Aller au contenu

Photo

The reality about BioWare and these PC controls


174 réponses à ce sujet

#101
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

The problem is the tact cam doesn't have any tilt control whatsoever

That's not strictly true. It doesn't have any independent tilt control (which is a problem that warrants fixing), but you can change the tilt by lowering it.

The Tac Cam can be brought down to something approaching the invisible character's first-person perspective, and driven with WASD from there.

#102
Shelled

Shelled
  • Members
  • 863 messages

That's not strictly true. It doesn't have any independent tilt control (which is a problem that warrants fixing), but you can change the tilt by lowering it.

The Tac Cam can be brought down to something approaching the invisible character's first-person perspective, and driven with WASD from there.

yeah I know that, but when you zoom out with it you lose ALL tilt control, its idiotic. There is no freaking reason for it whatsoever. I don't want to have to zoom to ground-level just to get some form of tilt back so I can actually see what the hell is happening.

I want to tilt the camera UP when I zoom out with it but it does not let you do that, it is frustrating as hell and it makes closing rifts a pain in the ass.

There is no tilt control at all. Zooming towards the ground ain't my idea of tilt control. It's limiting you for 0 reason or point. It's stupid and its a terrible design.


  • Aurok aime ceci

#103
Shelled

Shelled
  • Members
  • 863 messages

I agree.  I have played this game with keyboard/mouse interface, but I also played it a lot with the controller.   The one thing I keep telling people  is that yes the keyboard/mouse interface is bad.  However, don't kid yourselves here, it was not as if they just cared about the controllers and didn't even bother with the PC.

If you don't believe me just try it out with a controller and you'll come to the conclusion that it is just as bad.  The only possible explanation is a lack of experience or laziness of the developers.  Because again, the controller is just as bad.

I agree. It's equally as bad when using a controller, I have watched streams of it and I'm not sure why more people aren't complaining about it on consoles to be honest.



#104
Dudefella

Dudefella
  • Members
  • 24 messages

I sincerely hope BioWare at least make some kind of attempt to fix this, because I am genuinely shocked that this game was allowed to hit the shelves with the control scheme in such a terrible state. It's laughably poor and makes me wonder if they even tested it at all. At first I thought it was just me struggling to get to grips with it initially, but everybody I have spoken to has something to say about the control mechanics both in combat and just the general operation of the interface. It's clumsy and unnatural and I don't feel I need to say much more than that as it seems to have been comprehensively covered in many topics.

 

I personally feel the controls are in the worst state they have been in the series, which is frustrating for me because the rest of the game seems very good, much more compelling than the disaster that was Dragon Age 2. Unfortunately, the most important part of a game is being able to actually play it, so it doesn't matter how visually appealing it is or how good the story is, because the control mechanics are absolute garbage which immediately trips me up before I can get going.


  • Shelled aime ceci

#105
Brogan

Brogan
  • Members
  • 2 190 messages

I almost never use the Action Cam. Really only for exploring, and then only when I'm going uphill (because the Tac Cam won't elevate and tilt at the same time, a decision that only makes sense if BioWare was.certain that no one would ever use the Tac Cam outside combat).

Not being able to remap controls to the mouse is idiotic.

I click to move works well as long as you can see where you're going.

 

Sylvius, are you able to make a small recording of your gameplay and post it somewhere?  I would honestly love to see just a small example.

 

Do you have Fraps by any chance?
 



#106
Gel214th

Gel214th
  • Members
  • 260 messages

That post would be useful, if there were any Bioware activity on it after the initial post, but there has been zero developer activity on it.

They posted a few hours ago that they were preparing a list of what would be patched when over the next few patches.

 

When they ahve a firm list, they will let us know. It seems they are planning multiple patches. 

 

I would have thought that many of the developers would have left on holidays right after the game launched but apparently they are still around ^_^



#107
Aurok

Aurok
  • Members
  • 468 messages
There's this one rift I came across in the Hinterlands (in the SE somewhere I think) where the demons around it are hanging out high up on the side of a hill/cliff while you are almost certainly approaching from down in the valley.

Everyone at Bioware should sit down and play through this fight using the tac cam. Those who still have functioning monitors at the end of it should then set about fixing it.

