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'The hype is real!' to 'This game is bad.' in less than 24 hours.


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#126
Rykoth

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I'm quite happy with the PC version.

 

As far as controls are concerned, short of the absence of the walk button, most of it is a "learn to play" issue. Seriously.


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#127
Cainhurst Crow

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From what I've seen nobody has any real problems with the story of dragon age inquisition, the characters, etc, all of what we were seeing and all of what so many people consider to be the most important factor for RPG's or even games in general.

 

But then came time to play, and then came the bugs, quarks, and actual handling of the game.

 

That's your explination. People saw the story and loved it, then went through having to experience the process of getting to that story. Personally I don't blame them. I usually don't like when people use personal taste for stories and such to dictate if something is good or bad. But the technical issues plauging this release can't be ignored. These are some very valid problems that people are bringing to the table.


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#128
ckangaroo70

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I pre ordered the game and then had to turn around and shell out $600 for a mediocre pc upgrade just so I can run the dang thing. So I have no choice but to be optimistic that the game will be worth the time and money spent upgrading my old PC. Lately just been playing the newer titles like MA3, Bioshock Infinite and other newer titles on my mediocre laptop, but just for giggles I tried to start Dragon Age Inquisition on my laptop and the poor thing almost had a melt down I think. LOL I think I could actually hear it crying and I thought I saw a tear run down the screen! "Houston...we are a no go for launch!" LOL Anyhow I am hopeful the game will be fun once I am able to play it on my upgraded destop pc. I have all the other bioware DA, MA titles and all the DLC and I can honestly say  haveI enjoyed them all with perhaps DA2 being my least favorite. So I was really having high hopes for DAI. Perhaps a patch will get released before I play.



#129
Vapaa

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Urm... I have no issues with this, in the options you can select whether you want subtitles for only main conversations or conversations + ambient.  It's under the Audio category.  Or maybe it's because you are using a different language version and choosing English VO?  In any case, I can confirm I can see all subtitles.

 

Not for the russian version, had to do some file swapping voodoo just to have english text.

 

Every other release has english text, except the russian one, this is proposterous.



#130
D3m0N

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The fact is, we gamers are some of the worst kinds of customers out there. Nobody has any idea how games are made, and yet we expect everything to be perfect right away, or GIVE ME MAH MONEY BACK.

 

And, working in retail just makes me more patient. So to me, just because a game is buggy at launch does not make it bad. People need to chill out. Day 1 Patch will be out today. TODAY is day 1. Not yesterday, not two days ago. Today. Chill out.

 

ok, i understand that:

1) I'm new to the site

2) This is my first post

lol

 

But i agree with your thoughts on the prototypical gamer. WE are a sorry, un-thankful, unrealistic, unsatisfiable group that whine and complain relentlessly over the most minute details and pathetic flaws.

 

i always love the "i want my money back! this isn't worth 60 bucks!!" Really?! 100+ hours of game play and it's not worth 60 bucks?

 

you know what wasn't worth 60 bucks? that bland steak dinner and watered down drinks my girl and i had on my birthday. THAT meal was 90 bucks....and lasted less than an hour and a half. 

 

I've played the first 6 hours...and got in another 2 this morning (slightly late to work lol) and i'm blown away by everything this game brings to the table. already well worth the money to me.


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#131
Zoltansbeard

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People get this worked up over having to click on each lootable item? Really?

 

I think its two or 3 Threads now involving this^^ so yeah.. i guess they do..^^


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#132
Arakiel12409

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people are never satisfied, and after 10 years of development, some expectations have apparently become to high. :)

Is DA: I perfect? No. Was it advertised as perfect? Not when I listened. Has there been one game in the last years (and especially in recent times, I'm looking at you, Unity) which was released perfect? Hardly think so.

People complain about the story without finishing it, people complain about maps that are too big (forgetting the outcry following DA 2), people complain that this game is not origins. When has a game been exactly like one of its predecessors and benefitted from it?

That's not to say that there isn't anything that should be fixed (there is plenty of it), but expecting a game to be fully formed when it is released is unrealistic.

I think most people are just hating Bioware because its a popular thing to do (after some deserved criticism of DA 2, the controversity around ME 3and generally being in EAs hands now). If that makes them happy, good for them. I for my part enjoy the game.



