PC Controls and suggestions.
#1
Posté 18 novembre 2014 - 04:17
- ParkMan609, Hanzel, Cambios et 9 autres aiment ceci
#2
Posté 18 novembre 2014 - 04:31
I've been looking for that key. I would also like to hold it down, but I hadn't found it at all yet.The V key searches for nearby loot and highlights it.
The highlight does not stay on screen for long enough, and it highlight is so subtle you easily miss items.....forcing you to spam the key.
Personally i much preferred the previous games method of holding a key down.
Thank you.
I share that opinion. I'd like to pull it out twice as far. And be able to tilt it without lowering it.For me the tactical camera doesnt scroll out far enough. But thats just my personal opinion.
100 times this.When in tactical cam view, selecting a party member jumps the camera to them.........would LOVE it to be a toggle as i would rather it not jump.
This would also be excellent.Could do with an option that disables the mouse wheel going into Tac cam mode when scrolling back. Occasionally i have accidently gone into Tac cam mode when i just want to scroll out.
And I agree with everything you said about looting. Having to walk up to the loot manually is absurd.
- Mistress9Nine, bleachorange et ianvillan aiment ceci
#3
Posté 18 novembre 2014 - 04:49
You pretty much nailed it. All of these need to be addressed.
#4
Posté 18 novembre 2014 - 04:53
On the loot screen you have to click the take all button or single items you want.
There is no take all key like in DA2.Could easily make the F key do that though, strange why they havent.
If you press space on the loot screen it will take all.
#5
Posté 18 novembre 2014 - 04:56
Apparently the spacebar is the loot all key.
Odd. The F key would have made more sense as its already the look yet.
Will check out later when in game.
Edit: as posted above while i was typing ![]()
#6
Posté 18 novembre 2014 - 05:04
I agree, I want to map my thumb button dangit! Searching and looting are also highly annoying. For now I have a macro setup that presses my search key for me every 3 seconds. I just have to remember to switch it off before I start a conversation.
#7
Posté 18 novembre 2014 - 05:36
I've been looking for that key. I would also like to hold it down, but I hadn't found it at all yet.
Thank you.
I share that opinion. I'd like to pull it out twice as far. And be able to tilt it without lowering it.
100 times this.
This would also be excellent.
And I agree with everything you said about looting. Having to walk up to the loot manually is absurd.
Pretty much agree with everything here.
#8
Posté 18 novembre 2014 - 09:21
Cant bind key combinations like Shift+E etc
- Sylvius the Mad aime ceci
#9
Posté 18 novembre 2014 - 10:08
Does anyone currently have a work around for auto attack?
I don't have a macro keyboard or anything and I don't know how to quite work AutoHotkey program.
I was wondering anyone at this moment have a solution? If you know how to work Autohotkey can you give me a script that when I click left mousebutton or something it auto attacks?
#10
Posté 19 novembre 2014 - 12:29
Updated OP to be purely feedback and suggestions (The post on scuttlebutt still has extra info on how some controls and keys work, and differences from DAO+DA2).
Also added that i would like an option to lock the minimap in place so North is always up and so it would rotate the character icon.
#11
Posté 21 novembre 2014 - 01:17
Updated with tooltip delays and info.
#12
Posté 21 novembre 2014 - 01:26
Why do you compare this with Dragon Age 2 (which is one of the worst RPG ever)? It should be compared with Origins.
Combat system on PC is a mess. In third person there's not a kind of auto attack with auto approach to the enemy, juts like DAO or other party based RPG, so you are forced to move the character, keep hold the mouse left button to attack, and to rotate camera you are forced to keep hold even the mouse right button. This is not good. Combat should be like Dragon Age Origins, with attacks based on click.
- 1-Altair et ceff711 aiment ceci
#13
Posté 21 novembre 2014 - 02:16
Why do you compare this with Dragon Age 2 (which is one of the worst RPG ever)? It should be compared with Origins.
Combat system on PC is a mess. In third person there's not a kind of auto attack with auto approach to the enemy, juts like DAO or other party based RPG, so you are forced to move the character, keep hold the mouse left button to attack, and to rotate camera you are forced to keep hold even the mouse right button. This is not good. Combat should be like Dragon Age Origins, with attacks based on click.
I reference DA2's Inventory and skill menus as being functionally better than DAI's. You make it seem like a compare the whole game to DA2 (whoch had its good and bad points). ![]()
The combat system is a matter of preference.
They changed it to be more of a direct control action rpg, rather than the previous more automated system. I have very few problems with it tbh, as that how i played the previous games. I used WASD movement to directly control my character, then paused and used tactical view to assign party action etc. So not a lot has changed for me.
But the game does have it problems, like the looting, the tactical cam doesnt scroll back far enough etc.
I do miss auto attack, and auto move to loot, and holding down both mouse buttons to drive my character, but i do kinda like the direct basic attacks too.
At the end of the day i think i understand Biowares vision for the game, and want to provide feedback on what i think doesnt work and needs improvement. And point out some odd things like the lack of mouse 4 and mouse 5 buttons ability to be bound.
#14
Posté 21 novembre 2014 - 02:19
Updated OP to be purely feedback and suggestions (The post on scuttlebutt still has extra info on how some controls and keys work, and differences from DAO+DA2).
Also added that i would like an option to lock the minimap in place so North is always up and so it would rotate the character icon.
I would also love to be able to lock north on compass/mini map. That really annoys me. I thought it was an option that i just haven't found yet..
