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Let's throw some tomatoes, shall we? General feedback and suggestions


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#551
Bioware-Critic

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Just another buggy not ready for release cash-in for EA, w/e I guess.

Also another great example as to why "bigger more open world" doesn't mean better.

Smaller with attention to quality & detail wins the race. I somehow doubt that if you removed 50 or so dumb fetch quests and ~20 hours of running simulator (for a near complete playthrough) hardly anyone would complain about the story and experience. If anything it would have made the only negative talk (and there's a truckload despite what EA's PR department would have you believe with their (paid for) GOTY awards) surrounding the game be only horrid PC port related. And tip for the future Bioware. If you can't make a PC worthy RPG UI, and can't make a tactical RPG with tactic slots and cameras... don't bother.

 

I just love your comment here. Kudos!

 

Bioware is completely embarrassing itself with this kind of attitude. It is unprofessional and uncalled for!

I play on console and I cannot overstate how much I am dissappointed with this "thing" they call a Dragon Age game ...

Everything that is broken on PC is broken on console too. And I have waited for 5 years to get a DA Origins successor. I payed a premium price for pre-ordering for the first time in my life. I will never be pre-ordering a VG ever again. I was a huge Bioware fan before Inquisition. Now, thanks to what they did here, it is clear to me that Bioware has sold out themselves to EA right down to the last of their brain cells ...

Damn, the PR was so believable at first ... I really bought it ... :pinched: LUCKY ME!

 

If Bioware were to pull off a "180°" from the **** they have brought themselfs into here ... they would have to work really hard for a whole year, or so! And I don't think they will. I also don't think that this whole thing will turn out to be quite as clever as it might have seemed to them before release! I think for the first time Bioware will really take a HUGE hit in their reputation. I mean bigger than with DA2! Maybe not with the casual gamers and the people that enter the series for the first time but with their long standing and loyal followers! I really like Bioware. But dumbing down franchises which are bought by customers who love complexity, player-agency and nuance is just something they are doing to themselves. And Bioware frankly deserves to fail with that!

 

 

To me the main issue on the other hand is this:

 

The very concept of bringing together two companies like EA and someone who has produced titles like BG2 and DA:Origins just does not work at all! It is like water and oil ...

... it does not mix so well!

So you could say that what happend with the DA franchise was bound to happen ...

EA is big and EA is hungry - ergo: EA eats Bioware alive with sauce and everything! No foreplay, no hostages, no catharsis ...

... just: num, num, num, num ... bbbuuurrrppp!

 

The "BIG MONEY" has won! Who knew?

 

 

 

 

And buy the way ... I also agree with everything Ansa has said here!


  • Fufunette et Merlin217 aiment ceci

#552
Danadenassis

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I like the crafting system basics, but after playing for about 90 hours, I can honestly say that I spent maybe 2/3 of that time with two weapons: http://dragonage3.wi...Mountain-Father and http://dragonage3.wi...m/Sulevin Blade, both of which you pick up after a quest and both of which are most likely vastly superior to anything you can craft at the time. Speaking of picking things up, the loot in the game is not particularly interesting. You find a huge amount of gear, but the vast majority of it is just junk you sell without even trying it since the stats are poor. I'm sure there are many great looking weapons in the game, but I just didn't see them because they're regular gray garbage you move to valuables and sell asap. The armor is not really any better. You spend most of the game in a generic looking chain mail that maybe changes colors and some details. You start the game with a glorious looking Armor of the Dragon (at least with the Deluxe Edition version of the game) and change it for a FUGLY generic armor #24 after just a few hours of gameplay (half of which you resisted to switch to the better armor because it looks like ass). The usability of the crafting system is very limited for much of the game - until you get to the ability to make masterwork stuff, runes and pick up quite a few nice schematics. The end game crafted armor (e.g. templar) can look cool, especially when crafted out of dragon bones, but you don't get to enjoy it for too long since the game ends by then.

 

My opinion on the length of the main story: http://forum.bioware...ort/?p=18254317

 

I also did pick less than optimal armours because of looks. Often not using helmet at all because some characters looks great with their head-gear, others, like typically my characters, does not. Lots  of wasted visual gratification on not being able to use the same looks as npcs and companions.

 

In general do I react to how the progression for character and stats is in inquisition. It is a feeling of wasting time when reaching the last skill points, the coolest looks and final upgrades at just the last  tiny part of the game. I would have liked it differently. I would have liked to play with the "finished character" tbh.



#553
NasChoka

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Here is my feedback.

