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#5051
goishen

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Welp, look.  

 

Mike Laidlaw said a few nights ago at NYU's for Game Developers that they decided to double down on Frostbite 3's engine.  He listed off specifics that would work just awesomely in FPS games.  Not so much in RPG games.

 

So, I mean, give them time.  I understand it's frustrating.  I'm frustrated.



#5052
Bethgael

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Its kind of lame, but after playing DAO, was the moment I had my first ever major PC game crush.. and that was on Alistair.. For some reason I had to know who his voice actor was, I looked up pictures that people would draw on Diviant Art.. Went back and relived the blossoming love he had for my character. I know a lot of people said he was stupid, lame, whimpy, a coward, etc.. I dont know. I loved the little shy, sly, innocent kind of love that he had with my Warden. I cant help it, I loved him.

 

Spoiler

Don't tell anyone, but... yeah, I hear you. Aaron Gend was my first pixel crush--and dammit, if his voice isn't all melted cheese as well--but Alistair. Damn you Steve Valentine. Daaaaamn you..... Alistair is still my laptop wallpaper. Seriously, though, Valentine, and to a lesser extent, Greg Ellis when he hits low timbre in a certain conversation in DA2, makes the, um, knees go glibbery.

Good voice acting in this series, overall. Mark Hildreth (who played Sten and is now playng the pastor in Resurrection), Crispin Freeman (who is everywhere in VO anime and games--best known to me for his FF work)... and I love Jo Wyatt (femmeHawke) and Alix's Inquisitor (given she played Mhairi who annoyed the crud out of me in Awakening I thought I'd hate it, but, no. She's fantastic). The only VO that annoys me in Inquisition is Mika Simmons. No offence to her, personally, it's just... I despise Anora, so constantly hearing her do the Chant at Skyhold just .... argh.

Spoiler



#5053
Fenlathe

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What gpu and driver version you using?

I replayed DA2 entirely the week before inquisition and didn't have a problem with textures. LIGHTING however, was a pain in the ass and there were so many flickering shadows. 



#5054
YohkoOhno

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Welp, look.  

 

Mike Laidlaw said a few nights ago at NYU's for Game Developers that they decided to double down on Frostbite 3's engine.  He listed off specifics that would work just awesomely in FPS games.  Not so much in RPG games.

 

So, I mean, give them time.  I understand it's frustrating.  I'm frustrated.

 

I think the sad thing is, kind of being Forced to use an Engine because "it's EA owned", rather than what will fit the job.

 

It does a really good job right now--really like the scenery and the far draw distance, but there are some things it's not handling well and I suspect it will take a few more iterations to be perfect.  It's great what BW has done with it, but it's probably gonna need a lot more work.

 

I think ME4 will have the same problem--you got used to Unreal and then have to scrap it.


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#5055
Jackal19851111

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Welp, look.  

 

Mike Laidlaw said a few nights ago at NYU's for Game Developers that they decided to double down on Frostbite 3's engine.  He listed off specifics that would work just awesomely in FPS games.  Not so much in RPG games.

 

So, I mean, give them time.  I understand it's frustrating.  I'm frustrated.

 

Interesting, source?



#5056
goishen

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Interesting, source?

 

 

http://www.twitch.tv...ter/b/595757254

 

I wanna say that it's about at the 45 minute mark?   I mean, it is a couple'a hours, so I'm not gonna watch the entire thing again.



#5057
Glaso

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Someone, please, quote this and post Thursday's Twitter screen of Mark Darrah underneath.

Or send it directly to him.


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#5058
Jackal19851111

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Thanks for that... heck it's 2 hours long!!!



#5059
Bethgael

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Ok Boiware, just look at this UI !

 

Nice clean and practical ! And look, it even works with controller ! ;)

 

Magic ? no, professionalism !

 

ps6tefK.jpg

Drools.

Can we have one of these at Skyhold, Mr Darrah? Please?

Not the bloke. He's okay.