#133
Epyon5757

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Chillax, y'all.  It is a game.  Since a (video) game is a giant program - in many cases several times larger AND more complex than the actual operating system (Windows usually covers around 20 GB at the high end, but many newer games are double that or more) - I CHALLENGE each of you who are trashing BioWare because of some random bug that you didn't expect to find a computer program of SIMILAR size (which will limit you to games in the last four years and operating systems) that ships with ZERO errors whatsoever.

 

 

You cannot, because it does not exist!!

 

 

Patches are a way of life in the software industry, and as software AND video games become bigger, more detailed, more complex...more INTRICATE, this problem will only get worse not because the developers lack skill, but because there's so much more that can break.  There are things, even in software, that don't show up in quality control that are unanticipated (like the PSN 2.0 breaking multiplayer in DAI for PS4 users) where a hotfix is rushed into development and quality control testing.  Then there are other things that are minor enough the developer will take care of them in the what is now standard "fix patch" that gets inevitably issued.  It used to be you waited six months for the fix patch.  Now, you might wait a week or two.  Games have been receiving patches ever since I can remember for performance issues - the ORIGINAL Warcraft had them, for cryin' out loud.  THIS.  IS.  NORMAL.

 

 

As an aside for those who don't like the computer control scheme...if you don't like the controls, rebind them.  It's not hard, and should take you less time than an episode of whatever your anime/cartoon/sitcom of preference is.  

 

Me personally...I don't have the same amount of time to game that I used to have when I was younger.  A game for me nowadays needs to be a memorable experience.  Not one time have I remembered a game because the "controls were good" or "it had no bugs to speak of".  No...the games I remember have compelling storylines (sometimes it's not the main line that's compelling, but all the side stories that weave together surrounding the main story).  


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#134
xkg

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Chillax, y'all.  It is a game.  Since a (video) game is a giant program - in many cases several times larger AND more complex than the actual operating system (Windows usually covers around 20 GB at the high end.

 

95% of that DA:I's 25 gb are graphics and sound assets. The actual source code is not even 10% complex of operating systems like XP or Win7.


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#135
LinksOcarina

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I'm not surprised honestly.

 

Although I find it kind of hilarious that BioWare, once again, listened to their fanbase and they ****** about the changes within regardless of what the fanbase wants. 


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#136
Epyon5757

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95% of that DA:I's 25 gb are graphics and sound assets. The actual source code is not even 10% complex of operating systems like XP or Win7.

 

And most of the complaints I've seen regard things like graphics and sound.  It's all well and good that 95% of that is graphics and sound.  It still has to be integrated into the program - which gets more intricate and complex with each passing iteration/generation of gaming.

 

The point still stands that NOTHING launches without bugs - some of which are major.  So far, I've seen NO reports of major bugs with DAI - only minor bugs.  That alone should be considered a victory given that no software ever has ever launched without bugs and/or glitches.



#137
coldflame

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The fact is, we gamers are some of the worst kinds of customers out there. Nobody has any idea how games are made, and yet we expect everything to be perfect right away, or GIVE ME MAH MONEY BACK.

 

 

 

I have no clue how cars are made and I expect them to work perfectly the day I buy them. This argument is ... no comment.

This

 

Here's the thing. If a car doesn't work properly, it can get you killed.

 

If a game doesn't work properly, you wait for a patch, but it doesn't harm you. At all.

 

False Equivalency.

 

A game is 100 percent luxury item. People need cars to work, to get from point A to B. A game is something that is not guaranteed to be flawless from day 1. It's impossible. Impossible. Every game in the history of games has had something wrong with it when it came out. And it used to be, you had to deal with the bugs. It used to be, there were no patches, no fixes, and you had to live with the bugs. Gamers are spoiled, and it's self entitled to expect everything to be flawless or money back.

 

Fine, next time when you get your new graphics card AMD/Nvidia should just install one fan and ask you to come back in a month time to install the other fans. The card will still run with only one fan (it might shutdown every 10 minutes but hay it is a luxury item right and technically it will still run).



