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My Thoughts and Views of DAI (Would like everyone's Feedback)


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#1
Exodusangel1

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Overall this game is quite good, but as every other release there are complaints to be had. Here is a list of my TOP 5 Good/Bad with DAI.

 

Lets first start off with the bad.

 

1: PC controls- The PC controls are tailored for a console gamer, and that hampers the experience by a ton. If you remember DA2, it had turned away from the normal PC master race and ventured closer towards the Console gamer. I don't have any issues with the console, it's just after playing DAO it's a huge let down. Having to "Click" certain Arrows in menus to advance to the next screen is complete and utter garbage. (Pressing Q-E would have been a better alternative)

 

2: Tactics- This is by far my largest complaint. After playing Dragon Age Origins/ Dragon Age 2 there was a certain "Giddiness" to starting off the game and building your squad and setting up their tactics. After acquiring your new party members, being able to set them up to use certain abilities in certain scenario was a very nice addition. Using tactics you can seamlessly set up chain combos such as shatter in certain situations. Once again this was dumbed down, probably to fit better for casuals or console gamers. Not that it's a bad thing but a disappointment on my part.

 

3: Beginning Story- I can't give extreme details for this as i'm only 10 or so hours in and have only touched side quests mainly. The beginning story feels rather dull compared to the prior DA games. There is too much surrounding the political intrigue and not enough focus on the torn veil. It would be great if we had some insight early on what we are dealing with (Such as Dragon Age Origins let us know at the start about the "Arch-demon") so we would wonder what we are truly up against. Also Cassandra just needs to be deleted from existence, I'm sorry I said it. Her overly Templar attitude and heroin like figure reminds me too much of Lighting from FFXIII and I can't stand her.

 

4: Healing- This is a minor gripe, but it feels strange not having a Mage that can "Heal". Rather being able to shield party members reminds me too much of mass effect with Barrier. Replenishable potions and a nice potion slot option makes this a new replacement, but being able to tailor a healer specific mage was just so much better. Now im forced to make a team or Tank/DPS/DPS/Support instead of Tank/DPS/DPS/Healer. Or Tank/Support/DPS/Healer which would just feel so much better if you ask me. What if i wanted Iron bull to vanguard tank and have 2 other dps? The extra healing support would have benefited more considering if you wanted this play style you are forced to run back to camp to replenish pots.

 

5: Horse- Quite underwhelming thus far. The horse barely moves faster than run speed, and just feels clunky in such a polished game.

 

Alrighty, are you all still with me? Lets get on with the good shall we!

 

1: Graphics- Oh maker! The graphics are purely astonishing! Bioware you have outdid yourselves on this one! The character model details look so amazing. Being able to customize the intensity of your scars isn't common in many rpgs but moving away from the JRPG models in DA2 back to the medieval graphic aesthetic makes this game that more enjoyable.

 

2: Character Development: "First it's i like you then it's ZAP frog time." First lets start off about the character creator, the options are so vast and anyone can spend up to an hour finely tuning the smallest of details to make that character feel personal. Second, oh the inquisitor voice acting is fantastic and adds that need OOMPH to your character. Third Crafting CRAFTING CRAFTING!!!! It's SOOOOOOO GOOOOOOOD!!!!!! Being able to craft weapons and add hilts/Padding makes creating your own weapons very personal.

 

3: Gameplay: The gameplay is so fast and fluid and the tactical camera is a very nice addition, but i don't see many advance players such as myself even touching it. (Beaten origins/DA2 without even touching tactical cam/Pausing to issue commands) It is a very minor but nice addition to remove friendly fire from the game without sacrificing the nightmare difficulty. I personally believe friendly fire doesn't make the game harder, but instead just tedious. You would be forced on taking single target abilities to avoid having your tank destroyed.

 

4: Sandbox: Need i say more? Having the whole world to explore and visiting the old zones is just absolutely amazing. 