 

I played on PS4 about 80 hours.

 

good

The world is big and looks amazing. The story was interesting and a we learned more about Flemeth and Morrigan. It felt like the Inquisitor had real power. My favorite part was Redcliffe.

 

bad

The side-quests were boring and mmo-like. The war table is a nice idea but a waiting period of 12 to 24 hours is much too long.

 

I didn’t care for any of the new companions. The same applies to the romance options. The romance with Josephine felt like in a disney- or twillight-movie.  On the other hand there is Cassandra who was terrific in the movie but not in the game.

 

There were no hard decisions to make like in the previous games. I also missed heartbreaking moments like when Duncan and Cailan were killed by Darkspawn or when your mother, brother or sister died in your arms. In Mass Effect every sequel became darker and more dramatic. In Dragon Age it appears to be the opposite.

 

All in all it's not a bad game 8/10 (DAO was 10/10 and DA2 9/10 with DLCs)


  • Hexoduen, dirk5027, Meredydd et 1 autre aiment ceci

#554
Eagleheart

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Do anyone have any tricks for the range companions? Because they will run in before any of my warriors and repeatedly get slapped in the face until I enter tactical veiw to tell them to move back. But even after that they still lack the intelligence to get away from melee enemies. I've tried so many things in the watered down behavior menu but nothing works. In Origins and DA2 all I needed to do is switch there behavior to range and my problem is gone. Here it's just a hassle.

 

Yeah this is a Ultimate Dream for dedicated Dragon Age Universe fan to have..Tacs screen or whatever it was called. Loved to mess with it in golden Dragon Age Origins which is so far best DA adventure made by Eaware. Y i pre ordered DAI and regret it as should've started to read this thread before making the purchase. Some amazing posts here and i thank and bow for many Pc Rpg'ers who have written here. Shame that Dragon Age Inquisition was made more for Couch Gamers..Hunger for cash was the biggest reason for that.

 

Wish u good week and may the companion's be saved from brainless rushing :P

 

- 35y old Pc Rpg'er -


  • Hexoduen et 10K aiment ceci

#555
Fufunette

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The only reasons I'm waiting for DA4 is Alistair and Weisshaupt issue, and Solas' cliffhanger. Nothing else.

 

DA3 story was boring, characters were insipids, gameplay was weak and boring as hell, quests were totally not interesting (I hate MMO y'know ?), there was bugs everywhere s possible to be, and seriously, you can't make a better character creator in 2014 ?! Even Planet Explorers has better hairstyles than DAI please Bioware !


  • Meredydd, xkg et Xetykins aiment ceci

#556
CenturyCrow

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I agree a lot with the OP. A lot of what worked well didn't need to be changed. Finding the playability in many areas awkward and cumbersome–not sure if it was poor design or intended to hamper gameplay instead of making it more enjoyable.

 

It's a pity that EA/BioWare left out the toolkit, essentially ignoring an exceptionally talented modding community. As if NexusMods and users desiring more customization didn't exist. Which is troublesome given how much artistic effort went into creating such a huge and beautiful game world to play in. The mods and modding community added immense playability to DA:O; I don't think DA:I will even come close in replay value.

 

I really wanted the PC version but after reading about the control and remapping issues and the new stupid DRM, decided the PS4 would be adequate. It is... adequate if I try to ignore the cumbersome parts of the game. I am enjoying the story and the characters.



#557
Paul_I

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It would be awesome if we can change inquisition soldiers outfit as well as banners (templars, mages, ferelden etc)



#558
Guest_EmmyDupre_*

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I'm bringing this thread back because........

 

although they have fixed my game and I can now play it, I didn't realize how broken it really was.

 

I am now very leery of EA and Bioware games and I will not be buying anymore until they fix their reputation.

 

I feel very cheated.


  • Ansa aime ceci

#559
MouseHopper

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@Emmy Dupre Thank you for your above post.  I have not started a replay of my game yet.  Have played all three Mass Effect games and am now playing Skyrim.  I may take it up again after this one.  But I'm afraid I will have to agree with you regarding EA and Bioware.  This will be my last. 

 

The Dragon Age games were my very favorite, and I so looked forward to DAI.  I too feel very cheated, and do not even begin to understand why they did some of they things that they did with this version of the game.  I have no idea if it will be less glitchy or if the game play will be more user friendly this time around.  But I will see it through. 

 

However, EA and Bioware have lost at least one extremely loyal customer.


