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#2676
thetoofster

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Some of you sound like entitled little kids. Despite my dissappointment with the UI and the fighting mechanics. I still enjoy the game so much. They have put so much effort, and have taken a lot of our feedback. They made the maps huge, the romances even better. Personal quests. The fact that people call you by your last name. My character is noticed. I love how your choices affects your game greatly.

 

I personally dislike the tactics; it feels dumbed down.

I cannot make my party members to stay still and attack at the same time. Maybe I am doing it wrong.

I don't like how I scroll with my middle mouse button takes me to tactical camera.

What happend to having like 15 skill slots on my UI? I loved that.

 

On another note. Have you people realized they have already acknolewed that the PC version has problems. Calm down. They are working on a patch. Patches in a game this big does not take hours or a few days. They need to assess the problem, fix it, and test it to see if it conflicts with other mechanics in the game. Trial and error. It pains me to see people diminishing this amazing game over something like this. And, Mr Darrah already said it:
 

Behave people.

 

You bet your ass I'm entitled. When I pay sixty bucks for a product--or when I pay anything for a product, for that matter--I'm entitled to have that product work the way it's supposed to. This one? Doesn't. You try attempting to play a game, which you've been waiting years for, and which you paid good money for, and having it crash on literally every cutscene. So take your snot-nosed condescension and shove it where the sun doesn't shine. Those of us who are stuck with an unplayable product have absolutely every right in the world to be angry and to demand explanations/fixes from the people who royally screwed up. That's just...how business works, and if you can't comprehend that, then I have nothing further to say to you.


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#2677
LunaFancy

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I hope in about 6 months time we will be able to compare DAI sales to Skyrim sales. Would that convince EA that modding is actually profitable? Many people who finished Skyrim on consoles acutely bought it AGAIN so they can enjoy mods on the PC.

 

 

 

 

This is how I came to PC gaming via DAO. I  enjoyed it so much on console I got  myself the PC version just for the extra enjoyment offered by the mods. And they really  did increase enjoyment exponentially. :)
 
 
 
I upgraded my hardware specifically for DAI but  am thinking I might just head off and finally get around to Skyrim until the patches come though- since I have found the mods that rectify the hideous elf issue ( which it seems Bioware has adopted...why? What is with the hate on for elf lovers in the gaming world? They are supposed to  be gorgeous not circus freaks! And  now no one can fix the horror  through modding like they did with Fenris. *sadface*) which has held me back from the  game. The banter issue the  deal breaker for  me. I even bought a controller to  skirt the kb/m  problems but...no banter? No way!
 
 
 
I  usually wait until there is a significant price drop  before playing a game, but was so  excited about this one that I actually pre-ordered just so  I could be on board with all the early excitement. Yeah, this is not the excitement I was hoping for lol! 
 
 
Lesson well and truly learned though. Never Again!

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#2678
BeyondTheStars

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I know that the game has problems, and some of us are more affected than others. But I made a huge effort to still play it (can play for hours without crash, then load last save after crash), and it's like an unpleasant work many times... just because having to fight the UI, the controls, or the lack of those.

 

But was worth it. This game is a masterpiece. Very deep messages, if you can think & feel. The story is 10+

Then the landscape, on ultra settings: some of them, are breathtaking; the coast, the river, the waves of the ocean, the sounds of nature, the grass... it's pure artwork. I always just stop on those places and watch, and I feel that just seeing that, was worth all that effort I put into fighting these very poor controls, movement, UI.

 

So it's only the story, most of the music (the bard in the tavern, amazing, when sings...) and landscapes? That's DAI? A movie?... Maybe, it's like an interactive movie. But 10++ at that.

 

Which is the point of asking BioWare: please, help us, and allow modding too - less effort from your part to make it more custom fit to how each of us prefer. Make this game a fun to play, it's so beautiful... Then add the best mods as DLC content, so console users can have it too.

 

For now, on PC, just allow us to remap every key - at least to remove them. Hardcoded attack on left click? That's my button for selecting things, never to attack, but it's not about me -- we all need actions to fit our style of play, the use of brain, fingers, hardware, ergonomics. That means control.

The UI is very poor, a struggle to use it. Not a PC UI. Too many clicks, all to hidden, deep under layers and layers of ... layers. Too much work to find info, very poor.

The fight is... nevermind. These teams failed - or it just seemed better business doing it this way, to whoever was the boss in that department.