 

5: Companions (Excluding Cassandra, Delete her) The companions are phenomenal, and one of the best casts in any rpg since the original cast of DAO and FFVII (Yes Im a fanboy). The MOMENT i met Sera I started balling out laughing and stuck her in my party just to hear her banter with Solace. Lets just say i had to stop playing for a second, because of her child like nature against his very adult like nature. Varric of course is a beast, and need i say more. Solace adds balance to the party in wisdom and the inquisitor can be very humorous or serious. I have yet to meet the rest of the companions but i cant WAIT!!!! Just delete Cassandra, she is balls.

 

Anyways, thank you all for reading this post and let me know what you all think!


  • Boboverlord aime ceci

#2
Enesia

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I am going to make it brief.

 

DAI is a decent game. 

 

Don't get me wrong its better than DA2 and definitely something we needed in the industry.

 

Its just to watered downed for a real RPG experience

 

DAI is good if it were made back in DA2

 

What Bioware has achieved is not good enough

 

Is not good enough for 2014

 

Better than DA2, should have been the game DA2 was. But am glad they listened to some of the feedback. Now they need to make the next DA game better than this.

 

This was the game that  could make or break Bioware.

 

After the diaster with ME3 and DA2. Bioware, should have done better.

 

However, that doesn't mean I am not enjoying this game. I am. I just expected more.


  • Noelemahc aime ceci

#3
SpankyWorks

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I'm a console gamer and I agree with pretty much everything you said :) I feel bad for you guys not having PC tailored controls and I hope Bioware addresses that. It's been just a day since it launched so it will take some time and patience.  Don't hate on Cassandra too much, she isn't as much like Lightning as she starts off being, but she's still not my favorite companion so far. I like that the behaviors are a bit less involved, just because I love the tactical cam (this is a personal preference thing obviously).  Have fun with the rest of the game, hope the controls don't hinder the fun! :)


  • HighChronicler aime ceci

#4
HighChronicler

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The Bad:

1. Agreed, I have nothing to add.

2. Agreed.

3. I actually like the Political Intrigue, it shows a deeper understanding of actual rulers and people in power respond. (Being more concerned that one group doesn't take power.) I rather like it.

4. No Healing is a minor gripe that I have as well. (One of my favorite Mage Build BTW)

 

The Good:

1. FINALLY! Someone who agrees with me. Not to mention I have found optimized extremely well. (I get 40ish FPS on Medium-High Graphics)

2. Agreed. Nothing to Add.

3. Gamplay: The Controls on the PC kinda make this hard for me to judge, but I like it.

4. Sandbox: Yep. Great. Moving on.

5. Companions: I actually l really like Cassandra. The Entire Cast is really great. Josephine, oh my Goodness! Agrees Best Cast.

 

 

I am going to make it brief.

 

DAI is a decent game. 

 

Don't get me wrong its better than DA2 and definitely something we needed in the industry.

 

Its just to watered downed for a real RPG experience

 

DAI is good if it were made back in DA2

 

What Bioware has achieved is not good enough

 

Is not good enough for 2014

 

Better than DA2, should have been the game DA2 was. But am glad they listened to some of the feedback. Now they need to make the next DA game better than this.

 

This was the game that  could make or break Bioware.

 

After the diaster with ME3 and DA2. Bioware, should have done better.

 

However, that doesn't mean I am not enjoying this game. I am. I just expected more.

 

 

Dragon Age: Inquisition does have some watered down aspects; however, It is still a really good game. One of the Best that I've played all year. 


  • Boboverlord aime ceci

#5
Enesia

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T

Dragon Age: Inquisition does have some watered down aspects; however, It is still a really good game. One of the Best that I've played all year. 

 

I will admit better than Skyrim. 

 

Not better than Dragon's Dogma though



#6
HighChronicler

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I will admit better than Skyrim. 

 

Not better than Dragon's Dogma though

 

If the Controls were fixed I would give the game a 10/10 simply because it is awesome. Out of all the game I have purchased in 2014 DAI is the one that I really love.



