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#5276
Danoniero

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They Won GOTY award of GameAwards 2014 yesterday so they probably are celebrating right now. Seems not so many people have this bugs or not many minds them since they got the award.



#5277
shushNMD

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Would just like to point out that they took like what? 20hs to get a reply to their community and address the issue
http://forums.cdproj...owngrade/page44
(Ohh didn't know EvilChris was working there now)
And what did we get?


Well... We got a mid-magnitude ****storm with moderate chance of ever getting anything from bioware at all.

#5278
MIskonius

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Would just like to point out that they took like what? 20hs to get a reply to their community and address the issue
http://forums.cdproj...owngrade/page44
(Ohh didn't know EvilChris was working there now)

And what did we get?

 

Some guy called Marcin from the developer team addressed it earlier and said it wasy YT compression that ruined the clip. and Chris came later and just repeated that and said that the new clip would be out soon. On YT that clip still does not exist but they did put a DL link somewhere in he forums, the clip is 3 GB big.

I honestly believe that they remade it, its much better than the previous one and even if they did have that clip ready, why didnt they upload it straight away than wait for 20h while fans rage?
 

 

 I wasn't talking about anything ELSE than inventory on my post, so bitching about graphics downgrade and low AMD perf gpu is kinda out of the scope here. 

 

But hey, if CDPR wants to go the NVIDIA way (wich imo offers much better graphics and physx libraries than AMD) it's their choice. 

 

 

 

Nvidia's Gameworks is the worst thing that can happen to PC gaming, I am sorry if you are so ignorant not to see it.

We have enough troubles with consolitis (UI, bad optimization, etc) and all we need is this...



#5279
Aron Dalentor

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They Won GOTY award of GameAwards 2014 yesterday so they probably are celebrating right now. Seems not so many people have this bugs or not many minds them since they got the award.

First they celebrate release, 2nd they celebrate GOTY, Xmas soon, and I'm sitting there, waiting for the patch to fix stupid goddamn voice change so I can complete the actual storyline without totally destroying immersion and roleplay because I'm level ****** 20 on nightmare without spec 'cause I want reaver and already vanquished every non-mainstory location out there.

Man, the frustration is real.


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#5280
Helios969

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As someone who works for a research facility of some 5000 people I can tell you getting everyone organized, communicating, and staying on task is impossible.  I assure you there are a multitude of Bioware employees that want to get these issues fixed, likely mortified with these problems, and whose efforts are probably being undermined by a lesser minority that don't give a cr*p.  If you want to know why they remain silent one needs look back to ME3 - these forums were so filled with venomous hate that a Bioware employee simply couldn't respond without getting bombarded with a thousand hateful responses.  It was truly unfortunate as this place used to be one of the few forums where devs, writers, and QA people could interact with the fanbase in a largely positive fashion.  Someone is reading through these issues but keeping silent because this thread is largely a place to vent frustrations.  And if that's what people want that is fine too.  But if you want to help improve the situation keep to posting your rigs specs and the specific issues that have cropped up while playing (or not as the case may be.)  People have a right to be angry if the game is not working, but if you step back you'll probably recognize it's doing little to resolve the issues, (and for your own mental state it's probably not too healthy.)


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#5281
slimgrin

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PC does not matter to them, just like it didn't matter to the tools who reviewed the game with no knowledge of DA:O and an intimate knowledge of game pads.


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#5282
escapePlan

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Myself when I pay full price for a new game I expect to make it out the intro area....



For the sake of making your **** attitude worse, please learn to ****** play. Did this fight first time on nightmare with no problems....

#5283
Daevelon

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As someone who works for a research facility of some 5000 people I can tell you getting everyone organized, communicating, and staying on task is impossible.  I assure you there are a multitude of Bioware employees that want to get these issues fixed, likely mortified with these problems, and whose efforts are probably being undermined by a lesser minority that don't give a cr*p.  If you want to know why they remain silent one needs look back to ME3 - these forums were so filled with venomous hate that a Bioware employee simply couldn't respond without getting bombarded with a thousand hateful responses.  It was truly unfortunate as this place used to be one of the few forums where devs, writers, and QA people could interact with the fanbase in a largely positive fashion.  Someone is reading through these issues but keeping silent because this thread is largely a place to vent frustrations.  And if that's what people want that is fine too.  But if you want to help improve the situation keep to posting your rigs specs and the specific issues that have cropped up while playing (or not as the case may be.)  People have a right to be angry if the game is not working, but if you step back you'll probably recognize it's doing little to resolve the issues, (and for your own mental state it's probably not too healthy.)

