-NO auto attack!!!!!
-NO auto loot!!!!!
-NO auto spell cast on character portrait!!!!
all = pain in the backside.
constantly cheesed off playing DAI with these minor yet majorly annoying shortcomings.
love bioware rpg's (kotor, dao, da2, mass effect trilogy), but disappointed hugely in DAI.
the game graphics are great with some funny and engaging moments with/between characters but that's about it. tried for a second run through and given up. the areas are so big yet filled with pointless fetch quests that add nothing to character or story progression/immersion. the story length is identical to other rpg's, no bigger. with so many characters its impossible to care about them given that each of their story arc takes little time to complete and is superficial at best. DAO had great character and story depth that sucked you in. DAI story is very weak, I mean amnesia!!!! that's not been done before in a bioware game. KOTOR story had a great twist but when the inquisitor "regained" their memory there was absolutely no wow factor or even a slight anything. it did nothing to the plot or changed anything. also serious plot issues such as the Templars and wardens becoming red lyrium abominations. oh please. given their story in DAO and DA2 its totally unbelievable.
I played the first time as a warrior and started the second run as a mage expecting the character story to be different, as in DAO. but, the story is identical. no difference.
I hope that DLC will seriously flesh out character and story depth/advancement and the first patch to resolve basic pc control features that were clearly completely ignored by bioware.
there's so much to love about DAI and equally so much to dislike, DAO it is not. even DA2 had a great story.
RPG's are as much about story and characters as gameplay, if not more so. the world is crammed with pointless fetch quests that belong in time consuming MMO's not RPG's.
for me, after all the hype, DAI is a massive let down.