#108
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

Sylvius, are you able to make a small recording of your gameplay and post it somewhere? I would honestly love to see just a small example.

Do you have Fraps by any chance?

I have almost nothing on this machine. I just finished building it a few weeks ago.

I've been considering that, though. It would be handy to show how the Tac Cam can scout ahead and around corners.

I'll admit I find it more valuable in dungeons than outside.

#109
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

yeah I know that, but when you zoom out with it you lose ALL tilt control, its idiotic. There is no freaking reason for it whatsoever. I don't want to have to zoom to ground-level just to get some form of tilt back so I can actually see what the hell is happening.

I want to tilt the camera UP when I zoom out with it but it does not let you do that, it is frustrating as hell and it makes closing rifts a pain in the ass.

There is no tilt control at all. Zooming towards the ground ain't my idea of tilt control. It's limiting you for 0 reason or point. It's stupid and its a terrible design.

No argument there, though I do think calling that zooming will only confuse people.

With the Action Cam, which is always focused on a character, we can zoom in and out (we're actually tracking, not zooming, but people know what "zooming" means in this context).

But the Tac Cam is not necessarily focused on a character (you know this, but other readers might not), so it's never really zooming. It's just moving.

#110
lduchek

lduchek
  • Members
  • 77 messages

Does anyone know if BioWare is planning on fixing this for PC users? The cut scenes lead me to believe the story is good, but the play-throughs are awful. Should I just apply for a refund or is there any hope some of this will be fixed?



#111
Brogan

Brogan
  • Members
  • 2 190 messages

Sylvius, I'm worried they are gonna fix something about it and make it fundamentally different, and you'll have to relearn it all over again.



#112
otis0310

otis0310
  • Members
  • 459 messages

Sylvius, I'm worried they are gonna fix something about it and make it fundamentally different, and you'll have to relearn it all over again.

 

Given the current state of things, that might be a good thing.



#113
primarchone

primarchone
  • Members
  • 24 messages

Does anyone know if BioWare is planning on fixing this for PC users? The cut scenes lead me to believe the story is good, but the play-throughs are awful. Should I just apply for a refund or is there any hope some of this will be fixed?

Hi!

 

I'd get a refund. You can always buy it again once you are sure the game has been "fixed". There are many whom missed thier window for a refund. Don't make the same mistake.

 

Also, getting refunds makes EA/Bioware take notice pushing them to prioritize a fix.

 

Primarchone



#114
Brogan

Brogan
  • Members
  • 2 190 messages

It's fairly obvious that we will be getting a patch (patches, actually) in some form or another.

 

And if you ask many members, the controls are not all that difficult to "learn".  Whether you feel that having to learn console controls in order to enjoy the 3rd game in a well known and hugely successful and established series, is up to you.  But again, the patch(es) may rectify this.



#115
AlanC9

AlanC9
  • Members
  • 35 631 messages

Actually, these controls are nothing like a typical PC MMO. That's the problem.
 
If they simply fired up, I dunno..... SWTOR.... their company's own MMO, they could have seen how a 3rd person RPG is supposed to be controlled.


I'll have to take your word for that, since I'm only repeating what folks who do play MMOs have told me. I haven't looked at one since--- early Ultima Online, maybe, and I can't remember the controls anymore.

Can someone give me a rundown of what the differences are? (I guess I could just give SWTOR a shot, too.) When I read about this stuff they sound identical to me. Though the camera is familiar to me from Total War, etc.

#116
Reverend1313

Reverend1313
  • Members
  • 104 messages

Hi!

 

I'd get a refund. You can always buy it again once you are sure the game has been "fixed". There are many whom missed thier window for a refund. Don't make the same mistake.

 

Also, getting refunds makes EA/Bioware take notice pushing them to prioritize a fix.

 

Primarchone

I'll keep saying it in the hopes that someone will listen lol. The 24 hour thing on returns isnt the only way to get a refund. Just do a support chat through EA support and they will refund your money. I got mine yesterday. 

 

That being said i'f they simply patch the game and allow every action to be a bind-able key and allow the mouse buttons to be bound I'll buy the game again. They just haven't provided even the most BASIC ability to map controls yet. The devs should really be embarrassed about the product they released on PC. 