Yeah, let's do a little bit more of free beta testing for them...

Oops, i said free?

We just paid for it. Let's enjoy this thing.

I don't have nothing against the single employee, so why can't we talk directly with the people that just permitted to sell a beta game?



#5284
Wildspirit

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Nvidia's Gameworks is the worst thing that can happen to PC gaming, I am sorry if you are so ignorant not to see it.

We have enough troubles with consolitis (UI, bad optimization, etc) and all we need is this...

 

Well I maybe ignorant (who are you again to take me from so up high ?) but the fact is that I'm a PC player and have been since my childhood (I'm actually 30 so I've seen a lot of things since then) and having used both AMD and Nvidia : Nvidia has always won vs AMD, and read carefully here, that is IN MY EXPERIENCE. I'm not saying that is for everyone ;)

 

I don't know the specifics of nvidia gameworks, and honestly I'm not sure I will ever comprehend such technical stuff, but it appears to me that Nvidia has always made great effort to support video games technologies, where AMD has been much more follower than leader. Maybe it's PR and Marketing that Nvidia has and AMD don't ? Or maybe Nvidia's salesmen are better than AMD's to promote their products / services to the game industry ? Also, look at the Nvidia tools and drivers updates we get regularly... I'm not sure AMD is on the same level of service ATM. 

 

I would be happy to learn more about all this but that is not the discussion here.

 

back on track ! 

 

DA:I's a MESS :P



#5285
Tsunami Chef

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Yeah, let's do a little bit more of free beta testing for them...

Oops, i said free?

We just paid for it. Let's enjoy this thing.

I don't have nothing against the single employee, so why can't we talk directly with the people that just permitted to sell a beta game?

Do the people who think this game is comparable to a beta play any other open world AAA titles? This fantasy creation of Dragon Age Inquisition being the buggiest open world game on release every is a complete figment of imagination. Skyrim, and SoM had just as rocky if not rockier starts than Dragon Age inquisition...yet people aren't calling them betas. People even talk about Skyrim as one of the best games ever despite it being a buggy PoS on release.


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#5286
Daevelon

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Do the people who think this game is comparable to a beta play any other open world AAA titles? This fantasy creation of Dragon Age Inquisition being the buggiest open world game on release every is a complete figment of imagination. Skyrim, and SoM had just as rocky if not rockier starts than Dragon Age inquisition...yet people aren't calling them betas. People even talk about Skyrim as one of the best games ever despite it being a buggy PoS on release.

Ah ok, so other games were worse and everything is ok?

I don't care about the past and about other games, i paid for a game now (and pre-ordered too, i will never be so dumb) and after almost 20 days i can't play it.

And i think im not the only one here.

For me a game like this is at the same level of a beta.


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#5287
Helios969

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Daevelon:  They probably are forbidden from responding...that's what happened with ME3.  I'm not saying silence is the best tact to take right now, but what some are interpreting as "evil EA guy twirling his 'stach while counting money" I interpret as Bioware having nothing definitive to say on these matters at the moment.  I am fairly confident there a great many people working overtime right now trying to figure this mess out.  And no I cannot answer why it wasn't more thoroughly beta-tested.  Hell I would have been happy to have assisted them in development...for nothing.


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#5288
Corto81

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Dude, wait till it gets released and dont get your hopes up too much

Major **** storm is happening on CDPR forums, they have not been transparent when it comes to PC version Nvidia sponsorship (and their blackbox libraries that kill performance on AMD GPUs) and the obvious downgrade in terms of graphics that they have been showing for the past few months, concluding with the latest Elven Blood trailer

 

That is something we don't know for sure will be there or not at launch. (speaking of graphics)

 

What you CAN see in that pic is that the character inventory for the PC is - shockingly - optimized for the PC, with click-and-drag getting the love it used to get from Bioware a long time ago.