#138
DarthSliver

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I have the PS3 version, it seems fine to me. But I honestly wont be getting dlc for the game until I upgrade to PS4



#139
CoffeeElemental

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From the streams etc I would have rated the game 7/10 and after playing the game I see that it is exactly what I expected. PC UI issues non-withstanding after all the hype has died down and honey moon is over you will accept the reality, that this is fun game if you happen to like what it offers, but also flawed and it lacks in various aspects enough that it won't be the game to bring fanbase back after previous Bioware's missteps.


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#140
Wissenschaft 2.0

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bah, what a load of bull. This game is amazing and exactly what DA 2 should have been. I'm in love with this game.

The haters for DA: I are no different than the Haters that Origins had. Lets remember that Origins had its own bugs and issues.


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#141
loungeshep

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Wow all this complaining about Inquisition is making me start to wo-no, no wait, I"m sorry it's not. All the me3 complaints and hate didn't deter me from that game either, same with DA2.

 

The only relevant things I saw were comments about the PS3 graphics not being as good, which okay that makes me....pause...since I have a PS3 and can't afford a PS4 right now.  But whatever I guess.


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#142
DarthSliver

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Wow all this complaining about Inquisition is making me start to wo-no, no wait, I"m sorry it's not. All the me3 complaints and hate didn't deter me from that game either, same with DA2.

 

The only relevant things I saw were comments about the PS3 graphics not being as good, which okay that makes me....pause...since I have a PS3 and can't afford a PS4 right now.  But whatever I guess.

 

I see some of the complaints being valid, but it seems fine on PS3. I do notice that I probably do not want to invest money on dlc for my PS3 copy. That is all I have noticed from playing. Otherwise I having a blast, my only complaint is why doesn't female qunari have long hair options lol. 



#143
Eledran

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I currently work in sales, let me tell you this: people will never be happy. EVER

 

People will moan about stuff all day long. You can have an absolutely quality product that does everything you wanted it to do and more, but if it doesn't do that ONE little thing that randomguy X wants it to do, they will scream and trash about that it's ****. They will go to your facebook page etc. and rate you 0/10 or whatever because it doesn't have that feature.

 

Similarly, the people who spit on DA:I are bitching about element X or Y which they absolutely want in their game, but happens to not be there. They refuse to see the experience as (more than) the sum of its parts, but instead multiply by zero when something they care about is missing or doesn't behave like it should. But they forgo even trying to experience the thing as a whole.

It's already getting similar to Mass Effect 3 and how people liken that entire game to its last 5 minutes or so.

 

Luckily, I can also tell you that while those people make the biggest scene around, they are also always a minority, when your product is actually good.

 

I've played the game for 9 hours straight as well. The amount of work and attention to detail that went into it are already amazing. The content is incredibly expansive and while the sidequests are legion, they almost universally fit in the context that they're presented in.

 

Yes, it is unfortunate that the tactical camera doesn't zoon as well as it did before on PC. Yes some controls are slightly awkard on PC. Yes the loot scan is annoying (mostly the sound it makes imo). Yes element X and Y could have been handled better.

Does that make it ****? Heck no.


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#144
dlux

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I currently work in sales, let me tell you this: people will never be happy. EVER

Especially if a substantial amount of buyers think the game is bad.



#145
AWTEW

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Well the PC controls are indeed awkward, managable but awkward, and the start of the game doesn't give much of depth of gameplay.

 

What breaks it is the no English text option, like, seriously ? who tough it would be a brilliant idea to not have English text with English voiceover ?

 

OMFG, seriously? Urrgh, that means I'm officially cancelling my order, and switching to another game. I need the text, since I'm hard of hearing..

 

edit:

 

Turns out you need to switch it on, but it's really small text and hard to see.



#146
Britcorp

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I think it changed so fast because the customers actually got their hands on the game. It was the schills saying this was the best game ever.

 

IMO they reinvented the game and left behind what made the previous games great. The pacing and flow of the prior games is replaced with a single player game trying to be an mmo. It replaced quests you cared about with tonnes of tedious mmo type quests that I couldn't care less about. So instead of continuous story that keeps you into the game, you wander around collecting x of this or killing x of that.

 

They also ripped the heart of the combat and replaced it with a wannabe console combat. Use 1 ability, then click the left mouse button x times while you wait for your stamina/mana to recharge.

