To those curious about Warden's Keep...
#1
Posté 05 novembre 2009 - 01:14
I enjoyed it, but if I didn't get it for free with my DDE I'm not sure if I would have bought it. $7 for an hours worth is fairly steep.
#2
Posté 05 novembre 2009 - 01:15
#3
Posté 05 novembre 2009 - 01:18
#4
Posté 05 novembre 2009 - 01:19
#5
Guest_Kamenwati_*
Posté 05 novembre 2009 - 01:23
Guest_Kamenwati_*
#6
Posté 05 novembre 2009 - 01:25
As for Oronduil :
I can buy a terrible book that will provide me hours of reading for a dollar. Should everything be based on how much books cost?
#7
Posté 05 novembre 2009 - 01:25
so all in 25-30 is my final price for just 1 person.
#8
Posté 05 novembre 2009 - 01:37
#9
Posté 05 novembre 2009 - 01:41
#10
Posté 05 novembre 2009 - 01:44
#11
Posté 05 novembre 2009 - 01:46
#12
Posté 05 novembre 2009 - 01:49
#13
Posté 05 novembre 2009 - 02:08
#14
Posté 05 novembre 2009 - 02:09
As for Oronduil :
I can buy a terrible book that will provide me hours of reading for a dollar. Should everything be based on how much books cost?
Where the hell are you living where new books only cost a dollar???
Modifié par Oronduil, 05 novembre 2009 - 02:09 .
#15
Posté 05 novembre 2009 - 02:11
#16
Posté 05 novembre 2009 - 03:35
#17
Posté 05 novembre 2009 - 03:51
Personally I think that movies are more entertaining then equally long amounts of gameplay. Furthermore, I still think that movie admissions are overpriced. There's no way that I'd pay for an inferior product, when a superior product isn't worth the money either.
#18
Posté 05 novembre 2009 - 04:01
#19
Posté 05 novembre 2009 - 04:06
As I've said in another thread, $7 is more than 10% of the cost of the normal edition of DA:O. So, does it give you gameplay equivalent to 10% of the game? From all the reports I've read, no. Therefore, it's not worth it.
Let's take another comparison. Torchlight just came out, a smallish but fun ARPG, for $20. $7 is a little more than a third of the cost of Torchlight. Does this DLC provide a third the gameplay of Torchlight? Not by a LONG shot, even if you only play the single-player main dungeon in TL and ignore the infinite dungeon and all the optional side dungeons
So, in the realm of computer gaming as entertainment, is it good value for money? I don't think so. Which is why I got so annoyed when I discovered that whether I decided I wanted to get it or not, my base game is infected by the connected NPC and questlog entry
Modifié par Srikandi715, 05 novembre 2009 - 04:09 .
#20
Posté 05 novembre 2009 - 04:08
jk....just downloaded it...want to have everything loaded cause I wont have time to really play until the weekend.
Anyone get the PS3 Dragon Age Journeys in-game DLC to work?
Modifié par mackloon, 05 novembre 2009 - 04:10 .
#21
Posté 05 novembre 2009 - 04:12
#22
Posté 05 novembre 2009 - 04:47
Where is this storage at?
#23
Posté 05 novembre 2009 - 04:51
#24
Posté 05 novembre 2009 - 04:52
Also, storage appears outside after you leave and come back later.
#25
Posté 05 novembre 2009 - 05:00
Srikandi715 wrote...
Really, to get a good sense of dollar value of DLC, you should be comparing the cost to similar games. Heck, compare it to the SAME game.
As I've said in another thread, $7 is more than 10% of the cost of the normal edition of DA:O. So, does it give you gameplay equivalent to 10% of the game? From all the reports I've read, no. Therefore, it's not worth it.
Let's take another comparison. Torchlight just came out, a smallish but fun ARPG, for $20. $7 is a little more than a third of the cost of Torchlight. Does this DLC provide a third the gameplay of Torchlight? Not by a LONG shot, even if you only play the single-player main dungeon in TL and ignore the infinite dungeon and all the optional side dungeonsTook me about three days to complete Torchlight's main quest; didn't keep track of how many hours per day, but it was a lot
So, in the realm of computer gaming as entertainment, is it good value for money? I don't think so. Which is why I got so annoyed when I discovered that whether I decided I wanted to get it or not, my base game is infected by the connected NPC and questlog entry
That comparison doesn't really work either. It sets the standards far too high. Using your example, no expansion pack would be worth the money since they don't provide an equivalent amount of game time, on average, compared to the price of the original title. DLC can be compared to the original title, but in the form of what it adds. Does that $7 add anything to the game that you want to have and are willing to pay $7 for? Any other way of looking at it has too many holes to work well.





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