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#4351
Glaso

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The devs deserve a break because they've been working on it for 3+ years. And I really really hate people saying "BIOWARE THIS IS THE LAST STRAW, DA2 WAS THE LAST STRAW BUT THIS IS THE LAST LAST STRAW, ALSO ME3, BUT THIS ONE, REALLY, THE LAST LAST LAST STRAW". I'm sure that's an actual direct quote from someone. My computer is reasonably high-end, and it works perfectly for me. It's just disrespectful to talk **** about developers when they ARE working to fix the issues. It's better that they're working on it rather than coming on these forums and seeing people talking negatively about something they've worked hard to create, it would make them feel like absolute crap.

Deserve a break? Fùck no. Also you seem unaware about how developpement works....We, the paying customers, are the ones being disrespected here, not bioware. So please, drink a big cup of STFU and go troll somewhere else.


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#4352
Cl1cka

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The devs deserve a break because they've been working on it for 3+ years. And I really really hate people saying "BIOWARE THIS IS THE LAST STRAW, DA2 WAS THE LAST STRAW BUT THIS IS THE LAST LAST STRAW, ALSO ME3, BUT THIS ONE, REALLY, THE LAST LAST LAST STRAW". I'm sure that's an actual direct quote from someone. My computer is reasonably high-end, and it works perfectly for me. It's just disrespectful to talk **** about developers when they ARE working to fix the issues. It's better that they're working on it rather than coming on these forums and seeing people talking negatively about something they've worked hard to create, it would make them feel like absolute crap.

No it's not. It's not disrespectful to be disrespectful towards developer that has been disrespectful towards you :D

But seriously RESPECT it's not given automatically - it's earned. And BW has done nothing to earn respect towards them, on the contrary - they have gone out of their way to loose it.

First the "Game for PC from PC gamers" bullshit, then we realise no one has bothered to even try testing with kb+m ...... I am sorry but their whole Testing department for the PC version should be fired immediately - there are so many bugs and crashes, outside the terrible UI/CAM, AI, Tactics. I mean I am programmer - if I turn in a job like that I KNOW I would be fired on the spot.

Did they work hard - probably. Did they do a good job for the PC port - not really.

 

That's like saying the "Carpenter I hired to do my roof worked really hard. So what if the new roof is leaking in 20+ spots, I respect him for the hard work...".

 

Not to mention BW not even bothering to respond on THEIR forum but tweets instead....with no information on WHAT they are looking to fix let alone when...and it's been 2 weeks so far...


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#4353
MuhSHEEN

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Based on a few posts i've read on this thread, is it safe to say i'm one of the few who had very little problems with M+KB controls? I used both a controller and a M+KB and I ended up sticking with the latter. The only 3 things I really have issue with is the tactical camera being unable to zoom out further, unbindable mouse buttons, and a rather useless left click button. Another gripe I have is Nightmare being a barrier spam fest... but that's a balancing issue. 

 

Also i'm a bit astonished to say i'm one of the very few who didn't have any technical problems with the game. I admit I was bit nervous playing my first time because of all the crashes and bug reports being posted. 

 

GTX 770, on driver 344.75

i5 3570k

16gb ram

1920x1080 resolution

Windows 7 Pro

 

Playing on mostly High settings with a bit of Ultra. Strangely enough, I have 2 friends with the EXACT same setup playing DAI and neither of them are having tech issues either. 

 

With that said I am waiting for a patch that might improve optimization, and while I don't mind waiting for it, i'm pretty disappointed at a lack of updates or an ETA for said patch. I'm no game developer myself but I don't know if it should be taking this long for any news.  



#4354
Harbinger1975

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On the tech support forums for DAI, there was a topic about "Terrible FPS" found here:  http://answers.ea.co...3999509/page/23

 

It might have been a page back from page 23 but people stated that updating from Windows 7 to Windows 8.1 seems to have fixed the FPS issues. Can anyone confirm or deny this?  I'm just curious.



