After some fiddling I've actually found a setup that works fairly well. I set everyone to defend the tank and set the tank to follow itself.Only tank abilities that are enabled are to draw aggro and produce guard (except Charging Bull because it's a positioning nightmare). Solas as the barrier/dispel support mage with Barrier on preferred. Dorian as a fire/lightning DPS with static cage on preferred though he does have Barrier enabled. Myself as an archer with all my skills enabled if I need to switch off her.
Almost every fight starts with me hitting a target with Long Shot at which point Cassandra bolts off at the mob I just shot at and pops off a taunt at what I shot. Because she runs ahead everything aggros on her and she does a war cry as soon as she engages more than one enemy. She holds aggro while Solas and Dorian keep mitigation going and damage up respectively. I concentrate on ranged enemies while watching for combo opportunities in the main fray. As soon whatever Cassandra is fighting dies she runs to the next closest enemy and aggros them.
This handles 99% of the encounters in the field with ease. The only time it can get flubbed is when an AOE hits a stupid animal and it ends up being the closest target to Cass at which point she'll chase it forever until you manually engage her on something else. And of course some fights require me going to tac to move my mages back a bit if a fight is tight quarters.





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