Cassandra - Two Handed/DPS?
#1
Posté 19 novembre 2014 - 05:48
I typically like to play a sword and shield tank as my main or first character. It's iconic and I typically go for a by-the-books play through first anyway.
The problem is I also want Cassandra to be on my team, and two tanks would be terrible.
From what I've read, companions have fixed specializations and hers is not what would typically be considered the DPS specialization. Would Cassandra just be a worse Iron Bull? I plan on playing on Nightmare, so my party's effectiveness is important.
#2
Posté 19 novembre 2014 - 05:51
Companions do have fixed specializations, but I haven't seen one for Cassandra yet (maybe I haven't unlocked it). If anything, you can respec her to DPS while you take the tanking role, but I haven't seen a DPS warrior yet. What I know for sure is that tank warriors are awesome. I don't blame you for wanting to play one. ![]()
#3
Posté 19 novembre 2014 - 05:52
#4
Posté 19 novembre 2014 - 05:54
Companions do have fixed specializations, but I haven't seen one for Cassandra yet (maybe I haven't unlocked it). If anything, you can respec her to DPS while you take the tanking role, but I haven't seen a DPS warrior yet. What I know for sure is that tank warriors are awesome. I don't blame you for wanting to play one.
I haven't unlocked them yet, but I think she might be a templar, and Blackwall would be a champion. Because aren't seekers basically templars, but they get their power from actual training, not using lyrium.
#5
Posté 19 novembre 2014 - 05:57
I'm noticing in my game that Cass is pretty solid as sword and board DPS, but you can respec her to be 2-handed if you want.
I haven't run into the specializations yet so I'm not sure how much it hurts her 2-handed build in comparison to Iron Bull.
#6
Posté 19 novembre 2014 - 06:00
Cassandra has the Templar spec.
In term of DPS, it's mostly demon focused. It has the two most damaging abilities among the Warrior trees once upgraded, but one is demon only. These two also double up has AOE Stun and Dispel.
Templar provide a bunch of party wide buff (elemental resistance, damage against demons and a constant +15% damage to everything that also allow you to reduce the Templar cooldown for the AOE Stun and Dispel via an upgrade) and they have the "best party heal" in the game via a passive if you don't mind Cass "dying" in the battlefield.
#7
Posté 19 novembre 2014 - 06:04
But if you have 2 tanks a rogue and a Mage- why couldn't that round out your party? The Mage can't be used as a healer, and you could get a rogue archer for your DPS. If you have two tanks to take the heat off your Mage and your archer it could work out quite nicely. This is just my humble opinion of course. I usually like to play the rogue myself.
#8
Posté 19 novembre 2014 - 06:32
I never play on hard or nightmare- so my opinion may be invalid. But why couldn't you be a tank and have Cassandra in your party? If that's the route your leaning towards I wouldn't switch her to two-handed.. They have the most damaging weapons but my experience is they move unbelievably slow. Which I think would ultimately detract from DPS.
But if you have 2 tanks a rogue and a Mage- why couldn't that round out your party? The Mage can't be used as a healer, and you could get a rogue archer for your DPS. If you have two tanks to take the heat off your Mage and your archer it could work out quite nicely. This is just my humble opinion of course. I usually like to play the rogue myself.
I've thought of this myself: why not have 2 Tanks and 2 DPS?
I would guess that on Hard (and especially Nightmare) difficulty, it may be better to have one really good tank to suck up all that aggro/threat and 2-3 DPS in order to down enemies as quickly as possible instead of dividing threat between 2 tanks. I'd also wager that you'd also need someone to play the support role (buffing barrier or otherwise) that would lose some efficiency in DPS.
#9
Posté 19 novembre 2014 - 06:35
I actually can't say that two tanks wouldn't be good in this game, because I haven't played it yet, but a decade of RPG playing suggest the Holy Trinity holds up. I can't think of an RPG I've played where two tanks, one healer, and one DPS has ever been the optimal party setup.I never play on hard or nightmare- so my opinion may be invalid. But why couldn't you be a tank and have Cassandra in your party? If that's the route your leaning towards I wouldn't switch her to two-handed.. They have the most damaging weapons but my experience is they move unbelievably slow. Which I think would ultimately detract from DPS.