  • Ansa et luism aiment ceci

#560
Merlin217

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Let's start with a simple ground rule for developers making a 3rd (!!!) installment of the game:

If something was working in previous games, don't touch it.

IF IT AIN'T BROKEN - DON'T FIX IT!

Sorry but I just have to forward it again. 


  • Elyunha aime ceci

#561
Saphiron123

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Here is my feedback.

 

I played on PS4 about 80 hours.

 

good

The world is big and looks amazing. The story was interesting and a we learned more about Flemeth and Morrigan. It felt like the Inquisitor had real power. My favorite part was Redcliffe.

 

bad

The side-quests were boring and mmo-like. The war table is a nice idea but a waiting period of 12 to 24 hours is much too long.

 

I didn’t care for any of the new companions. The same applies to the romance options. The romance with Josephine felt like in a disney- or twillight-movie.  On the other hand there is Cassandra who was terrific in the movie but not in the game.

 

There were no hard decisions to make like in the previous games. I also missed heartbreaking moments like when Duncan and Cailan were killed by Darkspawn or when your mother, brother or sister died in your arms. In Mass Effect every sequel became darker and more dramatic. In Dragon Age it appears to be the opposite.

 

All in all it's not a bad game 8/10 (DAO was 10/10 and DA2 9/10 with DLCs)

Redcliff was solid, but i can't say how disappointed i was when i realized it was the biggest town in the game. I was so excited to see val royeaux until i realized i couldn't even explore a small portion of it.



#562
duckley

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IMO  - DA:O is like your one true love. You never quite find anyone else who fully matches up. I actually fully enjoy this game, flaws and all - but it will ever match my shock and awe over DA:O -  doubt a game  ever will. That doesn't mean that I don't totally love some other games.

 

Having said that how do the flaws in this game compare to other similar games? I am playing Witcher 3 right now and am enjoying  it lots too. Some of the same criticism levied against DA:I could be levied against The Witcher - too many go fetch quests, too big of a world which loses the umph of the main story etc.clumsy combat....

 

I am curious as to what other recent games match the DA:O experience or are deemed significantly better that DA:I and why.


  • Edorian27 aime ceci

#563
NasChoka

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Redcliff was solid, but i can't say how disappointed i was when i realized it was the biggest town in the game. I was so excited to see val royeaux until i realized i couldn't even explore a small portion of it.


It seems the focus was on landscapes. Seeing more of the capital and visiting big cities would have been nice.

#564
kayshep

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Being a long-time fan of the Dragon Age series, I was very excited when DA:I was first announced.  Building in anticipation with every piece of newly released information until the time finally came to pre-order--I still remember how stoked I was after watching footage of the new character creator--I'd nearly died of happiness when I finally got my hands on the finished product... only to die inside once I loaded that mother up.  Disappointed doesn't even begin to describe how conned I felt after paying full price for an unfinished, unplayable, useless piece of garbage that spent more time collecting dust on the shelf than in my console.  Seven patches later, it's still riddled with bugs, and I no longer have any interest in rolling solo.  Multiplayer is fun, but for all the bugs, instability and frustrating RNG nonsense, I'm starting to think that my money would have been better spent on utility bills, or a fun night out with the spouse  :(



#565
Hexoduen

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- Respawns parachuting from the sky every 5 seconds

This is completely immersion-breaking. Since you have to go back to your camp to restock the potions, when you are trying to backtrack to those, you get previously defeated enemies respawn and drop on your head right out of thin air.

Overall balancing of forward camps is terrible, trying to tie player's legs to a console-like "restore point", which is a horrible experience immersion-wise.

This definitely needs balancing, as in, more time between respawns. Maybe on zone revisits in more of a bearable time, but parachuting respawns right on top of player is plain.. bad.

 

So I walk into a cave, and clear the first room of monsters. I then walk into the next room and loot a chest. When I go back to the first room (which is like 10 feet away) all the monsters have respawned <_< 

 

Hope we get a different respawning system in DA4. Either with slower respawning overall, or maybe only 'on world area transition'.



#566
Wicked Minded

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I would love to have a sprint button omg!



#567
AlexiaRevan

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Better hair......or take 20$ from DAI price and give it to modder and add their stuff in a Patch . 

 

Better LOOT . DAI has the crappiest LOOT ever !!! Even MMO who are born to make you grind don't give you this kind of crappy Loot . 

 

Better Armors . Nothing kill immersion when you see this 'Vilain' in a cutscene and you look like crap...for the rest of the game you have a complex...you won't win agaist the ennemy cose you look like crap :P