 

The character graphics are not that good, compared to landscape.... tolerable maybe, but previous DA games were nicer in this regard. Hair?... You call that hair?! I "hate" how my character looks. Not a nice feeling. I'm glad that "romance" is not an option at least (character beauty is very subjective, and I just don't like these). But you may add a "variety" DLC pack maybe later, to allow better looking characters too... and nicer clothes. "Minor things" such as these (compared to other issues) were fixed with mods in previous games... that's how important modding is.

 

This game is a treasure, buried deep under sand. The fight should be fun too, but it's not. I play on easy, trying to ignore the UI, controls, (some) ugly faces, many annoyances... but it's worth doing so. Thanks to those who did an amazing job at BioWare, despite some... who did the opposite.  


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#2679
lucious2004

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Well guys i can honestly say i managed to get the game working almost flawlessly, the original test rig i used for low spec was a quad core intel 8200 clocked at 2.6 ghz with a nvidia 550ti and 6 gig of ram, the game ran pretty badly on low graphics, so i changed rig to my alien ware specs from dxdiag as follows 

 

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
           Language: English (Regional Setting: English)
System Manufacturer: Alienware
       System Model: Aurora
               BIOS: Default System BIOS
          Processor: Intel® Core™ i7 CPU         975  @ 3.33GHz (8 CPUs), ~3.3GHz
             Memory: 24576MB RAM
Available OS Memory: 24566MB RAM
          Page File: 4303MB used, 44828MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 64bit Unicode
 
------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.
 
--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)
 
---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 560 
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 560
           DAC type: Integrated RAMDAC
         Device Key: Enum\PCI\VEN_10DE&DEV_1201&SUBSYS_35271458&REV_A1
     Display Memory: 4049 MB
   Dedicated Memory: 977 MB
      Shared Memory: 3071 MB
       Current Mode: 1280 x 1024 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: SyncMaster
         Monitor Id: SAM01F9
        Native Mode: 1280 x 1024(p) (60.020Hz)
        Output Type: HD15
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4475 (English)
     Driver Version: 9.18.13.4475
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 11/13/2014 00:20:36, 19966344 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: 
  Device Identifier: {D7B71E3E-5141-11CF-9366-2A151CC2C435}
          Vendor ID: 0x10DE
          Device ID: 0x1201
          SubSys ID: 0x35271458
        Revision ID: 0x00A1
 Driver Strong Name: oem2.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.4475:pci\ven_10de&dev_1201
     Rank Of Driver: 00E02001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 
 
 
On that setup i can run the game @ high on most settings, with just shadows and msaa on low, i used the shortcut framelock unlock fix to get around the cutscene issue and that fixes any crashing for cutscenes. i must say tho this game does seem rather greedy ram wise.


#2680
Lostspace

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This is how I came to PC gaming via DAO. I  enjoyed it so much on console I got  myself the PC version just for the extra enjoyment offered by the mods. And they really  did increase enjoyment exponentially. :)
 
 
 
I upgraded my hardware specifically for DAI but  am thinking I might just head off and finally get around to Skyrim until the patches come though- since I have found the mods that rectify the hideous elf issue ( which it seems Bioware has adopted...why? What is with the hate on for elf lovers in the gaming world? They are supposed to  be gorgeous not circus freaks! And  now no one can fix the horror  through modding like they did with Fenris. *sadface*) which has held me back from the  game. The banter issue the  deal breaker for  me. I even bought a controller to  skirt the kb/m  problems but...no banter? No way!
 
 
 
I  usually wait until there is a significant price drop  before playing a game, but was so  excited about this one that I actually pre-ordered just so  I could be on board with all the early excitement. Yeah, this is not the excitement I was hoping for lol! 
 
 
Lesson well and truly learned though. Never Again!

 

 

Totally agree with you on the elf issue.  I thought elves were supposed to be beautiful.  Do you have a pic of your modded Fenris?  I'd be curious to see the difference. 


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#2681
bEVEsthda

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It's probably more accurate to say that I have no reservations playing games with a controller.  Just in case your "likes" is an impression that I prefer to play games with a controller over other inputs (I wouldn't say I have a bias one way or the other.  I usually try out all the control schemes available if a game offers it).

 

 

IMO my preference for DAI is more fueled by the hours I put in playing with the controller by virtue of the platforms the game was released on.

 

But if that is how you see it, how can you then possibly judge if the PC-UI is acceptable to PC-users? You can't!

