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PC Community Concerns


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#3601
Endusima

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(Personal experience/opinion inc)

 

I bought DAI on Origin and played through the starting area with all different classes. The controls and combat was so awkward for me with M+K that i at first thought it was something wrong with a particular class but the problems were there with all classes just more obvious for melee. 2-h Warrior was the worst for me and a truly frustrating experience. I was forced to keep "W" pressed down while spamming "R" since my character refuses to move with enemies and refuses to attack by its own. It made me so pissed off. I played on the highest difficulty setting and when I came to the boss I killed him on first try without using the overhyped "tactical view" which is pointless imo. The poor controls made me run around like a headless chicken for most of the part and it felt deeply unsatisfying to kill a boss on the hardest difficulty on my first try with 0 tactics or party synergy.

 

The game looks sub-par with my settings, it feels poorly optimized. The hair is downright laughable, it looks like molded plastic and some of the facial expressions are so bad and awkward that they make me cringe.

 

Perhaps I could have gotten used to it after many hours (although I doubt it) but for such a high price and production value you'd expect the core gameplay to be smooth and polished. I'd like to play through it because the story seems interesting but I refuse to feel frustrated when I'm supposed to be enjoying myself. Fortunately I could take advantage of Origins "Great game" guarantee, hats off to EA for that. I have money and I do believe that good games should be supported, I just don't think that DAI is worth the steep price tag in it's current state. Nothing would please me more then a fix for my issues so I can buy the game once again.



#3602
antze

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Also crashing during cutscenes. GTX 770.

 

Plus the 21:9 ultrawidescreen UI problem, behaviour screen options won't show up correctly. 2560x1080 resolution. 

 

I can altho see them if I use windowed mode (borders) and drag it out of fullscreen. Annoying nonetheless.



#3603
MIskonius

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I dont know if this was already posted in this thread but clearly some still dont know about the 60dps fix for cutscenes.

Although the fps will vary between 48-60

 

Origin Tutorial:

Step 1: Boot up Origin

Step 2: Right Click on Dragon Age: Inquisition and select Game Properties

Step 3: Paste

-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+

Step 4: Click Ok then Click Play and Enjoy!



#3604
BammBamm

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If previous games in the series could be played without issue? Yes. That's exactly how it should be.

If you suddenly couldn't play DA:I because you were under six feet tall, even though previous games had no height requirement nor does the height requirement for DA:I something that is inherent to the game experience but is a capricious design choice, would you not be angry?

It's the same logic. Not every game should/can be designed to take this into account. But series that have fans that started these games because they do shouldn't be left out in the cold for no other reason than Bioware wanted to make their games more action-oriented "pew-pew-pew" fests.

That's insensitive at best, outright cruel at worst.

 

give you that and there is no doubt the controls should be overworked, but to design a aaa game that handicapped people can enjoy it is not a good idea too. think about it, why is there no click to move? because the height differences and the bigger maps. its a difference to be able to do it in combat mode in a small area or clickling on a shard on a mountain far away. so they have to decide, enable click to move but just under certain circumstances or disable it completely. i'm pretty sure both would give negativ feedback but one of it is at least consequent. the other solution would be to dumb down the gaming world to a degree click to move would work fine, but to be honest i would not be happy about it.



#3605
Novos

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I actually find it curious why Bioware is so focused on console games and the new generation when PC and old-school gamers are getting the short end of the stick. Our market is not only sizeable but our demographics in term of average income is much higher, hell we have money to throw around if we see the value, look at Star Citizen - a crowd-funded game that has raised enough money to surpass a small nation's GDP.
 
And no we're not all dead yet, heck I'm not even 30. So me and others like me will be around for the next 30 years to either give you cash, voice out my vocal criticisms (because I care), or invest my money elsewhere - which I have. Was playing Planet Explorers previously, the indie scene is great! Hell Bioware games are the only games I have on Origin too.


You' ll get the same old answers to that. Low sales, piracy, convenience, wide range of hardware possibilities etc. etc...

I just don' t buy it. "Console focus" is a conscious descision which was put in practice years ago somewhere around late 90' s and early 00' s. And it has nothing to do with the arguments above. It is all about control...

 

I just do not think that pc is an unhealty platform to focus. I do not think that the so called niche genres hold no value. The example you gave i mean "Star Citizen" is really spot on. We are being told that "Space Sims" are a niche, narrow genre which is considered obsolete for a very long time. Yet someone comes up and raises around 60 mln and counting just for crowd funding... The potential is there; you just need to know what you are doing and hit the right notes. Think about it; such a potential needed to be crowd funded, the publishers did not want to chase it at all... This alone proves that something is off, artificial and forced in the coarse of gaming in general.

