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#4451
the_pepper

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Doesn't prove any point, really.

Wait, was I arguing a point without realizing? Crap, I hate it when that happens.

If anything I was asking people to not be idiots. This being the internet I can see the error of my ways.

 

 

But wouldn't somebody selling you a product that doesn't work, in fact, be a d*ckhead?

Oh no, they totally would. There are various degrees of "doesn't work" in this thread, though, from "it f*cking crashes every time i start it" to "this guy is walking weird, game is now unplayable to me", and I don't think they all justify a crusade - or, heh, an exalted march - against Bioware. Still, doesn't mean you have to be an d*ckhead yourself. I'm all for venting, but once people start thinking about organizing to harass particular devs to get their attention they totally lose my approval.


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#4452
Alligator

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It's interesting...  Laidlaw tweeted the whip camera to selected character in Tac Cam "was a bug" and will be fixed in a patch.  This was pretty early on too.

 

Why is this not the same case for walk?  When console version already has it?  Why was this not an "obvious" bug?

 

For that matter, why no comment about the lack of mouse re-mapping?  We all know that this is something they clearly missed.  Why no mention?

 

All of these issues should be easily fixable and should've been patched a long time ago. Then they could've taken their time with issues that require more investigation. But no, I guess they only want to release big patches, so like with every other recent AAA release on PC, we have to wait several weeks or months before we can actually play the game.



#4453
Jackal19851111

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Well, I'll give it until the first patch, if the first patch doesn't fix the issues with PC controls, then it's safe to say, pre-ordering anything is the dumbest thing I can possibly do in the future with AAA developers. I should have realised something was up as all the promotional gameplay videos with walking animations was done using a gamepad, I never anticipated the PC version would lack such a basic feature that exists in all other 3D RPG games, it's common sense.

 

It's like me setting up for a conference and forgetting to give everyone water or a pen. Or serving a dish without cutlery. Basic essentials when it comes to the features of your product. The facilities may be great, the food may be excellent, but if the customer can't even enjoy it because they are dehydrated or being forced to eat with their hands, it would be our priority to not only deal with the issue, but also to validate consumer concerns.

 

But right now people are being forced to eat with their hands in DA:I with the current PC controls, and either than one old post saying "we're looking into this", it's just been... silence -.-


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#4454
Andres Hendrix

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Anyone know a fix?
 

The game is freezing at the title screen, even after I've connected to the servers, and played the game. The other day after aggravating bouts of freezing (at the title screen), I went into Origin and repaired the game. For a time the game was working fine, but now it is freezing at the title screen again (if I leave it for longer than a minute it does so). I have been able to start the game befor the freeze, but I've also noticed a massive FPS drop.  Moreover, yes, I have tried the same repair option since then.

 

My rig

Graphics: GTX 980 (just upgraded from a 7870, the game never froze when I had the 7870 installed)

Processor: Intel ® Core™2 Quad CPU  Q8400 @ 2.66GHz  2.67.GHz (probably causing some bottle necking, hopefully once I have the cash I will be able to upgrade my cpu to a i5-4690k)

RAM: 8.00 GB

 

Windows 7 Operating System

- I have the latest Nividia drivers



#4455
Shallyah

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So, is there any ETA on the patch? Been two full weeks since release now.

#4456
Jackal19851111

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My rig is different to yours (AMD) but my game has never crashed or froze since I switched to "Windowed Full Screen" mode under display settings. To be fair on Bioware, the game stability itself aside from graphics and driver issues is quite solid - bugs exist but it's as much as I can expect from any new game release.



#4457
RealNightmare

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How many time for release this bizarre bugs? Everetime the game closes and show Directx crash... Why do you have the guts to release a game of this size with so many serious technical problems? 



#4458
Mithrandir75

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Well, I'll give it until the first patch, if the first patch doesn't fix the issues with PC controls, then it's safe to say, pre-ordering anything is the dumbest thing I can possibly do in the future with AAA developers. I should have realised something was up as all the promotional gameplay videos with walking animations was done using a gamepad, I never anticipated the PC version would lack such a basic feature that exists in all other 3D RPG games, it's common sense.

