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#5001
glosoli

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DAI GOTY for me with Dark Souls 2 at marginally close second. Only reason DAI won over DkS2 is because DkS2 had probably one of the worst and most unnecessarily convoluted (non-sensible) story.

 

Frankly I don't think people play many AAA RPG games these days if they think DAI was the worst, bug-ridden launch ever. Diablo 3 was a disaster at launch but became a pretty solid game after a year or so. Reaper of Souls puts it on par with D2 IMO. Morrowwind, Oblivion, and Skyrim were also disasters at launch and modders we were the ones who had to fix most of the game's flaws.  

 

Also please don't say the Witcher series is better game play and optimization-wise then DAI. W1 was yet another bug ridden game with a game play style that was COMPLETELY hit or miss. You either loved it or hated it. W2 to W1 was exactly the same as DA2 was to DAO: Simplified, shorter, and with controls more geared towards consoles. Did I mention that W2 was also unplayable for a number of people at launch? In all likelihood, W3 will probably have just as many problems as DAI when its released. Every major AAA game these days is bug-ridden. 

 

I'm not saying DAI is perfect, because it really isn't. But people need to realize that compared to most other multi platform RPGs, DAI was actually one of the less unstable releases. Honestly coming to this thread makes me feel like i'm the only one who likes this game. 

 

Skyrim was a lot better at launch (PC). Nowhere near DA2 or DAI level. If you are talking about PS3 launch for Skyrim, I agree with you. But this is not the issue. Skyrim released 3 years ago.



#5002
Jackal19851111

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From my personal experience, I agree that DA:I was quite stable - the instability was with AMD rather then Bioware I found, but even after my crashing and freezing problems were fixed, I'm still left with a console port after being lied to that this was "made for PC gamers" and not only that but "blend in the best of DAO and DA2" only to get a DA2 with a botched tac cam and even worse tactical system.

 

Still, like yourself - I do enjoy the game. Otherwise I wouldn't be waiting for a patch to fix my gripes would I?



#5003
Cornughon

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Oh look, they've managed to cram  a grid based inventory, the character model, a bunch of stats AND tooltips on the same screen. The same thing in DAI takes what, 4 to 5 screens?

That surely is a huge improvement over the one they used in TW2...

And are people SURE TW3 plays well with m+kb? I've only seen vids of people playing it with a gamepad so far...
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#5004
Brogan

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Well... 200 pages plus.

Look how far we've come....

*goes off to do more yardwork*

#5005
glosoli

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That surely is a huge improvement over the one they used in TW2...

And are people SURE TW3 plays well with m+kb? I've only seen vids of people playing it with a gamepad so far...

 

After the post launch events of DAI, I'm pretty sure devs of TW franchise is taking a more closer look at controller issue :D



#5006
Alligator

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Haha, if you think that then the marketing team behind "For PC gamers, by PC gamers" would like to hire you.  The purpose of the press is to generate revenue from advertising in their publications.  "Professional Reviewers" work for for profit companies like IGN, who make their profit via advertising.  This whole nonsense about the press standing up for the little guy is just stupid propaganda that people have bought into.  

 

*Note - It's absolutely what the purpose of the press should be, and it's really a shame that it's not, or at least it has never been in my lifetime.  

 

I think you misread my post. Isn't this exactly what I said?



#5007
ConclusiveMan

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Skyrim was a lot better at launch (PC). Nowhere near DA2 or DAI level. If you are talking about PS3 launch for Skyrim, I agree with you. But this is not the issue. Skyrim released 3 years ago.

I don't agree. Skyrim was riddled with bugs an glitches, like every Bethesda game before it. Bethesda has a reputation for releasing buggy games which have to be fixed by  modders.

Also, Skyrim is famous for it's m+kb-unfriendly interface.

 

What are you talking about?!


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#5008
Dustin Mock

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DAI GOTY for me with Dark Souls 2 at marginally close second. Only reason DAI won over DkS2 is because DkS2 had probably one of the worst and most unnecessarily convoluted (non-sensible) story.