 

Of course; some markets can not handle the crazy set of mind of milking through 6 month sequels or unrealistic budgets. But you know what; mainstream and AAA market cannot either... For every successfull COD, GTA, TES, AC etc. out there; there are tons of failures trying to replicate some form of their success.

 

Just think about all the funds, marketing, optimisation, exclusivity, talent and effort directed to consoles and their content to push them into mainstream. Do you really think that the terms are equal ? Do you really think that pc gaming or some so called niche markets would fail, if all things are considered equal ?  Just think of all the resources and efforts spent to mainstream Dragon Age for the last two installments, and think about what would have happened if all those resources and efforts were directed to further improve  what was already successfull and established...


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#3606
LordBandu

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Would really expect to hear something from Bioware today


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#3607
Dubya75

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Would really expect to hear something from Bioware today

 

I hope you (we) don't get disappointed, then...



#3608
Tarzilman

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Would really expect to hear something from Bioware today


I hope so, but I expect nothing.
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#3609
Brogan

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oh c'mon. has a game to be adjusted for every physical and mental handicapped?

ABSOLUTELY YES when the previous games in the same series had simple, logical, control schemes that ALSO HAPPENED TO BE ergonomically accessible to the above groups.

 

Do you remember these groups speaking out about those 2 titles in 2009 and 2011?  Saying they are unable to play them based on their affliction or situations?  NO, you don't because they didn't.

 

And what is the REASON Bioware decided to go away from those kinds of control schemes for DAI?  What is the reason these groups that now have issues with the pc control scheme are forced to make posts and cause these problems for EA??

 

We still do not have an answer.


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#3610
Dubya75

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ABSOLUTELY YES when the previous games in the same series had simple, logical, control schemes that ALSO HAPPENED TO BE ergonomically accessible to the above groups.

 

Do you remember these groups speaking out about those 2 titles in 2009 and 2011?  Saying they are unable to play them based on their affliction or situations?  NO, you don't because they didn't.

 

And what is the REASON Bioware decided to go away from those kinds of control schemes for DAI?  What is the reason these groups that now have issues with the pc control scheme are forced to make posts and cause these problems for EA??

 

We still do not have an answer.

 

It was the absolutely ridiculous decision to make the gaming experience universal on all platforms, including PC. Probably the worst choice they have made.


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#3611
Brogan

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Aye, if I had known you couldn't walk using a KB+M setup I wouldn't have pre-ordered/bought the game on release.

I wonder if the lead programmer of the pc control scheme took issue with this once he watched that trailer and brought it to his superior....


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#3612
Glaso

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I hope so, but I expect nothing.

That's the problem, we expect nothing and we're still let down.


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#3613
Brogan

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think about it, why is there no click to move? because the height differences and the bigger maps.

 

Nope, wrong again.  LMB+RMB allows the exploration to be done with one hand.  If you have to jump over something, you hit Jump - which is mapped to 1 of the thumb buttons on the mouse.

 

Right now, we can't do either of those things.

 

Click to move is not just about exploration.  It's actually more important during combat.  Moving your party members to different locations with mouse clicks (not having to hold down uncomfortable buttons for extended time)

 

You're the one that needs to think about it...


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#3614
Ashnarug

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What do you mean "we expect nothing" ?  There are more than 3600 comments on this topic alone. No wonder Bioware stopped answering last Thursday. Give them a chance to work on it ! If they spent their time reading all these posts they would not have time to work.



#3615
MIskonius

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The problem will be when we pul the plug on the Bioware games.

I actualy believe that there is someone with an ounce of brain in EA who will realize that this is BAD for business.

EA has laready had a field day with Battlefield 4 fiasco not to mention the upcoming fiasco with the Hardline and if they

dont get clean with this, sales for 2015/16 will worse than bad.



#3616
eternalshiva

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Is the Healing Grenade (AoE one) supposed to fly off into the sky when I use it from the back ranks?? 'cause that sh*t is annoying as hell when the circle around my group shows it as being within range. Also it gets used up even though it didn't work and is out into space.



#3617
BammBamm

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ABSOLUTELY YES when the previous games in the same series had simple, logical, control schemes that ALSO HAPPENED TO BE ergonomically accessible to the above groups.

 

Do you remember these groups speaking out about those 2 titles in 2009 and 2011?  Saying they are unable to play them based on their affliction or situations?  NO, you don't because they didn't.

 

And what is the REASON Bioware decided to go away from those kinds of control schemes for DAI?  What is the reason these groups that now have issues with the pc control scheme are forced to make posts and cause these problems for EA??

 

We still do not have an answer.

 

why they probably changed it i mentioned in the previous post. and no there is no right that da:i have to be played as former titles. i'm handicapped in seeing colours (not colourblind but a lesser form of it) and have problems playing some games too. but i would never have the idea to complain about it or expect they develop a game that is playable for me, even it is just a matter of colour choosing and not gamedesign

 

 

Nope, wrong again.  LMB+RMB allows the exploration to be done with one hand.  If you have to jump over something, you hit Jump - which is mapped to 1 of the thumb buttons on the mouse.