Why would you then object to a straight port of the console controller UI? You certainly won't, in my estimate!

 

(That said, I'm having a hard time believing the reasons are that simple. I prefer a conspiracy theory where the so called 'artistic freedom' of the development studios, in reality is more boxed in than ever, not only by economic constraints, but also by various demands that the game has to be certain things. EA is fascinating in its uncanny ability to ruin all things.)(Clarification: I don't think DA:I is a bad, or ruined game. I believe it to be a good game. But it might not do EA any good, because the franchise is ruined anyway.)


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#2682
jnd0e

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Well guys i can honestly say i managed to get the game working almost flawlessly, the original test rig i used for low spec was a quad core intel 8200 clocked at 2.6 ghz with a nvidia 550ti and 6 gig of ram, the game ran pretty badly on low graphics, so i changed rig to my alien ware specs from dxdiag as follows

Good to be you. Go away


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#2683
Xionanx

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Totally agree with you on the elf issue.  I thought elves were supposed to be beautiful.  Do you have a pic of your modded Fenris?  I'd be curious to see the difference. 

 

Elves...  are pretty much whatever the writer wants them to be.. how about these?  They pretty?

http://en.wikipedia....ckham_elves.jpg



#2684
Gel214th

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A look at the wonky tactical camera when trying to navigate multi level environments.

 

We really just need to be able to "fly" this camera around the scene however we want to. At least for mouse and keyboard setup. 

 

The two don't need to be the same, since when you select controller it loads an entirely new interface. 

 


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#2685
Ledath

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Well guys i can honestly say i managed to get the game working almost flawlessly, the original test rig i used for low spec was a quad core intel 8200 clocked at 2.6 ghz with a nvidia 550ti and 6 gig of ram, the game ran pretty badly on low graphics, so i changed rig to my alien ware specs from dxdiag as follows 

 

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
           Language: English (Regional Setting: English)
System Manufacturer: Alienware
       System Model: Aurora
               BIOS: Default System BIOS
          Processor: Intel® Core™ i7 CPU         975  @ 3.33GHz (8 CPUs), ~3.3GHz
             Memory: 24576MB RAM
Available OS Memory: 24566MB RAM
          Page File: 4303MB used, 44828MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 64bit Unicode
 
------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.
 
--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)
 
---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 560 
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 560
           DAC type: Integrated RAMDAC
         Device Key: Enum\PCI\VEN_10DE&DEV_1201&SUBSYS_35271458&REV_A1
     Display Memory: 4049 MB
   Dedicated Memory: 977 MB
      Shared Memory: 3071 MB
       Current Mode: 1280 x 1024 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: SyncMaster
         Monitor Id: SAM01F9
        Native Mode: 1280 x 1024(p) (60.020Hz)
        Output Type: HD15
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4475 (English)
     Driver Version: 9.18.13.4475
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 11/13/2014 00:20:36, 19966344 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: 
  Device Identifier: {D7B71E3E-5141-11CF-9366-2A151CC2C435}
          Vendor ID: 0x10DE
          Device ID: 0x1201
          SubSys ID: 0x35271458
        Revision ID: 0x00A1
 Driver Strong Name: oem2.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section002:9.18.13.4475:pci\ven_10de&dev_1201
     Rank Of Driver: 00E02001
        Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C 
 
 
On that setup i can run the game @ high on most settings, with just shadows and msaa on low, i used the shortcut framelock unlock fix to get around the cutscene issue and that fixes any crashing for cutscenes. i must say tho this game does seem rather greedy ram wise.

 

 

Do you have any low fps on heaven, hinterlands, redcliffe, any camp, any city? I have a almost better specs: i7-4770, G1.Sniper b5, gtx 660 OC, 8ram, all set to high, but tesselation low, anti-alasing low, and I have low fps on this areas, any closed or less dense areas are totally fine 60fps like a champ. Even at medium I only get 40fps average.


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#2686
Notserious

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Yea i agree with most posts. tactical camera has to change. I rarely use it other then starting a fight by sending cassandra in ahead or blocking of a narrow path.

Liked the tactics from da2 much better since i dident have to tell my companions what to do all the fricking time, but i still ended up babysitting them. 

The ui is really weird, also get the no mouseover bugs every now and again. 

 

The cdts are a pain in the ass but i guess im lucky, get one every now and then only. Melee combat is crap and ive gotten oneshoted more then once.

