs have been reported, but I think you're pushing it and being quite disrespectful to the teams who worked on the game for many years.



#19
steamcamel

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140415.jpg


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#20
PromisedPain

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I smell pirates, mad cuz your crappy community can't crack Denuvo.



#21
Chari

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I smell pirates, mad cuz your crappy community can't crack Denuvo.

I preordered the game and tried to play it

Everything these guys say is true

DA:I is soo clunky and just... unpolished? Or sth



#22
Guest_Caladin_*

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BioWare wont an cant please everyone, those that are not pleased are here on the forums per usual making there very LOUD remarks about how they loathe the game, where as those that are actually enjoying the game will continue to do so and probably not even come to the forums to voice there pleasure.

 

Tis a shame i wish more ppl who enjoyed a product took there time to voice it on the developers forums, but it aint even been a day yet and tbh alot countries dont even have access so with patches  and the game to actually be released for the rest of us hopefully i will see alot more ppl posting who enjoy it



#23
Brishon

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Controls on PC take a bit of getting used to, especially if you just coming off of DA:O or DA2, but luckily I've already grown accustomed to them. This game was clearly made with a controller in mind, but it just wouldn't feel right to me playing without a KB+M. I don't know what they were thinking with the tactical camera though. I just can't get the hang of it.

 

 

I personally think the game looks great. I have everything set to Ultra.

 

The UI should really be customizable, especially the size of the skill bar, but it's not annoying enough to ruin the game for me.



#24
PromisedPain

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I preordered the game and tried to play it

Everything these guys say is true

DA:I is soo clunky and just... unpolished? Or sth

 

I believe you since you're actually active on the forum. The guy who made this topic has 3 posts, and has made a similar thread on another section of the forum. He doesn't even comment the hate posts he makes. And I haven't had a single crash, so that's also something.



#25
Kahless

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While it has issues, I'm enjoying it overall. No crashes or quest breaking bugs yet.