I've been putting together a crafting guide, and I am now busily screenshotting and cropping icons for the many materials in the game. I would appreciate help from anyone with some spare time, just send me your screenshots or add them yourself to the site.
The core of the information is there, so it could be useful for anyone to check it out:
http://dragonage3.wi...fe.com/Crafting
http://dragonage3.wi....com/Schematics
Mini-Quote (Database is too big for a post):
Primary Slot
- Determines the base elemental damage of staves, or the armor or attack value of crafted armor & weapons. Materials will determine the rating:
- Low armor/damage rating
- Medium armor/damage rating
- High armor/damage rating
- Very high armor/damage rating.
Utility Slot
- Determines any core attribute upgrades to Strength, Dexterity, Magic, Cunning, Willpower, or Constitution. The higher the tier of a material, the higher each piece of it that is added will boos the target attribute. IE: Cotton gives +1 WIllpower. Using 10 cotton will give +10 Willpower.
Offense Slot
- Using materials on this slot will give a special offensive boost. Using complementary buffs on your weapons will yield best results, so bear in mind that this slot can grant you enemy armor and barrier reduction bonuses or bleeds and heal on kill.
Defense Slot
- Elemental and damage-"type" resistances are boosted by using this slot. Using complementary buffs on sets of armor can grant you specific resistances against elements to prepare you for some boss encounters, or can trigger reflect effects on enemies trying to hit you.
As with everything wiki: if you find something missing or mistaken > help the community by fixing it!
I'll get working on a weapons and armors database when I'm done with this section, so happy Crafting ![]()





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