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Anyone else baffled by the character creation?


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44 réponses à ce sujet

#26
AvianPow

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I have been having the same issue as alot of people here.

 

For me personally i must have made around 15 characters now. I was actually quite satisfied with one of the elves i made but once didn't get further then val royeaux. i got really bothered by the tiny body frame. I actually believe Sera's body is slightly bigger then your own.

 

So for the last couple of days i have been trying to create a inquisitor i could be satisfied with but been having no luck. I would have much preferred just having sliders for everything. My problem is i usually don't have something specific i want to change.. My characters just somehow feel off.



#27
Lady Luminous

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I have been having the same issue as alot of people here.

 

For me personally i must have made around 15 characters now. I was actually quite satisfied with one of the elves i made but once didn't get further then val royeaux. i got really bothered by the tiny body frame. I actually believe Sera's body is slightly bigger then your own.

 

So for the last couple of days i have been trying to create a inquisitor i could be satisfied with but been having no luck. I would have much preferred just having sliders for everything. My problem is i usually don't have something specific i want to change.. My characters just somehow feel off.

 

I keep a notebook of all my CC markers, and then when I got to in-game I took note of what I really liked.

 

Then I just made changes to anything that seemed wonky, while recreating the assets that had looked good. 



#28
AvianPow

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I keep a notebook of all my CC markers, and then when I got to in-game I took note of what I really liked.

 

Then I just made changes to anything that seemed wonky, while recreating the assets that had looked good. 

 

That is actually an awesome idea. Before i just took screenshots of all the settings and use that but it's a slower process



#29
Lady Luminous

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That is actually an awesome idea. Before i just took screenshots of all the settings and use that but it's a slower process

 

Thanks :) 

 

Mine'll say something like Eyes - style option 2 from left, blue option 4 from left, centre/top of grid. 

 

So it's not exact, but easy enough to create a close replica. 



#30
duckley

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I guess I find it odd that the cc is so bad. Dragons dogma had a great cc and that game is several years old. You would thing these hings would get better, not worse.

#31
Jymm

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I have a lot of the same issues, and I only get about 90 minutes a day to play.  So I've had the game two days and made three trips through the character creator.  Tonight I start on #4.  Sigh.  And those hair options are the WORST.  I wouldn't have thought they could do worse than Mass Effect FemShep hair options, but then I was wrong.  Yech.  :huh:



#32
Xephyr

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Is Cullen's haircut not an option? I can't seem to find it...I can't even get the color the same. He just so happens to have the haircut and color I was looking for, but I can't recreate it! Blargh!

 

The Character Creator isn't too awful, I always reroll a ton of times in games like this, but when I can't even find the option I want...*sigh*



#33
jellobell

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I actually really like the character creator. I love that there aren't strict sliders. You have a lot more control and possibility for variation. And reference images are a good idea. I looked for a real person who had the sort of jaw that I wanted to create, for example. Oddly enough, my inquisitor ended up looking a lot like an old friend of mine.

 

I didn't use any makeup (other than turning up the lip shine a bit) because I'm awful with makeup and I found that judging the intensity and colour was difficult with the CC's lighting. Instead I gave my inquisitor vallaslin that emphasized her eyes and framed her face as well as longer eyelashes. 

 

I'm also really glad that the CC allows you to create elves that look good, but also not quite human. I admire what Bioware tried to do in DA2 with elves having a very distinct facial structure, but it looked a bit too alien. But in the CC I was able to make an Inquisitor that looks distinctly elf-y, but not disconcerting. Or, well, at least I think so.  :lol:


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#34
Enesia

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My issue with the character creator is, what is the point of making these unique characters, having multiple characters that look different from the rest, and yet we only have 2 voice options?

 

Bring back the DAO style, where we had multiple voices options because they were just battle grunts and taunts. 

 

Because, now all my characters sound the same.

 

Here is the other thing though:

 

-I like Both the female voices, 2 of them 

 

-I only like one male voice, the other one sounds unnaturally deepy and eery and its especially gross for male elves



#35
Ragginator

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The character creation is a mess. No idea, who decided, to let it happen in a dark, foggy and green area. The characters look totally different, once they reach daylight, especially the hair and skin color. I also rerolled several times, only to end up with white hair or no hair to not get disappointed later on.



#36
TheNobleSquirrel

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I couldn't get my character looking the way I liked. Around my 15th restart, I started searching google for peoples created characters, and their sliders. 



#37
Shahadem

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The cheekbones and cheekshape slider has defeated me every single time. For the life of me I cannot figure out a way to make smooth cheeks.


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#38
Nassegris

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I love the character creator, but I'm just losing my mind with how inconsistent it is with the actual game. With the character locked into their appearance the moment you create it, there needs to be either a save function for the sliders, or a way to alter the looks later on. At the very least, there should be more animations and light functions in the creator - there's just no way of knowing without recreating a character over, and over again. The faces look wildly different when lit by the actual environment in the game - the textures really making or breaking them, the hair colours very different from the creator... in fact, all the colours seem 'off' outside of the CC.