 

The preformance issues havent been that bad for me, but i have kinda a powerhorse of a computer. The 30 fps in conversations are a bit annoying. 

The game is amazing tho, and im having fun. The story, the lore, the romances, the cameos, the characters! Great job bioware. But pretty please with sugar on top!

Stop making console ports!!


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#2687
Pen-N-Paper

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This. The tactical camera gets stuck on basic structures like 3 foot high wooden fences ffs and you cannot even look up with the damn thing, you can't even control the angle or tilt at all. There's no freaking way this was tested by a competent gamer. No chance, no way. I'm sorry allen and I don't really give a damn if it hurts your feelings because its the damn truth.

Rogue skills are broken as hell and apparently nobody in QA realized that the enemies move around a lot more so it makes getting flank damage on a rogue a pain in the ass because you have no real-time movement control with a rogue in tactical mode, and the a.i is so dumb it doesn't even attempt to stay behind enemies but it seems like enemies realize they are being flanked and try to move EVEN WHEN THEY'RE TAUNTED. Guess what that means? It means playing a rogue kinda blows in tactical mode.

NOBODY realized this ????

There are so many little things like this that are wrong with this game. Not a chance it was tested by proper pc gamers, or even experienced gamers at that. Not a damned chance.

Or did you tell them all this and they just didn't give a damn? I find it incredibly hard to believe QA found this tactical cam as acceptable. I just can't accept that as a truth because its so bad and anybody can see how frustrating it is to use within the first 30 minutes of playing.

 

I have run out of LIKES today but I LIKE this post. It rings the church bells of truth. Allen did know, going by all he has written. He does not come out and say it. As many Bioware defenders have done (in their criticisms of the handicapped in this topic) he adapted; probably because his boss persuaded him to. So aside from calling for Allen's head, everything else you have written in the posts on page 77 is spot on.

 

 

One thing I would amend were I making your post. Allen need not lose his job - supposing he cares to continue to work at Bioware or remain in his industry if PR is not his calling. The call for a head goes to the man directly responsible for Allen. There are many ways a supervisor can keep someone so busy that they cannot do their job, including to over-rule them. I am not saying karma for office politics. I am saying that to kill a snake you cut it off at the head. Allen is not the head.

 

Allen reports to a head.

 

 

 

And something else:Allen has taken some responsibility by his admission. He is not wheedling like some at Bioware. I do not yet know if he has responded to you and he should, in my professional opinion. (He could simply admit and express his apology like a good soulful soldier without giving away any inside baseball or promising any Bioware atonement.) So while he has some fault to bear and apologize for, IMHO, I do not think he has the authority to take the full responsibility.


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#2688
shushNMD

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A look at the wonky tactical camera when trying to navigate multi level environments.

 

We really just need to be able to "fly" this camera around the scene however we want to. At least for mouse and keyboard setup. 

 

The two don't need to be the same, since when you select controller it loads an entirely new interface. 

 

 

I think (and I can't back this up, but call it a hunch), that TacCam is actually a Free Floating Camera from spectator mode in Battlefield 4. It only makes sense, when you compare it to this https://www.youtube....h?v=90ajpVyh0p8. The point is that this camera can't ignore ceiling, that's why in Bf4 when you go FreeCam inside close quarters you're instantly find yourself looking at 20x magnified floor. FreeCam treats ceiling as part of level architecture... 

And by the way, I've had my share of BF4 errors and crashes and many of them were DX related, random crashes to desktop for no reason. DirectX crashes, slow loading times (if you don't have a SSD it could take up to 15 mins to load a map), fps drops and many many more glitches. Those are strangely identical to what people were complaing about in DA:I. Frostbite 3, I guess...


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#2689
Mercurio

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im done, refund this game right now.

 

thanks origin.

 

gonna grab a game that actually works, to hell with fps drops.


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#2690
Xsorovos

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In what ways is WASD not responsive enough?  The inertia of starting moving?  I'm not sure why would hold LMB+RMB alleviate this when at first glance it seems like it wouldn't be much different than holding LMB+RMB = holding W.

 

Just curious if the issue is something else and that LMB+RMB wouldn't innately fix that if that other issue wasn't addressed.

 

My suggestion would be to go back and play any MMO with any sort of PvP at all (Might i recommend SWTOR) and try using just WASD for movement. Esp as a Melee class, you'd slit your wrists within a day of doing it.