 

Frankly I don't think people play many AAA RPG games these days if they think DAI was the worst, bug-ridden launch ever. Diablo 3 was a disaster at launch but became a pretty solid game after a year or so. Reaper of Souls puts it on par with D2 IMO. Morrowwind, Oblivion, and Skyrim were also disasters at launch and modders we were the ones who had to fix most of the game's flaws.  

 

Also please don't say the Witcher series is better game play and optimization-wise then DAI. W1 was yet another bug ridden game with a game play style that was COMPLETELY hit or miss. You either loved it or hated it. W2 to W1 was exactly the same as DA2 was to DAO: Simplified, shorter, and with controls more geared towards consoles. Did I mention that W2 was also unplayable for a number of people at launch? In all likelihood, W3 will probably have just as many problems as DAI when its released. Every major AAA game these days is bug-ridden. 

 

I'm not saying DAI is perfect, because it really isn't. But people need to realize that compared to most other multi platform RPGs, DAI was actually one of the less unstable releases. Honestly coming to this thread makes me feel like i'm the only one who likes this game. 

 

You are forgetting something about Diablo 3 launch.  For starters, there was a ton of communication between Blizzard and the community.  It's one of the things Blizzard does better than pretty much any gaming company.  

 

Also this:  

 

May 12 - Launch Day

May 15 - Patch

May 18 - Patch (hotfix)

May 22 - Patch  (hotfix)

May 23 - Patch  (hotfix)

May 29 - Patch

May 31 - Patch

June 8 -  Patch  (hotfix)

 

http://diablo.gamepe...es#Patch_2.0.5a

 

So in the same period of time that we have had zero patches here, Diablo 3 had three patches and 4 hotfixes for a total of 7 different sets of bug fixes and corrections.  

Despite the crummy launch, Blizzard has shown that they care and did everything they could to make things right as quickly as possible.  They care about their customers.  What we are seeing here is the exact opposite of what Blizzard did to save Diablo 3 though.  


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#5009
Dustin Mock

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I think you misread my post. Isn't this exactly what I said?

I understood it, I was more emphasizing your point.  I think I just did a terrible job of that though, sorry.  That's my bad.  



#5010
Ncongruous

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Well... 200 pages plus.

Look how far we've come....

*goes off to do more yardwork*

I wish... I hope I am wrong. But by the time the answer arrives that you and many of us are awaiting for, your yard will be glorious!

 

From:

Spoiler

To:

Spoiler


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#5011
glosoli

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I don't agree. Skyrim was riddled with bugs an glitches, like every Bethesda game before it. Bethesda has a reputation for releasing buggy games which have to be fixed by  modders.

Also, Skyrim is famous for it's m+kb-unfriendly interface.

 

What are you talking about?!

 

I did not say Skyrim was bug free, please re-read my post. I said, it was in a better condition than DAI. I still think it was. KB&M settings in Skyrim is great for me, I can remap everything to my reach. Have you tried mapping extra mouse buttons on DAI?



#5012
Jackal19851111

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That surely is a huge improvement over the one they used in TW2...

And are people SURE TW3 plays well with m+kb? I've only seen vids of people playing it with a gamepad so far...

 

If they are smart, they would learn from DA:I's mistakes. Would be an interesting facepalm moment if they screw it up like Bioware.



#5013
Alligator

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If they are smart, they would learn from DA:I's mistakes. Would be an interesting facepalm moment if they screw it up like Bioware.

 

Their previous games worked great with m&k, so I'm not worried. Only TW2 had strange mouse lag in the menu, but it was fine during gameplay.



#5014
Jackal19851111

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Their previous games worked great with m&k, so I'm not worried....

 

So did previous games of Bioware ;)


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#5015
ironhorse384

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Still no word on a patch?



#5016
Dustin Mock

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That surely is a huge improvement over the one they used in TW2...

And are people SURE TW3 plays well with m+kb? I've only seen vids of people playing it with a gamepad so far...