#5289
Daevelon

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I wouldn

 

Daevelon:  They probably are forbidden from responding...that's what happened with ME3.  I'm not saying silence is the best tact to take right now, but what some are interpreting as "evil EA guy twirling his 'stach while counting money" I interpret as Bioware having nothing definitive to say on these matters at the moment.  I am fairly confident there a great many people working overtime right now trying to figure this mess out.  And no I cannot answer why it wasn't more thoroughly beta-tested.  Hell I would have been happy to have assisted them in development...for nothing.

The people that are at work have all of my sympathy, because it's not their fault.

I'm totally angry with the company, big heads that wanted big money too early without thinking about the customers.

And at this point, after so many days without nothing, a patch wouldn't be enough.

As i wrote in another topic, people that bought the game on the release day (or pre-ordered) deserves AT LEAST a free DLC.

And not a bugged one, please.



#5290
Aron Dalentor

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Ah ok, so other games were worse and everything is ok?

I don't care about the past and about other games, i paid for a game now (and pre-ordered too, i will never be so dumb) and after almost 20 days i can't play it.

And i think im not the only one here.

For me a game like this is at the same level of a beta.

That's right, most of defending arguments are "man look at other games/companies".

Well we don't care, right? Bethesda is known for buggy games, Elder Scrolls are more like rich platforms for modding, because original Skyrim has awful balance and immersion, lets forget animations or story quality.
And here most of the bugs are engine related, confirming the lack of proper testing on different specs.


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#5291
Pen-N-Paper

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Daevelon:  They probably are forbidden from responding...

 

That message could be communicated. It does not have to be the answer to every one's wish list. It just has to be received-and-understood communication.

 

Sorry due to contractual obligations with our console partners on this title, we are unable to publicly address issues or address issues that already have a patch for release, without the written consent of each and every and all our game partners.

 

And this same message would have to be repeated once or twice a day so that it cuts through the noise and gets communicated to the many message receivers here..  That is if the message sender cared.

 

That would be communication.



#5292
TobyJake

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Couldn't work out how to load images! LOL

But here is a Kunari WITH HAIR!

Modding is possible I hope!

Hope is not lost



#5293
Pen-N-Paper

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That's right, most of defending arguments are "man look at other games/companies".

Well we don't care, right? Bethesda is known for buggy games, Elder Scrolls are more like rich platforms for modding, because original Skyrim has awful balance and immersion, lets forget animations or story quality.
And here most of the bugs are engine related, confirming the lack of proper testing on different specs.

We had a developer and the User Interface QA Team Head (if memory serves me right) say as much (without any apology Bioware lawyers would jump on him for) with some explanation. That was before Thanksgiving. See Bioware Employee posts on this topic.



#5294
TobyJake

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This is part of a topic on DA:I modding. On this forum.

I need a better way to upload images. Beyond me at the moment



#5295
Tsunami Chef

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That's right, most of defending arguments are "man look at other games/companies".

Well we don't care, right? Bethesda is known for buggy games, Elder Scrolls are more like rich platforms for modding, because original Skyrim has awful balance and immersion, lets forget animations or story quality.
And here most of the bugs are engine related, confirming the lack of proper testing on different specs.

Idk...i guess there's nothing wrong with holding bioware to a standard that has never been achieved by anyone in history. Sounds totally fair to me. Then use that standard as a reason why the game is bad....awesome.



#5296
bEVEsthda

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I guess I'd need to see the rage "around the net".  Right now, I see complaints about the patch lateness on Twitter, but perhaps an equal number of enthusiastic statements.  

 

The bump in DA:O is more or less likely due to the Christmas holiday.  If you look at VGChartz--I know, it's not entirely accurate--all games decline sharply after the first week, with the EXCEPTION of anything released in the November/December period, which always seems to get a bump due to christmas shopping.  So that's the reason you may see a rise in the sales, especially after the recent publicity here.

If I'm challenging--I don't mind if you're personally pissed off--but I do think distorting facts to fit your worldview is something that should be challenged.  We'll see come the new year who was right.  We don't really have a good gage of how many people are upset, and what percentage they make up.

 

But personally, based on reactions, if sales go down for Bioware to a point where people are fired, it could just mean that the general public is not interested in the complex RPG games that Bioware produces as opposed to games with more mass appeal and I'll bet if that's the case, EA will pull the plug on them for that reason.  