It's like me setting up for a conference and forgetting to give everyone water or a pen. Or serving a dish without cutlery. Basic essentials when it comes to the features of your product. The facilities may be great, the food may be excellent, but if the customer can't even enjoy it because they are dehydrated or being forced to eat with their hands, it would be our priority to not only deal with the issue, but also to validate consumer concerns.

But right now people are being forced to eat with their hands in DA:I with the current PC controls, and either than one old post saying "we're looking into this", it's just been... silence -.-



#4459
JasmoVT

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if this is the same type of QA that had the game tested only with controller, we're doomed ;)

 

And I bet it is...

I am waiting for a twitch broadcast where the devs are using mouse and keyboard so they can show all of us how great it is to use.


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#4460
Razael

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And, maybe its just me, but is it a coincidence that all the reviews for DA:I were on PS4 and not any other platform? Did EA/Bioware only send out PS4 review copies, knowing how badly received the PC version would be?

 

Being completely neutral and unbiased I can only think of two possibilities:

A.) They only sent out console versions of the game to be reviewed. Why? Open to interpretation.

B.) They told reviewers not to mention bad PC controls.

 

The sample size of reviewers was large enough to have a super high confidence level that reviewers could have not all just dismissed the problems on the PC.



#4461
the_pepper

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Of course it was A. Can you imagine the sh*tstorm if the terms of access to review copies demanded reviews omitted stuff? Not saying that all reviewers are paragons of integrity, but no way would that have happened without the public knowing.
As to "why", yeah, I can take a guess and it doesn't paint EA in the best light. Can't say it's unexpected, considering the way big publishers have acted lately - they use pretty much any shady practices they can get away with now, no matter how obvious.



#4462
biain

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Being completely neutral and unbiased I can only think of two possibilities:

A.) They only sent out console versions of the game to be reviewed. Why? Open to interpretation.

B.) They told reviewers not to mention bad PC controls.

 

The sample size of reviewers was large enough to have a super high confidence level that reviewers could have not all just dismissed the problems on the PC.

 

Yeah, the nearly unanimous high-score reviews for the PC version is curious. Even for the console versions it's strangely high seeming as how the limited tactical combat and bugs (camera snap to party member, hold command limits) affect them too.

 

It's like they all played it as a single-player MMO and mostly ignored party and tactical combat. Which is fine for a player to do, but you'd think a reviewer would be thorough.


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#4463
MyloLothian

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I am waiting for a twitch broadcast where the devs are using mouse and keyboard so they can show all of us how great it is to use.

 

...and that will happen as soon as "babe" starts doing loops around an sr-71...

in rolling back the vitriol, yes.  it IS playable with Kb+M, but you need to dumb down the game difficulty so you don't need to be tactically strategic, and you can rock it like a halo game, or maybe defiance....



#4464
shushNMD

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it IS playable with Kb+M, but you need to dumb down the game difficulty so you don't need to be tactically strategic, and you can rock it like a halo game, or maybe defiance....


More like "press 12345678, while holding LMB, 160 times to win". I tried not get involved in a battle and it really worked! (Playing on Normal) You don't even have to do anything, just sit back, relax and find a good angle to watch some cool effects.

#4465
Razael

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Of course it was A. Can you imagine the sh*tstorm if the terms of access to review copies demanded reviews omitted stuff? Not saying that all reviewers are paragons of integrity, but no way would that have happened without the public knowing.
As to "why", yeah, I can take a guess and it doesn't paint EA in the best light. Can't say it's unexpected, considering the way big publishers have acted lately - they use pretty much any shady practices they can get away with now, no matter how obvious.

 

I'm not sure... There were PC specific reviews that praised the game in every. single. way. I'm leaning heavily towards bioware/ea telling reviewers not to mention the PCs flaws.



#4466
Cl1cka

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Really?! Don't you people have a life? If not, get one! The devs at BW just finished the game and need some time to relax now. How would you feel if you had just finished building a house? Wouldn't you want to rest for some time? You can be glad that they're already working on a patch although they definitely deserve some time off now. Most of all, it takes time! The game is huge. Fixing stuff takes time. Give them some! And quit whining already! I'm not fond of the bugs and design flaws either, but I have some patience at least.

