EA does not care about gamers, EA cares about numbers....
PlayStation 4 with sales of 466,347 units
Xbox One version sold 229,337 units
PC version sold 176,731 units
Xbox 360 version sold 136,113 units
PlayStation 3 version sold 127,757 units
lets do the math. if only1 in 100 players with problems complains in the forums and lets estimate here are 300 people complaining about the game (assumed everyone is a pc user) thats still only 30000. the game sold alone 176000 boxes, digital not counted. who said the MAJORITY have problems with the game? ![]()
Because it was originally only developed for PC. Then got pushed back to come to consoles, if I remember correctly.
Where as this title was more focused for consoles, in regards to certain aspects (which is fine), but that doesn't excuse a poorly optimized port.
doesnt matter. origins didnt have to dumped down for consoles, so you can develop a game like origins on consoles and pc without problems (to be fair, origin was never soooo deep and complex and pc friendly), so thats not the reason da:i is what da:i is. things like "you should play it as an action game too" and "nah dont do a special ui for m&kb, lets make something we can advertise" had way more impact than the development for consoles.
and the controls are overall pretty fast adapted, so i believe the QA that after a while they didnt see a greater problem with it. play for months with these controls and you will wonder what everybody means with "clunky" ![]()




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