#5060
goishen

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I think the sad thing is, kind of being Forced to use an Engine because "it's EA owned", rather than what will fit the job.

 

It does a really good job right now--really like the scenery and the far draw distance, but there are some things it's not handling well and I suspect it will take a few more iterations to be perfect.  It's great what BW has done with it, but it's probably gonna need a lot more work.

 

I think ME4 will have the same problem--you got used to Unreal and then have to scrap it.

 

 

I think that if they don't have the facial animations down pat by then, I'm gonna scream.  Salarians, when you look them, their faces are just twitching everywhere.  If they got rid of that, I can get the script from youtube.



#5061
Bethgael

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As for the gender confusion bug, personally I've never encountered the symptons described, though I found my requisition officer called my Dalish elf female toon "Ser", though I imagine it's a short version of saying "Serah" like in DA2.

"Ser" was the gender neutral title equivalent to "sir" in DA:O. Intended, not part of the gender bug. :)



#5062
Akira131

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......

 

And to each his own, but at the same time, just be intellectually honest about it.  You don't like the game, but it seems like the majority of players do like it, and I think it will be a hit.  Let's not pretend that this game will be a bomb.

 

So that this thread hit page 200 is not an indication for you that there are many unsatisfied customers. I am not mad or angry with Bioware and the purchase price of 50€ will not going to ruin me.

 

Do I want to hurt Bioware when I advise to my friends not to buy DAI and tell them how unpleasant my experience is with the game? Surely not. I just do not want them to experience the disappointment that I have.

 

 I think that you enjoy the game and have no problems at all. If so, please go buy the game for Christmas for your friends or family and make them happy with it. I hope they surely have so much fun as you have and not like many others here.


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#5063
Pen-N-Paper

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Well, let me deconstruct a few things here.

 

First of all, if you were so suspicious of Bioware's track record, why did you order the game on day one?  

 

I am going to stop you right there before you tell me I should do due diligence and watch every Let's Play from 1st to last video, and read every spoiler, for a computer role-playing game promoted as returning to the roots of Dragon Age: Origin.

 

To ask such a question... I have to ask you (and everyone Liking your post) if you play computer RPGs for their role-playing content? Or are you one of those button-masher customers this game was intended, from which you seem to derive this affinity with the developers who cannot even be arsed to test the game with Kb+M and, therefore, cannot believe the game will be a bomb? Be careful about believing your own publicity is the old saying that applies here. So what if it is a bomb? People are still playing Baldur's Gate, DA: Origins, and computer role-playing games even older (www.gog.com). Not because they were successful or because they continue to rake in sales but because they're good, simply that. Hell, the studio that released Drakensang: River of Time, Radon Labs, had already gone into receivership before the game was distributed. It is still a good RPG game - even if I did pick it up (when finally first-run released) for a mere 10 quid.

 

And the reason I ask the question to you and your people is because you do not seem to know, or conveniently refuse to acknowledge, that story – and being blind to story as part of the in-game discovery of story – is an integral part of the experience of a RPG. (Not so for button mashing, which every computer game can be boiled down to I suppose.) 

 

So the real question to me is not why I would but why wouldn't I, as a customer of a role-playing computer game, buy a computer role-playing game as soon as possible - which in my case is launch plus 7 days? 

 

And then we have the Origins IP problem of having a 350 PLN game shipped in from America offer me Russian or Polish as a language interface.... Bioware “no comment.” Why would I even bother opening the package? (And then there is the hassle of returning an open software package) And pile onto that the way Bioware has conducted itself since launch.

 

See, these things pile up as an objective reality AFTER launch.

 

Or are you upset that I did exercise my right to return the game? I did it for my self-respect, if you can't fathom the answer. On that score it is my win. 

 

I am still angry about being lied to and watching others be lied to and having it said: "Well that's just PR." Hell no, that is not PR. Wouldn't you feel the same way were Centerwatch clinical testing professionals being slagged down? 