#117
RhemaThomas

RhemaThomas
  • Members
  • 56 messages

I won't ask for a refund, and hope they will fix this, but I totally agree that the controls are the worst I have ever had to deal with. Combat is all but a joke. Always something blocking my view, or suddenly changing to a different party member without warning, tac cam is even worse and unplayable for me. I will never buy another Bioware title upon release. This has been very disappointing. I considered Bioware the best gaming company, but it seems EA has ruined that. Sigh.



#118
Lee T

Lee T
  • Members
  • 1 326 messages

Actually no I'm not shocked.  they ported it directly from console.


Unfortunately, since there are a lof of console games with good to excellent UI and the KB+M has significantly more degree of liberty than a controller, console as a scapegoat is a ship that has long sailed.

If the tac cam doesn't zoom out enough this is a bad UI period, whether you play on console or PC.

The result of this unfortunate opinion is that Bioware almost got by by saying they'll look into the PC UI, completely ignoring the general design faults that wil pause problems on both platforms (say auto-attack).

#119
Brogan

Brogan
  • Members
  • 2 190 messages

Unfortunately, since there are a lof of console games with good to excellent UI and the KB+M has significantly more degree of liberty than a controller, console as a scapegoat is a ship that has long sailed.

If the tac cam doesn't zoom out enough this is a bad UI period, whether you play on console or PC.

The result of this unfortunate opinion is that Bioware almost got by by saying they'll look into the PC UI, completely ignoring the general design faults that wil pause problems on both platforms (say auto-attack).

 

I'm not trying to place blame on the consoles or the UI it has.  I am sure it is as great/terrible as you would say.

 

My post is directed squarely at Bioware's production department and their decision to design both pc and console at the same time, with the same programmers, resulting in what may be the worst pc control scheme ever created.



#120
otis0310

otis0310
  • Members
  • 459 messages

The main reason auto-attack is not in, and in fact I'd say the main reason combat is the way it is, is probably the multiplayer.  Things like auto-attack, or automatically chasing the enemies when using a melee weapon, are not that good for a multiplayer design.  So basically they cared so much about making the controls usable for multiplayer that they didn't care at all about the single player expereince.

 

Not that I use multiplayer, or ever will.  In my opinion it just doesn't belong in this gmae but some idiot in EA thought that all games must have it.



#121
Brogan

Brogan
  • Members
  • 2 190 messages

The main reason auto-attack is not in, and in fact I'd say the main reason combat is the way it is, is probably the multiplayer.  Things like auto-attack, or automatically chasing the enemies when using a melee weapon, are not that good for a multiplayer design.  So basically they cared so much about making the controls usable for multiplayer that they didn't care at all about the single player expereince.

 

Not that I use multiplayer, or ever will.  In my opinion it just doesn't belong in this gmae but some idiot in EA thought that all games must have it.

 

If that's true, then the entire DAI design team needs to be fired, from Darrah on down to the guy who programmed the 9 crappy hairstyles.



#122
Eelectrica

Eelectrica
  • Members
  • 3 770 messages
What I'm hoping for is beta patch participation from Origin users.
They have the means to do that and the more feedback the better before going 'live'

#123
SomeoneStoleMyName

SomeoneStoleMyName
  • Members
  • 2 481 messages

I've played over 60 hours so far.

No problems with the controls at all. Same thing as with dark souls 1+2, controls were fine. 

Clearly a L2P issue.

Edit: And yes on PC



#124
Eelectrica

Eelectrica
  • Members
  • 3 770 messages

I've played over 60 hours so far.

No problems with the controls at all. Same thing as with dark souls 1+2, controls were fine.

Clearly a L2P issue.

Edit: And yes on PC

if I wanted to play Dark Souls I'd play Dark Souls. I don't.
I shouldn't be forced to put up with the limitations of a controller when I have a perfectly good Razer mouse and Keyboard.

#125
Reverend1313

Reverend1313
  • Members
  • 104 messages

If that's true, then the entire DAI design team needs to be fired, from Darrah on down to the guy who programmed the 9 crappy hairstyles.

 

 

I keep forgetting to bring up another flaw in the design of the controls. When using a M/KB you can use the scroll wheel to zoom out. When you plug in a 360 controller you cant zoom out anymore lol. There isn't a button or button combination assigned to do that task.