 

I do think that DA:I is going to do well. Because it does seem to be mainly a good game. But regardless if it does commercially well enough or not, it still has the potential to damage EA/Bioware even more. There are two reasons for that. One is that DA:I will not do a perfect job of satisfying old fans of DA:O. DA:I has to stand on its own feet and create a new franchise. Its chances to do that would have been much better if there had never been a DA:O or DA2. For its public recognition, DA:I does not have a clean slate. It has a pre-history. And so does the EA/Bioware relationship to many of the customers. All the gasoline is already liberally splashed all over the place. All the more reason to be careful with sparks and matches.

The other reason is of course the PC version. Again, I think this may hit where EA/Bioware is already most vulnerable.

 

One can speculate about the reasons for why the PC implementation was so botched. But I would think that it was mostly because of lack of zots (time, money and resources). Already when DA:I release had to be delayed, we know that they were hard pressed to finish it according to their vision of the game. Because of the considerable influence PC-gamers pack on the videogame market (much, much greater than industry market analysts would want to believe - and yes, the main reason their expectations and predictions often fails), the PC-version is not a good place to make your sacrifices (Bethesda and Infinity Ward notably try to avoid that as the plague). Many of the biggest selling franchises (as well as developer CD Project Red) owe their reputation (which does also sell the games to the consoles) to pampering the PC audience. But from a practical point of view, it makes a lot more sense. It desires the most unique interface, but can (arguably - but falsely so) share the same interface as the four other versions. So I'm suggesting it was simply seen as a practical solution in a situation under pressure.

 

It's pointless to speculate if it was, ultimately, a wise decision or not. It's in any case (not yet) not any scandal. The problem is not the game. It should be possible to fix. The problem is to fix it in a relevant way, i.e. without the damage being done anyway, or already.

 

The relevant mechanic here is damage control. So the scandal is the silence. But coming from EA it's not surprising. It's what they believe in. Both because they think customers are dangerous to communicate with, and because they are scared that media/industry more easily picks up that there is a problem, if there is anything said by people representing the company. Then there are also the factors of personally becoming more vulnerable to internal politics, or the company becoming more vulnerable to lawsuits, due to public statements.

 

It was the same back in the days of Spore. The silence only fueled more rage, then too. And ultimately a dead stop to sales and a 'most hated company' -award.

It is dangerous to communicate on discontent, of course. I don't think the developers should generally be allowed to do it. You need a specially trained person to do it. Or specially trained persons. Those persons shouldn't just be any media or PR-trained people. They need insight into both the perspective of the developers and the perspective of the gamers (the latter ruling out all EA marketing people). And they need to be good communicators and educators.

 

What should they say? The most important thing is that they're not silent. The audience must not perceive a stone wall. Basically, they should explain why they can't give details on specifics before those specifics are actually specific (i.e. the patch is ready). They should convince the audience that work is indeed underway. They should explain what things are unlikely in the short time, and why, as early as possible. No point in extending false hopes.

 

It's probably also necessary for such a damage control -person to distance him/her-self from the advertisers. Else credibility and trust would be zero. This fact probably causes so much internal political conflict, that it may be a reason for this EA-silence in the first place.

That person would, for instance, have to explain to us that the 'for PC by PC' video was an initiative from such people, on the sudden realization that the PC-market was actually important. That they mainly edited together a video from out of context snips (where two of the three people actually don't say anything about the PC version), and then slapped on the suggestive title, which becomes the lens through which people then interpret the video.


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#5297
The Natoorat

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Somehow this whole situation reminds me of this (especislly the very end is on the spot imo) :
http://youtu.be/Hs8D6zwQhxs?t=1m4s

#5298
AshenShug4r

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They Won GOTY award of GameAwards 2014 yesterday so they probably are celebrating right now. Seems not so many people have this bugs or not many minds them since they got the award.

Lol, what a naive point of view.


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#5299
Alligator

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The reason why they're silent si probably because they're waiting for the console certification, but they can't admit that, because PC gamers would be even more upset, because we don't need any certification. And they probably don't want to release the patch on PC first, because they think that might upset the console gamers.



#5300
Pen-N-Paper

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The reason why they're silent si probably because they're waiting for the console certification, but they can't admit that, because PC gamers would be even more upset, because we don't need any certification. And they probably don't want to release the patch on PC first, because they think that might upset the console gamers.

Yet, we have all pretty well guessed it.

I do not know but if it makes me more angry to be 1) continuously ignored or 2) righteously informed.


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