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PC lead platform? An explanation to devs. (kb-m)


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#26
Gaylonn

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  But if you use a controlle,r games like DAI or DarkSouls are undeniably superior on PC.  I just can't do 30 fps anymore.

 

This ^^ 



#27
xvader

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Alan and Spankatola - pretty much.

 

Joe - it's cool. I am not sure about their intentions.  Even assuming a mix of both DA:O and DA:2 I don't believe there is a justification for lacking key basic features like clicking on the floor to run; lack of walk-run toggle (you can only run on PC); lack of mouse extra-buttons customization w/out the need of third party software; poor aplication of the tactical camera for PC (a feature that was created for Origins. Go figure); poor looting mechanics (no mouse support for looting. Have to move close to the object first, and then click); andother I am probably lacking.

 

I am sure many people dont mind it. However, based on the feedback I have seen on these boards and some official reviews, I also think many people do mind.



#28
Cyonan

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I always find it kind of amusing when a developer says "We developed it on the PC". I get this mental image of people trying to write code using an Xbox One or PS4.

 

Although Keyboard + Mouse does need more work even if they didn't imply that the game was being built as a PC game first. Regardless of which one you designed first, neither KB/M nor controllers should have to put up with clunky and awkward controls.


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#29
Quaddis

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I'm actually amazed that people still don't realize that nearly all developers (barring those that are PC exclusive development companies) make games with console in mind first.

 

The sheer # of console sales vs pc sales is indicative of the market trend, as well the direction the market will continue to go.

 

PC master race will continue to die...sad, as I began as a PC gamer 15 years ago...but now, it's clear to me which hardware games are optimized for, and honestly it shows with every new release.

 

#sadbuttrue

CD Projekt FTW


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#30
xvader

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Nithrakis - hey man. How long did you try to make the m + kb work before switching to the controller?  Im only at 5 hours or so, and I am trying to make it work, but I do have my PS4 controller (ready to run for PC) next to me making signals to me. 

I don't give up easily though. I am trying to play with the tools Bioware gave me and which I normally use to play this type of game but am aware that a lot of people simply either dont like gamepads or prefer playing RPG's with kb + m. All respectable points of preference.

 

Im going to play again with mouse and keyboard for a bit.

 

I appreciate everyones comments, even if some are a bit on the derail end.

 

Ill be back later. Thanks for keeping it civil.



#31
xvader

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Cyonan - my point precisely. thanks.



#32
Gaylonn

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Nithrakis - hey man. How long did you try to make the m + kb work before switching to the controller?  Im only at 5 hours or so, and I am trying to make it work, but I do have my PS4 controller (ready to run for PC) next to me making signals to me. 

I don't give up easily though. I am trying to play with the tools Bioware gave me and which I normally use to play this type of game but am aware that a lot of people simply either dont like gamepads or prefer playing RPG's with kb + m. All respectable points of preference.

 

Im going to play again with mouse and keyboard for a bit.

 

I appreciate everyones comments, even if some are a bit on the derail end.

 

Ill be back later. Thanks for keeping it civil.

 

Unless you hate contollers...why not just try both for a short time then pick which one you like the best instead?    That's what I did and started enjoying the game sooner instead of getting frustrated.  :)



#33
Quaddis

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Unless you hate contollers...why not just try both for a short time then pick which one you like the best instead?    That's what I did and started enjoying the game sooner instead of getting frustrated.  :)

I hate controllers, i play NBA with controller, for everything else, keyboard and mouse. 



#34
frankf43

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I just recently gave up on fighting with the PC controls, dug out my old PC XB360 controller, and my enjoyment of the game has increased substantially. The game plays way better with a controller, even when using tactical view (which I'm now using nearly 100% of the time in combat).

 

I'll check out the PC controls again if they fix a lot of the issues but, for now, I'm quite content to play with a controller.

I play on Xbone and I also play combat in tactical view almost constantly. Not trying to decry the ops point just agreeing with you that Tac cam is the go to tool for fighting with the controller.



