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PC Community Concerns


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#5901
sticks435

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I have a question... I tried out a controller on my PC the other day, and I liked it fine... Except that any keyboard functionality seems to be gone?

 

What I mean by that is that I was unable to quick save (F5) or load (F9). (I think I was still able to take screenshots, however, which makes this very odd.)

 

I know consoles probably don't get these things, but using a controller on a PC shouldn't disable them, since it's still a PC.

 

If this is a bug, will this be fixed? I've switched back to mouse/keyboard because I'm a compulsive saver, and I don't feel "safe" without being able to hit F5 before every conversation/big fight. (Yes, I could open the menu, save game, but then I'd fill my HDD with saves, plus it wastes too much time.)

The KB and Mouse are completely disabled when you use a controller. You have to manually switch between them at the main menu.



#5902
Jackal19851111

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No...I've only remapped the pause and jump buttons. Besides, it's a mouse issue, not a keyboard one.

 

Then well, I have no idea =/



#5903
Shelled

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Dec 9. WHERE MY PATCH NOTES?



#5904
Renimar

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I love how the patch announcement is worded.

 

"Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls[.]"  Not 'we will fix it' or, 'we will restore it to the level of functionality that you enjoyed 5 years ago with an earlier version of this game franchise.' No, instead they say they're addressing the feedback, not the issue itself.  This is like me slicing someone open with a knife (broken PC controls) and having them scream at me (PC players unhappy), but instead of addressing the issue by bandaging them up (fixing the PC controls), I instead apologize that their shirt is ruined and that they feel wronged (addressing the feedback).

 

One of the things being addressed for PCs are "graphical glitches".  Glitches are temporary, minor imperfections, "a transient fault that corrects itself."  What I, and others with PCs are experiencing, is total application meltdown and the complete inability to play.  If errors in a system are on a spectrum, glitches would be on one end, with total clusterf--k on the other.  What needs fixing are the clusterf--k issues, not "glitches".  If the problems with graphics fixed itself, I'd be playing the damn game instead of posting on this forum.


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#5905
hwlrmnky

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It's possible to name crafted equipment so the keyboard isn't completely disabled with controller. It makes me wish there were more keyboard functions like quicksave available.

#5906
hwlrmnky

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And it's still December 8 in most of North America. I'm guessing the patch will be released during Edmonton office hours.

#5907
Morroian

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I love how the patch announcement is worded.

 

"Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls[.]"  Not 'we will fix it' or, 'we will restore it to the level of functionality that you enjoyed 5 years ago with an earlier version of this game franchise.' No, instead they say they're addressing the feedback, not the issue itself.  This is like me slicing someone open with a knife (broken PC controls) and having them scream at me (PC players unhappy), but instead of addressing the issue by bandaging them up (fixing the PC controls), I instead apologize that their shirt is ruined and that they feel wronged (addressing the feedback).

 

I didn't expect them to address it at all this patch so at least they doing something.



#5908
endartol

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I love how the patch announcement is worded.

 

"Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls[.]"  Not 'we will fix it' or, 'we will restore it to the level of functionality that you enjoyed 5 years ago with an earlier version of this game franchise.' No, instead they say they're addressing the feedback, not the issue itself.  This is like me slicing someone open with a knife (broken PC controls) and having them scream at me (PC players unhappy), but instead of addressing the issue by bandaging them up (fixing the PC controls), I instead apologize that their shirt is ruined and that they feel wronged (addressing the feedback).

 

 

I care more for what they do then what they say, we have already seen how listening to their words (made -for- PC/tactical camera like Origins) assures nothing.

If they deliver on this patch they can enjoy the benefit of the doubt for all I care.


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#5909
King Dragonlord

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I care more for what they do then what they say, we have already seen how listening to their words (made -for- PC/tactical camera like Origins) assures nothing.

If they deliver on this patch they can enjoy the benefit of the doubt for all I care.

 

Give it a rest. 

 

They promised patches. The first one is here. They've promised more and they've given us what details they could. Complaints are valid but at some point the bitching has to stop.

 

This is the most ungrateful fanbase. Its no wonder the games are in the state they're in. As a former tech support employee, I'm thrilled I don't have to deal with people like you.


