I'm in the middle of a Skyrim run right now, silly. I don't see what the significant difference is between the two control schemes. WASD movement, LMB for primary attack, looting's about the same except that you can't highlight anything at all in Skyrim.... what am I missing?
The fact that Skyrim's controls were designed for the game's 1st person perspective, perhaps? (the WASD-only movement controls feel intuitive and natural when in first person view). Also, Skyrim lets you pan the camera completely (including up and down) without pressing any buttons. (you simply move the mouse in the direction you wish) in DA:I you can't even do that. You've got to press the right mouse button down, then move your mouse, then press the WASD keys all at the same time if you want to... you know, follow a winding road. And of course if that winding road happens to have combat in it, or something to interact with.... well you get the idea.
Plus, Skyrim is a....slower experience? Whatever fiddling you have to do with the keyboard isn't done under action-game pressure and intensity.
No, I, personally, have never experienced a worse console port in my life than what they gave us in DA:I. And it's *maddening*. Because I'm dying to get out and explore this game but I can't do it. I simply don't have the L33t finger coordination for it.





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