#7
Boboverlord

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On your listed bad side, I don't quite agree much on (3) and (4).

 

In (3), I always long for a story that the hero can use common threat as an excuse to abuse everything that's on his way. It makes things realistic since you won't become the hero for free. And keeping true enemies secret is a normal trope.

 

I don't have much problem about no healing in (4), even I play on Hard with Friendly Fire, My two-handed warrior Inquisitor can be both tank & DPS (I just happen to know that two-handed do insane damage on par with rogue) and can survive well even without Barrier. Well I can survive well because I use tactical cam as if I play FF Tactics.

 

BUT I agree on (5), I want to revamp the whole mount things, especial FX when sprinting and their immortality.



#8
HighChronicler

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On your listed bad side, I don't quite agree much on (3) and (4).

 

In (3), I always long for a story that the hero can use common threat as an excuse to abuse everything that's on his way. It makes things realistic since you won't become the hero for free. And keeping true enemies secret is a normal trope.

 

I don't have much problem about no healing in (4), even I play on Hard with Friendly Fire, My two-handed warrior Inquisitor can be both tank & DPS (I just happen to know that two-handed do insane damage on par in rogue) and can survive well even without Barrier. Well I can survive well because I use tactical cam as if I play FF Tactics.

 

BUT I agree on (5), I want to revamp the whole mount things, especial FX when sprinting and their immortality.

 

I agree. However, the Healing/Support Mage is one of my favorite Mage Builds.



#9
Enesia

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I don't have much problem about no healing in (4), even I play on Hard with Friendly Fire, My two-handed warrior Inquisitor can be both tank & DPS (I just happen to know that two-handed do insane damage on par in rogue) and can survive well even without Barrier. Well I can survive well because I use tactical cam as if I play FF Tactics.

 

 

I don't have much problem about no healing in (4), even I play on Hard with Friendly Fire, My two-handed warrior Inquisitor can be both tank & DPS (I just happen to know that two-handed do insane damage on par in rogue) and can survive well even without Barrier. Well I can survive well because I use tactical cam as if I play FF Tactics.

 

 

 

Play as a mage. Then get back to me with that statement. Please.



#10
Boboverlord

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I will admit better than Skyrim. 

 

Not better than Dragon's Dogma though

 

If you want pure action combat experience, I think IMO the best game is Dragon Nest (what a similar name lol). It is a fantasy MMO but the combat complexity and combo-ability are the best even compared to Dark Souls or DmC. There are 7*4 = 28 classes in game but each class takes 1-2 months to fully understand its mechanics to survive bosses (which happen to one-hit-kill half of the time, combined with >100 million HP). And 1 party can only have 4 members too. Healing is also ridiculously limited: healing spell has 60 seconds cd which can heal only 30% of health.



#11
Boboverlord

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Play as a mage. Then get back to me with that statement. Please.

 

I'm trying to figure out whether being mage is underwhelming or OP lol. From what I know from using Solas, I feel his dmg is low but any DETONATOR skill to combo with his freezing spell is highly damaging.


  • HighChronicler aime ceci

#12
Exodusangel1

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Thank you all for your responses. I'm starting to change my outlook on a few things, but my statement on friendly fire and Cassandra will stay. Especially Cassasndra! I can't stand the whole "Im in charge" kind of personality and this game can do without it.



#13
HighChronicler

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Thank you all for your responses. I'm starting to change my outlook on a few things, but my statement on friendly fire and Cassandra will stay. Especially Cassasndra! I can't stand the whole "Im in charge" kind of personality and this game can do without it.

 

Are you saying that you don't like a strong-willed woman? I think Cassandra is a fine addition to the cast.



#14
Enesia

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I'm trying to figure out whether being mage is underwhelming or OP lol. From what I know from using Solas, I feel his dmg is low but any DETONATOR skill to combo with his freezing spell is highly damaging.

 

It's kind of both.