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#5910
Lostspace

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I especially like seeing this part:

 

Keyboard & Mouse controls – Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls; it cleans things up so you’ll see fewer problems with the current layout. This gives us a more stable base upon which to work. After Patch 2 goes out, our next priority is to improve the PC mouse/keyboard controls further. We’re investigating how to expand on PC usability and functionality to address specific requests from the community. Keep an eye on this thread by Mark Darrah for more updates.

 

Stable base, huh? 

 

I like stable bases.

 

Unfortunately, because I want pretty much the same mouse/keyboard improvements that you do, I suspect that the stable base might mean setting up the ability for them to include the keyboard/mouse improvements (movement, etc) in the next (3rd) patch .... but I'll keep my fingers and toes crossed that they're included in this one anyways!  :)

 

It's only minutes or hours away, no point in dwelling on it, I suppose. 



#5911
Brogan

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I love how the patch announcement is worded.
 
"Patch 2 includes the first range of fixes towards addressing the feedback we’ve received on the PC controls[.]"  Not 'we will fix it' or, 'we will restore it to the level of functionality that you enjoyed 5 years ago with an earlier version of this game franchise.' No, instead they say they're addressing the feedback, not the issue itself.  This is like me slicing someone open with a knife (broken PC controls) and having them scream at me (PC players unhappy), but instead of addressing the issue by bandaging them up (fixing the PC controls), I instead apologize that their shirt is ruined and that they feel wronged (addressing the feedback).
 
One of the things being addressed for PCs are "graphical glitches".  Glitches are temporary, minor imperfections, "a transient fault that corrects itself."  What I, and others with PCs are experiencing, is total application meltdown and the complete inability to play.  If errors in a system are on a spectrum, glitches would be on one end, with total clusterf--k on the other.  What needs fixing are the clusterf--k issues, not "glitches".  If the problems with graphics fixed itself, I'd be playing the damn game instead of posting on this forum.


You're describing Stability improvements.

It's the first thing they list.

#5912
Sylvius the Mad

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I'm not installing any patch until I get detailed patch notes.

 

I don't think I installed the first one, either (I preloaded before Day 1).  I haven't seen patch notes for it.



#5913
OceanBlu

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detailed patch notes

http://blog.bioware....for-dragon-age/



#5914
Bavarian Warden

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Dec 9. WHERE MY PATCH NOTES?


Look when I leave office here in Europa at 5PM , they start to work because in Canada its 9 AM. So please relax

#5915
DarkTl

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This is the most ungrateful fanbase. Its no wonder the games are in the state they're in.

Lol.

 

- Claimed that is was "made for PC".

- Unusable tactic cam, no support for gaming mouses, bad KB+M controls, 8 slots for spells, directx crashes, 30 fps.

- Silence for three weeks.

- The game is not free.

 

There is no gratitude. There are payment and service. So far we have payment only.


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#5916
Ncongruous

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detailed patch notes
http://blog.bioware....for-dragon-age/


Har har.



#5917
cobretti1818

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Oh, praise The Maker there is a patch incoming to fix the PC controls. I am only about an hour into the game and found the controls to be absolutely horrendous. I couldn't imagine planning, executing and controlling a battle with all 4 characters the way it currently is. Just give us the Origins control mechanic, and for the love of everything good in this world, allow the tac cam to zoom out more - I can't see anything with it!



#5918
MadWild

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Give it a rest. 

 

They promised patches. The first one is here. They've promised more and they've given us what details they could. Complaints are valid but at some point the bitching has to stop.

 

This is the most ungrateful fanbase. Its no wonder the games are in the state they're in. As a former tech support employee, I'm thrilled I don't have to deal with people like you.

 

 

 

I think you are the most ungrateful person on this board quiet frankly, along with your others who hi-jacked this thread, who whinged about the controls saying that were fine, for 50 pages, arguing the same point over.

 

The game released on November 18th, by November 21st I think for the rest of the world, they had no plans for a day 1 patch,unlike most companies, they expected that everything would be fine.

 

This is almost a month later, given the time frame (a week or so off - so ~3 weeks)..

