Did anyone else HATE the Mako in ME1
#26
Posté 25 janvier 2010 - 04:10
#27
Posté 25 janvier 2010 - 04:11
AutoFodder wrote...
It's much easier to traverse the slope rather than just plough on straight at it. This makes it it possible to scale VERY steep cliffs, it just takes a little longer.
Yeah, I no longer take the straightest path to a point. I look for the most traversable.
#28
Posté 25 janvier 2010 - 04:31
The "assignments" that require you to drive across a frickin' empty planetside to get to the 3 points of interest was boring as fudge though.
Averything was marked on your map too, so no "exploration" feel to it...
I won't cry if it's not in ME2 :-D
#29
Posté 25 janvier 2010 - 04:34
#30
Posté 25 janvier 2010 - 05:00
I loved the MAKO sections on the main planets...that's what they should have done for the entire game. Some of the worlds were ok, such that there were mountains and junk and all the little goodies were somewhat challenging to get (most of the levels that were supposed to look like earth and had those spores floating around), but for every one of those, you'd have a planet that would make you say, "F%$* this S$*#, I hate the MAKO!"
#31
Posté 25 janvier 2010 - 06:06
#32
Posté 25 janvier 2010 - 06:22
I sometimes would challenge myself to see if could launch the MAKO off a lift and land without sending it bouncing all over the place either with use of the thrusters or lack of (so it landed on level with the way the terrain was angled) or even just to see how far could get it to go still airborne with intermittent thrust control.
There were times when it was a bit dull driving just for the sake of it too though, so part of me is glad to see it isn't returning, though I hope the Hammerhead has some fun areas to mess around in.
#33
Posté 25 janvier 2010 - 06:28
ARRGGGGHHH, Looks like I'm skipping Chuck and Heroes tonight in order to clear as much as humanly possible.
Might just have to import a non-60 for my first ME2 play through.
#34
Posté 25 janvier 2010 - 07:02
#35
Posté 25 janvier 2010 - 07:09
I felt like the controls were barely tolerable but the aiming of the gun was even wose than the controls of the vehicle were.Acalagus wrote...
I mean honestly I always dreaded the driving missions in Mass Effect because the controls were so goofy.
The PC version would have been alot better purchase than the Xbox360 version for that reason alone.
#36
Posté 25 janvier 2010 - 07:45
It's the Uncharted worlds that make it suck. Most of them have like 89 degree slope cliffs. It's ridiculous. *has nightmares about Nodacrux*
#37
Posté 25 janvier 2010 - 08:17
Modifié par Shoko86, 25 janvier 2010 - 08:17 .
#38
Posté 25 janvier 2010 - 08:30
Shoko86 wrote...
It wasn't explained how to get out of the Mako in game... I was stuck in it for at least 30 min's (Reload my game 2-3 times) trying to decide how to get out.... twas a sad day.
Wow.
#39
Posté 25 janvier 2010 - 08:33
#40
Posté 25 janvier 2010 - 08:37
#41
Posté 25 janvier 2010 - 08:46
For PC, the 'key' for exiting the Mako was misprinted in the instruction manual, so I spent quite a bit of time driving around in it and pressing 'E' to try and exit when the correct key was 'Q'.
#42
Posté 25 janvier 2010 - 09:01
The driving is a lot easier.
#43
Posté 25 janvier 2010 - 09:10
#44
Posté 25 janvier 2010 - 09:15
The Mako couldn't aim for anything and it took so much damage so fast, it was simpler to spam Immunity and AR everything to death.
#45
Posté 25 janvier 2010 - 11:58
#46
Posté 26 janvier 2010 - 12:49
#47
Posté 26 janvier 2010 - 12:53
Just like in the real world. Why would anyone ever not do that?FFLB wrote...
Yeah, I no longer take the straightest path to a point. I look for the most traversable.
I loved driving the Mako. It was my favourite part of ME.
#48
Posté 26 janvier 2010 - 12:54
#49
Posté 26 janvier 2010 - 12:58
It was cut? I didn't know that.lackofcolor wrote...
I didn't mind the Mako on it's own, but coupled with the UNC: Collection missions it was pretty unbearable. All in all, it's definitely one feature that I'm not too upset about being cut from the sequel.
Then is traveling to different planets cut aswell? I kinda liked tht feature. Kind of time consuming and boring at times but it really gave you the sense of exploring new planets and it was fun to jump around in the mako.
#50
Guest_Shavon_*
Posté 26 janvier 2010 - 01:00
Guest_Shavon_*
It's always fun imagining the squadmates silently cursing Shepard for his terrible driving skills, lol.




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