Tell you what you give me money I will build YOUR house.

But the front door will open ONLY if you have more than 3 keys on your chain. And the toilet won't work. And half the windows won't open. And the roof will leak. And the floor will be at 30 degrees angle. But it will look pretty :). THen I won't pick up the phone 2 weeks.

So are you gonna say "Let him rest, he just finished a house.". Or you will say "Get your ass here NOW and fix this ****!".

Be honest.

:D


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#4467
Dinkledorf

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Anyone know a fix?
 

The game is freezing at the title screen, even after I've connected to the servers, and played the game. The other day after aggravating bouts of freezing (at the title screen), I went into Origin and repaired the game. For a time the game was working fine, but now it is freezing at the title screen again (if I leave it for longer than a minute it does so). I have been able to start the game befor the freeze, but I've also noticed a massive FPS drop.  Moreover, yes, I have tried the same repair option since then.

 

My rig

Graphics: GTX 980 (just upgraded from a 7870, the game never froze when I had the 7870 installed)

Processor: Intel ® Core™2 Quad CPU  Q8400 @ 2.66GHz  2.67.GHz (probably causing some bottle necking, hopefully once I have the cash I will be able to upgrade my cpu to a i5-4690k)

RAM: 8.00 GB

 

Windows 7 Operating System

- I have the latest Nividia drivers

I have this same issue, I only notice it after I have decided to stop for the day but ended up leaving the main menu screen up for a few minutes.  Never seems to freeze when first starting the game although it may just be a case of me not giving it enough time to occur.  Mouse cursor still works although everything else is frozen.


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#4468
MuhSHEEN

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While the story is good, it's nothing to write home about.

And the game itself isn't defining for the genre at all. Not in the same aspect as DAO/BG/NWN2/ME were. They were epic. There was genuine feel of "living" the story. Here you don't get this. Here you get good mainquest with story and generic "fetch" quests that become quickly annoying and instead of immersing you further, they do the opposite.Controls and the Menus don't help this either. Neither does the fact that at some point I don't want to have companions with me anymore, cause they just keep getting me and themselves killed instead of helping. Not to mention the main quest has it's unbelievable moments as well - You start as suspect in MASS MURDER and 10 min latter you are head of the Inquisition. I mean WTF.

 

Graphics are good yes. But for me they are not important as the "feel" from the game. I prefer to replay BG/BG2 for the 20th time than this game for 2nd or 3rd...

- DAO's story wasn't any better... it really wasn't. Bhelen vs. Harrowmont, Dalish vs. Werewolves, Templar vs. Mage. Build an army and slay the Archdemon. Its nothing to write home about either. At least DAI as the 3rd in the series did a good job of tying in some loose ends from previous games (Flemeth, Morrigan, etc.) 

 

- Generic fetch quests? Google the list of side quests in DAO, which I happened to just finish replaying over a month ago and you'll see that DAO also had its share of fetch quests. This is a FACT. 

 

- I have no idea what you're doing that has your companions getting you killed. This never happened to me in an 85+ hour game. 

 

- Your complaint about being accused as a mass murderer and then becoming Inquisitor is... wow. Everyone who knew anything in the DA world knew these accusations had no evidence behind them. The actual reality is that rifts were causing chaos all around and the Inquisitor was the only one with the power to close them. FYI it only took 10 minutes for Cassandra to rationally figure out that the Inquisitor didn't cause the breach. Its not "WTF"at all. 

 

- Sorry but DAO as a tactical RPG isn't as defining as you think it is. Out of the games you listed only BG and maybe NWN2 actually define the genre. The Drage Age series, if anything, is more about the overarching story and lore, which considering the plot of all 3 games and not just 1, is pretty damn good to me. 

 

Don't even get me started on the list of bugs DAO has, including the ones that haven't been fixed to this day. People complaining about DAI's UI? Am I the only one who played it on a higher resolution and remembers how pathetically small the UI was and how difficult it was to read the size 2 font? 