 

So rather derailing the topic once again, go and create your own thread, this is for PC community thread - not a whinge fest thread, Mr King Dragonlord, you like speaking down on others don't you?

 

 


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#5919
Sola Gon_

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It's funny, the patch note contains a link to this thread opened by Mark Darrah for "more updates". This very thread is a joke! Mark Darrah opened this thread and was never seen again. He must be laughing on us. He is twittering on his account, unofficially I think, and therefore in very cryptic words. He even complains about the 140 words you only have in Twitter for a short message. One guy asked him to write in this thread instead. But nothing happens. If a Bioware employee can't officially talk, then he should say nothing at all. I am really sorry to say this, but my impression is, Mark Darrah has a lot of fun twittering words on Twitter and looking into this (his own) thread to see what his words caused for discussions and dispute. Again, there is something really wrong in the communications department. Bioware may took our words into consideration for the work on the patch. But Bioware does not realize that there are humans behind these words. It's a cold world...


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#5920
Noelemahc

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Complaints are valid but at some point the bitching has to stop.

 

This is the most ungrateful fanbase. Its no wonder the games are in the state they're in. As a former tech support employee, I'm thrilled I don't have to deal with people like you.

Look, the problem is pretty straightforward: BioWare has a traditional twofold problem with quality control. They don't test enough, and they try to act like it's okay.

 

They ALWAYS promise their games will be the awesomest ever made, and their games are ALWAYS buggy as crap on release day, with triple the dose of the bugs for the PC version. ALWAYS. From Baldur's Gate all the way to Dragon Age Inquisition (no, I haven't played Shattered Steel, my bad).

 

And post-EA, they ALWAYS overreact when the fans get pissed about the poor quality control, and they ALWAYS go with "it's a feature, not a bug" (RE: DX10 not-support in DA2's earlier builds, the randomly disabled tactics in DA2, the timer-based loading screens in ME2, the everything in the UI of DAI, the face import in ME3, the save import problems in ME2, ME3 and DA2) up until TOO MANY fans are complaining, when they make a tired sigh and say something placative with the tone of "oh, if only it shuts the peasants up" and start making patches or hotfixes.

 

It's something many of us have already come to expect, much like the "Traditional BioWare Party Setup" or "Traditional BioWare Story Unfolding Steps".

 

TLDR: There will always be people unaware of this fact, and they will complain, and you have to live with it, like everyone else does. After all, without negative feedback, how would BioWare know the game needs fixing?


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#5921
Cornughon

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I just hope they fix problem with Mantle. I was getting +10 fps in the benchmark with it but in game it was a stream of hitching and frame rate issues comperaded to DX 11

Apparently the patch contains Mantle improvements. Meanwhile I suggest installing the latest official Catalyst drivers which have appeared today (14.12), which may contain some improvements as well. There's however a 'known issue' concerning stuttering in Dragon Age still:

◾[410393] Minor stuttering may be seen in Dragon Age Inquisition on Single and Multi GPU configurations



#5922
Cambios

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This is what's wrong with Dragon Age's PC controls, camera, and UI:
 
1) The #1 problem with the camera is that you cannot lock the camera behind your character. This results in constantly fighting the camera to point the direction you need it to be pointing - where your character is facing/looking. Every 3rd person perspective game I can think of (MMOs, RPGs, etc.) lock the camera behind your character by default, or at least give the option.
 
2) When you take your finger off the W key, you don't stop moving. You glide/skate for a while after. This is very disorienting and unrealistic. A living being is able to stop where they want to stop when they are walking or jogging. They don't glide to a stop or overshoot where they are trying to go (for the most part). Furthermore, it is frustrating as heck to deal with in a game.
 
3) The strafe keys don't really strafe. Your character turns and kinda glides a bit (see #2) and it is motion sickness inducing. Because of the camera not being locked behind your character, this is even worse.
 
4) When you hold down RMB to start controlling the camera, it immediately jerks the camera and your character significantly
 
It seems to treat wherever you hold down the RMB as if you held it in the middle of the screen and then moved it to that spot
 
Instead of every other 3rd person game on the planet that doesn't start moving the camera until AFTER you hold down RMB.
 