 

I'm hoping it gets better as the game progresses but right now it feels more like work than playing a game.


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#147
Aaleel

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I've read some reviews, but mostly I was waiting to see what two of my friends who pre-ordered thought of it.  My best friend in particular because he plays on PC like I would be,  They basically both said the same thing, the game was worth playing, but if I didn't pre-order there wasn't really a need to run out and pay full price for it now.

 

My best friend said waiting a while would be a good thing anyway because it would give them time to clean up the PC version, which he didn't have really anything good at all to say about.  From the K & M controls to the camera, he just said it was all off.

 

Listening to him gave me a flashback to Dark Souls I, that was nigh unplayable with a K & M.


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#148
Epyon5757

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I think it changed so fast because the customers actually got their hands on the game. It was the schills saying this was the best game ever.

 

IMO they reinvented the game and left behind what made the previous games great. The pacing and flow of the prior games is replaced with a single player game trying to be an mmo. It replaced quests you cared about with tonnes of tedious mmo type quests that I couldn't care less about. So instead of continuous story that keeps you into the game, you wander around collecting x of this or killing x of that.

 

They also ripped the heart of the combat and replaced it with a wannabe console combat. Use 1 ability, then click the left mouse button x times while you wait for your stamina/mana to recharge.

 

I'm hoping it gets better as the game progresses but right now it feels more like work than playing a game.

 

Side quests are usually boring.  They are filler meant to either help you level up, help you get better equipment, or give you some gold (exception: companion-style quests).  This is not unique to DAI, nor is it unique to any other freaking midieval-style, Tolkien-esque RPG out there.  Skyrim was terrible at this.  Witcher isn't really any better.

 

As far as combat goes - DAO combat SUCKED.  The pacing of the main storyline in general was bad, there was nothing to really tie the dwarves, elves, mages, humans, templars, etc together beyond the "let's come together and kill a giant flying lizard before it (literally) fries us", and I felt the tactical camera in DAO took you out or the immersion of the battle.  DA2 combat was at least somewhat fun - but it was almost too frenetic, and you didn't have quite as much basic control to move your party as you did in Mass Effect or DAO.  I don't need to control every single thing my party does to enjoy a game, and honestly, if I did need to micromanage to that extent, I'd just go play an RTS style game.

 

DAI has the best overall combat system of the three games.  

 

I think too many people here are getting too caught up in the falsehood that they thought this game would be "perfect" in that it would include everything THEY wanted irregardless of whether or not the majority wanted that, and that the perspective cameras and tactical cameras would be arranged exactly to THEIR preferences.  It doesn't work like that.  The developers have to take into consideration the wishes of their very large and very disparate and opinionated bases.  Unless you plan on rewriting the game code to suit YOUR (by your I mean "individual" preferences, not you specifically) preferences, this is the compromise you make - sacrifice some of your preferences and tastes for a well-polished game that will appeal to a great number of players with preferences different to your own, and realize that ultimately, they do a far better job making games than you would.


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#149
Britcorp

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Side quests are usually boring.  They are filler meant to either help you level up, help you get better equipment, or give you some gold (exception: companion-style quests).  This is not unique to DAI, nor is it unique to any other freaking midieval-style, Tolkien-esque RPG out there.  Skyrim was terrible at this.  Witcher isn't really any better.

 

DAI has the best overall combat system of the three games.  

 

The side quests in DAI take it to the next level though. They threw in bunch of boring and tedious mmo style quests and then nerfed the xp, so that the game feels like a grind. It's almost like this game is their prototype for a Dragon Age mmo.

 

I have a real hard time understanding how anyone thinks using one ability and then spamming the left mouse button while you wait for your mana/stamina to recharge is good combat. It's like a cross between console and tactical combat, that does neither very well.


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#150
Wissenschaft 2.0

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Err, you have 100 mana/stamina. Thats more than enough for more than one ability. And there are skills that either give stamina/mana back to you or all you to use skills at no costs. For example, bulls charge upgraded makes the next skill have no cost. So you can run over an enemy, knocking them down, and then use mighty blow for free.

 

The upgrade that makes Barrier increase mana/stamina regen is also a fantastic upgrade.