 

Yes, I wish more people would return the game(s) that were sold to them by direct lies and misrepresentations of the truth. +1 Cahones! If enough people did that, maybe the industry as a whole would take notice. But it starts from feeling the self-worth to stand up for oneself, right? It’s not about the money. It’s not because it's the popular thing to do, but because it is the right thing to do. Where do you see the bad in that exactly?

 

You own any stock in this Bioware company? It would seem, even then, it would be the right thing to do.


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#5064
Bethgael

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Their previous games worked great with m&k, so I'm not worried.

*pats*

Sweetie, DA's previous games worked perfectly with KB&M too. That's the pit I fell into with DA:I. I'd manage your expectations, there, just in case. ;)



#5065
Brogan

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R9 280X, right now the latest catalyst beta driver "optimized" for DAI, before the beta driver it was another beta driver :D Also worked fine on my old rig with a radeon 6870. The only time i had texture problems was when i tried to change Merril's face with a mod.

 

Eh, perhaps it was an Nvidia thing.  I tested it with a gtx 760 as well as a 560ti, with older and latest drivers, even with and without the HD texture DLC and the HD texture mod from Nexus.  Would always get a square section of the ground blacked out, or a floating head from time to time.



#5066
Glaso

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I think that if they don't have the facial animations down pat by then, I'm gonna scream.  Salarians, when you look them, their faces are just twitching everywhere.  If they got rid of that, I can get the script from youtube.

 

I thought it was a feature, because salarians were hyperactive or something.



#5067
Pen-N-Paper

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please go buy the game for Christmas for your friends or family and make them happy with it. I hope they surely have so much fun as you have and not like many others here.

HAHAHAHAHAHAHA



#5068
Jackal19851111

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http://www.twitch.tv...ter/b/595757254

 

I wanna say that it's about at the 45 minute mark?   I mean, it is a couple'a hours, so I'm not gonna watch the entire thing again.

 

Thanks, you were very close - its at the 54min mark.

 

They might still use this engine though, considering it's a FPS engine admittedly they did a pretty solid job implementing it into a RPG.

 

 

Link to these comments?

 

Above
 



#5069
Bethgael

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If you do not have a Keep world state associated with your account, do you still get that "Import World State" prompt at character creation?

 

If not, then I would say that the Keep is, at some degree, integrated into the game.

 

Though I agree that a link to an ingame Keep tapestry selection off the Main Menu would make the most sense, IMO.

No. If you are offline there is no import option at all; you must use their default (which is, I believe the same default that had dead Dalish Warden, Alistair king, Hawke a mage who sided with mages, no romance options). And you cannot be "online" for the Keep without also being "online" for Origin--which tells you why it's like this, right there. You cannot import/log in with the game without being logged in Origin. It's another anti-piracy measure.

It was one of the things I objected to vociferously (via the beta reporting) during the Keep beta, not being able to download an app, or use an in-game function that ships with the game, that emulated the keep for people who did not have an internet connection/want to be online at the time of starting a new game. They made it fairly clear they weren't changing that, though.

I'm also genuinely sure that the need to be online with the Origin client running is a major contributor to the start-game crashes people are experiencing.
 

 

That said, while there is a lot of nods and cameos, the world states have no real effect on the game beyond a bit of nostalgic deliciousness so it doesn't matter really anyway.

Actually, no. The Hawke/Warden combination you import has an effect on at least one important aspect of the game. Specifically, if Hawke agreed with Anders or not. Also, whether Hawke and Varric were friends. What Alistair was/how he ended up determines the order of some quests--if they proc at all. The same applies to Leliana's romanced state (which can, in a small way, affect the election of the Divine). The Tallis choices affect the Qunari/Iron Bull questlines.

The only choice that doesn't matter is whether Zev is alive, because of course he is--intentionally or not. ;)



#5070
Jackal19851111

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Do I want to hurt Bioware when I advise to my friends not to buy DAI and tell them how unpleasant my experience is with the game? Surely not. I just do not want them to experience the disappointment that I have.