 

I can't seem to make a character I like past eight levels - at which point I'm so frustrated that I just want to delete them. I really, really want to play this game - it seems so great, but I just can't bring myself to going through with it when I hate my character. This is the most frustrated I've been with a character creator since the first few days of Skyrim, before the first texture mods arrived. Unfortunately, texture mods won't fix the problems I have here.



#39
Aeducan

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Yeah I must have rolled 15 times. I'm trying to make a human male character, but he keeps on looking like dominic west! Can someone give me some hinters, I wish you could put your own face in the game.,,



#40
Shahadem

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I think we're missing two sliders. One slider for whatever is supposed to be between the cheekbone slider and cheek shape slider, and another that is between the jaw and cheek shape slider.

 

Also baffingly, the cheek shape slider controls two complete separate sections of the face, the cheekbone and an area much lower, but the cheekbone slider doesn't actually change the area beneath the cheekbone slider. And that's my biggest problem. If I can't change that area I can't make a smooth cheek because the default it's stuck in is all the back into the skull while the cheekbone is all the way in front of the face so it goes:

 

--------------------

-------------------

----------------

X

X

X

X

X

-----

-------

-----

 

The Xs are the missing sliders.

 

 

I wish they used the face sculpting character creator from Eve Online which let you directly modify your character's face by clicking on each section of the face and dragging it out or pushing it in. Bioware's CC either has sliders which control adjacent areas of the face in completely separate categories or else is missing sliders.

 

Actually DA:O and ME CCs suffered from the same exact problem.



#41
Realyn

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I actually like the character creator a lot. There are in my opinion only a few issues with it;

  • The ambient lightning during the character creation process is nothing like the lightning when actually playing the game. This results in colors being completely different when actually starting the game.
     
  • Hair styles suck. A lot. Not so much a problem of the char creator, but instead because of shitty textures, badly done (low quality) meshes and messed up colors. It really, really, really clashes with the beauty of the rest of the game. That being said, this is pretty much a standard issue with BioWare RPGs it seems.  :mellow:

All in all, it is still one of the best character creation tools I've come across. I just wish it didn't have the above two glaring mistakes/oddities.



#42
Aleithian

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There's no question that the creator has limitations at the moment. Expect to have to run through the same character several times. I make a face, start the game, then watch the opening sequences and note down what I don't like ("eyes too low", "cheeks too wide", or whatever). I have a word document saved on my desktop and note the the various builds in order until I arrive at the final build. To measure the slider bars I take vertical/horizontal percentage estimates, e.g. 50/50. For instance, here's my final build for my female warrior. You can copy and paste the options and just replace my stats with yours. If you approach character creation in this game as a process of discovery and refinement, you'll at least have a better result and be happier for it.

 

Siri (Build 4)

 

Face shape: 6

Skin tone: 6

Complexion: 1

 

HEAD AND EARS

 

Ear size: 35/0

Ear position: 25/30

Earlobe size: 75

Cheekbones: 0/70

Cheek shape: 65/50

Brow size: 80/65

Forehead: 50/60

 

EYES

 

Eye shape: 1

Eye size: 30/20

Eye position: 60/50

Eye rotation and spacing: 10/20

Eyebrow style: 4

Eyebrow position: Last

 

NOSE

 

Nose shape: 1

Nose size: 100/60

Nose position: 70/85

Nose bridge size: 0/15

Bridge position: 75/50

Nose tip size: 60/0

Nose tip position: 75/55

Nostril size: 80/25

 

MOUTH AND JAW

 

Mouth shape: 7

Mouth width: 75/50

Mouth position: 55/0

Lip thickness: 0/30

Jawline: 0/35

Jaw size: 0/85

Jowls: 50/25

Chin size: 90/75

Chin shape: 55/15

Double chin: 0/0

Adam’s apple: 80/50



#43
Jeathroe

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I must've made over 15 characters by this point, I just can't seem to get a face that I like the look of in game. I wouldn't be so annoyed by this if I had more time to play, but I only have a n hour or two after work and pretty much every day since release I've spent the majority of that time constantly creating new characters that I'm unsatisfied with. I managed to make a decent looking elf rogue, but my human looks awful. I've been trudging through the story with my human character, but his appearance is really starting to bug me at this point. It's a shame because I put enough time into him that I don't want to restart, but he looks out of place next to other characters within the game.

 

I'm really hoping for Bioware to add some option to recustomize your character in town. With all the features already available, I feel they could easily find a spot to squeeze in a Mirror of Transformation type item.



#44
whosnick

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One Problem is that during the opening sequence the character does alot of ugly faces, like as if he/she is in pain. This makes many face builds look incredibly ugly that you are immediately start to dislike your creation. All I can say is that it gets better after the prologue, when your character does not do all These horrible grimaces anymore.


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#45
Sausfest

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My character is 99% forehead. That opening cutscene makes the characters look so, so bad. It's that stupid eyebrow movement!