I said its 100% functional I did not say it is 100% flawless that is an unsubtle difference. I do not claim the game is perfect of not in need of improvement. I simply refute the claims PC gamers were lied to. They were not. That EA engaged in business malpractise, they did not.
Sorry but every AAA game I have ever played has AWKWARD controls for movement. The default keybinds of WASD for PC are antiquated and awkward. But a simple bit of rebinding wasd and POOF they are now responsive and effective. So yeah AAA game do have awkward keybinds all the time.
The majority of the awkwardness in the tac cam is (from my experience) that the default keybinds are counter intuitive.
w = move camera forward
A = turn the camera right
s = move the camera back
d = turn the camera left
mouse = turn the camera left, right, tilt the axis along the vertical axis from looking straight down to looking almost parallel to the grown.
This default setting for the tac cam puts 1/2 the camera orientation controls on the keyboard and 1/2 on the mouse. Yet by rebinding two keys a & d you get a much less awkward and more responsive tac cam. Thats hardly a"wrok around" thats a simple bloody rebinding of the keys.
AND if YOU MUST ONLY USE THE MOUSE IN THE TAC CAM THEN PRESS THE FRAKING SHIFT KEY AND MOVE THE MOUSE which moves the
PLEASE tell me all you people QQ over the tac Cam controls know that if you press the FRAKING shift key it allows you 100% full mouse panning of the camera center cursor? It CLEARLY stated this in the keybinds.
DID NONE of you actually bother to LOOK in the keybinds to see the tac cam controls?
maybe now you see why SOME of us think all these claims against ea/Bioware on false advertising are unjustified.
Man, I'm not saying that you are not right, but I can record the damn circle, I'm not crazy, for real.




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