 

TW2 played great with Keyboard and mouse and like total garbage on the controller.  

 

Also the guys at cd projekt red are pretty smart and considering their entire marketing campaign for the last two years has been "You know all that annoying crap you hate about other games like DRM and having to pay extra for DLCs after already paying full price for the game?  How about Gimping the PC for 'parity'?  Not releasing toolkits for the modders?  Well we aren't doing any of that garbage!  No DRM!  All DLC free!  Optimized for PC, not a stupid port!  Modding toolkits!"

 

I can't imagine they would let something like this pass them by.  

 

If there is one company I have faith in above all others it's cd projekt red.  If they can't deliver, all hope is lost.  


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#5017
zfil

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Still no communication about a patch, this is really crazy.

 

And all this game of the year bullshit really makes me angry ! This game don't deserve this in the current state it is outrageous.



#5018
Pen-N-Paper

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HEY. A QUICK READ PLEASE FELLOW COSTUMERS.

 

Let me quickly say this to all the enraged costumers on this thread, dont stop being enraged at this, the moment you sit quietly, accept "Words" and "promises" that are being thrown your way is the moment you have lost your money. 

Promises are nothing until fulfilled, and until actions back them up, and while we FINALLY got WORDS, which is definitely a progress, that is thanks to your OUTRAGE on the various social media available to you.

 

Of course you should not threaten or swear to try and get what you want, but getting to warn as many people as possible and effecting their PROFITS is definitely the most EFFICIENT way of getting progress, threats and the likes are not going to help that.

+1



#5019
Madelin

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You are forgetting something about Diablo 3 launch.  For starters, there was a ton of communication between Blizzard and the community.  It's one of the things Blizzard does better than pretty much any gaming company.  

 

Also this:  

 

May 12 - Launch Day

May 15 - Patch

May 18 - Patch (hotfix)

May 22 - Patch  (hotfix)

May 23 - Patch  (hotfix)

May 29 - Patch

May 31 - Patch

June 8 -  Patch  (hotfix)

 

http://diablo.gamepe...es#Patch_2.0.5a

 

So in the same period of time that we have had zero patches here, Diablo 3 had three patches and 4 hotfixes for a total of 7 different sets of bug fixes and corrections.  

Despite the crummy launch, Blizzard has shown that they care and did everything they could to make things right as quickly as possible.  They care about their customers.  What we are seeing here is the exact opposite of what Blizzard did to save Diablo 3 though.  

As a player who bought Diablo 3 on the day it is release, let me tell you, It was a disaster

The game was unplayable for some time, suffering for lag spike, some error xxx etc. Do I forgot to mention Wizard skill exploit that enable player to finish highest difficulty in less than 3 days?

And diablo 3 story, was downright disappointing. That wannabe-liar-kid, that wannabe-general-goon, that whiny-fall-from-grace human angel, that chatterbox-annoying-lady diablo.

Mercenary? Useless, does it bring anything interesting to the game? No, is he/she helpful? No. Is he significant? No, none whatsoever

No skill level, no stat distribution (please don't bring paragon into this), what else now can Diablo 3 offer? Endless grinding without the need to choose or focus on skill; afterall everybody in the world will have the same skill, and mostly will follow similar rune build.

Item? Everyone should be the same

________________________________________________________________________________________________________________________________

Diablo 3 with frequent hotfix?

Nothing surprising, its an online game, other game like Maplestory had frequent update too and its totally free-to-play (whether its pay-to-win is your decision, they didn't enforce it to you). You are not there when majority of the player complain in their forum, do you? When they supposedly 'fix' trivial thing and left many thing that require attention aside, the complain, the disappointment, you didn't see.

I don't complain much about game, heck, I even liked Dragon Age 2 story despite its lazy mechanics (guard immune to frost, mage immune to spirit in Nightmare, trash logic).

