Generally out of context it looks I hate DAI, or don't like it. I think that's to much of a generalization. And felt like following the trend because I'm so trendy.
My favorite game of the series, will be DAO which is pretty much what everyone knows, I'm sure. I talk enough about it. I'll only give a brief explanation for this. Basically I have always loved the strong narrative, strong direct RPG elements, and that old school feel to it. It came right at a time when the fans of this genre needed it. We were all scared that the genre was ending and that companies had forgotten us.
Which they did for DA2. What I mean is the genre really felt dead when DA2 came out. I felt like I literally was slapped in the face by Bioware. This had to be a joke right. Thing was it wasn't the game that pissed me off the most. I use to be on the forums of Bioware for a while back then. But it was all the backlash, we the people who felt like we just got the middle finger that made me honestly not want to buy Bioware games any more. The denial that this game was bad by the developers. The outright not listening to what we had to say, the ones who bought DAO. And now they had all this new customer base who never played DAO. I was outright pissed and swore to myself that I'd never by another Bioware game again because of the attitude that was represented on this site that year.
And I didn't. I didn't buy Mass Effect 3, I got around to playing because my sister forced me to do so. Otherwise though, I probably wouldn't have played it.
Now that we have a general backstory of how old I am in video games played. I'll get unto my impressions of DAI.
I'll be honest the way DAI was marketed, was that they were listening to the fans? As I play DAI I wonder which fans they were listening to? The DAO fans? Or the DA2 fans?
As a predecessor to DAO this is not a good game.
As a predecessor to DA2 it's a way better amazing game.
I feel like DAI was the expectation of DA2. DAI should have been the game DA2 was. At least it wouldn't have been such a shock to the system as DA2 was and maybe some fans would complain the RPG elements were watered down, but at least it felt more like a Dragon Age game than 2.
As a Dragon Age game, as a predecessor to Origins, I feel slightly lied to again with DAI. Because they didn't listen to any of us at all, when I say any of us I mean the old DAO fans because if that were the case we would have DAO RPG elements [mage skill trees, perks, etc.] and not watered down neutered elements like Awakening.
As a Dragon Age game, as a predecessor to DA2, I feel this games hold up stronger and much better than DA2. All though it has the butchered, bastardized version of Awakening elements its still something.
I'm on the fence about this game.
A better story, an open world, actual RPG elements, and a better cast of companions
A lack of an in depth complex RPG elements I would have liked if they didn't focus so much on the CC to give us mages more than elemental magic. Why is every RPG going back to plain elemental magic? That's steps way way way to backwards.
A lack of direct narrative and the vague plotline set it back.
But also a lack of interesting quest, so far at least, also set it back.
I have restarted 3 times just to get my elf right, and have played the Hinterlands for several hours. I mean when I say that from 10pm at night to 6 in the morning.
All in all I'd give this game a 7 or 8, probably an 8 for a good effort, but I am disappointed as a DAO fan.





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