 

But as I have told people who plays rogues and warriors, it's already balanced. I get sick and tired of people going "I play warriors, but mages are to OP they need to be nerfed"

 

In every RPG I have ever played I have played a mage, I know how to play mages.

 

The Pro of Mage Play:

 

-High DPS from Range

-Tactical Combinations with Abilities

-Healing [which DAI took out]

 

The Con of Mage Play:

 

-Lower levels you're going to die, you're going to die a lot [oh hey that's where healing spells coming in handy, I spam potions nearly as much as I would the healing spelling, oh hey wait wouldn't the cooldown lower how much a mage "spams" his healing spells]

-You have weak defense and consitution, you're just not tanky enough

 

Mage play is BALANCED. I am tired of people who don't understand this, thinking Mage Play is unbalanced because magic is OP.


  • HighChronicler et Boboverlord aiment ceci

#15
HighChronicler

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The Pro of Mage Play:

 

-High DPS from Range

-Tactical Combinations with Abilities

-Healing [which DAI took out]

 

The Con of Mage Play:

 

-Lower levels you're going to die, you're going to die a lot [oh hey that's where healing spells coming in handy, I spam potions nearly as much as I would the healing spelling, oh hey wait wouldn't the cooldown lower how much a mage "spams" his healing spells]

-You have weak defense and consitution, you're just not tanky enough

 

Mage play is BALANCED. I am tired of people who don't understand this, thinking Mage Play is unbalanced because magic is OP.

 

 

AGREED! From what I've seen and played, it is remarkably balanced.



#16
SomeUsername

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Well, now that mages can't heal I shall get a full Warrior party to wipe out everyone.  :rolleyes:



#17
Exodusangel1

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Are you saying that you don't like a strong-willed woman? I think Cassandra is a fine addition to the cast.

Please don't misunderstand me. I don't mind a strong-willed woman, I don't like a self centered control personality. Most of the time she attempts to remain in control and gets quite violent to those who don't submit to her will (Varric). I thought Aveline was a much better strong-willed personality, because her "Control" personality traits are reasonable. Out of all the characters i met thus far (Varric,Solace,Cassandra, and Sara) Sara is by far my favorite. A perfect mix of a comedic personality that has a deeper story than is let out to believe. I can't wait until i meet Cole he comes off like a complete bad-ass.



#18
Enesia

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AGREED! From what I've seen and played, it is remarkably balanced.

 

You probably misread what I am saying.

 

I find in DAI it unbalanced.

 

In other games with healing spells, the game is more balanced.

 

Mages needed to heal. Because while I only have 1 warrior in the current game, I have to play the role of micro manage defender for Solas and I because we don't have the defense. We hang out in the back, but when that dude with the tower shield decides to go after us and attack us, while Cassandra is raging two other dudes, we have no ****** way of protecting ourselves or keeping ourselves alive.

 

Running around is a good solution.

 

But honestly?

 

You have a cooldown system, a cool down system balances out heaing spells so that way we "aren't spamming them" but to be honest, who the **** cares if I spam my own healing spell? Isn't the point to try and live?

 

Several times in DAO, a healing spell didn't go off and went wrong and my part all ended up dead.

 

Mages need healing spells.

 

Yes Solas has the barrier skills,like tranquility, and the ones combined with the winter branch. But it isn't good enough because sometimes Templars just think we're nice to poke with their swords.



#19
HighChronicler

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Please don't misunderstand me. I don't mind a strong-willed woman, I don't like a self centered control personality. Most of the time she attempts to remain in control and gets quite violent to those who don't submit to her will (Varric). I thought Aveline was a much better strong-willed personality, because her "Control" personality traits are reasonable. Out of all the characters i met thus far (Varric,Solace,Cassandra, and Sara) Sara is by far my favorite. A perfect mix of a comedic personality that has a deeper story than is let out to believe. I can't wait until i meet Cole he comes off like a complete bad-ass.

 

Well, the wonders the opinion. I like Cassandra and you don't. And that is perfectly fine. Varric is one of my favorite. Although I really like Solas.