But if you have 2 tanks a rogue and a Mage- why couldn't that round out your party? The Mage can't be used as a healer, and you could get a rogue archer for your DPS. If you have two tanks to take the heat off your Mage and your archer it could work out quite nicely. This is just my humble opinion of course. I usually like to play the rogue myself.
There's also the issue of loot. Ideally you'd diversify your party such that you're not wasting drops or that you don't have one "hand me down" member.
#10
Posté 19 novembre 2014 - 07:04
#11
Posté 19 novembre 2014 - 07:11
I've thought of this myself: why not have 2 Tanks and 2 DPS?
I would guess that on Hard (and especially Nightmare) difficulty, it may be better to have one really good tank to suck up all that aggro/threat and 2-3 DPS in order to down enemies as quickly as possible instead of dividing threat between 2 tanks. I'd also wager that you'd also need someone to play the support role (buffing barrier or otherwise) that would lose some efficiency in DPS.
Well, I'm using a Two-hander warrior, Cass as a tank, Sera dps and Solas as support/dps. Playing on hard and it has been a faceroll so far.
#12
Posté 19 novembre 2014 - 07:27
To be honest, I did not know there was no dedicated healer. That's actually very upsetting. I was hoping the game would get back to Origin's combat system, where you almost had a little MMO group party running, only you were controlling every character.I certainly don't claim to be an expert on the matter and you seem more experienced than myself. I was just thinking since there are no dedicated healers in this game (potions only) it kind of opens the healer spot for a different type of party member. (To be honest I'm not sure what the holy trinity even is- I was guessing your party was 1 tank, 1 rogue, 1 healer, 1 DPS Mage..?). Clearly I don't play RPGs in the most effective way. Haha
I find having a healer capable of spamming heals, keeping a party alive under pressure, with the tank keeping aggro off of the healer to be more fun than "everyone just chugs potions.". I really did not enjoy DA2 for this reason. Heals had such long cooldowns that they were essentially just one more potion per fight.
That definitely puts a damper on things for me. Even more so, because in The Great Health Regen Wars, back when we learned there would be none and the community was divided on the issue, the common argument was "just use heal spells."
#13
Posté 19 novembre 2014 - 07:59
Are you getting the game soon? I'd be interested to hear how you end up rounding out your party.
#14
Posté 19 novembre 2014 - 08:04
Well, I'm using a Two-hander warrior, Cass as a tank, Sera dps and Solas as support/dps. Playing on hard and it has been a faceroll so far.
If that's the case, then it's probably more applicable to Nightmare, ha. Either that or we've yet to face a Pride Demon without the help of Leliana or other peeps.
#15
Posté 19 novembre 2014 - 08:09
I haven't gotten a chance to actually play the game yet, but I've obviously been thinking of what my character is going to be.
I typically like to play a sword and shield tank as my main or first character. It's iconic and I typically go for a by-the-books play through first anyway.
The problem is I also want Cassandra to be on my team, and two tanks would be terrible.
From what I've read, companions have fixed specializations and hers is not what would typically be considered the DPS specialization. Would Cassandra just be a worse Iron Bull? I plan on playing on Nightmare, so my party's effectiveness is important.
Companions have fixed specs, yes. Cassandra is a Templar which makes her a bit all-around, but is especially good at fighting demons, who are often the game's toughest enemies. She starts with S&S and 2 abilities geared towards that, but you get a free respec amulet in the very first town and unlimited respecs for relatively cheap.
Optimaly she's probably going to be less powerful than Iron Bull, who as a Reaver has more damaging passives and abilities. But against Demons she's probably going to beat him.
As for the lack healing, for me it's a good addition. You have many ways of avoiding damage; warriors can get extra HP with Guard (S&S warriors are basically invincible on Hard this way unless mobbed by elite foes), Rogues have several escape mechanisms, and mages have the all-important Barrier which is another layer of HP. This makes fights more challenging, I was replaying Origins on Nightmare bore release and as long as I had Wynne in my party no one was ever dying whatever I did, unless the enemy had CC or hit very hard. On Hard in Inquisition any fight that's not a normal group of enemies keeps you on your toes, I love that.
