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#6451
Ferocious7

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I practically canceled the desire to get Mass Effect 4 :(

this game studio is obviously gone; they've ruined Mass Effect, their presentations about the unseen tech level of Inqusition that were going on for two years were just a marketing spin.

In short a bunch of leechers; a group that can give out such a "patch" is obviously into getting payed till someone does not fire them, then they'll join another studio and so the circle continues. 

 

I'd dislike your post on repeat for a full day if I was able to.   Oh yeah so a PC game has a patch that messed some other stuff up.  BIG SURPRISE.   It happens all the damn time.   Play some MMOs, you will become immune to it.   Sometimes with coding, changing something has some unknown consequences.  They have revealed a work-around until they can hotfix it.  Mass Effect 4 will be a tremendous success, this I have no doubts about.  So don't make your pre-order, I'll be making mine.  They could've released nothing but Hello Kitty games for the last few years and I'd still be buying Mass Effect 4.  That series is just epic as a whole.

I'm not saying people don't have a right to be upset when something isn't working... all of us who game on PC go through this at one point or another.  However it doesn't discredit all of the work they put into creating this game since I have put in over 100 hours I can tell you it's a damn fine game.



#6452
Legenlorn

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I'd dislike your post on repeat for a full day if I was able to.   Oh yeah so a PC game has a patch that messed some other stuff up.  BIG SURPRISE.   It happens all the damn time.   Play some MMOs, you will become immune to it.   Sometimes with coding, changing something has some unknown consequences.  They have revealed a work-around until they can hotfix it.  Mass Effect 4 will be a tremendous success, this I have no doubts about.  So don't make your pre-order, I'll be making mine.  They could've released nothing but Hello Kitty games for the last few years and I'd still be buying Mass Effect 4.  That series is just epic as a whole.
I'm not saying people don't have a right to be upset when something isn't working... all of us who game on PC go through this at one point or another.  However it doesn't discredit all of the work they put into creating this game since I have put in over 100 hours I can tell you it's a damn fine game.


Yeah well ot is an ok game for an MMO type thing. Cant call it anything else really. 6/10 just like that latest review. Also ME4 will prolly end the same way.
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#6453
shushNMD

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I'd dislike your post on repeat for a full day if I was able to.

And I'd dislike yours, if I was able to. I bet it's very comfortable there in your own little world where you're a king and a master, forcing your own opinions on others. Going personal, when he wasn't addressing you at all.
This thread here exists for a sole reason of PC concerns. If you don't have any and you're enjoying the game, why did you come, then? To insult others?
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#6454
shushNMD

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I'd dislike your post on repeat for a full day if I was able to.

And I'd dislike yours, if I was able to. I bet it's very comfortable there in your own little world where you're a king and a master, forcing your own opinions on others. Going personal, when he wasn't addressing you at all.
This thread here exists for a sole reason of PC concerns. If you don't have any and you're enjoying the game, why did you come, then? To insult others?
  • Mesungen aime ceci

#6455
BammBamm

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Okay just to update, I made a post earlier about avoiding the patch myself since I had read on the forums before downloading it.

 

After the devs released a work around, I decided to take a gamble and see how it goes.

 

It actually works quite well using the work around to increase the shader quality (and I found that both High and Ultra look very similar yet there's a pretty nice performance boost with High, so regardless of how good your system is you may want to try both out since I find there's not a major visual difference but noticeable performance difference for that particular setting).

The game played more stable for me than it has since launch and I played for several hours in a row with this patch + command line work-around.  The stability does seem better than it did although the game was playable for me before I found it smoother overall with the patch + work-around which is only needed until a hotfix.

 

nearly every hardwaretest for da:i said this. big performance boost on high for nearly no visual impact. the biggest performance killer is msaa and there is nearly no visual impact too when you just enable it.
 