#35
ORTesc

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It's interesting that games are still developed more so with consoles in mind even though PC gamers outnumber that of either console. This idea that every game needs to be made so that dude bros can sit on their couch and fist pump all day is absurd. The numbers are real Bioware, people still like to play real RPGs. Publishers really need to stop hiring used car salesmen and put someone in charge that understands this industry.


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#36
SykoWolfPup

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Has Bioware not learned ANYTHING from their ME3 and DA2 fiascos? Is it just EA riding them like crazy?

They clearly havent, I mean look at how tiny the wor....nvm
Look at how bad the ending i....nvm
umm....look at the lack of tactica.....nvm


Point is, they damn well listened. Expecting perfection out of the gate is stupidity, because it almost never happens. Lucky for you, almost ALL of the PC issues tend to be fixed via patches or mods. Try to enjoy the game for what it is, don't hate on something because you dislike the control scheme. Its annoying yes, but it cant seriously destroy the game :T



#37
Nithrakis Arcanius

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Nithrakis - hey man. How long did you try to make the m + kb work before switching to the controller?  Im only at 5 hours or so, and I am trying to make it work, but I do have my PS4 controller (ready to run for PC) next to me making signals to me. 

I don't give up easily though. I am trying to play with the tools Bioware gave me and which I normally use to play this type of game but am aware that a lot of people simply either dont like gamepads or prefer playing RPG's with kb + m. All respectable points of preference.

 

Im going to play again with mouse and keyboard for a bit.

 

In excess of 5 hours, for sure. I'd say closer to 10. If you already have a  controller ready to go I strongly suggest just giving it a try. Find a few filler/random encounter fights and get used to it. You have nothing to lose other than the time spent playing.

 

It only took me a fight or two to be way more productive than I am with KB+Mouse. The hold trigger to advance time feature is genius and I much prefer it to a toggle pause key. With the controller I'm much more tactical and the fights unfold much more slowly, which is how I like it.



#38
DemGeth

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I'm sorry but honestly Steam has been pushing having the PC as THE gaming venue in your living room for quite some time.  Normally half or more of the top sell list are games that play better with a controller.     

 

The idea that M+Kb controlls make it a "PC" game is dying and has been for some time.  

 

Get over it.

 

Now that being said....there's no reason to lock key bindings so that we can't make it do what we want that I can see.  So just patch that and mod peeps will have a profile out in 0 time at all and there ya go problem solved.



#39
Munktor

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I'm sorry some of this isn't true:

 

-Its hard to believe, but PC actually has more software gaming sales than every console out there. Thats 1 system beating 6. 

http://www.maximumpc...r_consoles_2014.  Steam/GoG/etc. doesn't release sales so you were probably using boxed figures, which are wrong.  Same goes for advanced gaming hardware : http://www.vg247.com...t-value-report/

 

-According to metacritic professional reviews (and other sites), PC actually has the most quality games every year.  On top of this, a majority of games on console do end up on PC (small # of exclusives on consoles these days other than Nintendo).  Furthermore, these games are almost always better on PC (according to digital foundry of Eurogamer)....as long as you use a controller for many of them.  Now that is the issue.

 

I Do completely agree with you that the games actual gameplay is more designed for controller/console these days.  And some devs don't care to fix this for kb/m (Cough Bioware).  In this aspect, yes, PC is behind.  Gladly there still are some devs who care and happen to produce some of the best games in the market (CDProject, Valve, Blizzard).  But if you use a controller, a majority of games out there are objectively superior on PC.  I just can't do 30 fps anymore.

 

I think your perspective is a bit out of whack though.  End of the day, sales are all that matter to a company.

 

Perspective.

 

As of the beginning of November this year...

 

Dragon Age Origin has sold:

 

2.49 million on XBOX

1.58 million on PS3

.49 million on PC

 

Dragon Age 2

 

1.06 million on XBOX360

.75 million on PS3

.56 million on PC

 

That's only 3 platforms.

 

This time around it will be 5 platforms.  Do you think PC will have garnered more or less of the market?