#16
Posté 19 novembre 2014 - 09:03
I have the game installed, I just need to get through the character creator (easier said than done).I agree with you that no health regen/no healing spells kinda stinks. And chugging potions is obnoxious. Especially when you are limited to carrying 8. Then to have to visit camp to refill them... Yeah well. You get the point. Sorry if I ruined it for you.
Are you getting the game soon? I'd be interested to hear how you end up rounding out your party.
Just from looking at skills, I'm anticipating Spell Purge to be pretty important; it feels like Barriers are like Shields/Armor/Barriers in Mass Effect, so having ways to strip them seems good. I guess it works out that Cassandra is a Templar.
It also looks like Resurgence is very powerful (being the only heal), at least for my gameplay style, so I guess I'd have to use Vivienne for that, which wouldn't be my ideal choice.
The fourth is up in the air. Definitely not Blackwall or Iron Bull, that would be too much melee (honestly, even having Cassandra might not be an ideal setup, my best Origins teams were all ranged).
Alternatively I could make my character a Mage/Knight Enchanter and free up that spot, but I really want to use a one-handed sword.
#17
Posté 18 décembre 2014 - 01:14
I was wondering this too.
Wanted to swap out Dorian for Cassandra ( as a Rift Mage ) and keep Black Wall as tank.
#18
Posté 18 décembre 2014 - 04:28
Not generally a good idea do double-tank, in my experience. I was playing tank and brought Cass or Blackwall for difference quest reasons. The AI wasted threat abilities as the tanks tried to steal threat off one another, leaving the other two party members typically exposed if things went awry.
I didn't have a problem on normal - I thought the two-tank team still worked well - but on nightmare you'll need to micromanage threat, and turn off War Cry/Challenge in tactics so you can use them with discretion.
#19
Posté 18 décembre 2014 - 08:31
Blackwall two-handed, Cassandra sword&board defence, and me sword&board aggro.
I'm thinking of swapping Cass and Blackwall when I get their specs.
If you balance each character's upgrades, it can be a load of fun.
#20
Posté 18 décembre 2014 - 09:21
Just for laughs I'm running three warriors in my party right now.
Blackwall two-handed, Cassandra sword&board defence, and me sword&board aggro.
I'm thinking of swapping Cass and Blackwall when I get their specs.
If you balance each character's upgrades, it can be a load of fun.
Do you play hot potato while using chain pull?
#21
Posté 18 décembre 2014 - 10:28
Do you play hot potato while using chain pull?
Yesh.
#22
Posté 18 décembre 2014 - 04:55
there is ample skills that apply for warriors across weapon choices-and there is a specific weapon based skill tree to use as well.
I am currently running both my warrior and cass as sword and board, but I'm toying with making one of them two handers, and have chosen skills for both that will apply to either scenario.
Plus, if you want to respec, the token to do so is reasonably cheap, and extremely cheap for the first one. I think you'll be fine.
#23
Posté 18 décembre 2014 - 04:58
The problem is I also want Cassandra to be on my team, and two tanks would be terrible.
Yes, the fights might get too easy. Tanks are absolutely boss in this game. Blackwall basically 1on1's dragons while everybody else keeps dying.
#24
Posté 18 décembre 2014 - 05:50
Just don't use the auto-upgrade for your companions. Make Cassandra a Two handed warrior if that's what you want her to be.
If any companion is using a skill you don't want them to use, just replace it/ turn it off in the abilities interface tab. You have 3 options for each slotted ability. Enabled (default), preferred, and disabled.
#25
Posté 18 décembre 2014 - 07:14
I ended up not using Cassandra because I no longer wanted to romance her. But if I did, two tanks would have been fine. If it wasn't for lock picking, I'd probably run two tanks/two mages at some point. One tank/three mages is probably just better because there are so many enemies that teleport and throw up barriers whenever you get into melee range, but two tanks is definitely fine in this game.





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