  • Exodusangel1 aime ceci

#20
HighChronicler

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You probably misread what I am saying.

 

I find in DAI it unbalanced.

 

In other games with healing spells, the game is more balanced.

 

Mages needed to heal. Because while I only have 1 warrior in the current game, I have to play the role of micro manage defender for Solas and I because we don't have the defense. We hang out in the back, but when that dude with the tower shield decides to go after us and attack us, while Cassandra is raging two other dudes, we have no ****** way of protecting ourselves or keeping ourselves alive.

 

Running around is a good solution.

 

But honestly?

 

You have a cooldown system, a cool down system balances out heaing spells so that way we "aren't spamming them" but to be honest, who the **** cares if I spam my own healing spell? Isn't the point to try and live?

 

Several times in DAO, a healing spell didn't go off and went wrong and my part all ended up dead.

 

Mages need healing spells.

 

Yes Solas has the barrier skills,like tranquility, and the ones combined with the winter branch. But it isn't good enough because sometimes Templars just think we're nice to poke with their swords.

 

I wish Mages had the Healing too. But I found it balanced considering the rest of the Class Abilities.



#21
Enesia

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I wish Mages had the Healing too. But I found it balanced considering the rest of the Class Abilities.

 

Really?

 

I have seen no benefits, because I still end up dead even after the defense combo barrier abilities. 



#22
Exodusangel1

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Well, the wonders the opinion. I like Cassandra and you don't. And that is perfectly fine. Varric is one of my favorite. Although I really like Solas.

Hmm, i guess you are right. Perhaps I'm viewing this on a much personal level. There are people who like players i don't like, and thus i commend bioware for making characters that are best fit for all fans. On a second note shes getting the boot when i get ironbull or Blackwall.



#23
Boboverlord

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I would comment more about mages when I reach lvl 15-20.

 

From what I study, I think mages (and archers) aren't beginner-friendly but can be insanely powerful in late game, while warrior's skill damage growth is pitiful (don't count dual dagger assassin rogue: they are the best single target DPS without doubt yet with long cooldown).

 

But I'm still curious why mage staves have generally lower DPS than other classes. Because they bypass armor (like DAO) or what? Luckily Lyrium potion can boost Magic stat now.



#24
Enesia

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I would comment more about mages when I reach lvl 15-20.

 

From what I study, I think mages (and archers) aren't beginner-friendly but can be insanely powerful in late game, while warrior's skill damage growth is pitiful (don't count dual dagger assassin rogue: they are the best single target DPS without doubt yet with long cooldown).

 

But I'm still curious why mage staves have generally lower DPS than other classes. Because they bypass armor (like DAO) or what? Luckily Lyrium potion can boost Magic stat now.

 

But that's the way all mages are in good RPGs.

 

They are always the hardest for someone to choose as their first class because they are just so difficult to get a hold of. I like a challenge, but the no healing spells extra challenge is just to much.

 

My restart with a rogue type in a moment because I am getting fed up.

 

The barriers really don't help like at all. I combined Solas with the winter one, about how it explodes once his barrier is expanded, that's great and all, but not helpful. It isn't.



#25
Stormcougar

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4: Healing- This is a minor gripe, but it feels strange not having a Mage that can "Heal". Rather being able to shield party members reminds me too much of mass effect with Barrier. Replenishable potions and a nice potion slot option makes this a new replacement, but being able to tailor a healer specific mage was just so much better. Now im forced to make a team or Tank/DPS/DPS/Support instead of Tank/DPS/DPS/Healer. Or Tank/Support/DPS/Healer which would just feel so much better if you ask me. What if i wanted Iron bull to vanguard tank and have 2 other dps? The extra healing support would have benefited more considering if you wanted this play style you are forced to run back to camp to replenish pots.

 

 

 

The healing is a major gripe for me...it would have been a "Don't Buy" for me, had I known about that before buying it at the midnight release.  I even paid extra to get the deluxe edition =((