 

Bioware can't put PC first, they'd go out of business in this day and age.  Back in the days of good old Baldur's gate, sure...but today?  It'd be foolish to take any claim of "made with PC in mind" with a whole salt-shaker of salt =)

 

source: http://www.vgchartz.com/



#40
DemGeth

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lol that's not including digital sales mate 


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#41
Dubstob

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source: http://www.vgchartz.com/

 

-VGCHARTZ does not use digital sales. Digital Sales are now over 80% of PC's revenue. PC has more gaming revenue than 6 consoles combined at the moment (DFC, NewZOO).

 

 

The issue is the games are being designed for all systems at once, and it results in odd gameplay choices.  The only issue with DA:I is poor kb/m support which would take a days of patching or modding to fix.



#42
Munktor

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lol that's not including digital sales mate 

 

No, it's not - but it's indicative of the market trend none-the-less.



#43
Munktor

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-VGCHARTZ does not use digital sales. Digital Sales are now over 80% of PC's revenue. PC has more gaming revenue than 6 consoles combined at the moment (DFC, NewZOO).

 

.

 

 

The issue is the games are being designed for all systems at once, and it results in odd gameplay choices.

 

I'm not sure how you can validate the statement "PC has more gaming revenue than 6 consoles combined".

 

I agree that digital sales are a large part of the market.  In fact, that's the hilarious part.  You can't even get a return on your investment with a digital copy.  It's almost like the PC is the worst possible choice in this day and age.  

 

Again, this is coming from someone that has built multiple gaming rigs and started as a PC gamer.  

 

As for the issue stemming from designing for multiple platforms at once, I agree. 



#44
Dubstob

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 I'm not sure how you can validate the statement "PC has more gaming revenue than 6 consoles combined".

 

Probably because its currently true:

 http://www.maximumpc...ence_owner_2014

 

Vgchartz is a joke. PC is nearly all digital. 

 

If PC sales were as bad as VGchartz "trend" implied PC wouldn't be getting a majoirty multiplats with more gfx options.  Why would the devs bother? The only problem is they think we are going to always just use controller. The issue is this kind of game can perfectly work with KB/M if they fix a small issues.



#45
DemGeth

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Right, it shows how much more money sand sales they get from the PC platform.

 

-better deals with distributors.

 

-saving cost of distribution 

 

-no need to get "permission" or review to patch

 

-more sales (most sales on the pc are digital if you see .5 mil box sales than the game just absolutely killed it on the PC in sales.



#46
Brogan

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Obviously they lied to us about the focus of the design for this game. 

 

But ultimately, the fact that they have ignored the issue, have not said a thing regarding plans to fix anything, says everything.  They just don't need to do anything.  One could argue they just don't care, as they already have their money.

 

Until I see the below image posted beside this thread title, there's no reason to think otherwise.

 

icon_zpsd392f634.jpg


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#47
Munktor

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Probably because its currently true:

 http://www.maximumpc...ence_owner_2014

 

Vgchartz is a joke. PC is nearly all digital. 

 

If PC sales were as bad as VGchartz "trend" implied we wouldn't be getting all these multiplats with more gfx options.  The only problem is they think we are going to always just use controller. 

 

Wait...we're lumping in MOBA and microtransaction games?  

 

Ok, nevermind.  I'll agree to disagree, as I felt we were talking traditional AAA developers.



#48
Dubstob

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Wait...we're lumping in MOBA and microtransaction games?  

 

Ok, nevermind.  I'll agree to disagree, as I felt we were talking traditional AAA developers.

 

Well a majority of AAA developers still feel the need to make a PC version, so apparently not all of those are moba/mmo sales. And both moba/mmo can be AAA btw.



#49
Subtle54

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FYI joejccva71 Article in Forbes you should read. http://www.forbes.co...-keep-fighting/



#50
xvader

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Brogan - you have a point but somewhere on this forum I believe they copy/pasted twitter comments. They are out there, but yea, devs presence in this particular forum seems on the low end. While having acknowledgement on this thread would be super awesome I however prefer the devs to focus their attention on the current kb + m issues; which I believe they actively are.