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#4469
Cl1cka

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- DAO's story wasn't any better... it really wasn't. Bhelen vs. Harrowmont, Dalish vs. Werewolves, Templar vs. Mage. Build an army and slay the Archdemon. Its nothing to write home about either. At least DAI as the 3rd in the series did a good job of tying in some loose ends from previous games (Flemeth, Morrigan, etc.) 

 

- Generic fetch quests? Google the list of side quests in DAO, which I happened to just finish replaying over a month ago and you'll see that DAO also had its share of fetch quests. This is a FACT. 

 

- I have no idea what you're doing that has your companions getting you killed. This never happened to me in an 85+ hour game. 

 

- Your complaint about being accused as a mass murderer and then becoming Inquisitor is... wow. Everyone who knew anything in the DA world knew these accusations had no evidence behind them. The actual reality is that rifts were causing chaos all around and the Inquisitor was the only one with the power to close them. FYI it only took 10 minutes for Cassandra to rationally figure out that the Inquisitor didn't cause the breach. Its not "WTF"at all. 

 

- Sorry but DAO as a tactical RPG isn't as defining as you think it is. Out of the games you listed only BG and maybe NWN2 actually define the genre. The Drage Age series, if anything, is more about the overarching story and lore, which considering the plot of all 3 games and not just 1, is pretty damn good to me. 

 

Don't even get me started on the list of bugs DAO has, including the ones that haven't been fixed to this day. People complaining about DAI's UI? Am I the only one who played it on a higher resolution and remembers how pathetically small the UI was and how difficult it was to read the size 2 font? 

I am sorry but the main story in DAO WAS better. And even if the quests weren't ALL connected to it - they felt at place.

I won't even go in BG which was masterpiece.

Can't write anymore too tired..

Will let you figure everything else on your own.

There are posts back in the thread that explain all :)


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#4470
shushNMD

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FYI it only took 10 minutes for Cassandra to rationally figure out that the Inquisitor didn't cause the breach. Its not "WTF"at all. 

 

 

and then she tweeted this under #innocent to the rest of Thedas... true story.



#4471
MisterMannIndy

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...and that will happen as soon as "babe" starts doing loops around an sr-71...

in rolling back the vitriol, yes.  it IS playable with Kb+M, but you need to dumb down the game difficulty so you don't need to be tactically strategic, and you can rock it like a halo game, or maybe defiance....

http://www.youtube.c...h?v=rJDsOwWvSKs

 

This is the video series released showing DA:I using PC KB+M controls.  Just an FYI for those that may have missed.



#4472
c3lix

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Anyone know a fix?
 

The game is freezing at the title screen, even after I've connected to the servers, and played the game. The other day after aggravating bouts of freezing (at the title screen), I went into Origin and repaired the game. For a time the game was working fine, but now it is freezing at the title screen again (if I leave it for longer than a minute it does so). I have been able to start the game befor the freeze, but I've also noticed a massive FPS drop.  Moreover, yes, I have tried the same repair option since then.

 

My rig

Graphics: GTX 980 (just upgraded from a 7870, the game never froze when I had the 7870 installed)

Processor: Intel ® Core™2 Quad CPU  Q8400 @ 2.66GHz  2.67.GHz (probably causing some bottle necking, hopefully once I have the cash I will be able to upgrade my cpu to a i5-4690k)

RAM: 8.00 GB

 

Windows 7 Operating System

- I have the latest Nividia drivers

 

Start the game, immediately tab out, go into task manager and deactivate one cpu core for the game, tab back in. Load your game. When it's loaded, tab back out, activate the core again and tab back in. Should work now without freezing in the menu. Please - don't ask me why. Just try it out.



#4473
Dinkledorf

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Ha, could be the CPU core parking issue that is reported as possibly being an issue with Windows 7?



#4474
BammBamm

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I am waiting for a twitch broadcast where the devs are using mouse and keyboard so they can show all of us how great it is to use.

 

even though i defend the game and have not big trouble with the controls, i would like to see this too. everytime they sit there with their controlers ignoring the complains about m+kb is just a ****** in the face



#4475
c3lix

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Ha, could be the CPU core parking issue that is reported as possibly being an issue with Windows 7?

Don't know, never had one of my cores in parking position, MSI Afterburner showed me 85 to 100% load on all cores even - I5 2500k.