#4355
Cornughon

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On the tech support forums for DAI, there was a topic about "Terrible FPS" found here:  http://answers.ea.co...3999509/page/23
 
It might have been a page back from page 23 but people stated that updating from Windows 7 to Windows 8.1 seems to have fixed the FPS issues. Can anyone confirm or deny this?  I'm just curious.

My fps are fine under 7, but seeing that 8.1 makes such a huge difference for a lot of people there makes me wonder...

#4356
MIskonius

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While I liked both Witchers quite a lot (though probably not as much as many) I felt the UI of TW2 was even worse than DA:I's (the inventory screen IMO is a mess) and for all the alleged "PC-friendlieness", I played it with a controller as well: as a left-handed player I usually bind most of the keys to the numpad (although some of the keys were "hardwired" - but since it's everyone's darling CDPR that's ok, I guess :P) - that however made parts of the game - notably the QTE's (yeah, f*****g QTE's) impossible to master since the game engine could not prompt me which key to press (giant octopus fight FTW!).

 

So my advice: manage your expectations (even with TW3), generally don't pre-order any game (or even buy it directly post launch since early adopters pay more while often only getting beta versions nowadays - talk about mismanaged incentives by the game industry - if you wait you get a better game for less money :wacko:).

 

 I agree 100%!

The Witcher 2 was unplayable when they launched it, controls were not working properly, fps was all over the place etc...

CDPR like to see them selves as a primarily PC developer but the truth is that everything they do is about consoles...



#4357
tehace

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My fps are fine under 7, but seeing that 8.1 makes such a huge difference for a lot of people there makes me wonder...

its the same crapy engine that crashfield 4 used, and there was also the same trend with people at 8.1 had 'better' performance than those on 7. Still not worth the upgrade.


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#4358
Cmpunker13

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Based on a few posts i've read on this thread, is it safe to say i'm one of the few who had very little problems with M+KB controls? I used both a controller and a M+KB and I ended up sticking with the latter. The only 3 things I really have issue with is the tactical camera being unable to zoom out further, unbindable mouse buttons, and a rather useless left click button. 

 

 

The people who have issues with the M+KB are those who played Origins and DA2 with mouse only. Those who use WASD have little trouble. Still Bioware MUST fix those issues. It's silly that you can't move the camera with the mouse in tac mode. It's silly that you can't click on objects to interact with them. And, most of all, it's silly that you can't click on the ground to move toons. This is was a game breaking issue for me: as I play with FF on, on nightmare, I sometimes need to move my toons around when in combat. Now I have to use the clumsy and buggy tac cam, wasting a lot of time, but in Origins and DA2 I could simply pause the game, switch between characters and move them where I wanted them to be; or I could select them (with shift+click on portraits, or just dragging the mouse) and do the same things in few seconds.


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#4359
Glaso

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The people who have issues with the M+KB are those who played Origins and DA2 with mouse only. Those who use WASD have little trouble.

I played both games with WASD (with the tac cam during battle in DAO and the active pause in DA2) and i still don't understand the logic behind DAI's controls, it just makes no sense why they tried to reinvent the wheel in the first place, and we know they failed miserably.


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#4360
dorz1

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There is no doubt that this is Bioware's baby. so long in the making, grand and glorious. and of course, like Bioware's reputation and skills, this is a special baby - in the aspect that he could run before he could walk. :)



#4361
Cmpunker13

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I played both games with WASD (with the tac cam during battle in DAO and the active pause in DA2) and i still don't understand the logic behind DAI's controls, it just makes no sense why they tried to reinvent the wheel in the first place, and we know they failed miserably.

 

I've played them with WASD too (tbh I use QWES, a MMORPG heritage :P) and as I said, there are a lot of issues that need to be addressed. Still, it's easier to adapt to Inquisition if you went WASD than if you were a mouse-only user.



#4362
shushNMD

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its the same crapy engine that crashfield 4 used, and there was also the same trend with people at 8.1 had 'better' performance than those on 7. Still not worth the upgrade.


Not about w7 vs w8.1. Its about unparking your CPU cores and how w8 treats cores vs w7, where you have to do it manually. Bf4 generally runs better with unparked ones. Safe to assume that the same applies here. Those games run on a same engine after all.

