The game actually looks stupid without walk mechanism. Strongly hope fix this.
Request for DA:I to add in a Walk Toggle or Hold to Walk button on PC
#101
Posté 19 novembre 2014 - 12:14
#102
Posté 19 novembre 2014 - 12:20
It is a big issue for me. I have even switched to a controller until something is done(It won't be)
#103
Posté 19 novembre 2014 - 12:22
Signed.
#104
Posté 19 novembre 2014 - 01:15
I agree with doing something about font sizes, and cursor size as well. On a 23" 1080i monitor, it is very difficult to see. It is not fun when the cursor can't be found.
#105
Posté 19 novembre 2014 - 01:29
Hopefully a walk toggle gets 'investigated' and patched in asap.
Argh, why why why do I buy games on day 1?! Batman Arkham Origins is the last game I bought Day 1 and I got stuck in a gamebreaking bug for 11 days waiting for a patch. Now I'm reading that KB+M controls are an afterthought on PC. I really should just wait for Ultimate/GOTY editions a year later when they're all patched up and on sale.
#106
Posté 19 novembre 2014 - 01:54
Yes please! Running all the times breaks the immersion! My character feels more like a retarded than a powerful inquisitor!
#107
Posté 19 novembre 2014 - 02:40
OMG! YES! Please add a walk toggle.
The running is way too fast and jerky. Well... Let's face facts. The PC controls are the worst I've ever experienced in any game to date. They are so bad I'm considering shelving the game for now.
Almost unplayable and at the very least, not enjoyable to play when you're fighting the controls instead of paying attention to the game world.
Very disappointing.
#108
Posté 19 novembre 2014 - 03:12
Nothing new yet?
#109
Posté 19 novembre 2014 - 03:29
second that!
#110
Posté 19 novembre 2014 - 03:35
Please this.
PD: Bioware, iam loving this game, thanks for this Dragon Age.
#111
Posté 19 novembre 2014 - 05:01
Please patch it in already, I want to play.
#112
Posté 19 novembre 2014 - 05:12
Please, Mike already stated they would check into it. It can take them a day or two of research to determine if possible and how to implement to implement and ensure it doesn't have a negative effect on other things can take much longer,
I want to see it implemented as soon as possible too.
#113
Posté 19 novembre 2014 - 06:05
We need this asap please
#114
Posté 19 novembre 2014 - 07:26
Agreed, walk toggle is a must have!
#115
Posté 19 novembre 2014 - 07:33
Yes, please let us walk.
#116
Posté 19 novembre 2014 - 11:18
It's just plain dumb that there isn't a walk/run toggle. I mean, seriously. Basic control scheme 101.
#117
Posté 19 novembre 2014 - 11:41
Please, Mike already stated they would check into it. It can take them a day or two of research to determine if possible and how to implement to implement and ensure it doesn't have a negative effect on other things can take much longer,
I want to see it implemented as soon as possible too.
Not sure how giving PC players a function that console players have would upset any sort of balance to the game, as we're both playing the same game.
Hopefully this comes in the first post release patch, or the next one. I really, really hope so.
- Redhands aime ceci
#118
Posté 20 novembre 2014 - 12:15
Not sure how giving PC players a function that console players have would upset any sort of balance to the game, as we're both playing the same game.
Hopefully this comes in the first post release patch, or the next one. I really, really hope so.
I hope it will be fixed today before anyone else could buy another gamepad to play the game on PC as intented ... if you know what I mean ...
At least a quick patch for a WALK/JOG(as default)/RUN.
#119
Posté 20 novembre 2014 - 12:25
PC mouse/keyboard user: "Oh my!! That looks like a wonderful vista by that cliff... well.. lets just walk over to the edge and have a looo AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHH!!!!"
Splat!!
#120
Posté 20 novembre 2014 - 12:29
add me to this !!
#121
Posté 20 novembre 2014 - 12:32
Did not think this was a serious post, as I can't believe this isn't in the game....
Are you *** kidding me?
Might as well also request LMB+RMB steering in non Tac Cam as well, as I hear that isn't in the game either (even after they told us it was).
#122
Posté 20 novembre 2014 - 12:37
Yes, please add this. I have only played a couple of minutes, but it already feel off having to run.. I wanted to walk on that first bridge
#123
Posté 20 novembre 2014 - 12:39
Is there even a walking animation for the character models?
#124
Posté 20 novembre 2014 - 12:50
Is there even a walking animation for the character models?
There must be. Apparently PC gamepad user can walk. At least, that is what I read earlier.
Oh - and consoles.
Modifié par DragonKingReborn, 20 novembre 2014 - 12:50 .
#125
Posté 20 novembre 2014 - 01:38
BioWare pls don't abandon us, implement this function!





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