Gee, I don't know because it seems painfully obvious that the game is intended to be played from both the tactical cam and the real-time interchangeably? Setting up melee moves from the tactical cam regularly puts you at a disadvantage taunts wind up going to the wrong guys because characters don't turn and taunt instead just screaming in frint of them, attacks miss due to terrain things like grapple wind up getting intercepted by the wrong character all of these actions work substantially better in real time than they do in the tactical camera.
And other PC games have managed to be extremely mouse and keyboard friendly even though they are action games at heart games like middle earth shadow of Mordor and Batman Arkham series all play extremely well with a mouse and keyboard not only do most attacks track anyway but they actually do allow for proper key binding of both mouse and keyboard controls .
Pan at this point I'm seriously starting to think you're trying to troll me or something who on earth is going to play from the tac camp or the entirety of the game considering how often and actually puts you at a disadvantage I'm of the opinion of both things need to be fixed.
I'm not trolling you. I'm saying it's crap design that we can't play the whole game in tactical like DAO and *that's* the way the PC UI was butchered. It's not that we got a crappy action game KBM UI because that's easily fixed by plugging in a controller. Dark Souls had a garbage PC UI but that's easily fixed via controller.
The problem is that Bioware butchered the old DAO style gameplay. If you want to switch between tactical mode and action get a controller - it plays better and controllers easier. This switch can't work on the PC. That's why the UI is borked. There's no making it better.
We need a true isometric UI.




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