#6456
xizl77

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For people who may not know, the priorities in game patching: engine stability, fixing bugs, improving performance, etc. (these changes apply to all users, and are the most important), cosmetic changes like walking or changes in the UI have the lowest priority (these changes impact for the few users).
It is logical that players who want to mainly cosmetic changes are playing without major problems, if that was not so they would were saying about the bugs in, etc.

(sry for bad english-google translation :ph34r:)


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#6457
Call Me Jord

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So how's the command-line workaround working for everyone?



#6458
crusader_bin

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Yeah well ot is an ok game for an MMO type thing. Cant call it anything else really. 6/10 just like that latest review. Also ME4 will prolly end the same way.

Kind of my thoughts actually.

I will preorder ME4, just like I did Dragon Age. I'll just treat it as a high risk investment :P Hope I'm wrong and it'll be different than DA...

I'm expecting something more cinematic, less MMO-ish.

 

EDIT: No 25-30 FPS cinematic lol More like 60 FPS cinematic... Like "The Hobbit" kind of cinematic :P



#6459
KilrB

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So how's the command-line workaround working for everyone?

 

 

For me:

 

Looks better, takes longer to crash ... but still crashes.



#6460
BammBamm

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So how's the command-line workaround working for everyone?

 

perfect and i'm pretty sure most people that doesnt get it to work just doing something wrong.



#6461
c3lix

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Wonder if the sh-tstorm is over now

I think, after this patch, the storm has just begun.



#6462
Han Master

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I should have bough it on sale, pretty over price considering the crappy KB & M controls and their false advertising.
  • T41rdEye, Lostspace et black5mith aiment ceci

#6463
Elfyoth

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I run my game on Ultra 4xmsaa exept motion blur, on 108p I have seen MD's vidoes and it looks her resoulution is higher, or looks better, but the max PS4 and XBOXONE resoulution is 108p.

#6464
Call Me Jord

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perfect and i'm pretty sure most people that doesnt get it to work just doing something wrong.

 

Nice. I never had any problems with Inquisition at all, so if this workaround just makes things better, thats great!

 

It's like with Unity, a lot of people with a variet of set ups were having major problems, but it was running smooth as honey for me lol



#6465
nightscrawl

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Thanks for this. I was going to not update and wait for the hotfix, but these issues (below) convinced me to update anyway and just use the command line arguments as suggested.

 

Honestly, the audio hitching was the most annoying problem I had, along with various stability issues. Hearing sound popping during cinematics is/was disturbing and kept making me think the game was going to crash.
 

 

* Increased duration that search highlights things, and added highlighted items to radar while they are highlighted.
* [PC] Fixed some hitching in conversations.
* [PC] Pressing the interact key (default “F”) will take everything from containers.
* [PC] Added ability to rotate character models with the mouse in UI’s that show character models.
* [PC] Fixed being able to drag abilities from a tree that was not selected onto the quickbar.
* [PC] Fixed situation where war table could become non-interactive until users right clicked on it.
* [PC] quickbar indicator for pause state should no longer remain highlighted when game is not paused.
* Assorted stability improvements.
* Fixed crash that could occur after some conversations.
* Fixed a few situations that could result in there being no conversation selection indicator during conversations.
* Fixed situation where followers could get stuck while pathfinding to the player.
* Unified sort order for stat listings during item modification.

 

 

Pardon the rant here, but... I know it was mentioned by someone else, but I find it irksome that there are exploit fixes in this patch. I'm hoping that these were simple fixes that were trivial to include, or were fixes that were needed to prevent other bugs from breaking the game. There were some serious problems with the game, are still some remaining, and to see effort -- that to me seems "wasted" at this time -- put into exploit fixes seems silly.

 

There are problems with the game and you all are worried about some players that have had their potions reset, or bypassed the cooldown mechanics? Is that really what is important here? I can understand the desire to fix these exploits, and am certainly not suggesting that these remain in the game, but save them for patch 3 or 4 after major issues are dealt with. Or is this the same patch team that allowed a game-breaking bug to occur in DA2's patch 1.04 (Sebastian quests) that has never been fixed (and probably never will be)?

