Here's my feedback, such as it is:
1. The game slows down a lot over time on my PC, particularly if I've been doing a lot of menu switching (which is basically required if you're going to do any crafting). It'd be nice if the PC version had a better interface where you weren't FORCED to, say, page through every. single. one. of your companions to equip gear. For KB+M it's much faster (and more efficient on the computer memory) to be able to just pick from a list rather than scroll one at a time.
2. I HATE the tactical cam. HATE HATE HATE HATE HATE. Not in principle--pinpoint control is great (and necessary in some fights). What I hate is how it WORKS. I hate how when I'm just running along and I decide to try and scroll out the view a little bit something like 9/10ths of the time I go too far and hear this loud WHOM noise and boom, I'm in tac cam (and since I was, you know, running at the time, I've scrolled myself off into who-knows-where). It's annoying considering there's a dedicated button (T) JUST FOR SWITCH TO TAC CAM. I also cannot DESCRIBE how much I hate that the default view is "nearly straight down", since you can't see ANYTHING from that angle in most fights. I also hate how you can, at best, only look straight across the battlefield, you can NEVER turn the camera so that you can look UPWARD while you're in tac cam. This made that fight with the @#$@## high dragon in the Hinterlands a SPECTACULAR pain in my rear end because the dragon likes to land on top of hills and you can't see where she is or what she's doing while you're in tactical camera but if you switch back to normal mode your party stops following all those "go here" and "hold position" and "DON'T STAND IN THE FIRE YOU IDIOT" commands you gave them two seconds ago. Why does switching modes cancel all your commands?! All right, there's probably a limit to how much you can improve this at this point, but heck, I'd kill just to be able to look UP and ZOOM OUT MORE so I CAN SEE WHAT THE HECK IS GOING ON. It's such a paradox that I can only see what's going on in normal mode but I can't give the instructions I need people to follow in that mode, but when I switch to the mode where I can get people to do what I need, I get so disoriented I give them the wrong instructions ANYWAY. Good god I cussed so much when it came time to try and babysit my party up the hill to finish her off. If I go up in normal mode, everyone gets stuck halfway up and the dragon breathes on them and kills them. If I go up in tac cam I can't see where I'm going (because it's UP A HILL and YOU CAN'T LOOK UP). And god forbid you accidentally switch out of tac cam while you're trying to keep your ranged people at max distance so they don't get sucked in and killed, because they instantly rubber-band across the battlefield . . . but they won't automatically rubber-band up the hill when that'd actually be USEFUL.
I also hate that when I switch character views with the tac cam it zooms way way in on them instead of preserving my view angle and distance, so if I'm, say, trying to move all of my ranged people to one point so I can barrier them while they shoot away at, say, the high dragon, I have to click on each one, then tediously zoom the camera back out so I can see the spot where I want them to go and tell them to go to it. This is silly, since the tactical cam makes it so that the camera is not attached to your selected character--you can pan it around (fairly) freely (apart from not being able to look up or zoom out nearly enough). So why does selecting a different character move the camera? Madness. Changing this would also make it easier to TELL when you're IN tactical mode. The entire game functions differently and it's REALLY hard to keep making that mental switch between "I'm in normal control, I need to hold down the attack button to keep attacking and move with WASD" to "I'm in tactical mode, I need to click on the ground to move and the attack button basically doesn't do anything". The camera changing when I switch characters almost always fools me into making me think I switched out of tac mode and back into normal mode, so I almost always screw up. It's annoying.
I also dislike that I can't select more than one person at a time. I mean, if I want my ranged people to all stand in a little cluster, why can't I select all of them and tell them "go to this spot" instead of having to do it one at a time?! That's also annoying.
3. The PC interface for equipping, crafting, and modifying gear is a big pile of poo. These shouldn't all be separate menus, particularly since they have a tendency to suck down your RAM like a $.99 margarita. Also I should be able to compare the stats of the gear I'm proposing to craft with a character's *existing* gear! If I have to go get a pad of *paper* (WHICH I DID) in order to figure out what I want to craft, your menus SUCK.
But APART FROM THAT (which was only super-bad for me in that one fight with the Hilltop Dragon nonsense, but I'm playing on NORMAL and I actually turned it down to CASUAL for that fight), I'm doing okay. The annoyances are (mostly) minor. I AM having tons of fun. I just think I could be having MORE fun (and not so much cussing).
What this guy said... especially the 2nd point. I love using tac cam from a strategy standpoint, but it's horribly clunky.
Also, tactical cam makes it impossible for me to get my character to face the direction I want, which is especially important when shield only blocks from the front. I can leave tac cam to reposition my character better (even though he still moves like a sloth), but your other party members all forget the previous orders they were given when doing that ![]()
Last point: I'd like option for right-click + drag camera to actively reposition player. I don't want it to just move camera angle.. I want it to rotate my player char.




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