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So I finally crafted the templar


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#1
Xhal

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And she sucks ;(

 

Legionnaire almost invincible as a tank if you coordinate with a barrier then Walking Fortress and Siege breaker you can pretty much do the entire run not taking damage even tanking the boss.

 

Seems the only way to moderately survive on threatening.

 

I hope the katari and reaver don't suck too ;(



#2
Xevren11

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I played with some reavers that seemed unkillable today, they seem pretty good to me.



#3
VulpineSneak

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Legionnaire is super tank.
Templar is focused on buffing the party and protecting them as a bonus.

#4
Decepticon Leader Sully

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sounds pretty cool to me.



#5
Shahadem

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Legionnaire is super tank.
Templar is focused on buffing the party and protecting them as a bonus.

 

Which makes her somewhat useless.

 

Why can't we have a female tank?



#6
Decepticon Leader Sully

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Wasnt there roumours of genderswap DLCa while ago?



#7
Xhal

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The multiplayer classes are already designed characters and it happens the templar is a she, that's not why she sucks though, she can't generate guard as easily as the legionnaire and to clarify : 

 

Legionnaire has a super OP ability : Walking fortress which makes you immune to all damage for 8 seconds with a 32 seconds cooldown.

 

Its upgrade Siege Breaker makes it even more OP : every hit you take while immune to damage builds your guard and reduces you cooldowns by 1 second.

 

Now what this means is if you take 24 hits while being immune the cooldown will be back to 0 seconds when the ability ends.

 

That pretty much never happens but still,  you can coordinate it very well with a keeper, you start with barrier, once the barrier ends ennemies have to go through some of your guard, then you walking fortress, immune for 8 seconds and build all your guard back up, then barrier is back up.

 

And you can keep doing that pretty much forever being virtually invincible.

 

The templar has line in the sand which creates a wall, it was shown in the classes video for single player, the champion in single player has it.

 

It makes soldier decoys appear to block a hallway but doesnt work very well, they have some space in between them and often ennemies still get through.

 

The templar has a buff for party members but its a circle on the ground, the radius isnt that big and most people often don't/can't stand in it because they have to move.



#8
stysiaq

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Which makes her somewhat useless.

 

Why can't we have a female tank?

 

Because you can't have nice things.

 

As for legionaire I am looking forward to spamming walking fortress. So far I was focused on War Cry (the shout that taunts everyone around and debuffs them while immediately giving you guard and +200% armor).

 

I can't say I don't enjoy being unkillable.



#9
stysiaq

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Also, with War Cry I'll be potentially able to abuse Siege Breaker. Plus when coordinated with Keeper's Barrier Legionnaire has almost no cracks in his defense...



#10
kiltysue

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I ran as an assassin for a couple of runs with a templar tank.

The templar buff seemed really great (at least on normal, with

a melee that focused down her current target).  What does

the templar buff do?



#11
slayergrim

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The Templar is a Mage killer according to single player Templar. I don't think their job is to tank. Try her as a dps role and focus on mages and spend points relevant to this job and let us know how she does.

#12
Myala

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Is the skill tree online anywhere? These crafting materials are hard to come by, I want to see for myself before I choose which to unlock.
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#13
Saboteur-6

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Templar has a different priority than main tanking namely Mage slaying and Demon hunting. She has a lot of passive buffs too that boost the party. There's some AoE stuff down her Divine tree that can damage and crowd control. Her AoE taunt and guard builder is pretty far down too.

So I don't think she sucks, she's just a bit of a late bloomer. Plus she has a Scottish accent which automatically makes her a badass.

#14
Myala

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http://imgur.com/a/Rmvb3Found a detailed skill tree for those thinking of unlocking her.

Also, I think I found an insane combo with her. Using wrath of heavens and then dispell to detonate the stuns for 1300% weapon damage.
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#15
setrus86

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http://imgur.com/a/Rmvb3Found a detailed skill tree for those thinking of unlocking her.

Also, I think I found an insane combo with her. Using wrath of heavens and then dispell to detonate the stuns for 1300% weapon damage.

 

That looks like a pretty awesome character. Will be hard to pick what to use, the templar tree looks juicy. 


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#16
Myala

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That looks like a pretty awesome character. Will be hard to pick what to use, the templar tree looks juicy. 

Thats what I have been doing for the last hour. It is a very tricky class with some POTENTIALLY awesome tank skills and damage. Line in the Sand may be amazing. Im tired of people running past my legionnaire while Im trying to block a door. I already mentioned that crazy Wrath of Heaven and Dispell combo that said someone they hit for over 3000 damage with. 



#17
PurpGuy1

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I don't have Templar yet, but my impression would be that Reaver, Katari, and Templar tankiness is more utility for being a melee class.  Legionaire will always be your premier main tank class.

 

The other 3 CAN tank, but the question at higher difficulties will be "should" they tank.  There may be offtank situations that work well with their respective tankiness abilities (Templar tank demons, mages, Guard vs midboss types, Reaver aoe tank trash melee pulls with lifesteal, Katari do whatever that thing he does is, etc), but they won't tank the entire run all the way through.