 

I mean...why you'd not think the ability not to be able to change what your mouse buttons do blows my mind... I mean bloody hell..Your combat and movement system is a virtual copy of Elder Scrolls Online, only they knew being able to edit your mouse controls was incredibly important.


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#2691
MightyNir

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im done, refund this game right now.

thanks origin.
Do you also gonna get far cry 4 instead?
gonna grab a game that actually works, to hell with fps drops.



#2692
Gel214th

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im done, refund this game right now.

 

thanks origin.

 

gonna grab a game that actually works, to hell with fps drops.

Far Cry 4 on PC is not the game for you if you don't want PC related problems. Read a review that said they could not recommend the game on the PC right now. But it was a blast to play on consoles. 



#2693
Wildspirit

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Bioware, could you please go look how UBISOFT is handling the Assassin's Creed Unity mess ? THAT IS DAMAGE CONTROL and there's communication... and compensation for people who have been wronged. 

 

So take some hints on how to handle community concerns, even if ACU had / has far more problems acrross all platforms than DA:I, at least Ubisoft has been transparent and communicated from Day 1 about patches content and what they were working on. That is profesionalism you clearly lack. 



#2694
MightyNir

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Far Cry 4 on PC is not the game for you if you don't want PC related problems. Read a review that said they could not recommend the game on the PC right now. But it was a blast to play on consoles.

Ubisoft realsed new patch 1.4 i think it helps with most issues

#2695
Vespar

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Any ETA on when the DA: I patch will be available?



#2696
Danoniero

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Guys the question is why YOU did not see what the game will be? I was following these game since annoucement and I have to say you can clearly see from all these trailers, blogs etc that game is dedicated to console playing and the tactical camera was clunky all the time. I mean Dragon Age 2 was ripped of everything that was good in Origins+ they failed by design with giving us same locations and monsters spawning from the air and of course they killed customization as well so you had a first clue that something is wrong with Bioware (mostly becouse of awesome publisher:)).

 

The main problem is that most of us and especially younger ones who are not even at right age to play It preordered the game blindly couse they were so hyped.

Sure they did not tested the game for PC but if you see posts like healing removed, tactics removed etc etc. doesn't that force your brains to think that something wrong is going to happen? Bioware failed PC players that is for sure but majority of PC players seems to be suckers couse so many bought the game.

 

Im very glad i did not finally bought the game even if im a fan, I rather wait for sale becouse game probably going to end up on sale when they will be done with fixing all PC issues if they will be able to even rework tactical camera which I doubt couse that means some deep coding, i do not even have hope for better looting. Mods would help but hey! NO mod support:)

 

I did not meant to offend anyone ( well maybe with my english:P) I just think gamers are very stupid/naive/ childish/ too much addicted these days couse we all crying and moaning on the forums lately (Unity, Lords of the Fallen for example) but still we tend to swallow with smile every word that devs are saying about their new (brilliant of course!) games, and after release... cry and rage and all over again.



#2697
media73_TV

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Walk button please, including for the pc 360 pad. I want to marvel at the jaw dropping graphics.



#2698
media73_TV

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Bioware, could you please go look how UBISOFT is handling the Assassin's Creed Unity mess ? THAT IS DAMAGE CONTROL and there's communication... and compensation for people who have been wronged. 

 

So take some hints on how to handle community concerns, even if ACU had / has far more problems acrross all platforms than DA:I, at least Ubisoft has been transparent and communicated from Day 1 about patches content and what they were working on. That is profesionalism you clearly lack. 

 

Im am in 50 hours now, only had 1 bug on pc sound. How can you compare this GOTY to arseins creed? unbelievable,



#2699
Minsc88

Minsc88
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Just read the reviews for the PC-Version of Dragon Age Inquisition on Amazon.com and Amazon.de. There's hardly a review which doesn't complain about the controls (even the ones who gave 5 stars).
In Germany the highest rated review has the headline "great game with dreadfuly implemented mouse/keyboard controls" and on Amazon.com it's "not for the PC gamer"...



#2700
Ledath

Ledath
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Confirmed there is no way in earth that the official recommended specs are right for the current state of DAI

 

Check this benchmark

http://www.techspot....arks/page7.html

 

Here is the GPU test chart

http://www.techspot....arks/page3.html

 

To hit 60fps you need a i7-4470 / gtx 980, I have the cpu. My gtx 660 is not good enough no matter what Bioware says is not the recommended GPU! I guess I think I will play this game next year when I can afford a new GPU.