 

I understand that you all don't get the final say on what gets fixed, how it gets fixed, or when you stop fixing things, but from my perspective as an outsider consumer it seems that your priorities are a bit off regarding some of these things.

 

 

Regardless of the above, I DO appreciate the work you all are doing, know that you are working hard in a (what appears from my post) mostly thankless job, and look forward to seeing future patches and content updates.


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#6466
Mesungen

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Yeah well ot is an ok game for an MMO type thing. Cant call it anything else really. 6/10 just like that latest review. Also ME4 will prolly end the same way.

Truly, a MMOG :)) :D  I saw a few European (German, Italian reviewers) label it as such  :P   :ph34r:

apparently a miniature World of Warcraft = you grind a lot of story non related side quests to level up, so you can go to embark on a chunk of the main story that has its own micro-compartment inside the wast game.

Apparently they think to transform Mass Effect 4 accordingly, judging from the importance of the Mako vehicle (at least their descriptions point in this direction). 

:wacko:  :wacko:  :wacko:

Anyway, the good thing is that they protected their creation with Denuvo, so the community at large got spared from their tech expertise. :D  ;)

 

It remains to be cleared in the coming months (after the December parties):

-is it acceptable to sell as "made for PC gamers", tactical gameplay (there is none) 

-who authorised the release of a broken patch, that makes fun of problems experienced on PC 

-on what was the huge amount of development money spent on? apparently the owners don't control the work flow and efficacy 



#6467
DarkTl

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Nice. I never had any problems with Inquisition at all, so if this workaround just makes things better, thats great!

 

It's like with Unity, a lot of people with a variet of set ups were having major problems, but it was running smooth as honey for me lol

Mate, even if you have a really cool pc that can run even broken games (like DAI and Unity) without problems, it still can't fix bugs in quests and scripts. If you never had them either, you should try to improve your perception :)



#6468
Rannik

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For my fellow AMD-ers --- did you all get the latest  catalyst download? 

 

Those "new" drivers are literally useless for everything but R9 260, 290 and 290x.



#6469
nightscrawl

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Okay just to update, I made a post earlier about avoiding the patch myself since I had read on the forums before downloading it.
 
After the devs released a work around, I decided to take a gamble and see how it goes.
 
It actually works quite well using the work around to increase the shader quality (and I found that both High and Ultra look very similar yet there's a pretty nice performance boost with High, so regardless of how good your system is you may want to try both out since I find there's not a major visual difference but noticeable performance difference for that particular setting).

The game played more stable for me than it has since launch and I played for several hours in a row with this patch + command line work-around.  The stability does seem better than it did although the game was playable for me before I found it smoother overall with the patch + work-around which is only needed until a hotfix.


nearly every hardwaretest for da:i said this. big performance boost on high for nearly no visual impact. the biggest performance killer is msaa and there is nearly no visual impact too when you just enable it.


I'm in full agreement here. I imagine that people playing the PC version on gigantic monitors or televisions probably do notice, but as a normal person on a standard monitor I hardly noticed a difference at all between high and ultra. I use medium on some settings as well.


I also want to suggest that people make sure to check their in-game resolution refresh setting to be sure that it matches with your monitor's refresh rate. For some reason the game had me at 75hz instead of 60hz, which I've since changed and noticed a visual improvement.

#6470
BammBamm

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Nice. I never had any problems with Inquisition at all, so if this workaround just makes things better, thats great!

