As a player who bought Diablo 3 on the day it is release, let me tell you, It was a disaster
The game was unplayable for some time, suffering for lag spike, some error xxx etc. Do I forgot to mention Wizard skill exploit that enable player to finish highest difficulty in less than 3 days?
And diablo 3 story, was downright disappointing. That wannabe-liar-kid, that wannabe-general-goon, that whiny-fall-from-grace human angel, that chatterbox-annoying-lady diablo.
Mercenary? Useless, does it bring anything interesting to the game? No, is he/she helpful? No. Is he significant? No, none whatsoever
No skill level, no stat distribution (please don't bring paragon into this), what else now can Diablo 3 offer? Endless grinding without the need to choose or focus on skill; afterall everybody in the world will have the same skill, and mostly will follow similar rune build.
Item? Everyone should be the same
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Diablo 3 with frequent hotfix?
Nothing surprising, its an online game, other game like Maplestory had frequent update too and its totally free-to-play (whether its pay-to-win is your decision, they didn't enforce it to you). You are not there when majority of the player complain in their forum, do you? When they supposedly 'fix' trivial thing and left many thing that require attention aside, the complain, the disappointment, you didn't see.
I don't complain much about game, heck, I even liked Dragon Age 2 story despite its lazy mechanics (guard immune to frost, mage immune to spirit in Nightmare, trash logic)
Oh I agree, I played at launch as well. It was a worse launch than this, of that I'm sure. It took months for that game to get to be any good. However, Blizzard responded. You could find blue posts from the Blizzard daily responding to issues and updating people on what problems were being fixed, apologies for their errors, Q&A sessions, quick fixes implemented as soon as possible.
Yes the launch was a complete pile of crap, yes the game was a let down, but you can't say Blizzard just said "meh" and walked away. Their response to the issues and manning up and fixing them asap was pretty amazing. I'd wager even now that there isn't a 2+ week drought of no information or communication or fixes between the devs and the community.




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