#15
Posté 21 novembre 2014 - 02:37
Otherwise, we need to make radical changes to the Tac Cam in order to make it useful under all circumstances. The fact is, the Action Cam is a better camera for parts of the game. Driving with WASD (or two mouse buttons - that would be nice) is a uuseful tool. But letting us drive under the Tac Cam or getting the Tac Cam to auto-follow without breaking the free roam would be really hard to do.
Enabling auto-attack under the Action Cam seems like a much smaller change.
Auto-move to loot should be available under all cameras.
Inquisition is almost a brilliant game. The controls just need some tweaking.
#16
Posté 21 novembre 2014 - 02:47
If we could tilt the camera freely to look around from up there, that would be plenty high.
Higher would be nice, but we need the free tilting anyway in order to look up (at rifts, at archers on hills - looking up is vital), and I think that would solve our field of view problems without the need to go any higher.
#17
Posté 21 novembre 2014 - 11:09
I'd also like the wsad/q/e keys to be adjustable in TAC mode as I always swap the Q/E bindings back to A/D. This causes naviagating in TAC mode even more annoying as I have to use Q/E which I moved and rebound because I didnt want to use them! I dont want or care for a button that rotates my camera. Thats why we are on PC! I played WoW by holding either both mouse buttons or the RMB + W depending on what I was doing.
I'd also like the option to invert the left and right panning in TAC.
100% need to be able to zoom out farther.
I was so excited getting this game and all I've ran into are control issues. Especially since I swapped the bindings for Q/E with A/D. So annoying!
I'm even on the fence about upgrading my pc instead of picking up an xbone and with the big sales coming up, its looking good but I will just have the same headaches while looking at a prettier version of the game!
#18
Posté 21 novembre 2014 - 11:25
Suggestion #1:
Launch Star Wars: The Old Republic. It should be easy since it is also made by Bioware.
Observe movement controls, camera, and UI.
Copy.
#19
Posté 21 novembre 2014 - 11:55
I would really like the ability to scale the UI size down too, would like to see this beautiful world they have put so much effort into! It takes up way too much screen space.
I agree with everything you have posted OP - good thoughful summary of the issues.
#20
Posté 22 novembre 2014 - 01:58
Does anyone currently have a work around for auto attack?
I don't have a macro keyboard or anything and I don't know how to quite work AutoHotkey program.
I was wondering anyone at this moment have a solution? If you know how to work Autohotkey can you give me a script that when I click left mousebutton or something it auto attacks?
I've use the Nostromo game pads for years now, as they are essentially a programmable keyboard, directional pad, and scroll wheel designed to be used by your left hand. They work quite well, allowing for a keyboard+mouse solution where you don't really have to use your primary keyboard. That's what I used to fix Skyrim, and I was beginning to get a control setup with it that helped DAI considerably, but then I ran out of my 24 hours and needed to get my refund request in on time. It is a reasonably priced product that comes with dedicated software and support for massively complex macros. Creating an auto-attack is cake (set a key to toggle a macro off and on, then make that macro ping the attack command every "x" number of seconds. That should do it). Might be a good solution for you if you are determined to play the game before Bioware gets it patched.
#21
Posté 22 novembre 2014 - 02:00
1. You cannot stealth while in tactical mode otherwise the character keeps auto-attacking immediately, making stealth-based abilities a pain to micro-manage. If I stealth or use any ability that puts me in stealth my character should STOP auto-attacking in tactical mode.
2. No auto-attack in "regular" mode.
3. The tactical cam has several functionality problems:
1. Does not zoom out far enough
2. Cannot look "up" when you zoom out with it. This is extremely frustrating.
3. Snaps to selected characters
4. Gets stuck against rocks, walls, elevated terrain.
5. There is no way to turn off the tactical-information popups that appear when you've selected to attack an enemy while in tactical mode. They are blocking where my main tank and my rogue is because of how large they are. If I need information about an enemy in detail I will just over my mouse over the enemy. I do not understand why we can't toggle this popup thing off in tactical mode. There is no option to toggle it off.
6. Tactical mode needs only a button hotkey. The scroll wheel should not put you into tactical mode, because for the people that want to play without it, its a hindrance.
4. Cannot allocate attribute points. I want my own customization, thank you bioware. I do not own a console and I am not 14 years old. It also eliminates the potential for different kind of builds but basically you stripped us of that freedom.
5. The lack of options to tweak our characters A.I is practically non-existent compared to previous dragon age titles. You may as well call it like it is, it basically doesn't even exist anymore and its annoying because the current a.i are dumber than tree stumps (case in point: Reread problem #1 in this post).
6. Willpower doesn't say if it actually increases mana or not.
7. I have no way to actually see what my actual mana or stamina number is during combat (as an actual number, not a BAR).
8. Cannot equip a different weapon while in combat. Sometimes my rogue just can't withstand certain AoE enemies on nightmare mode and I would like to use the character in some way rather than having it sit there do nothing, but I cannot change my weapon during combat. This seems like a poor design decision.
#22
Posté 22 novembre 2014 - 05:12
- 1-Altair aime ceci
#23
Posté 22 novembre 2014 - 10:27
Added a bit about movement being sluggish and unresponsive in combat due to slow turning, accelerating and slowing down animations speeds.
Really makes it hard to get out of harms way.
Also added a bit about how i would like the level up arrow over portraits to be lit up ALL the time rather than just occasionally.
#24
Posté 23 novembre 2014 - 01:15
On the War map missions screen when choosing between Leliana, Cullen and Josephine, enabling the mouse wheel to scroll between the 3 would be a good idea.
#25
Posté 23 novembre 2014 - 01:28
Please add Walk/Run toggle





Retour en haut






