Sell it all in the end none of it matters one iota, you can win with 20 power or 20:000 power.
What is safe to sell and what should you keep?
#26
Posté 15 janvier 2015 - 10:17
#27
Posté 16 janvier 2015 - 06:52
Sell it all in the end none of it matters one iota, you can win with 20 power or 20:000 power.
There's too many misinformed people coming on this thread and just telling people to sell everything because they don't need power just because they assume valuables are only good for power. This assumption is not true.
Some of the things in your valuables help you to 1) gain bonus damage towards enemies (turning yellow items into creatures tables) 2) gain schematics for unique items in the game 3) unlock certain things for your Skyhold 4) build things necessary to gain your specialization
Some people want to unlock all these things and fulfill all the requisitions, either just due to completeness or due to it's usability. Since everyone plays different, not everyone should go around and sell all their valuables.
- SpazzticZeal aime ceci
#28
Posté 21 janvier 2015 - 01:46
If they just would add another tab for quest/requisition items..
#29
Posté 01 février 2015 - 05:10
#30
Posté 23 février 2015 - 02:56
They should just make a change in this regard, split the tab up, make it so that creature research goes into the crafting section, or a new section, make any item that has to do with requisitions go into a different tab. In my mind, there shouldn't even be a valuables spot, unless its one that is used just for adding things to it manually, nothing automatically added to it, to make it easier to sell, instead of one item at a time.
#31
Posté 25 février 2015 - 07:07
Junk should be stuff one can immediately sell for cash. Valuables should be for items that one might need for a requisition. Like those malachite. That would key the person to know that it might not be wise to sell it. I don't even bother looting spiders anymore unless I have the antivenom req on my table. I think those get put into your valuables section because they are also used for reqs as well as creature research.
I never accidentally sold the sad splinters though. They were always in my crafting section, i thought. One playthrough I didn't get all three bags though, because I took the fort in the Western Approach via the well and never broke the front door down. But, by the time I get sad weapon crafted all my warriors are using weapons that do much more damage than sad weapon. Also, it looks ridic. But I suppose it would look great with that cheese wheel shield you find in Crestwood(?).
#32
Posté 16 mai 2015 - 03:34
I've researched through all the items I had in my inventory at the time and this is the list I came up with that I was able to sell for sure. I ended up freeing 44 slots in my inventory, felt so much better! ![]()
- Amber
- Amethyst
- Ander Toy Soldier
- Antivan Toy Soldier
- Aquamarine
- Avvar Toy Soldier
- Braid of Rank
- Bride’s Blood Vial
- Bronze Acorn Charm
- Chantry Candle Stub
- Dalish Toy Soldier
- Eagle Feather Charm
- Engraved Locket
- Figurine of Armored Andraste
- Figurine of Maferath the Betrayer
- Figurine of Young Andraste
- Garnet
- Glass Cameo
- Glass Fox
- Gold Bracelet
- Gold Necklace
- Grouse Feather Charm
- Gurn Gallstone Charm
- Lovers’ Knot, Left Half
- Lovers’ Knot, Right Half
- Miniature Spinning Wheel
- Miniature Throne
- Nug Totem
- Personal Locket
- Polished Bezoar Charm
- Prayer Stones
- Quartz
- Ruby
- Silver Bracelet
- Silver Earrings
- Silver Necklace
- Simple Pendant
- Specialist Crest
- The Paragon Aeducan Carving
- The Paragon Astyth the Grey Carving
- The Paragon Branka Carving
- The Paragon Caridin Carving
- Too Many Breeches
- Wooden Crow Figurine
#33
Posté 24 mai 2015 - 03:17
i don't know if anyone is like me but i like to make sure so i viv dragon age inquisitions valuables wiki and if gives you a list of everything, i then select the items i have to sell and it opens a page specific to that item towards the bottom it says (usually) "this item is not used in any requisition or quest and thus can safely be sold for gold." hope that helps anyone.
i put this cos all items i have are white but i have "ferelden medallion of service" which is used in a requisitions quest in the swamp. also "fereldan lock" which is used in requisition in red cliff to make cages. ![]()
#34
Posté 01 juin 2015 - 06:32
One bit of advice: sell the special crafting resources you don't need for your specialty. It's perfectly OK to wait until you know what you need. Once you've completed your specialization, anything marked with a yellow heart that looks like it came from a butcher shop, not a card store, is safe to sell. They're worth 3 gp each, and you can probably get a really nice schematic with all the broken philters and wisp essences you don't need. I usually put it off until I see Bettyar in the Hissing Wastes....
There are some items I sell or don't sell for story reasons. You don't really need the loot most of the time, so the missing gold or two will never be missed. I always sell the blood-soaked teddy bear, but only after I've eased the child's fears in the Fade. I have yet to find a use for the Crude Herb Manual (can only assume it's a reference to the mage origin in DAO). After I pal up with Frederick in the Western Approach, I figure he was the one who bought the dragon sketches. The gold horn...hmmm. Probably just there to make us scratch our heads. I forget how much it sells for. I sell Sera's bag-o-britches after Cullen sends her bounty hunter friends after the bees.
Important survival tip for anyone with OCD: if you mess up like I did (TWICE!) you won't be able to craft something later. In the Western Approach, the best way to claim Griffon Wing Keep is to sneak in through the back door. If you do this, you'll arrive mid-courtyard and two Venatori will flee up the stairs. If you can take them out, fine, but don't follow them up the steps. Instead, turn around and have the entire party attack the keep door. There are opponents who will appear from nowhere, and once they are defeated, you can claim your sad splinters. If you go up the stairs and claim the keep, the oak door will transform to a grating that can be raised and lowered, and there will be no sad splinters, so Mark will never get his mace.
#35
Posté 04 mai 2016 - 06:42
I know this thread is pretty old but I just started getting really into DA: I and I had this question myself. Being a completionist I try to do all the quests that i can, requisitions included. So, using the wiki, i made a list of what valuables should be held on to. Some of them may not actually be valuables but all of the valuables needed are on the list.
Dalsih Tome
Ancient Writings
Malachite
Orlesian Tome
Fereldan tome
Fereldan Medallion of Service
Spider Ichor
Spider Eggs
Fereldan Locks
Decorative Gems
Dwarven Toy Soldier
Dwarven Dragon Statuette
Dwarven Case
Dwarven Plate.
Everything else needed for requisitions is either an herb or a crafting material. Any other valuables that you should keep are for enemy research. I hope this helps, I'm sure it will help me.





Retour en haut