 

Right now, we can't do either of those things.

 

Click to move is not just about exploration.  It's actually more important during combat.  Moving your party members to different locations with mouse clicks (not having to hold down uncomfortable buttons for extended time)

 

You're the one that needs to think about it...

 

to be honest, when people have problems with rmb+w they have problems with rmb+lmb+jump too. but i admit rmb+lmb to move is definitly the better way to do movement in a game but how would you attack in action mode? (not that i like the decision of the action mode overall)



#3618
voteDC

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They have removed control option for no apparent reason. It's not hard to see why people would be upset about this.

If there is a genuine technical reason why moving with both mouse buttons could not be implemented, then why not say so. By keeping silent Bioware make it seem that they left it out simply because they didn't foresee that people would miss its inclusion.


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#3619
Rencor2k

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"Leading towards more action based games" Yeah which is slowly killing the RPG part.. You might aswel call the next game battlefield.


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#3620
Spaceweed10

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ABSOLUTELY YES when the previous games in the same series had simple, logical, control schemes that ALSO HAPPENED TO BE ergonomically accessible to the above groups.

 

Do you remember these groups speaking out about those 2 titles in 2009 and 2011?  Saying they are unable to play them based on their affliction or situations?  NO, you don't because they didn't.

 

And what is the REASON Bioware decided to go away from those kinds of control schemes for DAI?  What is the reason these groups that now have issues with the pc control scheme are forced to make posts and cause these problems for EA??

 

We still do not have an answer.

 

 

Because Bioware hate the handicapped?   o.o



#3621
Spaceweed10

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"Leading towards more action based games" Yeah which is slowly killing the RPG part.. You might aswel call the next game battlefield.

 

Not at all.  I love this 'action-RPG' malarchy.  You only speak for yourself, remember that.


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#3622
voteDC

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I think part of the problem with this action-rpg malarchy is that Bioware are trying to make the controls action based while keeping the underlying combat stat based.

This to me creates a dissonance between what the player is doing and the effect it can actually achieve.

As much as it pains me to say it if action RPG is the direction Bioware want to head in with the Dragon Age Franchise then perhaps it's time to rethink the underlying stats based system.


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#3623
Topher

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OK....

 

The ongoing issues with the AMD Radeon HD 6800 series GPU's has me ranging far and wide for possible solutions.

 

I just got into a heated debate about whether the above mentioned card meets minimum system req's. I had thought the HD 4870 was the bare minimum and that the HD 6800 exceeded that.

 

Am I wrong? Before I can go any further I need a little clarification on this one.



#3624
jnd0e

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I dont know if this was already posted in this thread but clearly some still dont know about the 60dps fix for cutscenes.

Although the fps will vary between 48-60

 

Origin Tutorial:

Step 1: Boot up Origin

Step 2: Right Click on Dragon Age: Inquisition and select Game Properties

Step 3: Paste

-GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+

Step 4: Click Ok then Click Play and Enjoy!

Behold the relict slowpoke



#3625
Monica21

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A - you (or me) have absolutely if it's a majority or not. We just don't have that info

 

B - in an AAA game, that costs 60-70 €, it doesn't have to be a majority to be an issue. A large number of people are having these issues, and no, it's not down to them or their machines, the fault is entirely Bioware and their failure to optimize the game for PC and the different drivers various graphic cards use

 

No, we don't have that information, but I'd be very surprised if more than 20% of the player base was having unplayable CTDs. And that 20% is generous. There are a lot of people in the Tea Party, and they're pretty loud, but they're nowhere near the majority of voters.

 

And again, I never said playability wasn't an issue. AMD and nVidia have release optimized drivers, but in many cases those have made things worse, and it's up to Bioware to fix it if they can. I've played games that CTD'd on me and didn't on someone else.

 

Then why are you in a thread called "PC Community Concerns", if it works fine for you?

 

Do you have some deep-seated need to white knight Bioware, here?

 

If it works fine for you, then great! Please don't further bloat an already massive thread with useless comments that don't serve any purpose.

 

I get the DirectX driver error if I play in fullscreen and have Ambient Occlusion on. I think the KB/M setup is atrocious and very difficult to adjust to, if one even can. I've repeatedly said that the KB/M setup is a useability issue more than anything. It's not just "hey, get used to it" it's that it creates physical limitations that many people can't overcome. I think the UI is a ghastly mess and clearly designed for consoles in mind, and that irritates me. I want auto-attack and auto-follow back without having to use the the tac cam. And I also think the tac cam is poorly designed.

 

So that's why I'm in this thread.