See this video:
 
 
5) No true lock on to targets. You have to manually follow them. This is particularly bad because of #1 through #4
 
6) Terrible lack of visual indicators of your current target. It is a very tiny + symbol in the middle of its body.
 
No circles on the ground. Nothing like normal.
 
7) You have to hold down LMB or R to keep attacking. 
 
8) Only 8 ability slots. Terrible. Absolutely Terrible.
 
9) No ability to swap between ranged and melee weapons.
 
10) If you click on a lootable item from more than a few feet, nothing happens. Your character doesn't walk to it and pick it up.
 
11) Searching is horrendous. You have to spam V to search. It highlights items for a half second. Brutal.
 
12) In general, it is like they haven't played any MMO or 3rd person game from the last 10-15 years.

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#5923
Cornughon

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Look, the problem is pretty straightforward: BioWare has a traditional twofold problem with quality control. They don't test enough, and they try to act like it's okay.
 
They ALWAYS promise their games will be the awesomest ever made, and their games are ALWAYS buggy as crap on release day, with triple the dose of the bugs for the PC version. ALWAYS. From Baldur's Gate all the way to Dragon Age Inquisition (no, I haven't played Shattered Steel, my bad).
 
And post-EA, they ALWAYS overreact when the fans get pissed about the poor quality control, and they ALWAYS go with "it's a feature, not a bug" (RE: DX10 not-support in DA2's earlier builds, the randomly disabled tactics in DA2, the timer-based loading screens in ME2, the everything in the UI of DAI, the face import in ME3, the save import problems in ME2, ME3 and DA2) up until TOO MANY fans are complaining, when they make a tired sigh and say something placative with the tone of "oh, if only it shuts the peasants up" and start making patches or hotfixes.
 
It's something many of us have already come to expect, much like the "Traditional BioWare Party Setup" or "Traditional BioWare Story Unfolding Steps".
 
TLDR: There will always be people unaware of this fact, and they will complain, and you have to live with it, like everyone else does. After all, without negative feedback, how would BioWare know the game needs fixing?

Wait! Are you telling us Watch_Dogs was secretly made by BioWare?

By the way: Shattered Steel was buggy too...
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#5924
Ncongruous

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It's funny, the patch note contains a link to this thread opened by Mark Darrah for "more updates". This very thread is a joke! Mark Darrah opened this thread and was never seen again. He must be laughing on us. He is twittering on his account, unofficially I think, and therefore in very cryptic words. He even complains about the 140 words you only have in Twitter for a short message. One guy asked him to write in this thread instead. But nothing happens. If a Bioware employee can't officially talk, then he should say nothing at all1. I am really sorry to say this, but my impression is, Mark Darrah has a lot of fun twittering words on Twitter and looking into this (his own) thread to see what his words caused for discussions and dispute. Again, there is something really wrong in the communications department2. Bioware may took our words into consideration for the work on the patch. But Bioware does not realize that there are humans behind these words3. It's a cold world...

Sorry, I don't mean to pick out parts but... yes on the whole. The only thing I disagree with is that if they can't officially talk, they should say nothing. I fear if such a behavior shift were to occur, we would hear less than nothing. Which would then enact a culture change. Not for the better I bet. I want that sincere BioAdmiralX seen here. I want that kind of freedom of exchange... But we can't have it. For the very reasons he went into. In spite of all that they still need a better system. Engage. That's all I ask. I know we're unwashed peasants, but engage. *eagerly awaits Picard meme*



#5925
CosmicGnosis

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It's fine to be frustrated and disappointed about bugs and bad controls. But people enjoy taking these emotions too far, like they will cease to exist if they can't complain about something. BSN thrives on misery. Many people here will never be satisfied with anything. I'm glad I'm not one of those people.

 

Look, the game hasn't even been out for a month. For whatever reason, the company thought the PC controls were fine. It appears that the fanbase doesn't agree. So you know what that means? Do you lack the ability to comprehend what that means? It means that it will take time for the developers to figure out how to improve the controls in a way that satisfies as many people as possible within the limits of their budget and the game's fundamental design. 

 

Maybe some of you who want to be treated as humans should also treat the developers as humans. 


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