#4363
aliastasia

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@potatoespotate - I realise you're bravely attempting a development workcycle clue. Kudos. Please, keep trying - you'll get there yet :) 

I've been a BioWare fangirl even under doubt. A doubt that got really big after ME3.
 

That UI design decision had to be approved somewhere, as did the stripping of tactics. (Laidlaw, again with the... "statements" - By PC Gamers For PC Gamers - riiight) I also agree with @gingeranna on page 174 - there's no way that game could have shipped without BioWare knowing about a lot of the issues if they did their testing right - every bug tracker has bug-classifications ranging from showstopper to cosmetic and everything in between, and also, alas a lot of test managers know how the buglists, and go/no go lists can be manipulated. prior to release, or how they can just be overruled by senior staff.

When I am not gaming, I work as a PMP/SCRUM-mistress in both SWE and 3D-graphics, so I am speaking based on my personal experiences.
BioWare probably do things very different from what I am used to, and know, but there's no doubt in my mind they have a system in place.
They can't work otherwise.
So I think they had people on patch-standby.

I think, once you got into the game, and not the environments, people were starting to be a bit more forgiving, I know I was, because I admire the sheer effort the writers, artists, animators, musicians put into the game.

And I am really sad to see that forgiving - for lack of better phrasing  - be squandered away by the radio-silence. 
Even a small bug like the one i posted got no love, and it IS a gamebreaker if you can't reload an old save

I can wait for the UI fixes

If I am to enjoy my game, and not return it (Norway has a 30 day return cycle), I want the patch that fixes a lot of the bugs, like instacrash-and-exits, wonky sounds, figures and scenes loading in A-poses, scene-skips, lag, and the plethora of other issues people have been reporting.

I purchased a product for enjoyment. The product is not working as advertised due to errors in the product hindering its proper execution. Hence, I am not an entitled gamer, I am a pre-ordering customer with a malfunctioning product.
If nothing else, courtesy would dictate a red shirt was sent out to Speak to the Masses and keep us posted.
This is elementary customer service and not entitled masses not respecting BioWare's Artistic Integrity
 

two weeks and one day of not a word - that's... not good.

/A


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#4364
InBleedingRapture

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Well, if there's a nude mod, it stands to reason that a patch can't be far behind, right?

Seriously, though... It might be nice if BW addresses some of the technical issues with DA:I first. Hotfixes aren't a terrible thing. I'll gladly suffer some bugs in exchange for a game that runs most of the time and maybe utilizes my second graphics card. I'm assuming they're instead trying to glom the technical fixes into a mega patch that addresses a massive heap of gameplay issues, minor bugs, etc.

 

Unfortunately, this reflects the bulk of my experience so far:

"I'm the Inquisitor. I have something really profound and witty to say in this cutscene. Just you wait. Ahem.." CRASH!

RESTART.
​"As I was saying..." CRASH!


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#4365
Tone83

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Have you guys tried Kboost or whatever your vendors version of it is yet? I did a bunch of tests on Inquisition, "Wash" Dogs, Assassins Greed: Jewnity, and Mordor and it literally fixed all my stuttering when I enabled Kboost and disabled EIST in bios. From what I saw in my tests these newer DX11 titles have a little trouble running smoothly with the dynamic clock ranges on newer cards and CPUs. If this doesn't help you please don't pounce on me like a red-headed widow, unless its for buying all those Ubisoft games in which case its well deserved.

 

Here's my specs:

3570k@4.5ghz

1866/16gb

Gtx780@1215/7000 custom air cooler I built in my shop

Sound Blaster Z

Intel 520 180gb

Win 8.1



#4366
gingeranna

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I agree.

 

It is terrible work ethic and very very poor service to provide a broken product and then go hide from unsatisfied customers.

 

None of this would have been a problem if Bioware told us "Sorry guys, this is really NOT a PC game, you will have to play with a controller if you buy the PC version". But why didn't they say this? Because they would lose a LOT of sales!