 

It's like with Unity, a lot of people with a variet of set ups were having major problems, but it was running smooth as honey for me lol

 

sad thing is, when i see people complaining about the graphic glitches in a thread called "pc graphics workaround from bioware" and the hotfix is in the first post and is repeated again and again or they are scared to write the fix in the command line, i highly doubt these people can uninstall und upgrade drivers properly or have any clue whats going on in their system and keep it clear. thats not a big deal, nobody is perfect, have to clear my parents system every few month  too because they just not into it, but it shows with what developers on pc's have to struggle.

this doesnt mean there are no bugs and flaws with the game or the patch, but a lot have to do with the user



#6471
No-one...\o/

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Hey Everyone,

 

We're working on getting a hot fix out for the PC graphics issue as soon as possible. In the meantime, here is a workaround you can try:

 

To start, make sure the quality setting you choose is equal to the setting set for Mesh Quality inside Options>Graphics

 

You will need to add a new command line parameter. To do this:

 

Through Origin:

  1. Right click on the Dragon Age Inquisition title
  2. Go to game properties
  3. Type the command line parameter in the Command Line Properties box.

Through shortcut:

  1. Right Click Shortcut
  2. Go to Properties
  3. Under target go to the end of the field and type the command line parameter into the box

Once there, add the following command line parameter: -ShaderSystem.ShaderQualityLevel <quality setting>

In this instance, <quality setting> should be one of the following:

  • Ultra
  • High
  • Medium
  • Low

An example of how to set your quality to high would be: -ShaderSystem.ShaderQualityLevel High

 

Please note that once the hot fix is out, you will need to go back in and remove this workaround from your command line.

 

It’s also important to note that pre-patch 2, all users on PC were being forced to use the Ultra shader quality. This means that those of you playing on lower settings will notice a decrease in quality, particularly players using low or medium settings.

To achieve the same visuals as pre-patch, users on lower settings will need to change their settings to Ultra, which should likewise be used in conjunction with Ultra mesh quality. Mismatching the mesh and shader settings will result in other visual artifacts like overly shiny hair.

Please be aware that changing settings to Ultra may impact performance on some machines.

 

Sorry about any frustration this may have caused.

 

 

Thanks for the workaround. It solves the meshes problem, the shiny hair, the freckles, the scars, BUT not the stuttering that was introduced with the patch.

 

 

Pre Patch I was able to run the game on a mix of medium and high settings with relatively stable fps.

Since the patch it stutters immensly (same settings), during everything. Fighting pauses and goes into slow mo constantly, cutscenes stutter, even titlescreen and menus stutter.

 

If I try the command line fix for the shiny hair problem, the stuttering gets worse (kinda expected).

 

Before the patch I had 107 hours of playtime with no problems and only 2 minor crashes. Now it's borderline unplayable.

 

Rig:

NVIDIA GeForce GTX 750 Ti

8 GB RAM

Intel Core i5 CPU 2x 3,20 GHz (I'm aware that my CPU bottlenecks the Graphics Card)



#6472
brzoz

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sad thing is, when i see people complaining about the graphic glitches in a thread called "pc graphics workaround from bioware" and the hotfix is in the first post and is repeated again and again or they are scared to write the fix in the command line, i highly doubt these people can uninstall und upgrade drivers properly or have any clue whats going on in their system and keep it clear. thats not a big deal, nobodies perfect, have to clear my parents system every few month  too because they just not into it, but it shows with what developers on pc's have to struggle.

this doesnt mean there are no bugs and flaws with the game or the patch, but a lot have to do with the user

hey, they chose the casual market, right? so... /shrug



#6473
Call Me Jord

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Mate, even if you have a really cool pc that can run even broken games (like DAI and Unity) without problems, it still can't fix bugs in quests and scripts. If you never had them either, you should try to improve your perception :)

 

I think the only bug I've encountered is (Major quest right at the end of Act 1 Spoiler)

 

Spoiler

 

That, and I'm not sure if Varric squatting all day everyday is a sign of a very dedicated workout. or something bug worthy!



#6474
Call Me Jord

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But the workaround seems to of worked for me!

 

No shiny hair, and that was my only complaint. Made it look like I used bowling ball polisher instead of Shampoo.



#6475
BammBamm

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hey, they chose the casual market, right? so... /shrug

 

it wasnt meant as an excuse, just an explanation why every new released pc game has this problems.