Have been reading developer comments, and I understand that because most of your experience was with the controller, therefore you have an incline to play with a controller. I would suggest playing through the game one time with M+KW, and then a second time, then a third time, so you would have 240 hours compared to using a controller, how ever long that is, and tell us which one do you prefer? (It's a joke, please don't to get mad and not read further)
The thing is, I have 0 hour experience with controller with this game, and I have been playing with M+KW ever since the game released, but I can tell you immediately, since my 0.5 hour of M+KW, that controller is a better control scheme. Now it is just snapping keys on the keyboard to various controller controls, making it not a keyboard and mouse control game but a controller control game supported by M+KW.
When we say we want Origins control, I guess what we want is that we don't want tactical camera being another separate system. All the tactical stuff is REALLY nice, but it should not have been separated from pause and unpause, because the need of a "tactical camera system" mostly is to accommodate controllers on console. When we say we love Origins and DA2 control, what most people meant was that I could pause, isuue command, unpause, see, pause, change, unpause, pause, unpause, on the fly.
Now, when we enter tactical camera, it zoom out, breaking the flow of combat. You could say, "well, if it is pausing it is breaking the flow already," but actually no. We feel like the control is taken away from us when suddenly the camera angle zoom out and entered into another system, instead of one seamless one.
I would suggest to merge pause and unpause with the tactical camera. Let them be one system, don't zoom all the way out when we pause, keep the tactical stuff in there when pausing.
And please, please, PLEASE auto attack.
I mean, when the first thing that most of us do was to change the key mapping, doesn't this tell you something? That the first thing we do was not to explore and to be amazed at the scenery, but that? To have to remap Q and E to A and D, isn't that an evidence that it is trying to fit every controller scheme with a key on the keyboard?




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