Overall this game is quite good, but as every other release there are complaints to be had. Here is a list of my TOP 5 Good/Bad with DAI.
Lets first start off with the bad.
1: PC controls- The PC controls are tailored for a console gamer, and that hampers the experience by a ton. If you remember DA2, it had turned away from the normal PC master race and ventured closer towards the Console gamer. I don't have any issues with the console, it's just after playing DAO it's a huge let down. Having to "Click" certain Arrows in menus to advance to the next screen is complete and utter garbage. (Pressing Q-E would have been a better alternative)
2: Tactics- This is by far my largest complaint. After playing Dragon Age Origins/ Dragon Age 2 there was a certain "Giddiness" to starting off the game and building your squad and setting up their tactics. After acquiring your new party members, being able to set them up to use certain abilities in certain scenario was a very nice addition. Using tactics you can seamlessly set up chain combos such as shatter in certain situations. Once again this was dumbed down, probably to fit better for casuals or console gamers. Not that it's a bad thing but a disappointment on my part.
3: Beginning Story- I can't give extreme details for this as i'm only 10 or so hours in and have only touched side quests mainly. The beginning story feels rather dull compared to the prior DA games. There is too much surrounding the political intrigue and not enough focus on the torn veil. It would be great if we had some insight early on what we are dealing with (Such as Dragon Age Origins let us know at the start about the "Arch-demon") so we would wonder what we are truly up against. Also Cassandra just needs to be deleted from existence, I'm sorry I said it. Her overly Templar attitude and heroin like figure reminds me too much of Lighting from FFXIII and I can't stand her.
4: Healing- This is a minor gripe, but it feels strange not having a Mage that can "Heal". Rather being able to shield party members reminds me too much of mass effect with Barrier. Replenishable potions and a nice potion slot option makes this a new replacement, but being able to tailor a healer specific mage was just so much better. Now im forced to make a team or Tank/DPS/DPS/Support instead of Tank/DPS/DPS/Healer. Or Tank/Support/DPS/Healer which would just feel so much better if you ask me. What if i wanted Iron bull to vanguard tank and have 2 other dps? The extra healing support would have benefited more considering if you wanted this play style you are forced to run back to camp to replenish pots.
5: Horse- Quite underwhelming thus far. The horse barely moves faster than run speed, and just feels clunky in such a polished game.
Alrighty, are you all still with me? Lets get on with the good shall we!
1: Graphics- Oh maker! The graphics are purely astonishing! Bioware you have outdid yourselves on this one! The character model details look so amazing. Being able to customize the intensity of your scars isn't common in many rpgs but moving away from the JRPG models in DA2 back to the medieval graphic aesthetic makes this game that more enjoyable.
2: Character Development: "First it's i like you then it's ZAP frog time." First lets start off about the character creator, the options are so vast and anyone can spend up to an hour finely tuning the smallest of details to make that character feel personal. Second, oh the inquisitor voice acting is fantastic and adds that need OOMPH to your character. Third Crafting CRAFTING CRAFTING!!!! It's SOOOOOOO GOOOOOOOD!!!!!! Being able to craft weapons and add hilts/Padding makes creating your own weapons very personal.
3: Gameplay: The gameplay is so fast and fluid and the tactical camera is a very nice addition, but i don't see many advance players such as myself even touching it. (Beaten origins/DA2 without even touching tactical cam/Pausing to issue commands) It is a very minor but nice addition to remove friendly fire from the game without sacrificing the nightmare difficulty. I personally believe friendly fire doesn't make the game harder, but instead just tedious. You would be forced on taking single target abilities to avoid having your tank destroyed.
4: Sandbox: Need i say more? Having the whole world to explore and visiting the old zones is just absolutely amazing.
5: Companions (Excluding Cassandra, Delete her) The companions are phenomenal, and one of the best casts in any rpg since the original cast of DAO and FFVII (Yes Im a fanboy). The MOMENT i met Sera I started balling out laughing and stuck her in my party just to hear her banter with Solace. Lets just say i had to stop playing for a second, because of her child like nature against his very adult like nature. Varric of course is a beast, and need i say more. Solace adds balance to the party in wisdom and the inquisitor can be very humorous or serious. I have yet to meet the rest of the companions but i cant WAIT!!!! Just delete Cassandra, she is balls.
Anyways, thank you all for reading this post and let me know what you all think!





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