 

 

Well, with my mates I praised the game, but noted my gripes with the console port. They are now currently waiting patiently for the first patch as I am before they buy the game.

 

Once the game is patched, I'm going to envy them. Just like I envy those who have played ME3 with extended cut on their first run. Never did they have to feel the sting. DA:I's issues aren't nearly as bad as what happened with ME3, but apparently for them, being PC gamers, it's a dealbreaker.

 

Maybe I should have just shut my mouth and then we could be sharing the misery together! Oh well too late now.



#5071
goishen

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I thought it was a feature, because salarians were hyperactive or something.

 

 

Either/or.   But if you look at DA:I, they faces are just like stone.  Look at the ending scene of DA2 and then look at DA:I.  You can actually see Meredith's nostrils flare.  DA:I?  Not so much.



#5072
Pen-N-Paper

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THIS

is exactly the smell of conflict I get from the Bioware responses that amount to "it's not us, it's your software/drivers"

cutting across many types of machines - high end/low end whatever.

 

No. If you are offline there is no import option at all; you must use their default (which is, I believe the same default that had dead Dalish Warden, Alistair king, Hawke a mage who sided with mages, no romance options). And you cannot be "online" for the Keep without also being "online" for Origin--which tells you why it's like this, right there. You cannot import/log in with the game without being logged in Origin. It's another anti-piracy measure.

It was one of the things I objected to vociferously (via the beta reporting) during the Keep beta, not being able to download an app, or use an in-game function that ships with the game, that emulated the keep for people who did not have an internet connection/want to be online at the time of starting a new game. They made it fairly clear they weren't changing that, though.

I'm also genuinely sure that the need to be online with the Origin client running is a major contributor to the start-game crashes people are experiencing.

Background running malware will get the same result.

I also think there was a rumour of this going around, damaging hardware. This might be the kernal of truth.



#5073
Fenlathe

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Eveyones complaining about faces but like. Arms! ****** arms! Why can't bioware do arms right? They look like limp, creased dough rolls.



#5074
Jackal19851111

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No. If you are offline there is no import option at all; you must use their default (which is, I believe the same default that had dead Dalish Warden, Alistair king, Hawke a mage who sided with mages, no romance options). And you cannot be "online" for the Keep without also being "online" for Origin--which tells you why it's like this, right there. You cannot import/log in with the game without being logged in Origin. It's another anti-piracy measure.

It was one of the things I objected to vociferously (via the beta reporting) during the Keep beta, not being able to download an app, or use an in-game function that ships with the game, that emulated the keep for people who did not have an internet connection/want to be online at the time of starting a new game. They made it fairly clear they weren't changing that, though.

I'm also genuinely sure that the need to be online with the Origin client running is a major contributor to the start-game crashes people are experiencing.

 

I have noticed my start-game and main menu crashes are eliminated by using offline mode. It crashes around 40% of the time online. However I do need to be online to import my world state. I guess I can always make 4-5 characters and save it then never touch the keep again though. No biggie.

 

At least it's not like SimCity... or Ubisoft games, or SC2 (I still haven't got that game even though I grew up with the first), which are no-no purchases for me due to how frequent my ISPs bug out. Not to mention I already had to change my ISP just a month ago.



#5075
Pen-N-Paper

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Mark Darrah:

https://twitter.com/BioMarkDarrah

 

Mark Darrah @BioMarkDarrah Nov 7

Past time to update my profile pic: pic.twitter.com/9ERsgv5SBe

 

https://twitter.com/...3477376/photo/1

 

I wish I had the Twitter header. It was priceless. "Not allowed to post image."  Too sacreligious I guess. The software won't allow it.

 

 

 

For those who don't fully understand the ramifications of this, please let me paraphrase for you....

 

MiddleFinger_ORIGINAL_zps1dfdb147.jpg?t=