#18
It IS Lupus

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The multiplayer classes are already designed characters and it happens the templar is a she, that's not why she sucks though, she can't generate guard as easily as the legionnaire and to clarify : 
 
Legionnaire has a super OP ability : Walking fortress which makes you immune to all damage for 8 seconds with a 32 seconds cooldown.
 
Its upgrade Siege Breaker makes it even more OP : every hit you take while immune to damage builds your guard and reduces you cooldowns by 1 second.
 
Now what this means is if you take 24 hits while being immune the cooldown will be back to 0 seconds when the ability ends.
 
That pretty much never happens but still,  you can coordinate it very well with a keeper, you start with barrier, once the barrier ends ennemies have to go through some of your guard, then you walking fortress, immune for 8 seconds and build all your guard back up, then barrier is back up.
 
And you can keep doing that pretty much forever being virtually invincible.
 
The templar has line in the sand which creates a wall, it was shown in the classes video for single player, the champion in single player has it.
 
It makes soldier decoys appear to block a hallway but doesnt work very well, they have some space in between them and often ennemies still get through.
 
The templar has a buff for party members but its a circle on the ground, the radius isnt that big and most people often don't/can't stand in it because they have to move.


And if the keeper is smart with their mana they can keep barrier up for days.

#19
Shahadem

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Templar has a different priority than main tanking namely Mage slaying and Demon hunting. She has a lot of passive buffs too that boost the party. There's some AoE stuff down her Divine tree that can damage and crowd control. Her AoE taunt and guard builder is pretty far down too.

So I don't think she sucks, she's just a bit of a late bloomer. Plus she has a Scottish accent which automatically makes her a badass.

 

But the biggest threat comes from all the melee mobs and ranged mobs, not mages. So she fills a niche that doesn't need filling instead of fitting the place that would make her most useful.



#20
PurpGuy1

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But the biggest threat comes from all the melee mobs and ranged mobs, not mages. So she fills a niche that doesn't need filling instead of fitting the place that would make her most useful.

 

Well obviously if you're fighting Demons faction she's worth a lot more to the party and you'll miss her when she's gone



#21
tbxvividos

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I'll ask my teammates if it's the same for them, but I'm amazed since YOURE the templar you didn't notice this xhal...

The Dmg buff that puts the ring on the ground stays active on you even if you're not in the circle. Just watch. Cast it, run out of the circle, and like magic - you still have the damage buff.

I'll ask my teammates tonight if they keep it too, but since you yourself do I can only assume they do too. My best guess would be that the ring is just a graphic oddity, or maybe if they're not in range when you cast it they can run over it to get the buff.
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#22
Lenseflare

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I played a little with the Templar last night, here is my impressions.

 

I think she is hurting a lot right now, since its still early and people are running around, not much coordinated.

A lot of her skills (on the Divine Tree), seems focused around that the party stick together within a small area.

 

I think a lot of people think that the green circle she cast, is really a dot and tend to stay just behind it.

While it is a +%damage modifier and is active while you stay inside the circle. 

At least I got 2 buffs on me after cast, one of them stayed active when I stepped outside the circle.

Not sure if they are cumulative, or if there is any way to know that.

 

I also picked up the Horn of Valor skills, which is another +% damge buff and +% armor.

And good god, that is annoying as hell. It needs to be cast all the time.

Every 18 seconds sounds like were marching for mordor.

 

On bronze, the buff skills takes too much time to cast,

And I expect on silver and gold, they don't last long enough.

 

Though I gotto say,

Last sacrifice on stage 5 is an awsome utility.

The moment you go down, the whole team pops to full health.

 

No tooltip or any way to know what buffs people have, are really bad with her.



#23
Saboteur-6

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Does Wrath of Heaven combo with Dispel if you're not depleting an enemy barrier / buff?

I'm curious what 3 active skills people are running too. I use Shield Bash, Wrath of Heaven, and Dispel at the moment.

#24
Chaz Darkbane

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I hate to say it but I agree so far. Wrath of Heaven is cool, the bonus damage to demons is cool.

 

  • But right Blessed blades is an awful skill. It should buff anyone who enters the circle during the cast, and then give them the bonus for the duration. After checking with friends it appears that the Templar keeps a separate version of the skill for herself, while everyone else must remain in the circle to receive the bonus (unless the buff Icon the Templar receives is simply an icon to indicate the circle is down, in which case it is very misleading.) Due to the fact this buff does not remain with the party outside of the circle, Blessed blades is more likely to kill your own team for huddling together trying to get effect.

 

  • The Templar does not have enough unique skills to differentiate it from the legionnaire, at least not enough useful ones at least. Dispel can be useful in certain situations, but if I could have a skill that is always useful instead why wouldn't I bring it? As previously discussed Blessed blades is meh at best. When I picked the Templar I was expecting some sort of anti demon crusader specialty, and I have to say I am pretty disappointed. The Templar is nothing but a Legionnaire capable of dying who brings little to the table for that trade off.  What happened to skills like Righteous Strike or Holy smite? Silence? 


#25
PurpGuy1

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Blessed Blades should buff anyone within, say, 40m of the Templar.  Not a little circle that doesn't move.

 

I unlocked her before I quit last night and was planning to include Blessed Blades in my build, though maybe I will look for something else now.