One thing that boggles me to no end in combat (in DA:I) is,

The Combat: How do they managed to 'dumbed down' (be it literal or not) battle mechanic until that bad?! That tactic, auto-unpause when another character outside line-of-sight is clicked, that sad tactical view, elemantary behavior. 'Hold' command is not even working properly....

Aside from combat disappointment, the game is very well done, great story, good character, amazing exploration, huge immersion.

There are minor graphical glitch that can be ignored; such as Varric feet sinking into the ground in Haven, soldier moving like The-Flash in cutscene in The Hintherland etc



#5020
Jackal19851111

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TW2 played great with Keyboard and mouse and like total garbage on the controller.  

 

Also the guys at cd projekt red are pretty smart and considering their entire marketing campaign for the last two years has been "You know all that annoying crap you hate about other games like DRM and having to pay extra for DLCs after already paying full price for the game?  How about Gimping the PC for 'parity'?  Not releasing toolkits for the modders?  Well we aren't doing any of that garbage!  No DRM!  All DLC free!  Optimized for PC, not a stupid port!  Modding toolkits!"

 

I can't imagine they would let something like this pass them by.  

 

If there is one company I have faith in above all others it's cd projekt red.  If they can't deliver, all hope is lost.  

 

True, DA:I has a serious competitor in this regard with TW3, DA:I itself has 2 layers of DRM, which are both already cracked... *sigh*, not to mention DA keep is browser based and you can't log into the keep offline - so you have to be online to start a new game. Once my internet goes out, which happens alot in my country, I will have to wait to start a new game with any of my backstories - cursing the DRM in the meantime.



#5021
Palamedes101

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I'm not going to go into the details of how disappointed I am with this release as others have already brought up most of it but I will say, PLEASE bring back an DA:O style combat UI.



#5022
DarkTl

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Anyone else remembers DA2 launch? The technical problems related to DX11 needed 4 different driver releases and 2 patches to allow people to play without constant issues. It took 6-7 weeks to get the game to a semi-stable status. I don't see a brighter future here given the fact there's a lot to fix/change, including gameplay mechanics.

Just so you know, I'm playing DA2 now, and I cannot use directx11 because it causes invinsible textures leading to invinsible parts of characters bodies. I read at this forum that it was fixed some time ago, but the fix is not working with new gpu drivers.

 

I don't see a future at all here.

 

True, DA:I has a serious competitor in this regard with TW3, DA:I itself has 2 layers of DRM, which are both already cracked...

I guess you still need Keep to set initial world conditions, eh? I'm not sure if it can be cracked.

 

Btw I preordered TW3 already because cd projekt did not give me a reason to doubt their competence so far. Their games have issues too, but they patch them instead of relaxing on vacations.



#5023
SnQQpy

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BioWare Edmonton General Manager Aaryn Flynn and Dragon Age Executive Producer Mark Darrah took the stage in front of hundreds of industry icons, celebrities and fans to accept the award.
 
"This is immensely humbling...This is really an award that belongs to our fans who stuck with us for a long time," said Darrah, acknowledging the hard work of the BioWare team in Edmonton.
 
"It's been a long journey. Thank you all. I'm glad you liked it as much as we did."
 
Flynn thanked the families who support developers "who put so much of their energy into a game like Dragon Age."
 
"It means a lot to stand up here and represent them," he said.

 

 

For those who don't fully understand the ramifications of this, please let me paraphrase for you....

 

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#5024
Brogan

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Just so you know, I'm playing DA2 now, and I cannot use directx11 because it causes invinsible textures leading to invinsible parts of characters bodies. I read at this forum that it was fixed some time ago, but the fix is not working with new gpu drivers.

 

I don't see a future at all here.

 

I had the same issue last month.  Just reloading a quicksave always fixed it for me.

 

Actually, whenever I entered a new area, hitting Q, then L usually solved this.



#5025
Brogan

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"This is immensely humbling...This is really an award that belongs to our fans who stuck with us for a long time," said Darrah, acknowledging the hard work of the BioWare team in Edmonton.

 

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