Instead, a month before release, suddenly we start seeing the PC UI. A MONTH BEFORE RELEASE! This clearly indicates that it never even existed before then.

It was quickly knocked together when Bioware realized this is going to be a problem, because we kept asking them "Where is the UI for this PC game, then?".

 

To compound the issue, Mike blatantly LIED on video about the game being a PC game.

 

There is NO excuse for such wilful deception.

 

So I have absolutely no sympathy for them being tired or whatever. They do NOT deserve a break in my opinion until they fix this. Or publicly apologize and refund every single customer who bought the PC version, admitting that they deceived us into buying the game, based on false premise.

 

I'd be amazed if someone doesn't bring up the possibility of legal action on this.

 

The whole "Built By PC Gamers For PC Gamers" has turned out to be absolute nonsense. If I worked there and I'd had a hand in this, I'd be cringing right now at how things have panned out. It was nothing but, as you say, wilful deceit on their side. False advertising at its absolute worst.

 

And, maybe its just me, but is it a coincidence that all the reviews for DA:I were on PS4 and not any other platform? Did EA/Bioware only send out PS4 review copies, knowing how badly received the PC version would be?


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#4367
bdipauly

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I am sorry, but I just don't get how the PC version is as bad as you are all claiming. Yes, the Tac-Cam could DEFINITELY be implemented better with (it seems) relative ease, and yes the inventory and character screens have a simplified UI. Yes, yes I get all that, but seriously it is STILL an amazing game that I feel plays fine on the mouse and keyboard.

 

I for one am grateful that Bioware exist, and produce games like this because no one else is.

 

Sorry.


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#4368
MIskonius

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its the same crapy engine that crashfield 4 used, and there was also the same trend with people at 8.1 had 'better' performance than those on 7. Still not worth the upgrade.

Windows 8.1 is better for gaming...


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#4369
Jackal19851111

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As with all human experiences there will be dealbreakers, being forced to run around like a goof, unable to fine tune my movements, making it excessively tedious to precisely position your character to pick up loot/harvest - unfortunately is one of them for me which would have affected my pre-order decision. Crashes/driver issues - I can handle them, but not the awkward controls that is nothing more than a PC port.

 

Yes, the inability to walk on PC is a dealbreaker for me and evidently for alot of people, especially knowing console players can not only walk, but they can jog too making movement so much easier. But for us PC users, nope. I feel rather ripped off as a result, an impression that would not have occured if I have avoided pre-ordering and waiting until the features I expected are implemented -> in this case, it's proper PC controls that isn't a port.



#4370
AnubisOnly

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Windows 8.1 is better for gaming...

Hmn.. Let's just say that I strongly DON'T agree lol

 

P.S. Where is the patch?!! Really?! Any change log/info or something? Hotfix for most ''popular'' bugs?? This is just  :angry:

 

P.S.2.  Can I have refund from a gift?



#4371
Chaos17

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I am sorry, but I just don't get how the PC version is as bad as you are all claiming. Yes, the Tac-Cam could DEFINITELY be implemented better with (it seems) relative ease, and yes the inventory and character screens have a simplified UI. Yes, yes I get all that, but seriously it is STILL an amazing game that I feel plays fine on the mouse and keyboard.

 

I for one am grateful that Bioware exist, and produce games like this because no one else is.

 

Sorry.

Check the technical forum please, I think those 160+ page of bugs (whatever the plateorm) reports beg to differ.



#4372
AstraDrakkar

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I see there is still no patch for cut scene pc crashes.....Just checking in.



#4373
Degs29

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More bugs, stuck in the falling animation!

 

 

I get that one a lot.  No biggie, because it's easy to overcome by using an ability.



#4374
Glaso

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I propose we tweet to Laidlaw with a link to his video and use the tag #LIAR , maybe we can annoy him enough for him to make a statement.


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#4375
shushNMD

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I propose we tweet to Laidlaw with a link to his video and use the tag #LIAR , maybe we can annoy him enough for him to make a statement.

 

This will achieve nothing. At best he'll just close this thread. Besides, I don't think that he is personally evolved in a patch process.

 

good idea, though...